On dim 30 septembre 2007, Heiko Schulz wrote: > Hi, > > I found a way to have a quite realistic looking > reflect-effect on aircraft skins. > > The trick is to use multitexture. It is in principale > the same technique like seen in MSFS without any hits > on fps. > Unfortunately I did not found yet a comfortable way to > controll it- so I modified the chrome-texture. > But I'm sure there is a way somewhere in OSG- maybe > someone can help. > > I did a small .tar.gz with a example file and a small > note. Copy the files to the A380 and you will see the > effect. > > > http://www.hoerbird.net/fgfs-screen-457.jpg > http://www.hoerbird.net/fgfs-screen-456.jpg > http://www.hoerbird.net/fgfs-screen-458.jpg > > http://www.hoerbird.net/osg-reflect-effect-example.tar.gz > > It is only a simple hack- so it can be improved > easliy. > > Greetings > HHS > Hello, Heiko Thanks That is a nice demonstration, and with it, you open the door to a lot of questions about osg model format. I dare one :) =>How to have Internal animations within the model triggered by SG/FG (aileron, elevators, ......) ?
Cheers -- Gérard http://perso.orange.fr/GRTux/ ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel