Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin:

[...]

> >
> Hello, Heiko
> Thanks
> That is a nice demonstration, and with it, you open the door to a lot of 
> questions about osg model format.
> I dare one :)
> =>How to have Internal animations within the model triggered by SG/FG  
> (aileron, elevators,  ......)  ?
> 
> 
This works just the same as now. If you have seperate Objects within
the .osg file they can be animated using every animation OSG can offer.

I've tested this with a model exported by blender with this script:

https://projects.blender.org/projects/osgexport/

The Material settings need some adjustment though. Special features
require hand editing of the .osg file. 

> Cheers
> 
Greetings

-- 
Detlef Faber

http://www.sol2500.net/flightgear



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