[Flightgear-devel] Re: OT: SuSE new release ad page

2002-03-19 Thread Melchior FRANZ
* Jim Wilson -- Sunday 17 March 2002 19:09: [racer; legal terms] Guess I'm not all that familiar with Suse. Is that typical for their distribution? Linus TORVALDS himself is using SuSE Linux. What's good enough for him, is certainly good enough for me. :-] m.

[Flightgear-devel] Texture question

2002-03-19 Thread Roman Grigoriev
Guys! Have some problem I render image to some texture and got texture pointer for example texture 128x128 RGBA I need for this texture calculate each pixel luminance and after it compare to some value could you please tell me functions how to retrive image map data? Thanx in advance Bye

Re: [Flightgear-devel] ADI Mechanization

2002-03-19 Thread John Wojnaroski
Hi, Strange :-( I'll check it with Fly! and MSFS which inspired me when I look how it move) And if it is wrong I'll make new version. You might try a more authorative source. Something like an instrument flight training manual or a pilot friend. I recall seeing a few clips of MSFS in motion

[Flightgear-devel] Why doesn't this code work?

2002-03-19 Thread D Luff
OK, I'm going to be a wimp and ask the list why this code doesn't work. Basically I'm interested in the logic of making an AI plane fly a pattern without hitting others, not in implementing its rendering, and needing to render it is stopping me - I just can't get my head round this view

[Flightgear-devel] Errors Compiling props.cxx

2002-03-19 Thread Paul Deppe
Gents, When compiling the latest CVS SimGear (1300 EST 3/19/2002) on Cygwin/Win2k the following errors occur: make[3]: Entering directory `/home/fgfs_cvs/SimGear/simgear/misc' c++ -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../.. -I/usr/local/include - g -O 2 -D_REENTRANT -c props.cxx

re: [Flightgear-devel] Re: Property Manager Changes

2002-03-19 Thread David Megginson
Melchior FRANZ writes: ... and now Simgear doesn't compile for me any more. gcc (2.95.2) complains about sort and sprintf not being found in props.cxx (implicit declaration of function ...). Adding #include algo.h #include stdio.h helps, but this is probably not what you

re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Melchior FRANZ writes: * David Megginson -- Tuesday 19 March 2002 19:16: Would it be possible either put out a version without the spurious whitespace changes, or to post a message showing only what you actually changed? You could also patch a copy, make your own patch with

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Curtis L. Olson writes: diff -w ignores white space, but that doesn't necessarily help if you are using emacs ediff to compare the files and merge the changes. It could, perhaps, if you do something like this: diff -w main.cxx /tmp/new-main.cxx main.patch patch main.cxx

Re: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread David Megginson
Andy Ross writes: Have I missed something? I'd be really shocked if the fps numbers were different at all with this patch. Where does the 10% come from? Note that Norm wrote that it *should* improve the framerate by 10%, not that it actually did. I'm waiting to hear more details. All

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Derrell . Lipman
Curtis L. Olson [EMAIL PROTECTED] writes: diff -w ignores white space, but that doesn't necessarily help if you are using emacs ediff to compare the files and merge the changes. `ediff-ignore-similar-regions' is a variable declared in Lisp. -- loaded from

Re: [Flightgear-devel] Property Manager Changes

2002-03-19 Thread Martin Spott
Try a new CVS checkout of SimGear and see if the problem is still there. Already done that. Looks fine - thanks for the patch, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

Re: [Flightgear-devel] Why doesn't this code work?

2002-03-19 Thread D Luff
D Luff wrote: OK, I'm going to be a wimp and ask the list why this code doesn't work. OK, I've got it sorted now (well at least I sort of understand roughly where I'm meant to be going). You can all ignore the last desperate post - it was sent in a moment of temporary insanity! Cheers -

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Andy Ross
Norman Vine wrote: FWIW for vertical virtual panel added 3 lines to Panel.cxx to get and multiply panel matrix by gui_quat_ matrix added 5 lines to viewer.cxx add gui_quat_matrix and a get function removed line from viewer_rph.cxx and viewer_lookat.cxx that declared

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Derrell . Lipman
Andy Ross [EMAIL PROTECTED] writes: Derrell Lipman wrote: `ediff-ignore-similar-regions' is a variable declared in Lisp. -- loaded from /usr/local/lib/xemacs/xemacs-packages/lisp/ediff/ediff-diff.elc You, sir, have clearly been spending *far* too much time in info mode. This has to

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Curtis L. Olson
[EMAIL PROTECTED] writes: Hey, XEmacs is my universe -- after having first been a guru level 'vi' user for many years, so I'm allowed to have a strong opinion: The difference between vi and emacs is similar to the difference between sleeping in a tent and sleeping in your bed at home... The

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Jim Wilson
Norman Vine [EMAIL PROTECTED] said: FWIW for vertical virtual panel added 3 lines to Panel.cxx to get and multiply panel matrix by gui_quat_ matrix added 5 lines to viewer.cxx add gui_quat_matrix and a get function removed line from viewer_rph.cxx and viewer_lookat.cxx that

RE: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Andy Ross writes: Have I missed something? I'd be really shocked if the fps numbers were different at all with this patch. Where does the 10% come from? Note that Norm wrote that it *should* improve the framerate by 10%, not that it actually did. I'm waiting to

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
Andy Ross writes: Norman Vine wrote: FWIW for vertical virtual panel added 3 lines to Panel.cxx to get and multiply panel matrix by gui_quat_ matrix added 5 lines to viewer.cxx add gui_quat_matrix and a get function removed line from viewer_rph.cxx and viewer_lookat.cxx that

[Flightgear-devel] Re: [Plib-devel] Nvidia specific drawing and plib/Flightgear

2002-03-19 Thread Marten Stromberg
Roman Grigoriev wrote: Guys could you please explain me some state of things 1) plib and vertex arrays Does this feature implement yet in plib or not if not mybe there are some suggestions how to make it As I understand now plib works with display lists this can speed up rendering

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Derrell . Lipman
Curtis L. Olson [EMAIL PROTECTED] writes: You definitely can't be ranked as an emacs power user until you are intimate with all the .elc's. :-) Heh. Well, in days passed, I was able to write PDP-11 code with: cat a.out (back in college when I had nothing better to spend my time playing

RE: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Andy Ross writes: Have I missed something? I'd be really shocked if the fps numbers were different at all with this patch. Where does the 10% come from? Note that Norm wrote that it *should* improve the framerate by 10%, not that it actually did. I'm waiting to

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
Updated test code @ http://www.vso.cape.com/~nhv/files/fgfs/nhv_obvious.tgz This is against CVS files as of ~18:00 GMT today Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Curtis L. Olson writes: You definitely can't be ranked as an emacs power user until you are intimate with all the .elc's. :-) No, you're not an Emacs power user until RMS has forced you to have your boss sign one of those disclaimers before he puts your code in the main elisp distribution.

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Jim Wilson writes: Can we hold off on this? I'm totally reorganizing the viewer code and really don't need to deal with these kind of changes. It'll functionally be the same so there shouldn't be any problem making this change later. I agree that we need to hold off on any viewer

RE: [Flightgear-devel] Obvious Speedups

2002-03-19 Thread David Megginson
Norman Vine writes: Note that prior to patch profiling showed approx 10% of time in fgIdle() and fgReshape() this patch removed them from the loop and in subsequent profiling they did not show up at all and my fps was ~10% higher :-) I saw no significant FPS difference at all. There

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Norman Vine writes: I am not so sure that we don't want both an pulsed 'euler' angle setter 'keypoard and hat' AND a separate mouse controller. I mean after all you don't have to go into Mouse View mode and this way I can use the keyboard to set the default viewin offsets and I the

[Flightgear-devel] gcc on IRIX

2002-03-19 Thread Jon S Berndt
Someone here uses gcc on IRIX, right? Anything to mention as far as how well it works there? Compatibility problems with anything? Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Norman Vine writes: http://www.vso.cape.com/~nhv/files/fgfs/nhv_obvious.tgz Are the main.cxx changes atomic? I'd like to apply just them, for now. Thanks, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: You definitely can't be ranked as an emacs power user until you are intimate with all the .elc's. :-) No, you're not an Emacs power user until RMS has forced you to have your boss sign one of those disclaimers before he puts your code

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Curtis L. Olson writes: Oh well, I've only been flamed by RMS (but that should at least count for something, right?) You get one point for every 12 flames. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel

Re: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Jon S Berndt
On Tue, 19 Mar 2002 15:17:20 -0600 (CST) Curtis L. Olson [EMAIL PROTECTED] wrote: Oh well, I've only been flamed by RMS (but that should at least count for something, right?) Are you kidding? If not, you can't get away with stopping there. What's the story? Jon

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Norman Vine writes: I am not so sure that we don't want both an pulsed 'euler' angle setter 'keypoard and hat' AND a separate mouse controller. I mean after all you don't have to go into Mouse View mode and this way I can use the keyboard to set the default

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: http://www.vso.cape.com/~nhv/files/fgfs/nhv_obvious.tgz Are the main.cxx changes atomic? I'd like to apply just them, for now. If by that you mean can you just try the new main.cxx YES FWIW I notice about a 10% decrease in fps after applying the new simgear code

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
Norman Vine wrote: FWIW I notice about a 10% decrease in fps after applying the new simgear code from this morning What happened ? My bad I had a orphaned background process running FWIW According to my records at normal startup hud no panel frozen my records show that I was getting 71

Re: [Flightgear-devel] gcc on IRIX

2002-03-19 Thread Martin Spott
Someone here uses gcc on IRIX, right? Anything to mention as far as how well it works there? Compatibility problems with anything? I do. Works quite nice with common Unix/GNU utilities. I was proud I succeeded in building a N64 GCC, but unfortunately this one was not able to build

Re: [Flightgear-devel] Doc Check

2002-03-19 Thread Jonathan Polley
On Tuesday, March 19, 2002, at 05:19 PM, Julian Foad wrote: unitsfeet/units I believe this primarily affects the interpretation of other command-line options. model-hz120/model-hz This specifies the rate at which you want the Flight Data Manager to run... I believe FDM =

[Flightgear-devel] fgfs-base or Flightgear problem on Linux - Alpha

2002-03-19 Thread Roberto de Iriarte
After a tedious and miserably experimental effort that took me half a week to get DRI and openGL on my Alphaserver 3305 with an ATI rage 128 card running, i was delighted to be able to run (at last!) flightgear on my machine. So, with everything downloaded and compiled, i started it and, voila,

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread David Megginson
Norman Vine writes: True -- but then again I have sped the program up ~15% even more if you consider the model view, within the last month. Heck I replaced five matrix multiplies with one for every moving part in the model display code alone :-)) Norm -- I am very grateful for your

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Norman Vine writes: Updated test code @ http://www.vso.cape.com/~nhv/files/fgfs/nhv_obvious.tgz This is against CVS files as of ~18:00 GMT today I tried it sitting still on the runway with the panel hidden and the ground filling more than half the screen.

[Flightgear-devel] script contrib

2002-03-19 Thread Cameron Moore
I hacked up a quick shell script tonight to show me which airports I can take off from based on the scenery I have installed. It's almost trivial, but I thought others might want it -- I know I've been meaning to write it for quite some time now. Anyway, it's available at

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Norman Vine writes: True -- but then again I have sped the program up ~15% even more if you consider the model view, within the last month. Heck I replaced five matrix multiplies with one for every moving part in the model display code alone :-)) Norm -- I am

[Flightgear-devel] segfault on mini-panels

2002-03-19 Thread Cameron Moore
When I try to switch to a mini-panel, I always get a segfault (I've tested in c172 and c310). Is anyone else seeing this? I'm using a clean CVS build from yesterday (ie. prior to David's property code changes) with no command-line options. Thanks -- Cameron Moore [ Why doesn't glue stick to

RE: [Flightgear-devel] segfault on mini-panels

2002-03-19 Thread Norman Vine
Cameron Moore writes: When I try to switch to a mini-panel, I always get a segfault (I've tested in c172 and c310). Is anyone else seeing this? I'm using a clean CVS build from yesterday (ie. prior to David's property code changes) with no command-line options. Yep :-( I started getting

RE: [Flightgear-devel] Re: Obvious Speedups

2002-03-19 Thread Norman Vine
David Megginson writes: Norman Vine writes: Old binary (about 2 days old, pre-property changes) --- From 4,000 ft: 45-46 fps From 8,000 ft: 29-30 fps Current CVS --- From 4,000 ft: 49-50 fps From 8,000 ft: 35-36 fps This speedup is