Hmmm I've updated from CVS using
Cvs -d:pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co
data
That is the Check Out command. Once you have done a check out once (even a partial
checkout), you can just cd into the data directory and run
cvs up -dP
to update the contents. Much
Frederic Bouvier wrote:
Erik Hofman wrote:
Frederic Bouvier wrote:
This shouldn't be happening.
Could you confirm that after a make clean; make install in the
SimGear/simgear/scene/sky directory and remaking fgfs the problem still
exists?
Frederic Bouvier wrote:
From my understanding of the current code, you modify the fog density for
the sun punch through in a function call at line main.cxx:735
( 'thesky-preDraw();' ) and then line main.cxx:751 we draw the scene.
And there is no glFogf( GL_FOG_DENSITY, something ) in between, so
Erik Hofman wrote:
Frederic Bouvier wrote:
From my understanding of the current code, you modify the fog density
for
the sun punch through in a function call at line main.cxx:735
( 'thesky-preDraw();' ) and then line main.cxx:751 we draw the scene.
And there is no glFogf( GL_FOG_DENSITY,
Frederic Bouvier wrote:
Erik Hofman wrote:
Frederic Bouvier wrote:
From my understanding of the current code, you modify the fog density
for
the sun punch through in a function call at line main.cxx:735
( 'thesky-preDraw();' ) and then line main.cxx:751 we draw the scene.
And
On Fri, Aug 15, 2003 at 01:50:36AM +0200, Arnt Karlsen wrote:
..if there are GPL'ed alternatives, we should link to them.
7-Zip is LGPL
http://7-zip.org/
Supported formats: 7z, ZIP, CAB, RAR, ARJ, GZIP, BZIP2, TAR, CPIO, RPM
and DEB.
7-Zip works in Windows 98/ME/NT/2000/XP. Command line
Hi,
I tried to write a small program to plot various flight information. For
example height vs. time, speed vs. time, etc
Unfortunately I am a programing novice. That's why I need your help now!
The basic program works now (You will find the code at:
Frederic Bouvier wrote:
Ok, I am convinced ;-) I am downloading the latest NVidia drivers to see.
You know what?
I get the same problem if I change glPushAttrib() to
glPushClientAttrib() and glPopAttrib() to glPopClientAttrib().
Maybe there's the problem with your driver?
Eirk
Carsten Hoefer wrote:
Hi,
I tried to write a small program to plot various flight information. For
example height vs. time, speed vs. time, etc
Unfortunately I am a programing novice. That's why I need your help now!
The basic program works now (You will find the code at:
On Fri, 15 Aug 2003 13:15:19 -,
r_gimenes [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Hi all !
I have found a comprehensive collection of FREE aircraft design
software that could be of great help for those of you who are trying
to estimate the stability and control
Erik Hofman writes:
Frederic Bouvier wrote:
Ok, I am convinced ;-) I am downloading the latest NVidia drivers to
see.
You know what?
I get the same problem if I change glPushAttrib() to
glPushClientAttrib() and glPopAttrib() to glPopClientAttrib().
Maybe there's the problem with your
Frederic Bouvier wrote:
Is there a problem with my last proposed patch ? It affect only those that
need it. I would prefer NVidia correct the problem but there is no problem
report form on their site.
Nope. I just wanted to investigate to see if we can do without it.
NVidia (or maybe windows, or
Erik Hofman wrote:
Frederic Bouvier wrote:
Is there a problem with my last proposed patch ? It affect only those
that
need it. I would prefer NVidia correct the problem but there is no
problem
report form on their site.
Nope. I just wanted to investigate to see if we can do without it.
On Fri, Aug 15, 2003 at 03:42:58PM +0200, Carsten Hoefer wrote:
Hi,
I tried to write a small program to plot various flight information. For
example height vs. time, speed vs. time, etc
Unfortunately I am a programing novice. That's why I need your help now!
A couple of weeks ago I
Frederic Bouvier wrote:
Thanks. I don't think MSVC have to do something here. Maybe Windows or just
NVidia users will be affected, because the OpenGL library is provided by
Microsoft and Card manufacturers are only providing low level drivers
( the ICD ).
I can confirm that my NVidia card running
Erik Hofman wrote:
Frederic Bouvier wrote:
Thanks. I don't think MSVC have to do something here. Maybe Windows or
just
NVidia users will be affected, because the OpenGL library is provided by
Microsoft and Card manufacturers are only providing low level drivers
( the ICD ).
I can
Frederic Bouvier wrote:
I can confirm that my NVidia card running under Linux does have the same
problem.
Welcome to the club. We found the culpable, and this time, it is not BillG
;-)
AFAIK, NVidia share the same code for all their supported systems.
That's what I understand.
I've put a fix in
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
to get away with it in limited quantities, but this can *quickly* turn
into a
Erik Hofman wrote:
Frederic Bouvier wrote:
I can confirm that my NVidia card running under Linux does have the same
problem.
Welcome to the club. We found the culpable, and this time, it is not
BillG
;-)
AFAIK, NVidia share the same code for all their supported systems.
That's what
Curtis L. Olson wrote:
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
to get away with it in limited quantities, but this can
Erik Hofman wrote:
Curtis L. Olson wrote:
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
to get away with it in limited
Frederic Bouvier wrote:
Erik Hofman wrote:
Curtis L. Olson wrote:
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
to get away with
Erik Hofman writes:
Curtis L. Olson wrote:
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
to get away with it in
Curtis L. Olson wrote:
Erik Hofman writes:
Curtis L. Olson wrote:
Erik,
Using glGet() is considered a no-no in real time applications. That
stalls out the pipeline and forces all pending operations to flush
before the card can return with the correct answer. We might be able
I found this page:
http://www.dlr.de/caf/satellitendaten/missionen/ikonos
It includes some of the larger German and some other European cities.
Are they at any use (caution, there is a note above the images that they
are meant only for private use and not for any commercial one?!) for us?
-
Manuel Bessler wrote:
On Fri, Aug 15, 2003 at 03:42:58PM +0200, Carsten Hoefer wrote:
Hi,
I tried to write a small program to plot various flight information. For
example height vs. time, speed vs. time, etc
Unfortunately I am a programing novice. That's why I need your help
Frederic Bouvier [EMAIL PROTECTED] writes:
Strangely, I reboot and the seams disappeared. Must be a memory
exhaustion problem or an obscure conflict with another app.
I also see this kind of seams on a notebook with ATI radeon GPU.
http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-seams.jpg
(
Matevz, what is your setup ?
-Fred
I have Hercules Gf2mx on PCI with 32MB. Processor is PII 333 MHz with
256 MB of SDRAM on A-Bit LX6. I have primarily SBLive! on PCI and
SBAwe64 Value on ISA running Alsa.
I'm using latest official nVidia Detonators, 44.96. I'm using latest
Debian
Matevz Jekovec wrote:
Matevz, what is your setup ?
-Fred
I have Hercules Gf2mx on PCI with 32MB. Processor is PII 333 MHz with
256 MB of SDRAM on A-Bit LX6. I have primarily SBLive! on PCI and
SBAwe64 Value on ISA running Alsa.
I'm using latest official nVidia Detonators,
Frederic Bouvier wrote:
Matevz Jekovec wrote:
Matevz, what is your setup ?
-Fred
I have Hercules Gf2mx on PCI with 32MB. Processor is PII 333 MHz with
256 MB of SDRAM on A-Bit LX6. I have primarily SBLive! on PCI and
SBAwe64 Value on ISA running Alsa.
On Fri, 15 Aug 2003 12:37:54 -0700,
Istvan Marko [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Frederic Bouvier [EMAIL PROTECTED] writes:
Strangely, I reboot and the seams disappeared. Must be a memory
exhaustion problem or an obscure conflict with another app.
I also see this
Frederic Bouvier wrote:
Matevz Jekovec wrote:
These days I was quite busy with my model:). Today, I managed to create
room for gears, gear doors and gears themselves. The screenshots:
http://www2.arnes.si/~mjekov/tmp/fgfs-screen-001.jpg
Matevz Jekovec writes:
Thanks! The tutorial was quite useful. The results can be seen here
http://www2.arnes.si/%7Emjekov/tmp/new-fgfs-screen-001.jpg :).
Presenting J-22 Orao/IAR-93, exclusive for FlightGear:).
Now I only have to make some animations for gears, airbrakes, wheels,
Matevz Jekovec [EMAIL PROTECTED] said:
I found this page:
http://www.dlr.de/caf/satellitendaten/missionen/ikonos
It includes some of the larger German and some other European cities.
Are they at any use (caution, there is a note above the images that they
are meant only for private use
On Fri, 15 Aug 2003 23:16:36 +0200,
Matevz Jekovec [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
I found this page:
http://www.dlr.de/caf/satellitendaten/missionen/ikonos
It includes some of the larger German and some other European cities.
Are they at any use (caution, there is
Matevz Jekovec [EMAIL PROTECTED] said:
Thanks! The tutorial was quite useful. The results can be seen here
http://www2.arnes.si/%7Emjekov/tmp/new-fgfs-screen-001.jpg :).
Presenting J-22 Orao/IAR-93, exclusive for FlightGear:).
Now I only have to make some animations for gears, airbrakes,
36 matches
Mail list logo