Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Martin Spott
Alex Romosan wrote: [...] i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and down goes up). which very much resembles the controls of a real heli ! A helicopter has sort of a parking brake handle to control the

Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Martin Spott
Arnt Karlsen wrote: On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message [EMAIL PROTECTED]: Yes, that's widely known. But nobody would seriously assume that anywhere the collective lever is pushed down to raise, and pulled up to sink. ..heh, precicely this is done by many R/C

Re: [Flightgear-devel] Newbee

2004-08-09 Thread Jim Wilson
Al West said: There are plenty of friendly folks hanging out on IRC always ready to help, That's best after you've got some experience. I used to have to advise certain people to stay away from certain #unix/#linux irc channels. Back in the early/mid 90's when home internet was just making

[Flightgear-devel] Re: bo105 + patch

2004-08-09 Thread Melchior FRANZ
* Martin Spott -- Monday 09 August 2004 14:37: Alex Romosan wrote: [...] i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and down goes up). which very much resembles the controls of a real heli ! A helicopter has

Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Jim Wilson
Martin Spott said: Arnt Karlsen wrote: On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message [EMAIL PROTECTED]: Yes, that's widely known. But nobody would seriously assume that anywhere the collective lever is pushed down to raise, and pulled up to sink. ..heh,

Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Gunnstein Lye
On Monday 09 August 2004 14:37, Martin Spott wrote: Alex Romosan wrote: [...] i use the keyboard mappings and a mouse to fly and i noticed that the collective is mapped backwards (up goes down and down goes up). which very much resembles the controls of a real heli ! How? If pulling

Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Gunnstein Lye
On Monday 09 August 2004 15:22, Jim Wilson wrote: Martin Spott said: Arnt Karlsen wrote: On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message [EMAIL PROTECTED]: Yes, that's widely known. But nobody would seriously assume that anywhere the collective lever is pushed down

Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Arnt Karlsen
On Mon, 9 Aug 2004 12:49:37 + (UTC), Martin wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message [EMAIL PROTECTED]: Yes, that's widely known. But nobody would seriously assume that anywhere the collective lever is

Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Martin Spott
Jim Wilson wrote: My preference would probably be Alex's original patch. _My_ preference would be to put as default what the BO-maintainer prefers as his _personal_ choice and add an optional property, reverting the default behaviour, that every user can put into his ~/.fgfsrc When we've got

Re: [Flightgear-devel] bo105 + patch

2004-08-09 Thread Martin Spott
Gunnstein Lye wrote: How? If pulling the collective up makes the heli go up, then I would expect the keyboard to behave in the same way: press up/pageup to go up. (If he meant mouse up, then I might agree) When you control the collective pitch of a heli flight sim you usually don't look on

[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Melchior FRANZ
* Gunnstein Lye -- Monday 09 August 2004 16:35: Seriously though, it seems the problem here is that most, but not all, find it logical to map the up/down behaviour of a collective to the backward/forward motion of a joystick (or joystick throttle). There is no right or wrong here, as there

[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Melchior FRANZ
* Martin Spott -- Monday 09 August 2004 17:07: _My_ preference would be to put as default what the BO-maintainer prefers as his _personal_ My preference would be that this is consistent with all future helicopters, so it wouldn't really my choice alone. But our main goal is and should be

Re: [Flightgear-devel] FMC

2004-08-09 Thread Boris Koenig
Ampere K. Hardraade wrote: I think newer Airbus aircrafts have CDU's that have a more advanced GUI. http://www.flug-revue.rotor.com/FRheft/FRHeft04/FRH0401/FR0401c1.JPG Most current images seem really to be mainly computer created, but check out:

[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes: So far we have only one user who disagrees with realistic collective, so we might not even need a property. Just revert part of today's patch. :-) i am not the only one who disagrees with the realistic collective (but you can choose to ignore any

Re: [Flightgear-devel] FMC

2004-08-09 Thread Erik Hofman
Boris Koenig wrote: Most current images seem really to be mainly computer created, but check out: http://www.airbus.com/MultimediaElements/139.jpg http://en.wikipedia.org/upload/b/ba/A380.flightdeck.750pix.jpg What's interesting though, is the integrated Chart-Database with LCD screens

Re: [Flightgear-devel] FMC

2004-08-09 Thread Boris Koenig
Erik Hofman wrote: Boris Koenig wrote: Most current images seem really to be mainly computer created, but check out: http://www.airbus.com/MultimediaElements/139.jpg http://en.wikipedia.org/upload/b/ba/A380.flightdeck.750pix.jpg What's interesting though, is the integrated

Re: [Flightgear-devel] FMC

2004-08-09 Thread Erik Hofman
Boris Koenig wrote: I'm afraid you're wrong (I was referring to the latter image) - this seems actually like an airbus version of Jeppensen's electronic FlightBag - simply not relying on an external notebook anymore, but rather connected to the systems of the aircraft. Hmm, it's hard to see, but

Re: [Flightgear-devel] Re: bo105 - patch

2004-08-09 Thread Ron Lange
I don't like the way this discussion goes by now. Because I'll finish the second fgfs heli soon, I want to show my point of view in this matter may to finish this argument soon, too...;-) If you choose an input modality which is closer to the reality - eg. using stick, pedals and a

Re: [Flightgear-devel] FMC

2004-08-09 Thread Ampere K. Hardraade
Suggestions, suggestions... if the graphic interface can display most of the static things that can be displayed by a web browser (buttons, fonts, images, tables, etc), then I think we pretty much covered everything. As for animations, the interface should be capable of doing what we can do

Re: [Flightgear-devel] Newbee

2004-08-09 Thread Chris Metzler
On Mon, 9 Aug 2004 13:01:02 - Jim Wilson [EMAIL PROTECTED] wrote: There are plenty of friendly folks hanging out on IRC always ready to help, That's best after you've got some experience. I used to have to advise certain people to stay away from certain #unix/#linux irc channels.

Re: [Flightgear-devel] Newbee

2004-08-09 Thread David
Hello, Thanks all of you for your help. First of all, I'll try to focus on OpenGL and running FlightGear. :-) Later, go deeply into C++ and Linux. Step by step. David Lavernia ___ Flightgear-devel mailing list [EMAIL PROTECTED]