Norman Vine wrote:
FWIW
I have the latest sources and this weekend I will try to find sometime
to look into the hires rendering glitch, but no promises :-)
I think I got the hires stuff working well enough for what I needed, so
there isn't any huge urgency now from my perspective. But it would
Curtis L. Olson writes
> >
> These last couple weeks and months I've been getting hammered at work
> and at home. I've got a large and growing number of to-reply-to emails
> in my inbox. My hope is that someday I'll get caught up, but I'm not
> sure how that will ever happen. :-( The stuff t
Curtis L. Olson wrote:
These last couple weeks and months I've been getting hammered at work
and at home. I've got a large and growing number of to-reply-to emails
in my inbox.
yes, you mentioned that some time ago - here on the mailing list
My hope is that someday I'll get caught up, but I'm no
Boris Koenig wrote:
Maybe there's a FG plugin for photoshop I hadn't heard of before?
Curt, I appreciate it very much that my postings seem to be that
entertaining for you, you might have even more 'fun' by getting
back to one or two eMails that I sent you weeks ago ...
These last couple weeks an
Curtis L. Olson wrote:
Frederic Bouvier wrote:
Boris Koenig wrote :
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the menu
is active, and it is drawn on every tile (so if you are doing a 3x3
scheme, you would get 9 instances on the menu.) T
Curtis L. Olson wrote :
Frederic Bouvier wrote:
Boris Koenig wrote :
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the
menu is active, and it is drawn on every tile (so if you are doing
a 3x3 scheme, you would get 9 instances on the menu.)
Frederic Bouvier wrote:
Boris Koenig wrote :
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the menu
is active, and it is drawn on every tile (so if you are doing a 3x3
scheme, you would get 9 instances on the menu.) This is probably
easier
Boris Koenig wrote :
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the menu
is active, and it is drawn on every tile (so if you are doing a 3x3
scheme, you would get 9 instances on the menu.) This is probably
easier to figure out than my f
Norman Vine wrote:
Curtis L. Olson writes:
If you select hi-res screen shot from the menu, that means the menu is
active, and it is drawn on every tile (so if you are doing a 3x3 scheme,
you would get 9 instances on the menu.) This is probably easier to
figure out than my first problem, but for
Norman Vine writes:
>
> Curtis L. Olson writes:
> >
> > I just committed a set of changes to move the hi res screen capture
> > feature back towards a useable state.
> > There are currently 2 issues that remain.
> > If you select hi-res screen shot from the menu, that means the menu is
>
Curtis L. Olson writes:
>
> I just committed a set of changes to move the hi res screen capture
> feature back towards a useable state. The hires screenshot snapper now
> uses the same render code as the normal res screen shot snapper which
> uses the same render code as the main program. Th
Curtis L. Olson wrote:
I just committed a set of changes to move the hi res screen capture
feature back towards a useable state. The hires screenshot snapper now
uses the same render code as the normal res screen shot snapper which
uses the same render code as the main program. That should re
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