Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Detlef Faber
Am Samstag, den 01.09.2007, 22:24 +0100 schrieb Vivian Meazza: ... I'm with you on this one John, except I can't see how to integrate that solution, or the particle solution with the weather radar. But perhaps some real expert can ... This is exactly the point I like to know. What is the

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Detlef Faber
Am Samstag, den 01.09.2007, 22:15 +0200 schrieb AnMaster: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 In your picture there are odd sharp edges in the clouds, without that fixed it would be unacceptable. See for example right part of clouds in

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Harald JOHNSEN
Vivian Meazza wrote: John Wojnaroski Behalf Of Sent: 01 September 2007 21:47 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Particle Systems I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Melchior FRANZ
* Harald JOHNSEN -- 9/2/2007 10:35 AM: The old implementation of the Harris code in fg was using hard coded cloud shape, hard coded cloud relative position between clouds, hard coded group of cloud around ksfo. The next implementation could [...] Wasn't that some kind of improvement ? Yes,

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 John Wojnaroski wrote: I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See http://www.lfstech.com/img/sfo_clouds.jpg. Another thing, in that picture there are some lines out in the

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Heiko Schulz
Yes, that's the point. If anyone is interested, there is a manual and a .exe, which shows how today 3d-Clouds could work: http://www.ecn.purdue.edu/purpl/projects/fastclouds/publicmedia/manual/index.htm And here a lot of more Ideas about clouds: http://www.vterrain.org/Atmosphere/Clouds/

[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2007-09-02 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2007-08-26_12:49:50 (vmmeazza) /var/cvs/FlightGear-0.9/data/Aircraft/seahawk/Models/droptank.ac /var/cvs/FlightGear-0.9/data/Aircraft/seahawk/Models/exhaust.ac Update Seahawk with more accurate FGA6 details, add droptanks. TODO: 1.

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Vivian Meazza wrote: John Wojnaroski ... I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See http://www.lfstech.com/img/sfo_clouds.jpg. Someone made a

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
Detlef Faber wrote: Am Samstag, den 01.09.2007, 22:24 +0100 schrieb Vivian Meazza: ... I'm with you on this one John, except I can't see how to integrate that solution, or the particle solution with the weather radar. But perhaps some real expert can ... I'm working on an idea using

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
Tim Moore wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Vivian Meazza wrote: John Wojnaroski ... I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
AnMaster wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 John Wojnaroski wrote: I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See http://www.lfstech.com/img/sfo_clouds.jpg. Another thing, in that picture there are

[Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Nick Othieno
Hi people, I intend to add a module to flight gear that enables people on a multi-player game to talk to each other (live) when tuned to the same frequency on their comms. The idea is to use voip to do the connection and maybe have one of the computer's running a voip server of sorts that can

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Heiko Schulz
Hi, Thomas Förster is working on the same Idea - ask him, I'm sure he pleased about help! Greetings HHS --- Nick Othieno [EMAIL PROTECTED] schrieb: Hi people, I intend to add a module to flight gear that enables people on a multi-player game to talk to each other (live) when tuned to the

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Nick Othieno
Hi, How can I get in touch with Thomas Förster. I've been told by Helko he is trying to do the same thing that I want to do. Nick On 9/2/07, Heiko Schulz [EMAIL PROTECTED] wrote: Hi, Thomas Förster is working on the same Idea - ask him, I'm sure he pleased about help! Greetings HHS ---

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Sébastien MARQUE
Hi Nick, http://squonk.abacab.org/dokuwiki/fgcom here you'll find the webpage for FGCOM, the project for real voice over IP in FG. I don't know if it is Thomas Forster behind this, but it is the only one project I know about voice communication. Hope this helps Seb Nick Othieno a écrit : Hi,

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Heiko Schulz
Hi, Oh- it wasn't Thomas Förster - it was Holger Wirtz! But both living in the same town Email wirtz at dfn.de Greetings HHS --- Sébastien MARQUE [EMAIL PROTECTED] schrieb: Hi Nick, http://squonk.abacab.org/dokuwiki/fgcom here you'll find the webpage for FGCOM, the project for real

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Thomas Förster
Am Sonntag 02 September 2007 schrieb Heiko Schulz: Hi, Thomas Förster is working on the same Idea - ask him, I'm sure he pleased about help! Not that I know, having no experience with VoIP at all. You probably mean the VoIP client from Holger Wirtz (also from Berlin ;-) ). Thomas -- PhD

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Nick Othieno
Hi Sébastien, Thanks. That is exactly what I want to do. Interesting thing is that he has the exact idea I have for how to do the implementation. On 9/2/07, Sébastien MARQUE [EMAIL PROTECTED] wrote: Hi Nick, http://squonk.abacab.org/dokuwiki/fgcom here you'll find the webpage for FGCOM, the

Re: [Flightgear-devel] Addition of true comms in multiplayer

2007-09-02 Thread Holger Wirtz
Hi Nick, On Sun, Sep 02, 2007 at 11:25:39PM +0300, Nick Othieno wrote: Hi Sébastien, Thanks. That is exactly what I want to do. Interesting thing is that he has the exact idea I have for how to do the implementation. ... and the same idea had Martin Spott some time before I wrote the first