Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-03-03 Thread Bertrand Coconnier
2012/2/23 Martin Spott martin.sp...@mgras.net: Apparently I've been too ambitious and idealistic. I know that voluntary OpenSource development is primarily ego-driven, but there's a strong indication that I've still under-estimated the average Scenery- developers narcism: Scenery development

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-03-03 Thread Martin Spott
Salut Bertrand, thanks for your balanced statement. There's a lot I could explain and you deserve a proper response, if you like. Anyhow I've been with this project for long enough to know that I'm not going to change anything, not matter what I'd be resond (and how). Therefore I'm inclined to

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-03-02 Thread Martin Spott
Ron Jensen wrote: On Monday 27 February 2012 13:15:39 Martin Spott wrote: Martin Spott wrote: I don't have an idea, why - maybe that's been the default in PPE, AC3D or whichever tool. Jon made me aware of this issue many years ago (when we started filling the scenery objects database)

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-03-02 Thread Martin Spott
Martin Spott wrote: But all this is irrelevant here, because we're talking about Scenery models on the ground. BTW, as a simple illustration for those who are unfamiliar with the topic, this is what you get by loading FlightGear's native orientation into OpenSceneGraph:

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind direction

2012-02-29 Thread Gijs de Rooy
Whatever you do to fix it, please note that there is more than one windturbine model ;) E.g. this one I created recently: http://scenemodels.flightgear.org/modeledit.php?id=2418 IIRC it has the same animation setup, just different numbers.

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind direction

2012-02-29 Thread Jon Stockill
On 29/02/12 17:06, Gijs de Rooy wrote: Whatever you do to fix it, please note that there is more than one windturbine model ;) E.g. this one I created recently: http://scenemodels.flightgear.org/modeledit.php?id=2418 IIRC it has the same animation setup, just different numbers. It seems

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-29 Thread Ron Jensen
On Monday 27 February 2012 13:15:39 Martin Spott wrote: Martin Spott wrote: I don't have an idea, why - maybe that's been the default in PPE, AC3D or whichever tool. Jon made me aware of this issue many years ago (when we started filling the scenery objects database) and, as far as I

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind direction

2012-02-27 Thread Curtis Olson
: -- *De :* Martin Spott martin.sp...@mgras.net *À :* flightgear-devel@lists.sourceforge.net *Envoyé le :* Dimanche 26 février 2012 13h48 *Objet :* Re: [Flightgear-devel] Windturbines facing in wrong wind direction To make them work properly the orientation has to be changed to 0! That's

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Martin Spott
Curtis Olson wrote: I thought that windturbine orientation was correct in the past -- so please use due diligence to identify if the problem is just a misorientaiton of the base model, or if one of the components of the wind vector was reversed (or the code that takes the wind(east) and

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind direction

2012-02-27 Thread Jon Stockill
On Mon, 27 Feb 2012 09:54:40 -0600, Curtis Olson wrote: Hi Martin and Olivier, I thought that windturbine orientation was correct in the past -- so please use due diligence to identify if the problem is just a misorientaiton of the base model, or if one of the components of the wind vector

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Martin Spott
Jon Stockill wrote: It may be from people submitting positions with an incorrect heading set. Since the model obviously turns into wind the heading should be 0 in the database, though this appears as 180 in the stg file. If someone's submitted a hand crafted stg file with all the headings

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Curtis Olson
On Mon, Feb 27, 2012 at 11:37 AM, Martin Spott martin.sp...@mgras.netwrote: Jon Stockill wrote: It may be from people submitting positions with an incorrect heading set. Since the model obviously turns into wind the heading should be 0 in the database, though this appears as 180 in the

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Martin Spott
Curtis Olson wrote: On Mon, Feb 27, 2012 at 11:37 AM, Martin Spott martin.sp...@mgras.netwrote: What about introducing .ttg as a new file format in FlightGear - t as *t*rue heading and because t is the successor to s :-) This would get rid of a big of annoyance in FG Scenery land.

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Curtis Olson
Really? Originally this was setup to be true heading -- I wonder when that got changed and if it was an intentional change or a mistake that wasn't caught at the time? Curt. On Mon, Feb 27, 2012 at 12:35 PM, Martin Spott wrote: Curtis Olson wrote: On Mon, Feb 27, 2012 at 11:37 AM, Martin

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Martin Spott
Curtis Olson wrote: Really? Originally this was setup to be true heading -- I wonder when that got changed and if it was an intentional change or a mistake that wasn't caught at the time? I don't have an idea, why - maybe that's been the default in PPE, AC3D or whichever tool. Jon made me

Re: [Flightgear-devel] Re : Windturbines facing in wrong wind

2012-02-27 Thread Martin Spott
Martin Spott wrote: I don't have an idea, why - maybe that's been the default in PPE, AC3D or whichever tool. Jon made me aware of this issue many years ago (when we started filling the scenery objects database) and, as far as I remeber, I found evidence that Jon is right. BTW, from my