Re: [Flightgear-users] Pulling to the Right
On December 19, 2005 07:01 pm, scott wrote: Ron Waite wrote: Whenever I start to takeoff, no matter what plane I'm in, it pulls to the right. Sometimes it will go straight for a few seconds then jerk over to the right. Sometimes it will start going right from the beginning, slowly and steadily. Sometimes it will go straight, jerk right, go straight again, jerk right again. And sometimes, moving my joystick to the left doesn't help much. Why is this? Thanks. Is it a propeller driven aircraft? If so, you are probably experiencing prop-torque. The propeller will tend to yaw the aircraft to the right. This tendency gets more severe with the RPM of the engine. Scott Actually, shouldn't the propeller yaw the aircraft to the left? I suspect Ron may be having joystick calibrating issues. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Official FG Snapshot
On December 12, 2005 01:29 pm, Dave Culp wrote: Thanks. That one is nicely lit. Here's one more with contrails: http://home.comcast.net/~davidculp2/refuel-f16-003.jpg The lighting isn't as good. I tried it with shadows enabled, but the contrails don't look good with shadows. Maybe I need to make them emissive. Dave You can disable shadows on an object with a no-shadow tag. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Some FG videos...
On December 11, 2005 07:10 am, Pigeon wrote: Hi all, Cooked up some FG videos for everyone's pleasure... http://pigeond.net/photos/flightgear/videos/ Perhaps in the future we could make some short video clips for little parts of various FG flying tutorials too. Pigeon. That's awsome! Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: Clouds 2D better than Clouds 3D (Gerard ROBIN)
On December 9, 2005 09:35 am, Gerard ROBIN wrote: Again, i just get a new example with some snapshots which should answer to your request, Chris Just an indication , these are coming from Metar ( i do use it everytime ) may be a BUG Somewhere. 2DClouds is OK http://ghours.club.fr/2DClouds.jpg 3DClouds is wrong http://ghours.club.fr/3DClouds.jpg Are you convinced ? Cheers -- Gerard I think your graphic card is not compatible with 3D Clouds. I get that on my ATI 9200SE as well: when I enable 3D Clouds, the sky becomes clear. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Building Fences
On December 10, 2005 09:39 pm, dene maxwell wrote: Hi Syd, Getting a pic of a wire-mesh texture is not a problem in NZ ( we invented Hurricane wire fencing!!). Does AC3D format support transparent/opaque appearances that would allow wire-mesh fences to behave (lighting/shadows etc) realistically? Regards Dene Becareful when using transparency in your texture, because it can cause a huge performance decrease. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Carrier Elevators
On December 7, 2005 06:17 pm, AJ MacLeod wrote: On Wednesday 07 December 2005 22:56, Gerard ROBIN wrote: Carrier elevators are working perfectly (CVS update). We only need to define a Key Binding for toggle property property/ai/models/controls/elevators/property which key could be used ? I think a menu might be an appropriate way to control that sort of thing. I actually have a menu entry ready for it, but haven't actually got round to using it yet :-) No reason not to have both, of course. Cheers, AJ I think the control should be a hot spot beside the elevator. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] multiplayer screenshot
On December 4, 2005 01:38 pm, Vivian Meazza wrote: I wish I could say 'no', but the fact is that it does. You will see a marked drop in frame rate as someone joins, then it will go up again after they are initialised, but not to the original rate. I'd like to think that could be handles better, and perhaps it will be when/if we update MP. Vivian What I find weird is that planes that show up fine in single user mode cause decrease of framerates when viewed in multiple users mode. Take the MD-11 for example. Eventhough it is a resource hogger, people can still get decent framerates with it when they are using it alone. However, as soon as someone online is using it, everybody's framerate drops to zero. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Frames/Second and Hardware survey
On November 28, 2005 12:45 pm, dene maxwell wrote: Thanks Eric, Excuse my ignorance, what's FOV? Dene Field of view. Try pressing x/X. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Concorde Update Error (v.2.1.)
On November 26, 2005 12:46 pm, Gerard ROBIN wrote: Le samedi 26 novembre 2005 à 21:21 +1300, T J a écrit : The newly updated Concorde (v.2.1.) has an error with the nose. On my computer, clicking on [ and ] does not move the nose up or down. Version 2.0 did not have this problem. Please can the developer fix this problem in a later release. Many Thanks You are right T.J. seems to be a Nasal error, I hope the Unknown author will solve it, because that AC becomes better and better, the FDM is wonderful. Cheers Possible missing semi-colon in Concode-keyboard.xml, line 742 and line 752. TJ, adds a semicolon behind controls.stepFlaps(-1) and controls.stepFlaps(1) and see if that helps. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Graphics Cards for FG
On November 25, 2005 10:06 pm, dene maxwell wrote: Ok, given i'll be 98se, going with 5000 series agp with as much system ram as i can afford will give the best performance I can expect? Have you thought about giving Linux a try? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 22, 2005 04:37 pm, Benno Schulenberg wrote: CVS-snapshots won't do, I think. Most of the normal users will only install something when they've seen a version number go up. Benno We could always increase the revision number for the snapshots. For example, 0.9.10, 0.9.11, etc. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 21, 2005 03:45 am, Erik Hofman wrote: Indeed, it's shocking to see how many people did not try one of the prereleases. Erik Would that change anything? If they did try the pre-releases and reported problems, would the final release really be delayed until the problem is fixed? Why do I get the feeling that they would be the ones to get blamed like what is happening now? Were those people who are having problems offered the chance to help fixed the problem? Where are responses like we will look into the problem, but we need you to investigate the problems for us by doing this and this, since we don't have the hardware? How about messages like let's have a discussion over the IRC at certain time, and we can track down the issue? Why am I only seeing responses that automatically assume the problem is from the user side? Why am I only seeing unproductive responses like you didn't contribute, so you don't deserved to get help, fix it yourself, and upgrade your hardware? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 21, 2005 03:43 pm, Curtis L. Olson wrote: Let me ask for some information, with no idea if this will help us move forward or not, but it's an attempt. 1. Have you isolated which hardware, platform, drivers are affected? I hear that some people running ATI hardware have no problems. Can we nail down exactly the scope of the problem? That may or may not be helpful, but it can't hurt. Hardware: mainly with ATI cards with open source Radeon driver. Josh and Mathias have this problem as well: http://www.mail-archive.com/flightgear-devel%40flightgear.org/msg35812.html There is one person on the user-list who uses i845 chipset, and I believe he/she also reports having the same problem. In Linux, FlightGear (0.9.8 cvs) can start fine under XFree, although with an error message RenderTexture Error: Couldn't find a suitable pixel format. 3D Clouds also isn't visible. Under Xorg, FlightGear would crash with a GLXUnsupportPrivateRequest error at line 495 in RenderTexture.cpp. 2. Can you try building FG with debugging symbols (-g) which I think is the default. Run fgfs inside a debugger (such as gdb) and when you get a crash, copy the backtrace (i.e. the output of the 'where' command.) This is something that needs to be done on the machine with the problem. So you or someone who at least can compile from source is going to have to do it. That may or may not tell us something either, but again it's a starting point. GNU gdb 6.3-debian Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type show copying to see the conditions. There is absolutely no warranty for GDB. Type show warranty for details. This GDB was configured as i386-linux...Using host libthread_db library /lib/tls/libthread_db.so.1. (gdb) run Starting program: /usr/local/FlightGear/bin/fgfs [Thread debugging using libthread_db enabled] [New Thread -1220531616 (LWP 2526)] Program received signal SIGFPE, Arithmetic exception. [Switching to Thread -1220531616 (LWP 2526)] 0xafdb10a8 in ?? () from /usr/X11R6/lib/modules/dri//r200_dri.so (gdb) where #0 0xafdb10a8 in ?? () from /usr/X11R6/lib/modules/dri//r200_dri.so #1 0x3f80 in ?? () #2 0x3f80 in ?? () #3 0x3f80 in ?? () #4 0x3f80 in ?? () #5 0x1d80 in ?? () at rul.cxx:35 #6 0x1f80 in ?? () at rul.cxx:35 #7 0xb038 in ?? () #8 0xafdb0fd0 in ?? () from /usr/X11R6/lib/modules/dri//r200_dri.so #9 0xb7744c9c in __malloc_initialize_hook () from /lib/tls/libc.so.6 #10 0xbfffef9c in ?? () #11 0x01744898 in ?? () at rul.cxx:35 #12 0x00949494 in ?? () at rul.cxx:35 #13 0x08056780 in main () at basic_string.h:228 (gdb) cont Continuing. Disabling HW TCL support opening file: /usr/local/FlightGear/share/FlightGear/Navaids/carrier_nav.dat /usr/local/FlightGear/share/FlightGear/Navaids/TACAN_freq.dat [New Thread -1491719248 (LWP 2529)] X Error of failed request: GLXUnsupportedPrivateRequest Major opcode of failed request: 145 (GLX) Minor opcode of failed request: 16 (X_GLXVendorPrivate) Serial number of failed request: 30 Current serial number in output stream: 31 Program exited with code 01. (gdb) where No stack. (gdb) quit The GLXUnsupportedPrivateRequest occurs when line 495 of RenderTexture.cpp is invoked. It also does the samething if line 516 is invoked. To bypass the problem, one can introduce a return false; statement at line 1831. However, this would cause strange coloring effects to appear: http://www.students.yorku.ca/~ampere/fgfs-screen-006.jpg Thanks, Curt. Thanks, Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Multiplayer help
On November 21, 2005 04:28 pm, Dave Culp wrote: I've been flying multiplayer at pigeond.net, and I see myself at the fg_server_map, along with several other people, but I don't see any other airplanes in FG. I'm using the commands: --multiplay=out,10,pigeond.net,5002 --multiplay=in,10,192.168.0.5,5002 --callsign=DaveCulp Any idea where to look first to get this working for me? Dave I haven't been flying on server for a while, and I can't test this right now, but isn't it suppose to be port 5000? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 21, 2005 04:53 pm, Curtis L. Olson wrote: This backtrace looks nonsensical ... gdb is confused obviously due to missing symbols or some memory got stomped on. Did you also build simgear with -g, since that seems to be where the actual error is occuring. Hmmm, either gdb is really confused or you didn't build all the source code with debugging symbols here. Memory locations aren't generally very helpful, at least not to me Well, if compiling with debug symbol is on by default, then I'm pretty sure SimGear is built with debug symbols. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 21, 2005 04:55 pm, Curtis L. Olson wrote: Benno Schulenberg wrote: Might I suggest doing releases more often? Maybe every two months (like for the Linux kernel) is a bit much, but every three of four months would be nice. When having more regular releases, problems will be found sooner, people won't get their expectations up so high, and they will have less qualms about staying with the previous version if the new one doesn't work for them (yet). That is a great suggestion. Unfortunately time is a huge constraint and unfortunately prevents me from taking the ideal course of action (because I'm busy doing other equally or more important tasks.) :-( I don't mean that as a complaint. I've brought my hectic life upon myself, but there's just not enough right now to go around ... Curt. Those of us who have the abilities to compile and create packages can release a weekly binary snapshot of the CVS. I was planning on doing this for v0.9.9, but I have to shelf my plan until I managed to get FlightGear to run properly. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 21, 2005 05:33 pm, Curtis L. Olson wrote: It's worth going back and double checking because it doesn't look like the debugging symbols are in there correctly ... and make sure you don't run strip on the binaries or libs because that explicitely removes the debugging symbols. Regards, Curt. How do I check? When I compile SimGear, I just did this: $ ./configure $ make; make install For FlightGear, I did this: $ ./configure --prefix=/usr/local/FlightGear $ make; make install Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear 0.9.9 Crashing on startup
On November 20, 2005 12:13 am, Curtis L. Olson wrote: For Linux I've heard of people having excellent results with nvidia, pretty ok results with ati (with some problems that crop up occasionally.) And I've never heard of anyone running any serious opengl applications with any other cards/chipsets. You might want to throw a cheap nvidia card in your machine and I bet your luck will improve rapidly. Regards, Curt. I have been using FlightGear since 0.9.4, and all previous versions of FlightGear ran fine on my old motherboard with i810. So, I'm sure his i845 would have no problem with FlightGear. I can bet that 0.9.8 would run fine on his machine while 0.9.9 doesn't. Several people, including me, have been experiencing problems with FlightGear 0.9.9. For me, I actually began experience problems ever since I started using 0.9.8 CVS. We have one similarity: we don't have Nvidia card. While we could all get ourselves Nvidia cards and get around the problem, I really don't see it as a realistic option. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 20, 2005 06:36 pm, Georg Vollnhals wrote: Hi Christian, I have to address this to Martin and those who have problems as *I* am lucky with *no* problems at all. When Martin told me about his problems with FG 0.9.9 and asked whether it could be related to the FGTools program I only remembered the mails of other users within the last day. So, Martin, Rodrigo, Felipe and Ampere - could you please answer Christian? Thank you. Regards Georg No, I don't use FGTools. The error is originated from RenderTexture.cpp in SimGear. I managed to track the down the line where the error occurs (line 495), but as I am not a programmer, I don't have the necessary skill to fix it. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear 0.9.9 Crashing on startup
On November 20, 2005 03:06 pm, Erik Hofman wrote: Did you try disabling all of the new rendering features like shadows and 3d clouds? Erik Yes. I'm pretty sure that this is an imcompatibility issue from SimGear's end, and not some problems that is caused by misconfigurations or faulty libraries on my side. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Windows FGv9.9 and FGTools
On November 20, 2005 06:46 pm, Curtis L. Olson wrote: For what it's worth v0.9.9 runs fine on all three windows machines I have access to (admitedly all nvidia based.) One is a laptop, one is a low end desktop, and the 3rd is a mid-to-lower range desktop. No doubt we are trying to use more advanced graphics calls in this release, but apparently none of the active developers run the affected hardware so these problems were not caught. Apparently the number of people staying current with cvs is very small. That's too bad. It's a bit of work, but if more people stayed current with CVS it would really help catch these things before releases. Curt. The GLXUnsupportedPrivateRequest error was caught. I have raised the issue a few times over the past six months, but there aren't much response. I still remember when the problem started occuring: after Harald made an update to his initial 3D Clouds code. I never saw 3D Clouds under XFree after that, and running FlightGear under 24bit depth in Xorg would get me the GLXUnsupportedPrivateRequest error. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear 0.9.9 Crashing on startup
On November 19, 2005 07:09 pm, David C. Chipman wrote: Hi all, This is the error I get in the terminal window when starting fgfs: opening file: /usr/share/FlightGear/data/Navaids/carrier_nav.dat X Error of failed request: GLXUnsupportedPrivateRequest Major opcode of failed request: 143 (GLX) Minor opcode of failed request: 16 (X_GLXVendorPrivate) Serial number of failed request: 42 Current serial number in output stream: 43 Welcome to the club! On November 19, 2005 07:26 pm, dene maxwell wrote: While waiting for an answer(and feeling like a seagull with a broken wing :-) I blew away the FG folder and tried a fresh installsame result Uninstalled through the Control Panel and reinstalled 0.9.9same result Loaded 0.9.8 over the top of 0.9.9 and it runs as before. Let me guess: ATI user? No pressure, but are any of the FG guru's investigating this? I am really feeling empathy for birds with broken wings LOL Dene I hope so, because I too am being plagued by this problem. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear 0.9.9 Crashing on startup
On November 19, 2005 10:32 pm, David C. Chipman wrote: Hi all, Here is the output from glxinfo: [snip] I hope this helps someone on the list. -David Chipman So what card are you using? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Scrolling views crashes plane
On November 16, 2005 01:18 am, Dene Maxwell wrote: Today 01:18:56 am After about an hour of flying, scrolling through the views and restoring from the tower view to the chase view causes the aircraft(on auto-pilot) to loose control and crash.. Under Win 98Me with all other precesses except systray and explorer shut down Pentium 4, 1.8GHz, 256kbyte Ram, 32 NeVidia Graphics Card No error messages in the fgfs window. any ideas? Dene I guess what is happening is that some processes are taking up CPU time, and the autopilot couldn't or over compensate for it. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] animation based on elapsed time
On November 15, 2005 09:54 am, Andy Ross wrote: I suspect you *could* do this with the animation code. At start (from whatever binding creates the model) you copy the time property to /where/ever/model-start-sec. Then you use a subtraction node in the animation itself. But honestly, things would be much simpler using a little Nasal. Andy I don't see this (Nasal) as an option. Sure, it can be done, but as someone has pointed out, you would have literally thousands instances of a Nasal script running at the sametime. Perhaps one can increase some sort of tally each time the animation script is ran, and use the tally instead of the elapsed-sec property? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Contrails
On November 14, 2005 10:11 pm, Jon Berndt wrote: And the wind blows them around over time. ducking and running :-) Jon (B.) The cross section of the contrail should be more like a spiral, and let's not forget that the contrail rotates as well. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] animation based on elapsed time
On November 14, 2005 10:34 pm, Dave Culp wrote: I'm trying to animate a model based on elapsed time (starting from when the model first appears). Anyone know how to do this? I need the time to start at zero when the model is first created, then tick at once per second. I see the Spitfire smoke animation uses /sim/time/elapsed-sec, but I don't see how this can work, since the number could start out at any value. Is there a way to use that property, but apply an offset equal to -1 times the starting value? Dave As far as I know, the /sim/time/elapsed-sec property starts at zero when the sim starts. I think it also resets to zero if you reset the sim, but I'm not sure about this. Can you be a bit more specific? What do you mean by apply an offset equal to -1 times the starting value? What is it exactly that you want to do? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] animation based on elapsed time
On November 14, 2005 11:05 pm, Dave Culp wrote: I want to animate an object, using the scale animation. Say I have a bit of contrail which appears behind the user aircraft. I want that contrail model to grow to about 2 or 3 times its starting size within 8 seconds. I also want it to fade to transparent within 8 seconds, but that's another issue. To do this I need a property that counts to 8 seconds. The only property I know of that does anything like this is sim/time/elapsed-sec, but its value will be unknown at the time the contrail bit is created, so I can't use this raw value for the animation. Let's say that when a particular bit of contrail is created the elapsed time is 1528.35. If I could apply an offset of -1528.35 to this number, then I would have the elapsed time since the model was created, and I could use it for my animation because I'm now starting from a known value (zero). Dave hmm... I'm not sure if there is any efficient way (if any at all) to do that. Have you considered using the range/range animation tags? It should give you the effect you want when the camera is following the plane. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FG 0.9.9 Bug in Raining norm
On November 12, 2005 01:46 pm, Ampere K. Hardraade wrote: I took couple of pictures during a rainstorm (the storm in which the Air France A340 crashed). May be they would help. http://www.students.yorku.ca/home/perweb/41/ampere/DSC00047.JPG http://www.students.yorku.ca/home/perweb/41/ampere/DSC00048.JPG http://www.students.yorku.ca/home/perweb/41/ampere/DSC00049.JPG Ampere Whoops! Try these links instead: http://www.students.yorku.ca/~ampere/DSC00047.JPG http://www.students.yorku.ca/~ampere/DSC00048.JPG http://www.students.yorku.ca/~ampere/DSC00049.JPG Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FG 0.9.9 Bug in Raining norm
On November 12, 2005 01:05 pm, Vassilii Khachaturov wrote: Perhaps there should be code to reduce visibility based on the amount of rain, but still only provide whatever cloud cover that METAR calls for. On the other hand, in a perfect world METAR would already be reporting the reduction in visibility. Actually I am going to make sure the light parameters are updated wrt the humidity while I am at the rain thing. This will be a good enough approximation, hopefully. I took couple of pictures during a rainstorm (the storm in which the Air France A340 crashed). May be they would help. http://www.students.yorku.ca/home/perweb/41/ampere/DSC00047.JPG http://www.students.yorku.ca/home/perweb/41/ampere/DSC00048.JPG http://www.students.yorku.ca/home/perweb/41/ampere/DSC00049.JPG Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] How honest are you today?
On November 12, 2005 04:22 pm, Josh Babcock wrote: At the risk of promoting copyright violations, I think you all should check this out: http://avaxhome.ru/ebooks/2005/11/10/detail/ Free Detail and Scale book in a pdf file. Hmm. Josh Woo... ahh... Too bad I have no need for it. I too have came across similar gold mine myself, however. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] How honest are you today?
On November 12, 2005 06:54 pm, Josh Babcock wrote: And? And now I have enough data to build the models for a whole family of aircrafts, which I intend to. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Snapshot for pleasure
On October 31, 2005 03:04 am, Vivian Meazza wrote: This reminds me, It would be nice to have a multiplayer aircraft carrier arena, where we could sit in the control tower and watch the takeoffs and landings. Mathias, Oliver and I are working on it ... I would think you will have it by the New Year. Vivian Hopefully, we will be able to do the same thing in other airports. =P Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] A380 Files
On September 29, 2005 09:05 am, Bill Galbraith wrote: I built a DATCOM model for the A380, and passed it to Jon Berndt. He is probably off-line for a day to two. I'm sure he will respond when he gets a chance, updating us on the status of the A380 model. You should send in your FDM so that it can be included in the CVS. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] A380 Files
On September 29, 2005 01:02 am, T J wrote: Does anybody have any finnished/updated A380 files? If so could they please send them to [EMAIL PROTECTED] Thanks. T J, you shouldn't even have the A380 on your computer in the first place, let alone updates. The aircraft is not intended to be flown at this time. This is the reason why the A380 is NOT available for download in FlightGear's Aircrafts section. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re-Re: 1900D Issue
On September 18, 2005 04:47 pm, syd wrote: Hi Georg Just to clear things up, I did the modelling and original flight model,and Dave tweaked the flight model for much better performance. What other panel funcionality would you suggest , I am only going on photos , so there is a lot of guess work here , and any tips or suggestions from someone who knows this aircraft better would be a great help .Thanks Is thrust reverse and autobrake found on the real b1900d? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Enabling AI traffic into patterns/loop
On September 16, 2005 04:32 pm, Mike Rawlins wrote: Hi All, Despite a good-faith effort searching the mailing list archives, I've been unable to get AI traffic working. Can someone please provide a brief (2-3 sentences) HowTo? The AI traffic is not really that advance at the moment. To see it working, first tune the com1 of your radio to the frequency of your airport. Then, in the menu, choose ATC/AI ATC/AI Options. A dialog will pop up. You should select all the checkbox, and set the AI traffic density to 3. Wait a while and you should see AI aircrafts requesting for approach clearance. What I find really appealing would be this: Set up a Cessna to do repeated touch and gos in a traffic patten to 28L, and a 737 on approach (say from near the outer marker) to 28R. I'd then fly into the terminal environment (VFR of course) and have to watch for traffic and enter the pattern. Going into 28R I'd have to keep the speed up or else end up with a 737 in my rear end. Is this possible? Not at the moment. I've just installed a copy from CVS checkout, so I have the latest additions. Don't really know much XML but might be willing to try. XML will be useless for what you want to do. By the way, log on the server if you haven't already. ;-) Go on the IRC channel as well. You can then bug someone (possibly me) to be your ATC. ;-) Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] 1900D Progress
On September 13, 2005 03:52 am, Erik Hofman wrote: T J wrote: How is the 1900D? Is the update posted yet? It's in CVS, yes. Erik http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Aircraft/b1900d/b1900d.tar.gz?tarball=1cvsroot=FlightGear-0.9 The above link should lead you right to the tarball. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] aircraft control
On September 12, 2005 03:58 am, Rick Simmons wrote: So far I have been unable to attain straight and level flight. Using keyboard control... Use the mouse. You can do so by doing a right-click on the FlightGear window. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Scenary...With no buildings!
On September 9, 2005 05:22 am, T J wrote: I recently downloaded the New York and London area scenaries from the website. Trouble is none of the airports have buildings. Does anybody know where I can download the buildings from? Thanks Unfortunately, the scenery in FlightGear is very limited, as there is hardly anybody working in this area. This is especially true for airports. Therefore, you will not be able to find airport sceneries for FG from anywhere. It is doubtful that this situation will change in the next ten years either. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] ATC Help
On September 2, 2005 07:22 pm, T J wrote: How do I get ATC to actually talk (i.e. I can hear the reply of what is being said over the computer speakers?) The functionality of the ATC is very limited at the moment, as the ATC will only tell you what runway you should be landing at through text messages. Vocal implementation of the ATC is non existant, neither is any intelligent element. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Weather Questions
On August 30, 2005 11:59 pm, RtX wrote: Could someone elighten me on the --enable-real-weather-fetch option. How does it work? At what intervals does it download weather? Could this be the reason why sometimes in the sim, my aircraft will drastically shake moreso than I would expect turbulence to work? Will it generate rain / snow? Thank you all. -- RtX... I do not know exactly how the weather fetch system work, but basically, the system requests a server for METAR info and uses server's replies to adjust the weather in the sim. The weather fetch system request data from the server every five minutes. However, the actual age of the data can be as old as a few hours. Thus, if a three hours old METAR data on the server just got updated, the weather in FlightGear would turn from good to stormy weather instantaneously during the next weather fetch. As to your question regarding the drastic shaking motion, that is most probably due to sudden changes in enivornment variables during weather fetches. To my understanding, the weather fetch system only downloads the METAR info for the cloest METAR station to your position. Thus, when moving from airport A to airport B, the METAR info from airport A will remain with you until the next weather fetch, even if you have reached airport B already. It would be better, of course, if the weather fetch system would download the METAR data for all the surrourding METAR stations; because this would allow the enivornment variables can change gradually as one moves from one location to another. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] General Aircraft Questions
On August 30, 2005 12:28 am, T J wrote: Do you know when the 1900D and Citation will be developed to completion (i.e. with mouse clickable panel.) I would also like to know if any aircraft with detailed cockpits are avaliable for download anywhere, and what the types of aircraft are. I have installed version 2.0 of the Concorde, but is their a download avaliable that increases the cockpit detail? Any help much appreciated. Creating a virtual cockpit is a very time consuming process. Therefore, some developers made a point not to create any 3D cockpit for their aircrafts. Others developers who do put 3D cockpits onto their aircrafts often lack the data, time, and commitment to complete their aircrafts. Thus, be thankful for what you see on the B1900D and the Citation, because these two aircrafts are the most completed yet. There are a lot of aircrafts that are only half-finished. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] slow framerates with Nvidia PIC Express underLinux solved !
On July 28, 2005 12:36 pm, Vivian Meazza wrote: There was a theory going the rounds that it was the PAPI/VASI lights which were/are the cause of the significant drop of frame rate around airports. Vivian Why can't just model them? It is ridiculous to see each light taken only 4 pixels when the camera is only a few meters away. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
Here is the website for the server: http://www.o-schroeder.de/fg_server Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
On July 14, 2005 04:37 pm, Robicd wrote: I keep getting UDP packets regarding other users flying around but I still don't see anyone with FGFS. I am right beside runway 28R in KSFO at the moment. See if you can see me. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
On July 14, 2005 04:54 pm, Robicd wrote: I don't see anyone. Ethereal tells me there are Trep and aj2 online but I don't see them :-( aj2 tells me he sees me. Do you too? I am parked right at the KSFO 28R runway (in a taxiway). I'm using fgfs 0.9.8a Win32 binary. Is this the problem? What's your idea? Roberto I don't see anyone either. I am also parking on the right of runway 28R on a taxiway. =( I am going to check my router's settings now, and see if it blocked incoming packets from UDP 5000. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
I thought I saw someone, but then the plane disappeared and I go this message: WARNGING: a disabled/broken routine has been called. This should be fixed! Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] FlightGear server field test
The original message can be found here: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=913mode=full Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
On July 13, 2005 02:35 pm, Andy Ross wrote: Is this using the existing multiplayer code? I was under the impression that it was p2p only; no servers... Andy I have no idea. You may want to contact the author using the E-mail address is at the bottom of his post. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] FlightGear server field test
On July 13, 2005 02:55 pm, Jon Stockill wrote: Obviously some coordination is required to test this properly - so where (and when) do we fly? Everyone to KSFO? Jon I want to fly in Europe. =P How about LFBO? I live in Toronto, which is GMT -5:00. Since I am on summer break, I am pretty much free to do this at anytime. Where do you live and what time will be best for you? By the way, If we fly with different planes, will we see each other's plane being different? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] terrain
On June 27, 2005 10:36 am, Stephane Rodet wrote: Hi Douglas, I've seen such a thing (not a flight simulator, but the film of a flight) at the Linuxtag in Karlsruhe, Germany, this week on the brand new Cell processor. They are doing not mapping but ray tracing of such images on a 3 ground. Ray tracing is the point. I've never seen such a good result, it would be a real earthquake in the world of flight simulators. With 2 Cells processors (Linux 2.6.12), the tracing is made real time 40 fps, with a high resolution (I'm not sure, I believe in the 1280*1024). The ray tracing is made real time, directly then exported to jpeg, and displayed on the screen. It is HUGE. From the sky we could see each car, even with its shadow If such a thing would come into flightgear, it would make it the killer app. I've no screenshot for the moment, maybe someone here has. Regards, Stephane That sounds awfully like this project: http://www.openrt.de/ There were some discussions about using it as FlightGear's rendering engine, and the conclusion is that this will not happen anytime soon. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] next trick
On June 20, 2005 12:23 am, Andy Ross wrote: Definitely a Harrier -- any of the original generation (Gr.3, AV-8A, Sea Harrier FRS.1, the AV-8B has a much more complicated set of avionics and isn't nearly as interesting for a pilot). I assume you are going to code the entire Flight Control Computer in Nasal for Josh? =p Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] next trick
On June 19, 2005 07:50 pm, Josh Babcock wrote: Eventually I will probably do the last two no matter what. Along with the B-29 they form the lineage of the Boeing 7X7 line, so I consider all three to be very important aircraft. Perhaps you should do some commercial airliners of the Boeing 7x7 lineage? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] next trick
On June 20, 2005 02:05 am, Ampere K. Hardraade wrote: On June 19, 2005 07:50 pm, Josh Babcock wrote: Eventually I will probably do the last two no matter what. Along with the B-29 they form the lineage of the Boeing 7X7 line, so I consider all three to be very important aircraft. Perhaps you should do some commercial airliners of the Boeing 7x7 lineage? Ampere After some thought, I think it will be benificial to FlightGear as a whole if you can do some touch ups to the current aircrafts before starting a new project. At the moment, there are way too many aircrafts that are only half finished, which includes my own. To be more specific, these aircrafts are in desperate need of a 3D cockpit. If you can raise the status of some of these aircrafts to early-production level, then they can be burnt onto CD's and sold, thus becoming another source of funding for FlightGear. Just off the topic of my head, the candidates for an update are: 737, 747, AN-225, the fokkers, MD-11, and the TU-154. I haven't checked other airliners, but I highly doubt that they are anywhere closed to being done either. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] next trick
On June 20, 2005 04:17 pm, Andy Ross wrote: YASim isn't a fluid dynamics simulator, which is basically required for turning details like wing planform or airfoil shapes into actual performance data. And in practice that kind of shape data needs to be far (!) more accurate than a typical 3D model polygon mesh. If you have the software and the micro-detailed mesh, then that's clearly the way to go. But for interactive flight simulation, it's just a non-starter. Can't the contour be extrapolated using existing vertices? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Runtime error from fgrun
The problem reported is from Avsim. Please go to http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=872mode=full to see the full description of the problem. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] frame rate lower at higher screen resolution (etc.)
On May 3, 2005 06:56 pm, Mike Rawlins wrote: After doing some testing on the first group above, I note that the geometry seems to be the only parameter that increases frame rate for me. I had been using --geometry=1400x1020 on my Dell laptop (1.4 GHz processor, 2 GB RAM, NVIDIA card), giving about 7 fps on runway. Using 800x600 increases rate to just over 20 fps. I'm wondering if the other ones (specular-highlight, random-objects, model-hz) are known to cause big differences in frame rate. hmm... should this be made a default parameter when FlightGear is launched? Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] frame rate lower at higher screen resolution (etc.)
On May 4, 2005 12:31 am, Ampere K. Hardraade wrote: hmm... should this be made a default parameter when FlightGear is launched? Ampere Nevermind. It just resizes the size of the window. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] converting from MDL to AC
On April 20, 2005 02:04 am, Frederic Bouvier wrote: You probably need to merge all individual quads and triangles into single surface for the wing extrado or the fuselage, and remove duplicated vertices. PLIB only smooth shared edges and shared vertices. Seperated objects are flat. -Fred I think he did that already, if you look at the first picture. I think his problem is due to either a) 3dconvert can't convert the file properly b) plib can't read the file properly. I too have similar problems on the A380, especially around areas with high curvature, although I didn't use 3dconvert. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: converting from MDL to AC
Huh? The first picture is from the MDL file. The reported problems are shown in the right picture. I know that. The left picture is what I was referring to. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Gliding/Soaring in FG
On April 12, 2005 07:48 pm, Paul Surgeon wrote: A soaring simulator is just too specific and FG tends to be a general purpose, powered flight simulator. I disagree. Adding such thing as thermals into FlightGear will only add to the realisim. Just because thermals are used by gliders, that doesn't mean other aircrafts such as commercial airliners won't get affected by thermals. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] How to Compile FG for a Debian Newbie
On April 11, 2005 08:28 am, Nick Coleman wrote: I'm pretty familiar with compiling FG from source and CVS. Are there any special considerations I need to look out for when compiling FG for my Debian system? Things like PREFIX flags etc so that the binaries end up in the 'correct' place? (/usr/local is ok for anything non-Deb, yes?) You should set PREFIX to /usr/local/FlightGear [just had a thought] Is there a way to build a deb package from a CVS source and install it using apt? That would get around the plib problem above. Unless the plib on the server is the latest version, I suggest you compile and install plib. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Air traffic at LAX
Let's have some sound to go with it: http://audio.liveatc.net:8010/kont.m3u Or this: http://www.lowapproach.com/socalapproach.ram Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Cool photo
On February 18, 2005 04:06 pm, Ampere K. Hardraade wrote: On February 17, 2005 02:42 pm, Josh Babcock wrote: Found a link to this on fark.com. http://www.airliners.net/open.file?id=777174size=Lsok=photo_nr=prev_i d= next_id= Josh This photo brings up one question again: curved taxiways. With aircrafts like the A380 and B747, you can't make a turn in game without going into the grass. Ampere Oops... sorry, I meant SIMULATOR. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Cool photo
On February 17, 2005 02:42 pm, Josh Babcock wrote: Found a link to this on fark.com. http://www.airliners.net/open.file?id=777174size=Lsok=photo_nr=prev_id= next_id= Josh This photo brings up one question again: curved taxiways. With aircrafts like the A380 and B747, you can't make a turn in game without going into the grass. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Running probs
On February 1, 2005 03:36 pm, Dean Williams wrote: The installaton at 0x0938b08b reference memory at 0x0b41d2ff. The memory could not be written!...whatever that means. Perhaps this is an out of memory error? I have a similar problem in Linux a few weeks ago: http://mail.flightgear.org/pipermail/flightgear-devel/2005-January/034368.html If these are indeed related, that means we can duplicate the error in Linux and find out the exact cause of the problems. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from Avsim] ERROR: ... Unknown exception... Possible cause: No error
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=573mode=full Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] resolving sound problems
On January 25, 2005 05:11 pm, Erik Hofman wrote: In case anyone wonders, I've been working on a fix for it for one and a half day ... Erik lol... I was expecting to see the word weeks, months or even years until the very last word. =) Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] 3D Rendering Problem
On January 23, 2005 09:41 pm, Li-lun Wang wrote: Hi, My computer is a ThinkPad X31 with Pentium-M 1.4G CPU and ATI Radeon Mobility M6 LY. I manually tweaked the ports tree and installed FlightGear 0.9.8 on my FreeBSD 5.3-STABLE. Everything seemed to work except that the frame rate was only around 3 fps and the CPU usage was near 100%. It seemed to me that FlightGear was not using hardware acceleration. My X-Window system is X.Org 6.8.1. According to glxinfo, the log file of X server, and the system dmesg, DRI and drm are successfully loaded and should be working. The frame rate for glxgears is 225 fps with rather low CPU usage. I suspected that I did something wrong when I manually tweaked the ports. However, a friend using FlightGears 0.9.6 from the ports with exactly the same hardware could also achieve only 3 fps. What I was told is that slow framerate on ATI cards in Linux is a driver issue. About the only thing people like you and I can do is wait for a fix from the DRI developers. In order to see if this is a FreeBSD specific problem, I installed the 0.9.8 package for Windows. On Windows XP, I could achieve 27 fps; however, none of the 3D parts were showing. I could see the 3D models of the aircrafts when I choose the aircraft with the wizard. But in fgfs itself, I could not see anything 3D. I could not see any scenery out of the aircraft; nor could I see the 3D panel. I could only see the 2D panel; out of the aircraft, I could only see a blue scene in the day light and completely dark at night -- not even able to see the runway light. Sounds to me like you are missing the scenery for wherever you were at. Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] A380 model
On January 21, 2005 07:39 pm, Greg Trounson wrote: So, when do you think we'll be able to fly one of these big guys in FlightGear? :) Anyone working on a model? Greg http://www.flightgear.org/Gallery/ Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] (no subject)
On January 2, 2005 01:11 pm, Arnt Karlsen wrote: Where can I get cities like New York with good graphics? ..define good graphics, the 0.9.7 scenery is the latest, chk the FG scenery section. Something like this perhaps? http://www.turbosquid.com/FullPreview/Index.cfm/ID/229295/Action/FullPreview lol Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] [Fwd: Flight Gear and Cockpit]
That's the same guy asking the same question on Avsim. Ampere On December 22, 2004 07:24 am, William Earnest wrote: Original Message Subject: Flight Gear and Cockpit Date: Wed, 22 Dec 2004 13:14:42 +0100 From: Roger Wielgus [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Hi Curt, I have a real cockpit interfaced with MSFS and Project Magenta. I would like to make a try using Flight gear but need a bit help as regards the I/O settings and the instrumentation. So I have a couple of questions: I do run 13 analog axises using a USB joystick card called Plasma by Betainnovations ( unfortunately out of business) Roll, pitch, yaw, throtltle 1, Throtttle 2, Prop1 , Prop2, Fuel1, Fuel 2, pitch Trim, Roll trim, Yaw trim and Flaps axis. When I try to use the FG Joystick utilitity it starts with joystick zero and ask for the elevator axis and my elevator axis is not on joystick O but on joystick 1. ( The plasma card is recognized by Windows 2000 as two joystick with 8 axises). Is there an other way the get the axises recognized by the software ??? Other problem are the instruments. My cockpit is a Dash8 using whats called Old Efis style. Project Magenta Boeing Glass Cockpit has an option enabling such panel with EADI/ AHSU_ND/, and as analog gauges the ASI/ ALT/RMI/VSI. I read somewhere that it is possible to run the FG instrument as standalone application on a second computer. True ?? False ?? If true how may I proceed in order to get such kind of instruments. The Server is a ATL.2600 with 1024 RAM ATI 9600XT 128 RAM The Client is a PIII 800 Mhz 326 RAM GEFORCE 2 400MX 32 RAM Thanks for your help Kind regards Roger Wielgus 34, rue Schweighauser 67000 Strasbourg - France phone 33388411445 mobile 333673683955 ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Splash screen hangs
It is an OpenAL issue: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=473mode=full Someone on the mailing list also reached the same conclusion. Ampere On December 22, 2004 06:07 pm, Florian Pose wrote: Hello there! I compiled FlightGear 0.9.6 on my SuSE 9.0 system. I followed the installation instructions, but when I try to start it, the spash screen shows and it hangs. The console says: [EMAIL PROTECTED]:~ /usr/local/FlightGear/bin/fgfs --control=mouse Object PanelInstruments not found Object ControlsGroup not found I can abort the program with Ctrl-C. What am I doing wrong? Thanks, Florian Pose ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from Avsim] fgjs hangs when configuring Logitech Freedom 2.4
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=496mode=full Ampere ___ Flightgear-users mailing list Flightgear-users@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Meet the Fokkers
On December 18, 2004 09:44 am, Erik Hofman wrote: Curtis L. Olson wrote: Of course, there's the old joke I have to repeat ... *A reporter was interviewing an old Scandinavian fighter pilot, on live television, asking him how it was in the war. Vell, said the old guy, vee used to fly up dere and dogfight dem Krauts. Ya, vee used to shoot dem German fokkers outta da sky. For the benefit of our viewers, interrupted the reporter, we should explain that the term 'fokker' refers to a specific type of German fighter plane. Vell .ya, said the old Scandianvian pilot, but those fokkers were flying Messerschmitt's.* It remains a funny story. Just like this one: True story: BA pilot to ground control watching a close call on the taxiiway between a Fokker and another plane a few years ago: Ooh, that was a bit of a Fokker Yes, almost the end of a beautiful Friendship Erik O'Hare Approach Control to a 747: United 329 heavy, your traffic is a Fokker, one o'clock, three miles, Eastbound. United 329: Approach, I've always wanted to say this... I've got the little Fokker in sight. Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from Avsim] Telnet related issue: FlightGear and Matlab are not communicating with each other as expected
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=484mode=full Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] [from AVSIM] Config file parse error: C:/Program Files/FlightGear/data/system.fgfsrc '--prop: encountered in XP
On December 12, 2004 03:52 am, Erik Hofman wrote: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=442; mode=full Changing the content inside fgfsrc didn't work. I am out of idea. =( I think he's using fgrun. That utility will always overwrite the contents of the .fgfsrc file on Unix. Maybe the same thing happens on Windows with the system.fgfsrc file? How would he fix the problem then? Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from AVSIM] Config file parse error: C:/Program Files/FlightGear/data/system.fgfsrc '--prop: encountered in XP
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=442mode=full Changing the content inside fgfsrc didn't work. I am out of idea. =( While we are at it: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=446mode=full I can't find any similar problem in the archive. Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: NASA Worldwind
On December 10, 2004 07:28 am, Melchior FRANZ wrote: Umm ... that will generate yet another bounce reply from White_Wind, no? Better send that to [EMAIL PROTECTED] Or the flightgear-users list maintainer. ;-) m. That gives me such a good idea. It will be funny to have mail bouncing back and forth. Too bad I clicked on that link. =( Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] NASA Worldwind
On December 9, 2004 08:13 pm, Jon Stockill wrote: Lee Elliott wrote: Debian unstable on all my systems. Slackware 10.0 here (as you'd probably guessed by the slackware packages I keep producing). Debian unstable here. ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Re: fgfs 0.9.6 scenery instalation
On December 7, 2004 03:52 am, Melchior FRANZ wrote: * Ampere K. Hardraade -- Tuesday 07 December 2004 05:48: Perhaps it will be a good idea to think about having a config-file that is loaded everytime Flightgear starts? Good Idea. We could call it system.fgfsrc, or ~/.fgfsrc, or even ~/.fgfsrc.hostname! m. ;-) If the file already exists and it is supposed to be in my directory, I can't find it. Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from Avsim]Aircraft seems to be flying backward + holes in the ground on Mac
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=428mode=full In addition to the flying backward problem that he described, there also seems to be holes in the ground in his screenshot. Has anybody got the same error as he does? I have never encountered errors like these, so it is hard for me to help him. Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] [from AVSIM] Joy stick setup on Windows XP
I apologize for not doing the homework for him before brining the question to here. Ampere On December 6, 2004 03:38 am, Erik Hofman wrote: Ampere K. Hardraade wrote: http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=45m ode=full http://baron.flightgear.org/pipermail/flightgear-users/2004-December/009702 .html ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from AVSIM] Joy stick setup on Windows XP
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=45mode=full ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] [from AVSIM] Failed to creat OpenGL context message encountered in Windows XP
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=423mode=full ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Ground detection - tu154 at KSFO 28R crashes into runway
The 747 does that too. I haven't try it out in 0.9.6, but as I recall, applying heavy brake during landing will cause the nose landing gear to sink into the ground thus leading to a crash. My guess is that every aircraft does that. Ampere On November 5, 2004 03:39 pm, Giles Robertson wrote: Does anybody else see that if you take the tu154 along 28R at KSFO, and add a bit of forward stick just after you cross the other two runways (where 28R rises a little), the a/c sinks into the ground and crashes? I can't reproduce in other a/c, so I'm inclined to mark it down to the tu154, but it may be a ground detection issue given the tu154's low ground clearance and landing gear configuration. Giles Robertson ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] ~
That would certain help. Ampere On November 4, 2004 04:28 pm, David Megginson wrote: Thanks. I didn't manage it easily, but in a past life I was a philologist working on medieval Germanic languages, so I can sometimes fake it. All the best, David ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] New Livery for 747
On November 1, 2004 03:07 pm, Erik Hofman wrote: Assuming we have support in cvs for multiple liveries (I haven't been paying attention to that feature) then we should check with this artist to see if we can include his work in the cvs version of FlightGear. We have (I thinks since 0.9.4, but at least since 0.9.5). But I have no contact with him and am unaware of the license. Erik If you want, I can relate your message for you. Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: Proprietary information (was Re: [Flightgear-users] How to build a plane from scratch...)
Perhaps I should just come to you for help in getting permission next time? =P On a serious note, may be it will help if there is a person who can ask the aircraft manufacturers for data using FlightGear's name? Companies like Airbus and Boeing are giant coporation. They probably don't have time reading E-mails sent by individuals (said so on their website too). I don't think the chance of me successfully obtaining data regarding their aircrafts will be too good. Ampere On November 1, 2004 12:08 pm, Boris Koenig wrote: One could of course still contact Boeing/Airbus (or any other a/c manufacturer for that matter) and ask them for their explicit permission to use performance data (taken from the AOM) within FlightGear, I have also recently contacted a company and asked for a similar permission, and it turned out not to be a problem at all ... So, I would generally recommend not to be shy to ask - if you give a general description of the project and needs, as well as possibly the motivation for the inquiry you are unlikely to be rejected - at least that's the experience that I have made. Even though, asking for data to be made available under the GPL is a whole different matter in most cases :-/ ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] New Livery for 747
http://forums.avsim.net/dcboard.php?az Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Version 0.9.6 crashes on WinXP SP2
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=302mode=full Fatal Error: Could not gen source This looks like a message from simgear, openal. If you google gen source flight gear, you find this link: http://www.simgear.org/doxygen/sample__openal_8cxx-source.html This the sound sample encapsalation class. The code generating the error is: 00193 // Bind buffer with a source. 00194 alGenSources(1, source); 00195 if (alGetError() != AL_NO_ERROR) { 00196 throw sg_exception(Failed to gen source.); 00197 } So its something to do with the simgear library. Is there something about the 0.9.6 and the simgear library included with it that could be breaking the Windows XP, sp2 version? with kind regards, the elephantwalker ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Flyable aircraft
On October 22, 2004 04:41 am, Boris Koenig wrote: well, functionally - pretty much yes I'd say, visually certainly not - while I personally don't really like that fancy stuff - to be honest, I usually don't even cope with it in the first place, I know some applications (also flight simulators like Fly II) that provide such visual means to simplify the usage ... The gains are not really that significant from my opinion - while everything looks neat and colorful, it's many times quite a task to find out where exactly a function is hidden. It depends on the design of the interface. If the layout is logical, then you shouldn't have any problem coping with it. For example, it will help to order the buttons/menu in such a way that the important and most used functions are presented first, and functions that are least used (ie. the config button) or least desired (ie. the exit button) are presented last. It will also help if there is a simple graphic (like line) that catches the user's attention and direct his/her focus from the top-left corner of the screen to the menu. Other important points that one will need to remember are: - All menu pages must have the same coherent design, so the users won't get confused. - Each menu page shouldn't have more than five options. - There shouldn't be any background image. If there is, it should be well blended in with the background color. So apart from the integrated desk functionality, fgrund does already feature aircraft selection and preview, I remember a discussion about one month ago where Erik mentioned that it wouldn't yet be really possible to change Aircraft on the fly (literally !), so probably it's not only a matter of shifting some code fragments within the source files, but rather some more thinking/rewriting seems to be involved. On the other hand it's of course true that most counterparts do feature such an integrated mechanism ... So it's probably not a matter of IF, but rather WHEN the code is revamped accordingly ... having fgrun as a viable and working alternative for most scenarios, it doesn't sound like a high-priority feature !? Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Flyable aircraft
On October 21, 2004 04:49 pm, C Sanjayan Rosenmund wrote: Someone mentioned the ability of installing and uninstalling aircraft, and possibly loading them as modules. This brought up (for me) the idea of moving back the starting point when the program loads. Instead of starting in the aircraft itself, start at a rental desk where you could select the aircraft you wish to fly from a list of installed aircraft (and only the most stable are included in the release package, everything is included in the CVS), then you hit load and the program fades to the cockpit and the rest is as is, with the exception of the option of going back to the selection desk. Isn't that what fgruns does? Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Flyable aircraft
One of the problems, as I pointed out earlier, is that the download size of the base package is a bit on the huge size. Including all aircrafts into an already big download will not be a good idea. So, the best option will still be removing all the work-in-progress aircrafts from the base package, and keep the size of the download to a minimium. Ampere On October 19, 2004 06:20 pm, Boris Koenig wrote: Hi everybody ! Sorry to bring this up again - Just catching up on the hundreds of postings on both lists ... and I wanted to add the following: Jon Berndt wrote: Yes, I've made an attempt in the JSBSim config file format to include a done-ness specifier for the FDM: Beta, Alpha, Release, UNRELEASEABLE, etc. IMHO, probably ONLY Release models should be in the base package. I agree with much of what has been said so far - concerning the reputation of FlightGear suffering from various incomplete aircraft ... at times it's really hard to tell what's the cause of a problem, whether it's your hardware, the simulator or a particular aircraft ... So, I like the above idea, even though I don't think that it's necessary to remove immature aircarft, rather one could try a compromise - provide additional maturity flags within each aircraft's XML definition file, for example: experimental pre-alpha alpha pre-beta beta okay/working That way we would have one additional tag within the XML file, like: maturityalpha/maturity And would thereby enable the *user* to choose what kind of aircraft he/she wants to use. So, while the usual parameter --show-aircraft would currently display ALL available aircraft, we could have an additional parameter like: --min-maturity-level=beta to return only those aircraft in the base package that match the corresponding criteria. This would of course only be optional - but I think it could really reduce some of the frustration new users encounter when first trying out FG. So, one would end up having a definable maturity level for aircraft, in order to address the issues concerning too much realism it might be a good idea to also enable users to adjust the realism level on demand - this is something that other simulators offer, too - and it has been discussed on the devel list before ... One could still ship ALL aircraft, but prevent new users from trying unfinished aircraft and drawing false conclusions. Probably, it would not even be a bad idea to make --show-aircraft return by default only relatively mature aircraft instead of all the experimental stuff that's in the base package ? If that idea is accepted I would not mind taking care of the corresponding changes that make FlightGear return only aircraft meeting particular maturity requirements, frankly spoken simply because I was going to change one or two similar things, anyway - e.g. I wanted to be able to tell whether a particular aircraft is part of the base package or not, that's why I suggested some time ago to provide an additional tag for that purpose, too. -- Boris ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Spitfire issues
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=303mode=full Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-users] Version 0.9.6 crashes on WinXP SP2
http://forums.avsim.net/dcboard.php?az=show_mesgforum=198topic_id=302mesg_id=302page= ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Good Manual ?
Boris was writting a tutorial part of FlightGear, but there haven't been any word about it. http://flitetutor.sourceforge.net/include.php?path=start.php Ampere On October 16, 2004 19:32, Josef Krzywon wrote: I've tried to search for a good manual wich explains me how to set the Radio-stack for ILS Landings etc. ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] real helicopter crask
Nevermind; just found out that they are the exact same thing. Ampere On October 15, 2004 00:25, Ampere K. Hardraade wrote: Are you sure it is not the Chinese's Z-9G? The Z-9G is an export version afterall. http://images.google.ca/images?hl=enlr=ie=ISO-8859-1q=z-9gbtnG=Search Ampere ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-users] Info: Pics of Cockpit Interiors
How do I check them out? Thanks in advance, Ampere On October 7, 2004 20:48, Nick Coleman wrote: alt.binaries.pictures.aviation has had a stream of posts this last few days of cockpit interiors, mainly on historical planes. May interest some modellers here, Nick ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-users mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-users 2f585eeea02e2c79d7b1d8c4963bae2d