Re: [Freebooters-devel] New GUI design - harbour screen

2004-12-15 Thread Moritz Muehlenhoff
kabutor wrote: > >Are you saying that the GUI will become 3D? > > > Well, I think so, Moritz should know that better, but when Ogre3D gets > integrated in the game, wich is one of the TODOs for next version, is > easier to simply remove the sail elements in the screen and replaces > them with, l

Re: [Freebooters-devel] Concept art, GUI, logos - preview

2004-12-15 Thread Moritz Muehlenhoff
Erno Szabados wrote: > > We definitely should incorporate > > this into the next release, even if we base it on the current SDL menu > > system. I'll have a look on much work this would require and compare it > > with the estimated amount of work for cegui. > > As you see fit, of course I would l

Re: [Freebooters-devel] Proposal for the creation of the map tiles-2

2004-12-15 Thread Moritz Muehlenhoff
Erno Szabados wrote: > > > Great.. ergh.. shall we delay this a bit more, until we check the PLSM? > > > > For tiled maps we'd need a high resolution map either, so that wouldn't > > change much. > > I did not follow the topic, but would a vectorized map help you? It's not about an ingame-map, bu

Re: [Freebooters-devel] Proposal for the creation of the map tiles-2

2004-12-15 Thread Erno Szabados
On Wednesday 15 December 2004 18.11, Moritz Muehlenhoff wrote: > kabutor wrote: > > >Of course all the details are missing, the map is too small and > > >non-free, I'll try to find something more detailed. > > > > Great.. ergh.. shall we delay this a bit more, until we check the PLSM? > > For tile

Re: [Freebooters-devel] Concept art, GUI, logos - preview

2004-12-15 Thread Erno Szabados
On Wednesday 15 December 2004 17.54, Moritz Muehlenhoff wrote: > Szabados Ern?? wrote: > > New concept art, GUI design, logos can be seen here: > > > > http://chromecat.deviantart.com/scraps/ > > This looks absolutely great, thanks a lot. Thanks! :D I am glad for helping you to develop a quality

Re: [Freebooters-devel] Proposal for the creation of the map tiles-2

2004-12-15 Thread Moritz Muehlenhoff
kabutor wrote: > >This URL gives a very good approximation of the terrain to be covered: > >http://www.lonelyplanet.com/destinations/loc-car.htm > > Well I dont want a exact map, is just something to know how you wanted > it, it could be with terrain on the left or not, more terrain in south > or

Re: [Freebooters-devel] Terrain splatting postponed

2004-12-15 Thread Moritz Muehlenhoff
kabutor wrote: > >I've just experimented with terrain splatting, a screenshot > >can be found at http://www.inutil.org/terrain-splatting.png > > > 404 not found.. Sorry: /terrain-splat.png > >The approach is rather simple and efficient: For n levels > >of height texture differentiation you need n

Re: [Freebooters-devel] Concept art, GUI, logos - preview

2004-12-15 Thread Moritz Muehlenhoff
Szabados Ern?? wrote: > New concept art, GUI design, logos can be seen here: > > http://chromecat.deviantart.com/scraps/ This looks absolutely great, thanks a lot. We definitely should incorporate this into the next release, even if we base it on the current SDL menu system. I'll have a look on m

[Freebooters-devel] Concept art, GUI, logos - preview

2004-12-15 Thread Szabados Ernő
New concept art, GUI design, logos can be seen here: http://chromecat.deviantart.com/scraps/ Best Regards, Erno.

Re: [Freebooters-devel] Terrain splatting postponed

2004-12-15 Thread kabutor
I've just experimented with terrain splatting, a screenshot can be found at http://www.inutil.org/terrain-splatting.png 404 not found.. The approach is rather simple and efficient: For n levels of height texture differentiation you need n-1 splatting maps. The PagingLandscapeManager computes

Re: [Freebooters-devel] Proposal for the creation of the map tiles-2

2004-12-15 Thread kabutor
This URL gives a very good approximation of the terrain to be covered: http://www.lonelyplanet.com/destinations/loc-car.htm Well I dont want a exact map, is just something to know how you wanted it, it could be with terrain on the left or not, more terrain in south or less one.. there are severe

Re: [Freebooters-devel] Proposal for the creation of the map tiles

2004-12-15 Thread kabutor
Provide me with a link of a map you like it, I split that in 14x10 regions and make a module in CVS to upload the images. :) This URL gives a very good approximation of the terrain to be covered: http://www.lonelyplanet.com/destinations/loc-car.htm Well I dont want a exact map, is just