Follow-up Comment #1, bug #15658 (project freeciv):
See also bug #15552, bug #15377.
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Update of bug #15658 (project freeciv):
Category:None = client-gtk-2.0
Status:None = Confirmed
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Follow-up Comment #2:
See also bug
Follow-up Comment #4, bug #15624 (project freeciv):
Ok, no not really. Feel free to work on this. I will type up documentation
later. What will happen to 2.1? It looks like it is still using Lua 5.0 while
2.2 is using 5.1.
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Follow-up Comment #2, bug #15644 (project freeciv):
Yes, security is absolutely a concern. I didn't think about it before but:
Hack access makes sense for the free scripting command /lua. However in
reality we should allow this at CTRL access. Ideally, scripts can not
influence the server, only
Follow-up Comment #5, bug #15624 (project freeciv):
Ok, no not really. Feel free to work on this. I will type up documentation
later.
I thought it was ready. It's a big security problem. Maybe documentation
could be done later.
What will happen to 2.1? It looks like it is still using Lua 5.0
Follow-up Comment #3, bug #15644 (project freeciv):
Probably the CTRL access is a bit too low for lot of things. Remember that
those command are available from vote (or if someone is alone on a server,
all votes pass). Notably to read a script from a file. Maybe will we have to
think about many
Follow-up Comment #3, bug #15658 (project freeciv):
Seems really the same as bug #15377 finally.
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Follow-up Comment #6, bug #15624 (project freeciv):
I agree that the security issue is very important. The caveat is that just
because we think it works doesn't mean that it does, security is hard,
especially with a runtime that we don't know so well :-)
Luckily, the lua runtime is very small.
Follow-up Comment #4, bug #15644 (project freeciv):
Once the sanitized environment for scripts is implemented, there should be no
way to read scripts from a file or in any way interact with the OS, only the
game. Look at the proof-of-concept patch, the codestring given to /lua will
be
Update of bug #15624 (project freeciv):
Status: Ready For Test = In Progress
Assigned to: pepeto = englabenny
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Follow-up Comment #7:
I conclude, that I
Update of bug #15592 (project freeciv):
Category:None = general
Status:None = Wont Fix
Assigned to:None = pepeto
Open/Closed:
Follow-up Comment #8, bug #15624 (project freeciv):
Be sure that by saying that security is hard, I don't mean that I can do it
better than you -- on the contrary, if we work together, this will be much
better. What I meant was: don't trust me yet, it's not so easy.
Update of bug #15458 (project freeciv):
Category:None = general
Status:None = Wont Fix
Assigned to:None = pepeto
Open/Closed:
Update of bug #15452 (project freeciv):
Assigned to:None = evyscr
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Follow-up Comment #1, bug #15652 (project freeciv):
I assume gavin was Winston Churchill.
Huh. I thought could reproduce this last night with latest S2_2 svn (r17122),
but now I can't reproduce it with either that same version or the 2.2.0
release. Can you reproduce it after loading the
URL:
http://gna.org/patch/?1541
Summary: [Metaticket] new savegame format
Project: Freeciv
Submitted by: syntron
Submitted on: Samstag 20.03.2010 um 15:20
Category: general
Priority: 5 - Normal
:
20100320-trunk-remove-check-setting_is_changeable-from-setting_-_v.diff
Size: 4kB By: syntron
http://gna.org/patch/download.php?file_id=8577
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Update of patch #1541 (project freeciv):
Depends on: = patch #1542
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:
20100320-trunk-new-saving-of-settings.diff Size: 11kB By: syntron
http://gna.org/patch/download.php?file_id=8578
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Update of patch #1541 (project freeciv):
Depends on: = patch #1543
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Nachricht
:
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File Attachments:
---
Date: Samstag 20.03.2010 um 15:25 Name:
20100320-trunk-default-GAME_DEFAULT_TIMEOUTCOUNTER.diff Size: 1kB By:
syntron
http://gna.org/patch/download.php?file_id=8579
Update of patch #1541 (project freeciv):
Depends on: = patch #1544
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:
20100320-trunk-fix-riveroverlay-old-sg.diff Size: 792B By: syntron
http://gna.org/bugs/download.php?file_id=8580
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http://gna.org/bugs/?15660
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:
* add saveold setting
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File Attachments:
---
Date: Samstag 20.03.2010 um 15:28 Name:
20100320-trunk-basic-support-for-savegame-version-2-with-timing.diff Size:
9kB By: syntron
http
Update of patch #1541 (project freeciv):
Depends on: = patch #1545
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:
---
Date: Samstag 20.03.2010 um 15:30 Name:
20100320-trunk-add-content-to-savegame2.c.diff Size: 194kB By: syntron
http://gna.org/patch/download.php?file_id=8582
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Update of patch #1541 (project freeciv):
Depends on: = patch #1546
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Follow-up Comment #1, patch #1541 (project freeciv):
test script for the new format
(file #8583)
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Additional Item Attachment:
File name: sg-test.binSize:1 KB
URL:
http://gna.org/bugs/?15661
Summary: Crash when disconnecting
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 20.03.2010 à 14:34
Category: client
Severity: 3 - Normal
Additional Item Attachment, bug #15661 (project freeciv):
File name: S2_2_control_init_free.diffSize:3 KB
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Follow-up Comment #15, patch #1235 (project freeciv):
This patch series must be rebased again (patch #1529). I will do it today or
tomorrow. Is it OK to apply patch 1 to 5 after that?
patch #1230 (new savegame format) should be considered in connection with the
new savegame format (patch
Follow-up Comment #7, bug #15591 (project freeciv):
I regret that I am not free to assist in beta testing a revised package. The
installation is not intended for my benefit; hence why the access permission
*must* be correct.
***
The freetype library that is in the application bundle is
Follow-up Comment #2, patch #1494 (project freeciv):
(c++) adding new player and changes to ./server/generator/startpos.c
this could possible be done in lua; see bug #15644
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On 20 Mar, 2010, at 7:57 AM, anonymous wrote:
The installer puts a Freeciv folder in ~/Documents/ for the user who
installed the package.
For a Mac, the correct location for read only support files is in the
application package; but for user writable files, it is in
~/Library/Application
Follow-up Comment #7, patch #1226 (project freeciv):
rebased to current trunk (svn 16977)
(file #8587)
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Additional Item Attachment:
File name: 20100320-trunk-add-possibility-to-log-the-city-map.diff Size:14 KB
: 20100320-trunk-update-city-dialog-for-gtk-2.0.diff Size:30 KB
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Update of bug #15660 (project freeciv):
Category:None = general
Status:None = Ready For Test
Assigned to:None = pepeto
the stockpiled bulbs as it is done for gold. This way a
little reserve is possible in dangerous times.
(file #8590)
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Additional Item Attachment:
File name: 20100320-trunk-add-tech-upkeep.diff Size:12 KB
Follow-up Comment #2, patch #1265 (project freeciv):
updated version
(file #8591)
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Additional Item Attachment:
File name:
20100320-trunk-add-text-about-the-bulb-upkeep-in-the-science-dialog.diff
Size:3 KB
:
suggested by Andreas anbe in patch #1264; free tech upkeep in anarchy
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File Attachments:
---
Date: Samstag 20.03.2010 um 19:59 Name:
20100320-trunk-add-effect-EFT_TECHUPKEEP_FREE
Update of patch #1547 (project freeciv):
Depends on: = patch #1264
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Follow-up Comment #1, patch #1542 (project freeciv):
The setting_is_changeable() must be added in setting_*_set() functions.
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Follow-up Comment #2, patch #1541 (project freeciv):
One the one hand there is no structure, one the other hand
loading a damaged savegame will kill the server.
I doubt this is realizable without designing real game and map objects.
Did you already read things I wrote some times ago at
Follow-up Comment #17, bug #15450 (project freeciv):
I made patch #1537 to help you for that.
And I used it. New version of the patch is attached.
(file #8593)
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Additional Item Attachment:
File name: 20100320-trunk-new-generation
Update of bug #15450 (project freeciv):
Dependency Removed: = patch #1490
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Update of bug #15450 (project freeciv):
Depends on: = patch #1537
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Follow-up Comment #4, patch #1537 (project freeciv):
nice patch! I used it for the generation of the savefile name. One small
remark: FC_END = CF_END in the comment to fc_vsnprintcf()
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Follow-up Comment #1, bug #15377 (project freeciv):
The catalan.ruleset is in utf8, in both S2_2 and trunk. This is correct and
all characters are utf8. It's loaded into the server where it remains utf-8.
It's then sent over the network in utf-8. It's received by the client and
converted by
Follow-up Comment #3, patch #1541 (project freeciv):
Did you already read things I wrote some times ago at
http://freeciv.wikia.com/wiki/User:...
Yes I read this and one or two things are done:
* not killing the server on error
* remove old definitions
* sorting all the different modules into
Follow-up Comment #18, bug #15450 (project freeciv):
version for S2_2
(file #8594)
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Additional Item Attachment:
File name: 20100320-S2_2-new-generation-of-savename-S2_2.diff Size:7 KB
Follow-up Comment #5, patch #1537 (project freeciv):
One small remark: FC_END = CF_END in the comment to
fc_vsnprintcf()
Good point.
(file #8595, file #8596)
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Additional Item Attachment:
File name: trunk_fc_snprintcf4.diff
Update of bug #15450 (project freeciv):
Status: In Progress = Ready For Test
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Update of patch #1537 (project freeciv):
Assigned to:None = pepeto
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http://gna.org/patch/?1537
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Message
Follow-up Comment #2, patch #1542 (project freeciv):
The setting_is_changeable() must be added in setting_*_set() functions.
Done.
(file #8597)
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File name:
Update of patch #1532 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of patch #1533 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Update of bug #15617 (project freeciv):
Status:None = Fixed
Open/Closed:Open = Closed
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Update of patch #1539 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #7, patch #1264 (project freeciv):
I checked the code and moved the substraction of the bulbs needed as tech
upkeep after the city bulb production is added.
Does this cover the case that the last city producing some bulbs just
finishes the current research project, so that
URL:
http://gna.org/bugs/?15663
Summary: Custom Scenarios are not show in Start Scenario
Game list
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-20 den 23:43
Category: general
URL:
http://gna.org/bugs/?15665
Summary: Untranslated strings in SDL client
Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 03/21/10 at 00:33
Category: client-sdl
Severity: 3 - Normal
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