URL:
http://gna.org/patch/?2854
Summary: add some extra info (bulbs left, revo turns)
Project: Freeciv
Submitted by: sarthaz
Submitted on: Mon 01 Aug 2011 12:06:28 PM GMT
Category: client
Priority: 3 -
Follow-up Comment #3, patch #2806 (project freeciv):
How about this one?
(file #13715)
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Additional Item Attachment:
File name: russian.rulesetSize:4 KB
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URL:
http://gna.org/patch/?2855
Summary: Improved Venezuelan nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Mon 01 Aug 2011 03:15:04 PM GMT
Category: rulesets
Priority: 5 - Normal
URL:
http://gna.org/patch/?2856
Summary: Vanuatuan nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Mon 01 Aug 2011 03:33:39 PM GMT
Category: rulesets
Priority: 5 - Normal
Update of patch #2822 (project freeciv):
Status: In Progress = Ready For Test
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http://gna.org/patch/?2822
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On 30.07.2011 21:18, Marko Lindqvist wrote:
btw. What version of gettext is being used by cproc's builds? My builds still use 0.17 as I have not succeeded in cross-compiling
0.18, 0.18.1 or 0.18.1.1 for Windows. - ML
I'm using the premade packages from http://www.gtk.org/download/win32.php .
URL:
http://gna.org/bugs/?18439
Summary: Server freeze after 28 s of in sell_random_unit()
[cityturn.c::1795]: assertion 'gold_upkeep 0' failed.
Project: Freeciv
Submitted by: someswede
Submitted on: Mon Aug 1 19:45:57 2011
URL:
http://gna.org/patch/?2858
Summary: Santomean nation
Project: Freeciv
Submitted by: mixcoatl
Submitted on: Mon 01 Aug 2011 07:53:13 PM GMT
Category: rulesets
Priority: 5 - Normal
Thank you for info.
On 1 August 2011 22:03, Christian Prochaska
cp.ml.freeciv@googlemail.com wrote:
On 01.08.2011 20:40, Christian Prochaska wrote:
On 30.07.2011 21:18, Marko Lindqvist wrote:
btw. What version of gettext is being used by cproc's builds? My builds
still use 0.17 as I
Update of patch #2822 (project freeciv):
Status: Ready For Test = Done
Open/Closed:Open = Closed
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Follow-up Comment #1, bug #18439 (project freeciv):
The attached file might have prevented a repeat - then again, I had not seen
anything like that before either, despite the AI refusing to raise taxes even
when it has to sell units every turn.
(file #13723)
Follow-up Comment #2, bug #18439 (project freeciv):
And the very next turn I got this:
[22:41:47] in player_balance_treasury_units_and_buildings()
[cityturn.c::1879]: assertion 'FALSE' failed.
[22:41:47] Player Katuri (nb 6) cannot have negative gold!
[22:41:47] Please report this message at
Update of patch #2849 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #2, patch #2849 (project freeciv):
What's the intended use, out of interest?
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http://gna.org/patch/?2849
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Follow-up Comment #3, patch #2715 (project freeciv):
- Converting sprites/canvases to pixbufs should work on big endian machines
too
- Sprite mask handling
- Use cairo (indirectly through sprites and canvases) also in gtkpixcomm
operation OP_FILL
- Removed some dead code
- Function header for
Follow-up Comment #3, patch #2849 (project freeciv):
What's the intended use, out of interest?
patch #2715
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Update of patch #2845 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
URL:
http://gna.org/bugs/?18440
Summary: IP_ADD_MEMBERSHIP (225.1.1.1) failed on Windows
Project: Freeciv
Submitted by: jtn
Submitted on: Tue Aug 2 01:39:48 2011
Category: general
Severity: 3 - Normal
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