[Freeciv-Dev] [patch #3343] Clip Max_Rates value to legal range

2012-06-28 Thread Marko Lindqvist
Update of patch #3343 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #18232] Cheating AI level should not override max tax rates by default

2012-06-28 Thread Marko Lindqvist
Update of bug #18232 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #5: Patch (file #15913) ___ Additional

[Freeciv-Dev] [bug #18015] Missing targets field in units.ruleset comment

2012-06-28 Thread Marko Lindqvist
Update of bug #18015 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [task #7599] Windows packages for 2.4.0-beta1 (placeholder)

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #5, task #7599 (project freeciv): By default I'd like to try for Gtk3. As much as I'd want people to test gtk3-client to find all the problems, official stable release has different goals. 2.4 gtk3-client has no functionality that gtk2-client has not. gtk3-client has some

[Freeciv-Dev] [patch #3348] move unit popups in citydlg slightly

2012-06-28 Thread anonymous
URL: http://gna.org/patch/?3348 Summary: move unit popups in citydlg slightly Project: Freeciv Submitted by: None Submitted on: Thu 28 Jun 2012 04:45:50 PM UTC Category: client-gtk-3.0 Priority: 3 - Low

[Freeciv-Dev] [patch #3341] AI to build bases

2012-06-28 Thread Marko Lindqvist
Update of patch #3341 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #13701] game_remove_unit(), homecity invalid

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #10, bug #13701 (project freeciv): - Reworded comment now that bug #18194 has been fixed (file #15915) ___ Additional Item Attachment: File name: UnitRemoveFromEnemy-2.diff Size:0 KB

[Freeciv-Dev] [bug #17704] Only applies to \%s\ units needs qualifying

2012-06-28 Thread Marko Lindqvist
Update of bug #17704 (project freeciv): Status: Ready For Test = Fixed Assigned to:None = cazfi Open/Closed:Open = Closed Summary:

[Freeciv-Dev] [patch #3191] Make it possible for ruleset to allow bridge building from the start

2012-06-28 Thread Marko Lindqvist
Update of patch #3191 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed Planned Release: = 2.5.0

[Freeciv-Dev] [patch #3024] Inclusion of Alien World to freeciv svn

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #9, patch #3024 (project freeciv): - Updated against current svn (file #15916) ___ Additional Item Attachment: File name: alien-2.tar.bz2Size:28 KB

[Freeciv-Dev] [bug #19864] Mapgenerator assert fails if ruleset defines no Settlers units

2012-06-28 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19864 Summary: Mapgenerator assert fails if ruleset defines no Settlers units Project: Freeciv Submitted by: cazfi Submitted on: Fri 29 Jun 2012 12:29:46 AM EEST Category: general

[Freeciv-Dev] [bug #19865] Nationgroups comment misplaced

2012-06-28 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19865 Summary: Nationgroups comment misplaced Project: Freeciv Submitted by: cazfi Submitted on: Fri 29 Jun 2012 12:38:51 AM EEST Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #19828] Experimental ruleset trireme cannot attack directly from city

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #1, bug #19828 (project freeciv): Marines unit type flag should work in stable branches, but there's some things to note in the future: - Marines flag actually means two things. As now documented it's unit type equivalent for AttackNonNative unit class flag when attacking.

[Freeciv-Dev] [patch #3346] Ranklog: add player's score to log -- rank even if game ends for /endturn

2012-06-28 Thread Davide Baldini
Follow-up Comment #7, patch #3346 (project freeciv): I revised the patch and made some improvements; With the old scorelog file format, it was impossible to parse the scores by simple means without a small probability to fail, since the log grouped elements inside parenthesis, but parenthesis

[Freeciv-Dev] [bug #19828] Experimental ruleset trireme cannot attack directly from city

2012-06-28 Thread Marko Lindqvist
Update of bug #19828 (project freeciv): Status:None = Ready For Test Planned Release: = 2.3.3, 2.4.0 ___ Follow-up Comment #2: Patch for stable

[Freeciv-Dev] [bug #19761] Recursive logging sanity check not thread-safe

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #1, bug #19761 (project freeciv): Came as part of r16299 (patch #1476) that added fc_assert() that uses logging. I don't see any fc_asserts() inside logging itself, so I assume this was added just in case, not for real case. I think it has to go, and we just have to be very

[Freeciv-Dev] [bug #19761] Recursive logging sanity check not thread-safe

2012-06-28 Thread Marko Lindqvist
Update of bug #19761 (project freeciv): Planned Release: 2.5.0 = 2.4.0, 2.5.0 ___ Follow-up Comment #2: Patch to remove check against simultaneous logging calls. Targeted to S2_4 and TRUNK only as

[Freeciv-Dev] [bug #18539] Trunk does not compile without libbz2-devel

2012-06-28 Thread Marko Lindqvist
Update of bug #18539 (project freeciv): Status:None = Duplicate Open/Closed:Open = Closed ___ Follow-up Comment #6: Related to bug

[Freeciv-Dev] [bug #19296] fix check for MagickWand (libbzip2)

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #10, bug #19296 (project freeciv): Almost six months since the previous discussion. There were different opinions earlier, but since this long has passed without anybody replying to my last argument Still, better to find out it, with better error diagnostics, configure time

[Freeciv-Dev] [patch #3313] Nets to experimental ruleset

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #4, patch #3313 (project freeciv): This was actually thrice bad for ai. 1) AI did not build bases, but does now (this kind of food bonus providing ones), so this one is solved. 2) AI does not build anything on ocean tiles, especially if that would require co-operation of worker

[Freeciv-Dev] [patch #3080] Remove unused field types from packets.def

2012-06-28 Thread Marko Lindqvist
Update of patch #3080 (project freeciv): Category:None = general Status:None = Done Assigned to:None = cazfi Open/Closed:

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2012-06-28 Thread Marko Lindqvist
Update of patch #2963 (project freeciv): Assigned to: jorneg = cazfi Planned Release: = 2.5.0 ___ Reply to this item at:

[Freeciv-Dev] [patch #2909] Scaling functionality to gtk3-client canvas

2012-06-28 Thread Marko Lindqvist
Update of patch #2909 (project freeciv): Status: In Progress = Postponed ___ Follow-up Comment #1: I think that gtk3-client development has made this approach to zooming functionality undesired.

[Freeciv-Dev] [bug #19866] Air units benefit from fortress watchtower effect

2012-06-28 Thread Marko Lindqvist
URL: http://gna.org/bugs/?19866 Summary: Air units benefit from fortress watchtower effect Project: Freeciv Submitted by: cazfi Submitted on: Fri 29 Jun 2012 03:30:03 AM EEST Category: rulesets Severity: 3

[Freeciv-Dev] [patch #2617] increase vision range for units on mountains

2012-06-28 Thread Marko Lindqvist
Follow-up Comment #1, patch #2617 (project freeciv): negate watchtower effects for not land unit classes This is now bug #19866 ___ Reply to this item at: http://gna.org/patch/?2617 ___

[Freeciv-Dev] [bug #19296] fix check for MagickWand (libbzip2)

2012-06-28 Thread anonymous
Follow-up Comment #11, bug #19296 (project freeciv): ...more like I agreed that it's your choice. Some projects like adding AC_CHECK_LIB checks even for packages having upstream pkg-config files, others tend to rely just on pkg-config in such cases and not fix broken distros. A matter of taste,

Re: [Freeciv-Dev] [patch #3260] Show only airports in goto dialog

2012-06-28 Thread Bernd Jendrissek
On Fri, Jun 29, 2012 at 1:34 AM, Marko Lindqvist no-reply.invalid-addr...@gna.org wrote: Do you plan to produce updated/fixed patch? I like the idea of this patch. I wasn't particularly, but I am currently on/near HEAD so... maybe. At first I thought your comments made a lot of sense to me, but

[Freeciv-Dev] [bug #19859] Server fails to find rl_attempted_completion_function

2012-06-28 Thread Lavrentij P Berija
Follow-up Comment #6, bug #19859 (project freeciv): Also, I currently have 2 versions of readline: 5.2 and 6.2, headers are installed only for 6.2. ___ Reply to this item at: http://gna.org/bugs/?19859