Follow-up Comment #3, bug #23554 (project freeciv):
the distro is Ubuntu 12.04 32 bits.
In fact, the crashes seems to be in the libraries of gtk...
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Follow-up Comment #7, bug #23446 (project freeciv):
AIUNIT_ATTACK goto_tile == NULL sounds a lot like recent (HEAD commit in
S2_5 aidata.c, in fact) bug #23107.
...at least it added the now failing assert.
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Follow-up Comment #6, bug #23446 (project freeciv):
Loading savegame and hitting Turn Done doesn't show the issue.
Examining the savegame, there are plenty of AI Diplomats and Spies, with and
without goto_tile (go=TRUE/FALSE). No clue which of them might have been on
attack missions, don't think
Update of bug #23446 (project freeciv):
Category: general = ai
Summary: Server crash with spy = Server crash with AI
diplomat/spy
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Follow-up Comment #5:
Assertion
Update of bug #23554 (project freeciv):
Release: = 2.5.0+ svn?
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Follow-up Comment #2:
Not been able to reproduce on x86_64 S2_5 r28967 Gtk2 by randomly choosing
Add First targets to
URL:
http://gna.org/bugs/?23561
Summary: Spuriously long loop loading traits from 2.5
savegame
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 15:29:44 BST
Category: None
Severity: 3 -
Follow-up Comment #8, bug #23446 (project freeciv):
I have aplyied this patch to the server. At least, we the assert happens the
server will not crash.
I suppose that it's not reproducible because that states of the AI are not
saved.
(file #24424)
URL:
http://gna.org/bugs/?23562
Summary: Layout jumps around as more unit button comes and
goes
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 18:06:04 BST
Category: client-gtk-2.0
Follow-up Comment #4, bug #21557 (project freeciv):
(Forgot to say: the issue still occurs in 2.5.0.)
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Message sent via/by Gna!
Update of bug #21557 (project freeciv):
Summary: [Patch] GTK2 - Map canvas resizing to bigger, but
less than tile size results in visual glitches = GTK2 - Map canvas resizing
to bigger, but less than tile size results in visual glitches
URL:
http://gna.org/bugs/?23563
Summary: More units button background doesn't match
surroundings
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 18:09:53 BST
Category: client-gtk-2.0
URL:
http://gna.org/patch/?6064
Summary: Optionally temporarily optimize home and destination
CMAs for trade in caravan dialog.
Project: Freeciv
Submitted by: None
Submitted on: Sat 02 May 2015 05:47:37 PM UTC
Category:
URL:
http://gna.org/bugs/?23564
Summary: Traits loading from savefile broken
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 20:05:44 BST
Category: None
Severity: 3 - Normal
URL:
http://gna.org/patch/?6065
Summary: [Metaticket] Depracating bzip2 compression support
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 02 May 2015 10:07:04 PM EEST
Category: None
Priority: 5 -
Follow-up Comment #1, bug #23561 (project freeciv):
There are much wider issues with trait loading (bug #23564). Probably it makes
sense to fix this bug at the same time as all those.
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URL:
http://gna.org/bugs/?23565
Summary: initiated_from in diplomacy_init_meeting_req from AI
sometimes wrong
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 02 May 2015 21:20:20 BST
Category: ai
Update of bug #23562 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_6-S2_5-S2_4-gtk-more-units-size.patch Size:6 KB
Update of bug #23563 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #1:
I can't reproduce the effect now.
(file #24427)
Update of bug #23565 (project freeciv):
Status: In Progress = Ready For Test
Release: = 2.5.0
Planned Release: = 2.4.5, 2.5.1, 2.6.0,
3.0.0
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