[Freeciv-Dev] [patch #1243] Rif Republic

2009-08-12 Thread Ann
Additional Item Attachment, patch #1243 (project freeciv): File name: riffian.diff Size:7 KB ___ Reply to this item at: http://gna.org/patch/?1243 ___ Message sent

[Freeciv-Dev] [patch #1244] Morocco

2009-08-12 Thread Ann
URL: http://gna.org/patch/?1244 Summary: Morocco Project: Freeciv Submitted by: kudra Submitted on: Wednesday 08/12/2009 at 15:14 Category: rulesets Priority: 3 - Low Status: None

[Freeciv-Dev] [bug #14092] wish: combative units select path to avoid peaceful/armistice territory

2009-08-12 Thread Ann
Follow-up Comment #2, bug #14092 (project freeciv): The patch for bug #13928 also fixes this issue. ___ Reply to this item at: http://gna.org/bugs/?14092 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14084] wish: autoexplore route around peaceful territory

2009-08-12 Thread Ann
Follow-up Comment #2, bug #14084 (project freeciv): The patch for bug #13928 also fixes this issue (at least insofar as peaceful territory is concerned; not tested with armistice). ___ Reply to this item at: http://gna.org/bugs/?14084

[Freeciv-Dev] [bug #14115] Double free in pages.c leads to crash with 'save as'

2009-08-12 Thread Ann
URL: http://gna.org/bugs/?14115 Summary: Double free in pages.c leads to crash with 'save as' Project: Freeciv Submitted by: kudra Submitted on: Wednesday 08/12/2009 at 17:16 Category: client-gtk-2.0

[Freeciv-Dev] [bug #14088] Wish: allow units to follow (and unfollow) other units

2009-08-12 Thread Ann
Follow-up Comment #1, bug #14088 (project freeciv): Related to bug #13946. ___ Reply to this item at: http://gna.org/bugs/?14088 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-12 Thread Ann
Follow-up Comment #1, bug #13946 (project freeciv): I prefer the solution similar to the first one proposed. If any unit could be assigned to follow any other unit it is capable of following (land units follow land units, sea units follow sea units, etc), this would have a broader application

[Freeciv-Dev] [bug #14099] wish: save global worklists

2009-08-12 Thread Ann
Follow-up Comment #3, bug #14099 (project freeciv): I've checked the trunk version and it does seem to save options on exit (last release does not). So this bug can be closed. However, I am reporting the following message as it requests: 1: In file /home/ann/.civclientrc, there is no entry

[Freeciv-Dev] [bug #13946] Wish: Ability to escort units automatically

2009-08-12 Thread Ann
Follow-up Comment #3, bug #13946 (project freeciv): Nathan: I think it would be acceptable for B to follow A and for C to follow B, and so on, so long as A didn't follow Z (the end of the following chain). I would think that would just be a matter of having a check to see if it is possible to

[Freeciv-Dev] [patch #1241] AI should not complain about its own treaty

2009-08-11 Thread Ann
URL: http://gna.org/patch/?1241 Summary: AI should not complain about its own treaty Project: Freeciv Submitted by: kudra Submitted on: Tuesday 08/11/2009 at 21:48 Category: ai Priority: 3 - Low

[Freeciv-Dev] [patch #1242] Eritrean nation

2009-08-11 Thread Ann
URL: http://gna.org/patch/?1242 Summary: Eritrean nation Project: Freeciv Submitted by: kudra Submitted on: Tuesday 08/11/2009 at 23:00 Category: rulesets Priority: 3 - Low Status: None

[Freeciv-Dev] [bug #14099] wish: save global worklists

2009-08-10 Thread Ann
Follow-up Comment #2, bug #14099 (project freeciv): I have 'save options on exit' enabled but it has never saved the options (when quitting normally). So is that a bug? I just tried manually saving the options, and that did seem to work.

[Freeciv-Dev] [patch #1240] Fictional nation: Oz

2009-08-10 Thread Ann
URL: http://gna.org/patch/?1240 Summary: Fictional nation: Oz Project: Freeciv Submitted by: kudra Submitted on: Monday 08/10/2009 at 12:07 Category: rulesets Priority: 3 - Low Status:

[Freeciv-Dev] [patch #1238] Add nation: Toulousain

2009-08-09 Thread Ann
URL: http://gna.org/patch/?1238 Summary: Add nation: Toulousain Project: Freeciv Submitted by: kudra Submitted on: Sunday 08/09/2009 at 15:21 Category: rulesets Priority: 3 - Low Status:

[Freeciv-Dev] [patch #1239] Add fictional nation: vampire

2009-08-09 Thread Ann
URL: http://gna.org/patch/?1239 Summary: Add fictional nation: vampire Project: Freeciv Submitted by: kudra Submitted on: Sunday 08/09/2009 at 15:34 Category: rulesets Priority: 3 - Low

[Freeciv-Dev] [bug #14099] wish: save global worklists

2009-08-09 Thread Ann
URL: http://gna.org/bugs/?14099 Summary: wish: save global worklists Project: Freeciv Submitted by: kudra Submitted on: Sunday 08/09/2009 at 15:43 Category: None Severity: 1 - Wish

[Freeciv-Dev] [bug #14092] wish: combative units select path to avoid peaceful/armistice territory

2009-08-09 Thread Ann
Follow-up Comment #1, bug #14092 (project freeciv): This is related to bug #13928, although that only looks at ships and not land/air units afaik. ___ Reply to this item at: http://gna.org/bugs/?14092

[Freeciv-Dev] [bug #14100] freeciv window automatically resizes after starting game, won't manually resize after

2009-08-09 Thread Ann
URL: http://gna.org/bugs/?14100 Summary: freeciv window automatically resizes after starting game, won't manually resize after Project: Freeciv Submitted by: kudra Submitted on: Sunday 08/09/2009 at 16:07 Category: None

[Freeciv-Dev] [bug #14087] Wish: be able to set engineers to irrigate more than 1 square of farmland

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14087 Summary: Wish: be able to set engineers to irrigate more than 1 square of farmland Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 08:38 Category: None

[Freeciv-Dev] [bug #14089] wish: be able to automate worker tasks

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14089 Summary: wish: be able to automate worker tasks Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 08:44 Category: None Severity: 1 - Wish

[Freeciv-Dev] [bug #14081] City unable to build sewer system

2009-08-08 Thread Ann
Follow-up Comment #3, bug #14081 (project freeciv): Please mark this Closed. ___ Reply to this item at: http://gna.org/bugs/?14081 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #14088] Wish: allow units to follow (and unfollow) other units

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14088 Summary: Wish: allow units to follow (and unfollow) other units Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 08:40 Category: None Severity: 1 -

[Freeciv-Dev] [bug #14090] patch: add female rulers to Martians

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14090 Summary: patch: add female rulers to Martians Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 09:07 Category: rulesets Severity: 1 - Wish

[Freeciv-Dev] [bug #14084] wish: autoexplore route around peaceful territory

2009-08-08 Thread Ann
Follow-up Comment #1, bug #14084 (project freeciv): Also, it is probably best if autoexplore avoided armistice territory as well, so that you don't inadvertently lose units. ___ Reply to this item at: http://gna.org/bugs/?14084

[Freeciv-Dev] [bug #14091] wish: choose next selected unit logically

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14091 Summary: wish: choose next selected unit logically Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 09:15 Category: None Severity: 1 - Wish

[Freeciv-Dev] [bug #14092] wish: combative units select path to avoid peaceful/armistice territory

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14092 Summary: wish: combative units select path to avoid peaceful/armistice territory Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 09:26 Category: None

[Freeciv-Dev] [patch #1219] Replace 'sire' with ruler's actual title

2009-08-08 Thread Ann
URL: http://gna.org/patch/?1219 Summary: Replace 'sire' with ruler's actual title Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 14:12 Category: None Priority: 3 - Low

[Freeciv-Dev] [patch #1220] New fictional nation: amazonian

2009-08-08 Thread Ann
Additional Item Attachment, patch #1220 (project freeciv): File name: amazonian.patchSize:16 KB ___ Reply to this item at: http://gna.org/patch/?1220 ___ Message sent

[Freeciv-Dev] [patch #1220] New fictional nation: amazonian

2009-08-08 Thread Ann
URL: http://gna.org/patch/?1220 Summary: New fictional nation: amazonian Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 14:40 Category: rulesets Priority: 3 - Low

[Freeciv-Dev] [bug #14097] wish: cities reclaim resources when enemy units are gone

2009-08-08 Thread Ann
URL: http://gna.org/bugs/?14097 Summary: wish: cities reclaim resources when enemy units are gone Project: Freeciv Submitted by: kudra Submitted on: Saturday 08/08/2009 at 21:24 Category: None Severity: 1

[Freeciv-Dev] [bug #14081] City unable to build sewer system

2009-08-07 Thread Ann
Follow-up Comment #2, bug #14081 (project freeciv): Yes, I was just looking at the game and noticed that sanitation wasn't learned. I could have sworn I built it earlier in this game but unfortunately I don't have any earlier saves to check against. So, unless there is another observation, I

[Freeciv-Dev] (PR#40676) crash: Assertion `*connect_initial == 0' failed

2009-01-24 Thread Ann Barcomb
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40676 Freeciv crashed with the following error: civclient: goto.c:767: fill_client_goto_parameter: Assertion `*connect_initial == 0' failed. Local details: Freeciv version 2.1.6 gui-gtk-2.0 Linux 2.6.27.9-73.fc9.x86_64 #1 SMP Tue

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