Follow-up Comment #1, bug #15592 (project freeciv):
I think that word is used to mark that the scenario is Freeciv standard, not
a custom one.
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Update of bug #15591 (project freeciv):
Release: Latest = 2.2.0
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Update of bug #15591 (project freeciv):
Release: Latest = 2.2
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http://gna.org/bugs/?15591
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Update of bug #15586 (project freeciv):
Assigned to:None = pepeto
Planned Release: = 2.2.1, 2.3.0
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Update of bug #13620 (project freeciv):
Assigned to: pepeto = None
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http://gna.org/bugs/?13620
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Update of bug #13943 (project freeciv):
Assigned to: pepeto = None
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http://gna.org/bugs/?13943
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Update of patch #1349 (project freeciv):
Assigned to: pepeto = None
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http://gna.org/patch/?1349
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Message
Update of bug #14702 (project freeciv):
Assigned to: pepeto = None
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http://gna.org/bugs/?14702
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Message posté
Update of bug #15580 (project freeciv):
Status:None = In Progress
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Follow-up Comment #1:
Attached a base version to access the tooltips, but note I didn't added any
tooltip yet. There
URL:
http://gna.org/patch/?1513
Summary: FC_MEMBER macros
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 10:39
Category: general
Priority: 1 - Later
Status: None
URL:
http://gna.org/patch/?1514
Summary: Push city GUI updates in the update queue
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 10:46
Category: client
Priority: 3 - Low
URL:
http://gna.org/patch/?1515
Summary: Add 'warn_unused_result' attribute to some
functions
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 10:50
Category: general
Priority: 3 -
URL:
http://gna.org/patch/?1516
Summary: Wildcard utility
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 10:52
Category: general
Priority: 3 - Low
Status: Ready
URL:
http://gna.org/patch/?1517
Summary: Struct text_tag_list clean up
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 10:57
Category: general
Priority: 3 - Low
URL:
http://gna.org/patch/?1518
Summary: Link marks clean up
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 11:05
Category: client
Priority: 3 - Low
Status:
Update of bug #15498 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.3.0
Update of bug #15583 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #1:
Fix attached.
Update of bug #15581 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.2.1, 2.3.0
Update of bug #15531 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release: = 2.2.1, 2.3.0
Update of bug #15591 (project freeciv):
Category:None = client
Summary: Does not work = [10.5.8 PPC Mac] client
doesn't start
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URL:
http://gna.org/bugs/?15593
Summary: (Gtk) Popup/context menu on player in initial setup
doesn't stay
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:11
Category: None
URL:
http://gna.org/bugs/?15594
Summary: Activate Partisans from Lua script
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:19
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #15594 (project freeciv):
Add an effects module to Scripting API.
Only export city_bonus, player_bonus and world_bonus right now. effect names
should be passed as strings (the ruleset names).
Add fields size and original (original owner) to City.
(file #8488, file
Follow-up Comment #2, bug #15594 (project freeciv):
Export place_partisans to Scripting API. The exported function is more
general, and can inspire partisans around any tile for any player.
Remove make_partisans and activate partisans in default/default.lua.
New partisan activation code
Update of bug #15593 (project freeciv):
Category:None = client-gtk-2.0
Status:None = Ready For Test
Assigned to:None = pepeto
Planned Release:
Follow-up Comment #3, bug #15594 (project freeciv):
This series of 5 patches allows us to activate placements of
partisans from a Lua script. The last patch includes a change to
default.lua to do this.
The general way to get this is to create a metaticket in the patch thread:
URL:
http://gna.org/bugs/?15595
Summary: Adding new categories
Project: Freeciv
Submitted by: pepeto
Submitted on: samedi 13.03.2010 à 13:36
Category: freeciv.org
Severity: 1 - Wish
URL:
http://gna.org/patch/?1519
Summary: [Metaticket] Activate Partisans from Lua script
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:37
Category: general
Priority: 5 -
Follow-up Comment #1, bug #15595 (project freeciv):
Forgot:
* network
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http://gna.org/
URL:
http://gna.org/patch/?1520
Summary: Add an effects module to Scripting API. #1
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:39
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?1521
Summary: Add an effects module to Scripting API. #2
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:39
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?1522
Summary: API: Add fields size and original to City.
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:41
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?1523
Summary: API: Export place_partisans
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:42
Category: None
Priority: 5 - Normal
URL:
http://gna.org/patch/?1524
Summary: Activate Partisans from Lua script (implementation)
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:42
Category: None
Priority: 5
Update of patch #1519 (project freeciv):
Depends on: = patch #1520
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http://gna.org/patch/?1519
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Meddelandet
Update of patch #1519 (project freeciv):
Depends on: = patch #1521
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http://gna.org/patch/?1519
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Meddelandet
Update of patch #1519 (project freeciv):
Depends on: = patch #1522
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http://gna.org/patch/?1519
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Meddelandet
Update of patch #1519 (project freeciv):
Depends on: = patch #1524
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http://gna.org/patch/?1519
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Meddelandet
Update of bug #15585 (project freeciv):
Summary: Mark help topic strings as translateable = Mark
help topic strings as translatable
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http://gna.org/bugs/?15585
Update of bug #15585 (project freeciv):
Status: In Progress = Fixed
Open/Closed:Open = Closed
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URL:
http://gna.org/bugs/?15596
Summary: SCRIPT_ASSERT should always be enabled
Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 14:30
Category: general
Severity: 3 - Normal
Follow-up Comment #1, patch #1520 (project freeciv):
Update to freeciv style guide
(file #8498)
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Additional Item Attachment:
File name: 0001-Add-effects-module-with-get_city_bonus-as-city_bonus.patch
Size:4 KB
Follow-up Comment #1, patch #1521 (project freeciv):
Update to freeciv style guide
(file #8499)
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Additional Item Attachment:
File name: 0002-Add-effect-module-world_bonus-and-player_bonus-to-AP.patch
Size:2 KB
Follow-up Comment #1, patch #1523 (project freeciv):
Update to freeciv style guide.
Also updated error handling, with a proper SCRIPT_ASSERT for at least a
Partisan-role unit in the ruleset.
(file #8500)
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Additional Item Attachment:
Follow-up Comment #1, patch #1524 (project freeciv):
Updated patch, changes:
+ Updated error handling. Partisan unit is now checked by SCRIPT_ASSERT in
place_partisans in the API.
+ Both winner loser get a Partisan event message.
This script should work with all rulesets. A ruleset without
Update of patch #1501 (project freeciv):
Status:None = Ready For Test
Assigned to:None = pepeto
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Follow-up Comment #1, bug #15596 (project freeciv):
We really need this, otherwise a simple script line like this will segfault
the server:
create_base(nil, Ruins, nil)
With SCRIPT_ASSERT, we show a script error message instead.
Unmasking SCRIPT_ASSERT makes us liable to have a portable
Follow-up Comment #3, bug #15595 (project freeciv):
I agree the current categories don't match the kind of bugs that are being
raised.
However, categories are only useful if you actually want to mechanically
process the items -- filter by category, or generate stats, or what have
you.
I think
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