Re: [Freeciv-Dev] [task #7426] Mac packages for 2.2.7

2011-08-20 Thread Marko Lindqvist
On 20 August 2011 02:12, David Lowe doctorjl...@verizon.net wrote:        Do we have a policy on which versions of OSX we support?  If not, maybe we should have a conversation toward that end.  As a starting position i'd like to suggest that our binaries should be able to run on OSX versions

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #16, patch #2513 (project freeciv): You make both server and client directly link in libscriptcore. It should be instead linked to libfreeciv only (just like libaicore). That affects especially building with shared libraries enabled. This is done in patch #2923. With this

[Freeciv-Dev] [patch #2923] [lua] include libscriptcore in libfreeciv.la

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2923 (project freeciv): If patch #2513 includes libscriptcore in libfreeciv I have to change the makefile for the client as additional dependencies are added (lua!). Therefore I did split it into patch #2513 (basic, smallest number of changes nad _no_ change to the

[Freeciv-Dev] [patch #2921] [lua] prepare for common lua script (1)

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2921 (project freeciv): I can commit these. But as we discussed long about the style of the commits I would like to be sure that it is OK. If it would be simpler for you to do all up to the rename at once, you can also do it.

Re: [Freeciv-Dev] [patch #2912] Update of the Filipino nation

2011-08-20 Thread patrick kelle
I was not aware of that fact. When I did my work I took the German nation as reference and it includes Angela Merkel which is still pretty alive. We surly could add Corazon Aquino in any way. If you want the other two removed say so and I can make a new patch. On a later update I also wanted to

[Freeciv-Dev] [patch #2922] [lua] prepare for common lua script (2)

2011-08-20 Thread Marko Lindqvist
Update of patch #2922 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?2922 ___ Message sent

[Freeciv-Dev] [patch #2921] [lua] prepare for common lua script (1)

2011-08-20 Thread Marko Lindqvist
Update of patch #2921 (project freeciv): Assigned to:None = cazfi ___ Reply to this item at: http://gna.org/patch/?2921 ___ Message sent

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-20 Thread Marko Lindqvist
Follow-up Comment #17, patch #2513 (project freeciv): Minimum change is to include the new lib (libscriptcore) first only in the server. Ok, that's true from certain point of view. I just thought that from build system PoV adding new library to server is (at least) equally big change as

[Freeciv-Dev] [patch #2729] Circassian nation

2011-08-20 Thread Jacob Nevins
Follow-up Comment #4, patch #2729 (project freeciv): For future reference: when a nation legend contains a % symbol (as this one does: less than 10% of ...), it's necessary to add a ; /* xgettext: no-c-format */ comment before it, to keep gettext happy. I've just done this for circassian.ruleset

[Freeciv-Dev] [bug #18526] modpack installer UI hangs during download

2011-08-20 Thread Jacob Nevins
URL: http://gna.org/bugs/?18526 Summary: modpack installer UI hangs during download Project: Freeciv Submitted by: jtn Submitted on: Sat Aug 20 14:02:47 2011 Category: module installer Severity: 3 -

[Freeciv-Dev] [bug #18515] Goto lines shown incorrectly

2011-08-20 Thread Jacob Nevins
Update of bug #18515 (project freeciv): Status:None = Ready For Test Operating System:None = Any Planned Release: = 2.4.0

[Freeciv-Dev] [bug #18515] Goto lines shown incorrectly

2011-08-20 Thread Jacob Nevins
Follow-up Comment #3, bug #18515 (project freeciv): It also fixes a failure to load the orientation of southeast-facing units ...which, er, is also fixed by the patch attached to bug #18470, now I look at it. ___ Reply to this item at:

[Freeciv-Dev] [bug #18470] fix loading of unit orientation

2011-08-20 Thread Jacob Nevins
Follow-up Comment #2, bug #18470 (project freeciv): See also bug #18515. ___ Reply to this item at: http://gna.org/bugs/?18470 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #2513] [lua01] rename files (preparation for lua module rework)

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #18, patch #2513 (project freeciv): Should I create a patch merging this one with patch #2923? ___ Reply to this item at: http://gna.org/patch/?2513 ___ Nachricht

Re: [Freeciv-Dev] [task #7426] Mac packages for 2.2.7

2011-08-20 Thread David Lowe
On 19 Aug, 2011, at 11:15 PM, Marko Lindqvist wrote: Do we have people able to do those builds? If not, stating (binary) support in some official policy will not make it to happen. Having it never-actually-executed part of our policy would only make one to doubt reliability of our official

[Freeciv-Dev] [bug #18407] Version 2.3.0-RC1 - Delay too much to change turn

2011-08-20 Thread Jacob Nevins
Update of bug #18407 (project freeciv): Status:None = Confirmed ___ Follow-up Comment #2: Reproduced with 2.3.0-RC1 and head of S2_3 (r20165). Looks like it's spending much of its time

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-20 Thread Jacob Nevins
Follow-up Comment #3, bug #18439 (project freeciv): Any chance of a savegame? ___ Reply to this item at: http://gna.org/bugs/?18439 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18407] Version 2.3.0-RC1 - Delay too much to change turn

2011-08-20 Thread Matthias Pfafferodt
Update of bug #18407 (project freeciv): Status: Confirmed = Ready For Test Planned Release: = 2.3.1 ___ Follow-up Comment #3: It's the search for

[Freeciv-Dev] [bug #18407] Version 2.3.0-RC1 - Delay too much to change turn

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #18407 (project freeciv): updated patch - now it is the version I did compile ... (file #13939) ___ Additional Item Attachment: File name: 0002-limit-number-of-cm-iterations.patch Size:1 KB

[Freeciv-Dev] [bug #18439] Server freeze after 28 s of in sell_random_unit() [cityturn.c::1795]: assertion 'gold_upkeep 0' failed.

2011-08-20 Thread Matthias Pfafferodt
Follow-up Comment #4, bug #18439 (project freeciv): ... and the changes to the ruleset? Your patch adds a check for unit gold upkeep == 0. But this should never happen! The unitlist is created only with units which have gold upkeep 0 (comment #0).

[Freeciv-Dev] [bug #18527] ImageMagick - different types used

2011-08-20 Thread Matthias Pfafferodt
URL: http://gna.org/bugs/?18527 Summary: ImageMagick - different types used Project: Freeciv Submitted by: syntron Submitted on: Sa 20 Aug 2011 22:25:28 CEST Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #18526] modpack installer UI hangs during download

2011-08-20 Thread Marko Lindqvist
Follow-up Comment #1, bug #18526 (project freeciv): Without any investigation my first guess would be problem with running download and gtk+ main loop in separate threads. Are the gtk+ widget updates (messagebar, progressbar) from downloader thread properly protected with mutexes (not even sure

[Freeciv-Dev] [bug #18528] Unit not bounced when native base pillaged

2011-08-20 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18528 Summary: Unit not bounced when native base pillaged Project: Freeciv Submitted by: cazfi Submitted on: Sun 21 Aug 2011 12:26:36 AM EEST Category: general Severity: 3 -

[Freeciv-Dev] [bug #18529] Base removed under city keeps borders, vision

2011-08-20 Thread Marko Lindqvist
URL: http://gna.org/bugs/?18529 Summary: Base removed under city keeps borders, vision Project: Freeciv Submitted by: cazfi Submitted on: Sun 21 Aug 2011 12:38:19 AM EEST Category: general Severity: 3 -

[Freeciv-Dev] [bug #18530] Client-spawned server should not listen on all network interfaces

2011-08-20 Thread Jacob Nevins
URL: http://gna.org/bugs/?18530 Summary: Client-spawned server should not listen on all network interfaces Project: Freeciv Submitted by: jtn Submitted on: Sat Aug 20 23:34:23 2011 Category: client

[Freeciv-Dev] Unable to compile in trunk

2011-08-20 Thread Jordi Negrevernis i Font
make all-am make[4]: Entering directory `/home/jordi/freeciv/trunk/freeciv/server/scripting' make[4]: Nothing to be done for `all-am'. make[4]: Leaving directory `/home/jordi/freeciv/trunk/freeciv/server/scripting' make[3]: Leaving directory

Re: [Freeciv-Dev] [patch #2912] Update of the Filipino nation

2011-08-20 Thread Daniel Markstedt
We allow two living leaders per nation: one of each sex. All official nation related guidelines are documented in doc/README.nations - a recommended read! Daniel On Sat, Aug 20, 2011 at 1:10 AM, patrick kelle patrick.kell...@gmail.com wrote: I was not aware of that fact. When I did my work I

[Freeciv-Dev] [patch #2014] Novgorodian nation

2011-08-20 Thread Daniel Markstedt
Follow-up Comment #9, patch #2014 (project freeciv): Found a variant of the flag that's available in svg and is PD: http://commons.wikimedia.org/wiki/File:Flag_of_Veliky_Novgorod.svg ___ Reply to this item at: