[Freeciv-Dev] (PR#39881) GTK2 (F2) Unit (Alt-N) _Nearest conflicts with Gover_nment

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39881 > As mentioned in PR#23078, somebody in the not too distant past tried to change main menu _Edit to _Government, then Gover_nment (gtk2) and Gov_ernment (win32). Obviously, 'G' and 'O' and 'V' are already taken on the main menu. In general, t

Re: [Freeciv-Dev] (PR#23078) 2.1.0 (F1) City & (F3) Player - (Alt-H) S_how conflicts with _Help

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=23078 > William Allen Simpson wrote: > Changing those sub-menus to "_List" would actually make some sense, as > these manage the columns in the listings. > Hard to tell, but it seems that _List would conflict with _Last, although I've not been able

[Freeciv-Dev] (PR#23078) 2.1.0 (F1) City & (F3) Player - (Alt-H) S_how conflicts with _Help

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=23078 > Since this seems to be a moment to fix text in 2.1, this is an easy one. Changing those sub-menus to "_List" would actually make some sense, as these manage the columns in the listings. Also, looking at gui-gtk-2.0/menu.c, there's a lot

Re: [Freeciv-Dev] (PR#39838) Dollar symbol

2007-11-21 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=39838 > William Allen Simpson wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=39838 > > > Jason Short wrote: >> It should be easy enough to find a free SVG dollar sign... >> > We had a dollar sign, we don't want a dollar sign, we want someth

Re: [Freeciv-Dev] (PR#39838) Dollar symbol

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39838 > Jason Short wrote: > It should be easy enough to find a free SVG dollar sign... > We had a dollar sign, we don't want a dollar sign, we want something international Please re-read the entire ticket. The new graphic looks good, thanks D

Re: [Freeciv-Dev] (PR#39875) default theme scroll bar thumbs are hard to see

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39875 > No, from being too close on gray color to the scroll bar itself. Did you try turning on scroll bars? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#16162) 2.1.0b1: help call crashes civclient

2007-11-21 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=16162 > Du schriebst am 21. Nov um 11:02 Uhr: > What tileset did you originally get the crashes with? Are you testing > with the same one? Trident. Yes. The crashes did happen quite often, before. Christian -- Christian Knoke* * *

Re: [Freeciv-Dev] (PR#39878) Show help when user clicks with rmb on city improvement/production/...

2007-11-21 Thread Jason Dorje Short
http://bugs.freeciv.org/Ticket/Display.html?id=39878 > Tautvydas Andrikys wrote: > http://bugs.freeciv.org/Ticket/Display.html?id=39878 > > > It is very comfortable to get help after right clicking on city > improvement/worklist item/... Good idea but surely it can be done with a lot less code?

[Freeciv-Dev] (PR#39878) Show help when user clicks with rmb on city improvement/production/...

2007-11-21 Thread Tautvydas Andrikys
http://bugs.freeciv.org/Ticket/Display.html?id=39878 > It is very comfortable to get help after right clicking on city improvement/worklist item/... Index: client/gui-gtk-2.0/citydlg.c === --- client/gui-gtk-2.0/citydlg.c (revision 1

[Freeciv-Dev] (PR#16162) 2.1.0b1: help call crashes civclient

2007-11-21 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=16162 > Great if this is fixed now but it is possible this is a tileset issue. Some tilesets are missing some graphics; the corresponding query calls return NULL for the sprite but some code will then crash on a NULL sprite. What tileset did you or

[Freeciv-Dev] (PR#39875) default theme scroll bar thumbs are hard to see

2007-11-21 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=39875 > >From being too small? They should be remade as SVG and rendered at a couple different sizes. -jason ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

[Freeciv-Dev] (PR#39748) elephant help text

2007-11-21 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=39748 > > [dmarks - Tue Nov 20 22:15:22 2007]: > > On 11/20/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > > > http://bugs.freeciv.org/Ticket/Display.html?id=39748 > > > > > Erik Johansson wrote: > > > Elephants are towering animals traine

[Freeciv-Dev] (PR#39838) Dollar symbol

2007-11-21 Thread Jason Short
http://bugs.freeciv.org/Ticket/Display.html?id=39838 > > [dmarks - Mon Nov 19 22:13:55 2007]: > > Replaces dollar symbol in economy icon with gold coin symbol borrowed from > gui-sdl theme Human by Hogne Hasjkold. Aren't these small graphics all mapped from SVG files? It should be easy enough

Re: [Freeciv-Dev] (PR#16162) 2.1.0b1-gtk2: help call crashes civclient

2007-11-21 Thread Christian Knoke
http://bugs.freeciv.org/Ticket/Display.html?id=16162 > Hello William, Du schriebst am 21. Nov um 07:03 Uhr: > > http://bugs.freeciv.org/Ticket/Display.html?id=16162 > > > Sorry, I missed the short word "bug" for the backtrace -- anyway, the > line numbers (that appear) still match the current

Re: [Freeciv-Dev] (PR#16162) 2.1.0b1-gtk2: help call crashes civclient

2007-11-21 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=16162 > Sorry, I missed the short word "bug" for the backtrace -- anyway, the line numbers (that appear) still match the current source. But I cannot reproduce. As recommended, I've tried many times, all from the science tab. All the variables in

[Freeciv-Dev] (PR#39877) [metaticket] GGZ support

2007-11-21 Thread Daniel Markstedt
http://bugs.freeciv.org/Ticket/Display.html?id=39877 > This is a metaticket for tracking GGZ Gaming Zone support in Freeciv. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev