[Freeciv-Dev] [bug #19383] missing NULL in object commands

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19383 Summary: missing NULL in object commands Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:08:38 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #19384] const-problem for client_optset and server_optset

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19384 Summary: const-problem for client_optset and server_optset Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:13:10 GMT Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #19385] inconsequent return-type

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19385 Summary: inconsequent return-type Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:17:23 GMT Category: None Severity: 3 - Normal Priority:

[Freeciv-Dev] [bug #19386] not a const (1)

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19386 Summary: not a const (1) Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:18:40 GMT Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #19387] not a const (2)

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19387 Summary: not a const (2) Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:19:57 GMT Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #19388] not a const (3)

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19388 Summary: not a const (3) Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:32:03 GMT Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #19389] e_game_quit

2012-02-01 Thread no info yet
URL: http://gna.org/bugs/?19389 Summary: e_game_quit Project: Freeciv Submitted by: bit Submitted on: Mi 01 Feb 2012 14:40:29 GMT Category: None Severity: 3 - Normal Priority: 5 - Normal

[Freeciv-Dev] [bug #19241] Server crash when game ends with 100 players

2012-02-01 Thread Marko Lindqvist
Follow-up Comment #4, bug #19241 (project freeciv): S2_3 version. Gtk2-client seems to be ok. Sdl-client still crashes, but I think that's another bug. Can someone test xaw-client - I cannot currently run it myself. (file #14961) ___

[Freeciv-Dev] [patch #3099] Trait value clipping

2012-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?3099 Summary: Trait value clipping Project: Freeciv Submitted by: cazfi Submitted on: Thu 02 Feb 2012 12:43:02 AM EET Category: ai Priority: 5 - Normal Status:

[Freeciv-Dev] [patch #3097] mapimg: rename magickwand toolkit as magick

2012-02-01 Thread Jacob Nevins
Update of patch #3097 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3100] Make it possible for units that are not protected by road to travel that road

2012-02-01 Thread Marko Lindqvist
URL: http://gna.org/patch/?3100 Summary: Make it possible for units that are not protected by road to travel that road Project: Freeciv Submitted by: cazfi Submitted on: Thu 02 Feb 2012 12:59:18 AM EET Category: general

[Freeciv-Dev] [bug #19383] missing NULL in serverid command definition

2012-02-01 Thread Jacob Nevins
Update of bug #19383 (project freeciv): Category:None = general Severity: 3 - Normal = 2 - Minor Status:None = Ready For Test Assigned to:

[Freeciv-Dev] [patch #3096] Tolua 5.1.4

2012-02-01 Thread Marko Lindqvist
Update of patch #3096 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [bug #19389] stdsounds.soundspec does not list e_game_quit (etc)

2012-02-01 Thread Jacob Nevins
Update of bug #19389 (project freeciv): Severity: 3 - Normal = 2 - Minor Status:None = Ready For Test Assigned to:None = jtn Operating System:

[Freeciv-Dev] [bug #19365] global warming causes unitwaittime

2012-02-01 Thread Jacob Nevins
Follow-up Comment #1, bug #19365 (project freeciv): Hm. Tracking whether the cause of a unit movement was something that could have been directly intended by a player is a bit of a raggedy edge. Should units moved due to terrain transformation by Engineers be unitwaittime'd, for instance?

[Freeciv-Dev] [bug #19385] unit_is_in_focus() returns pointer value as bool

2012-02-01 Thread Jacob Nevins
Update of bug #19385 (project freeciv): Summary: inconsequent return-type = unit_is_in_focus() returns pointer value as bool ___ Follow-up Comment #1: Hm. Debatable. I think this sort of thing -- not insisting bools only

[Freeciv-Dev] [bug #19386] not a const (1)

2012-02-01 Thread Jacob Nevins
Follow-up Comment #1, bug #19386 (project freeciv): I assume this is client/gui-gtk-2.0/resources.h, and the problem you're alluding to is that the declaration is not const, but the definition in resources.c is const. ___ Reply to this

[Freeciv-Dev] [bug #19388] not a const (3)

2012-02-01 Thread Jacob Nevins
Follow-up Comment #1, bug #19388 (project freeciv): (Further explanation of the perceived problem here http://forum.freeciv.org/viewtopic.php?p=28513#28513.) I'm still not sure I understand the problem, but I suspect it comes from compiling Freeciv as C++ rather than C. They're not the same

[Freeciv-Dev] [bug #19385] unit_is_in_focus() returns pointer value as bool

2012-02-01 Thread no info yet
Follow-up Comment #2, bug #19385 (project freeciv): It's not just a warning, it's an error: C2440 not possible to convert the types VC's C++ is absolutely strict in converting types, at least wants to have a static_cast to convert. Kind of inconsequent: It doesn't complain in simple types, so

[Freeciv-Dev] [bug #19386] not a const (1)

2012-02-01 Thread no info yet
Follow-up Comment #2, bug #19386 (project freeciv): Yup, should be const in the header too. Without VC's linker cries... ___ Reply to this item at: http://gna.org/bugs/?19386 ___ Nachricht

[Freeciv-Dev] [bug #19388] not a const (3)

2012-02-01 Thread no info yet
Follow-up Comment #2, bug #19388 (project freeciv): Hmm, yes, if that's the definition of strpbrk in C, then it's really just because of C and C++, because in C++ we got const char *strpbrk(const char *s1, const char *s2); or char *strpbrk(char *s1, const char *s2); Therefore the necessary split.