Re: [Freeciv-Dev] (PR#22082) AI takes over savegame

2007-01-13 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 En/na Guest ha escrit: URL: http://bugs.freeciv.org/Ticket/Display.html?id=22082 [evyscr - Mon Oct 16 07:26:27 2006]: On Thu, 12 Oct 2006 Joel Karel wrote: The AI has taken over my savegame in freeciv 2.1.0-beta2 (GTK+

[Freeciv-Dev] (PR#39663) Linux(Opensuse) GTK2 Client does not correctly assign port number

2007-09-03 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39663 When you try to attach to a server throu 'Connect to a network game' the propossed port number is !! So the client does not connect!! It should be 5556, right? Surprisently on the windoze version does not happen?!?!

[Freeciv-Dev] (PR#39664) City name messed up in popup window in gtk2 windows client

2007-09-03 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39664 When you create a new city with the build command, the city name popup dialog does show estrange characters. For example, when you create a city named Perpinyà the UTF8 characters are lost - or are not converted - and you end

[Freeciv-Dev] (PR#39789) You can upgrade units without barracks or port facility

2007-10-21 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39789 Ejem... in Freeciv 2.1.0 RC1 or Beta6, in a city without Barracks or Port Facility, you can upgrade units!!! I don't remember if this was a feature or a droped funcionality but for me is a bug! Thanks

Re: [Freeciv-Dev] (PR#39722) gcc-4.2 -O2 compile fails as predicted

2007-11-27 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 Castanier Carl wrote: ho, sorry was a pepeto comment :) you can't read them :) Anyway, I can't talk about it since I can't read any tickets

Re: [Freeciv-Dev] (PR#39722) gcc-4.2 -O2 compile fails as predicted

2007-11-28 Thread Jordi Negrevernis i Font
, 2007 5:44 PM, Jordi Negrevernis i Font [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 William Allen Simpson wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39722 Castanier

Re: [Freeciv-Dev] (PR#40138) Assert in exchange of city in v 2.1.3

2008-04-11 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40138 En/na Ulrik Sverdrup ha escrit: URL: http://bugs.freeciv.org/Ticket/Display.html?id=40138 Was this crash fixed by ticket #40185: [Patch] Fix AI crash when city destroyed during trade negotiation ?

Re: [Freeciv-Dev] (PR#40601) bad char in city name crashes GTK civclient 2.1.7 and 2.1.8

2008-12-17 Thread Jordi Negrevernis i Font
URL: http://bugs.freeciv.org/Ticket/Display.html?id=40601 I must say that this only happens on Windows GTK2 client... not on gtk2 linux client... ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] freeciv 2.1.8

2008-12-30 Thread Jordi Negrevernis i Font
En/na Auel Neider ha escrit: hi, im very like with your game. ? but unfortunately, freeciv 2.1.8 made my system crashed. im using mandriva 2009.0 and i downloaded freeciv from official source (RPM). the crashed system happened after i played for hours, when the crash almost same with

[Freeciv-Dev] [bug #13557] [RT #40412] AI stops building wonders after game load

2009-05-25 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #13557 (project freeciv): Bug still present in 2.1.9 GTK2 Linux ___ Reply to this item at: http://gna.org/bugs/?13557 ___ Message sent via/by Gna!

[Freeciv-Dev] Core on few turns on trunk

2009-06-26 Thread Jordi Negrevernis i Font
Ejem... happy debugging... jor...@ubuntu:~/freeciv/trunk/freeciv/server$ gdb civserver -c core GNU gdb 6.8-debian Copyright (C) 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later http://gnu.org/licenses/gpl.html This is free software: you are free to change and

Re: [Freeciv-Dev] [bug #14017] server crash when transferring a boat due to citizen migration

2009-08-06 Thread Jordi Negrevernis i Font
En/na Matthias Pfafferodt ha escrit: Follow-up Comment #4, bug #14017 (project freeciv): good question - I never played a game with a gameloss unit. Should the unit teleported to a random place? try the next city? the capital? I did not resolve the issue with the gameloss unit...

[Freeciv-Dev] [bug #14017] server crash when transferring a boat due to citizen migration

2009-08-06 Thread Jordi Negrevernis i Font
Follow-up Comment #5, bug #14017 (project freeciv): I did a better patch that does split the transfer of units in two packs: the sea ones and the others... Hope you like it ;-) BTW, which is the way to send patches to the bug tracker?... because i send a message to freeciv-dev@gna.org and the

Re: [Freeciv-Dev] Towards 2.2

2009-09-10 Thread Jordi Negrevernis i Font
En/na Marko Lindqvist ha escrit: 2009/9/5 Marko Lindqvist cazf...@gmail.com: Instead of just deciding everything among maintainers, I call all developers to comment on how we approach 2.2 release. ...and nobody commented. I'll add some comments of my own then. Some things that

Re: [Freeciv-Dev] Updated spanish translation

2009-10-01 Thread Jordi Negrevernis i Font
please go ahead with his patch. Kind regards, Claudio M. Camacho On Mon, Sep 28, 2009 at 7:52 PM, Jordi Negrevernis i Font jnegrever...@jnfprogramari.com mailto:jnegrever...@jnfprogramari.com wrote: En/na Marko Lindqvist ha escrit: 2009/9/28 Jordi Negrevernis i Font

[Freeciv-Dev] [patch #1328] Client does not change ownership of transfered units in a city exchange

2009-10-07 Thread Jordi Negrevernis i Font
URL: http://gna.org/patch/?1328 Summary: Client does not change ownership of transfered units in a city exchange Project: Freeciv Submitted by: jorneg Submitted on: Thursday 10/08/09 at 00:14 Category: client-gtk-2.0

[Freeciv-Dev] LOL S2_1 branch does NOT compile...

2009-10-12 Thread Jordi Negrevernis i Font
mv -f .deps/techtools.Tpo .deps/techtools.Po gcc -DHAVE_CONFIG_H -I. -I.. -I../utility -I./../common -I./../ai -I../intl -I../common/aicore -I./generator -I./scripting -DLOCALEDIR=\/usr/local/share/locale\ -DDEFAULT_DATA_PATH=\.:data:~/.freeciv:/usr/local/share/freeciv\ -Wall -Wpointer-arith

[Freeciv-Dev] [bug #14532] move units on terrain change will move into hostile city

2009-10-16 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #14532 (project freeciv): As a side note: if you try to load the savegame in S2_1 branch thou the client, it crashed with a segmentation fault! LOL! ___ Reply to this item at: http://gna.org/bugs/?14532

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2009-10-18 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #14549 (project freeciv): This happens a lot with current S2_1. It happens when you open a city or when you select a unit from the city window. It seems like a memory leak... the system degrades over time and before crashing the OS begins swapping like crazy and then

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2009-10-18 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #14549 (project freeciv): OS: Ubuntu 8.04 GTK 2.12.9 But it's a problem specific of the S2_1 branch... trunk does not have this problem... it has others ;-) In fact, 2.1.9 did have this problem... ___ Reply to

[Freeciv-Dev] S2_2 branch does not compile... LOL

2009-10-18 Thread Jordi Negrevernis i Font
gcc -DHAVE_CONFIG_H -I. -I.. -I../utility -I./aicore -DLOCALEDIR=\/usr/local/share/locale\ -DDEFAULT_DATA_PATH=\.:data:~/.freeciv:/usr/local/share/freeciv\ -Wall -Wpointer-arith -Wcast-align -Wmissing-prototypes -Wmissing-declarations -g -O2 -MT improvement.lo -MD -MP -MF

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-19 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #14554 (project freeciv): It seems to fix the bug. Thanks ___ Reply to this item at: http://gna.org/bugs/?14554 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #14554 (project freeciv): Now, I found that the messages for combats are lost... :-( The second screen shot should say that I lost a workers for the attack of a chariot, and I only get an empty message... (file #7042)

[Freeciv-Dev] [bug #14554] Messages about wonders are not completed

2009-10-20 Thread Jordi Negrevernis i Font
Follow-up Comment #6, bug #14554 (project freeciv): It seems to resolve the bug... thanks ___ Reply to this item at: http://gna.org/bugs/?14554 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2009-10-21 Thread Jordi Negrevernis i Font
Follow-up Comment #7, bug #14549 (project freeciv): For me, it takes some hours of playing to make it crash. May be, it could be done to implement the --sync parameter, as suggested it the error report from gdk-gtk library. ___ Reply to

[Freeciv-Dev] [bug #14573] Unable to railroad terrain

2009-10-22 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?14573 Summary: Unable to railroad terrain Project: Freeciv Submitted by: jorneg Submitted on: Thursday 10/22/09 at 08:45 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #14549] Crash - unknown cause

2009-10-23 Thread Jordi Negrevernis i Font
Follow-up Comment #8, bug #14549 (project freeciv): S2_2 and trunk also has this problem. ___ Reply to this item at: http://gna.org/bugs/?14549 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #14605] Civserver crashes on S2_2

2009-10-25 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?14605 Summary: Civserver crashes on S2_2 Project: Freeciv Submitted by: jorneg Submitted on: Sunday 10/25/09 at 18:27 Category: None Severity: 5 - Blocker

[Freeciv-Dev] [bug #14605] Civserver crashes on S2_2

2009-10-25 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #14605 (project freeciv): Thanks for the fast response :-) ___ Reply to this item at: http://gna.org/bugs/?14605 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #14619] What are for the packets freeze_hint and thaw_hint

2009-10-26 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #14619 (project freeciv): I seem to remember that this was implemented when the CMA was introduced. So the CMA(City Governor) and the agents does not run between freeze and thaw. ___ Reply to this item at:

[Freeciv-Dev] [bug #15125] Some bugs in the scenario editor

2010-01-13 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?15125 Summary: Some bugs in the scenario editor Project: Freeciv Submitted by: jorneg Submitted on: Wednesday 01/13/10 at 23:15 Category: editor Severity: 3 - Normal

[Freeciv-Dev] Error making po

2010-02-12 Thread Jordi Negrevernis i Font
Trying to make update a po file throws an error: jor...@ubuntu:~/freeciv/S2_2/freeciv-2.2/po$ make es.pox make freeciv.pot make[1]: se ingresa al directorio `/home/jorneg/freeciv/S2_2/freeciv-2.2/po' /usr/bin/xgettext --default-domain=freeciv --directory=.. \ --add-comments=TRANS:

Re: [Freeciv-Dev] Error making po

2010-02-13 Thread Jordi Negrevernis i Font
En/na Daniel Markstedt ha escrit: Hi Jordi, Here's a stupid question: Is there a 'france-140x90-v2.sav' file in the data/scenario/ directory? ;) And the answer is NO! I suppose it has not been committed! Daniel On Fri, Feb 12, 2010 at 11:58 PM, Jordi Negrevernis i Font

Re: [Freeciv-Dev] Error making po

2010-02-13 Thread Jordi Negrevernis i Font
En/na Daniel Markstedt ha escrit: Hi Jordi, Here's a stupid question: Is there a 'france-140x90-v2.sav' file in the data/scenario/ directory? ;) Sorry, it does not exist in the S2_2 branch! Thanks ___ Freeciv-dev mailing list

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes

2010-02-17 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?15410 Summary: Freeciv does not compile with --enable-debug=yes Project: Freeciv Submitted by: jorneg Submitted on: Thursday 02/18/10 at 00:07 Category: general Severity: 2 -

[Freeciv-Dev] [bug #15416] Warnig of Gtk

2010-02-18 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?15416 Summary: Warnig of Gtk Project: Freeciv Submitted by: jorneg Submitted on: Thursday 02/18/10 at 16:29 Category: client-gtk-2.0 Severity: 2 - Minor Priority:

[Freeciv-Dev] [bug #15410] Freeciv does not compile with --enable-debug=yes

2010-02-18 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #15410 (project freeciv): jor...@ubuntu:~$ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) Copyright (C) 2007 Free Software Foundation, Inc. Esto es software libre; vea el código para las condiciones de copia. NO hay garantía; ni siquiera para MERCANTIBILIDAD o

[Freeciv-Dev] [bug #15416] Warning of Gtk

2010-02-18 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #15416 (project freeciv): This is branch S2_2. But it only appears on the localized version in spanish not in english... Maybe its a bug in gtk included in ubuntu. libgtk 2.12.9-3ubuntu5 on Ubuntu 8.04 clientrc attached. (file #8164)

[Freeciv-Dev] [bug #18185] gtk client crashes after civil war

2011-06-04 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?18185 Summary: gtk client crashes after civil war Project: Freeciv Submitted by: jorneg Submitted on: Sat Jun 4 15:50:38 2011 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] Cannot compile S2_3

2011-07-27 Thread Jordi Negrevernis i Font
This is Ubuntu 8.04 with S2_3 branch. This is the error: /bin/bash ../libtool --preserve-dup-deps --tag=CC --mode=link gcc -Wall -Wpointer-arith -Wcast-align -Wmissing-prototypes -Wmissing-declarations -Wno-unused-but-set-variable -g -O2 -o freeciv-modpack download.o modinst.o

[Freeciv-Dev] Unable to compile in trunk

2011-08-20 Thread Jordi Negrevernis i Font
make all-am make[4]: Entering directory `/home/jordi/freeciv/trunk/freeciv/server/scripting' make[4]: Nothing to be done for `all-am'. make[4]: Leaving directory `/home/jordi/freeciv/trunk/freeciv/server/scripting' make[3]: Leaving directory

[Freeciv-Dev] [bug #18527] ImageMagick - different types used

2011-08-21 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #18527 (project freeciv): I could compile in OpenSuse 11.4 and I don't get that error... ___ Reply to this item at: http://gna.org/bugs/?18527 ___ Message sent

[Freeciv-Dev] [bug #18527] ImageMagick - different types used

2011-08-21 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #18527 (project freeciv): I have version 6.6.5.8-7.3... Maybe they've applied some patches... ___ Reply to this item at: http://gna.org/bugs/?18527 ___ Message

Re: [Freeciv-Dev] Unable to compile in trunk

2011-08-21 Thread Jordi Negrevernis i Font
En/na Marko Lindqvist ha escrit: On 21 August 2011 10:35, Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote: Hello, could you check that your config.log says about bz2? The error means that the bzip2 was found but the devel library was not found (-lbz2). Try to install libbz2-devel.

[Freeciv-Dev] [bug #18539] Trunk does not compile without libbz2-devel

2011-08-21 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #18539 (project freeciv): I uninstall the libbz2-devel package and I got the error... config.log attached. (file #13952) ___ Additional Item Attachment: File name: config.log Size:180 KB

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swap

2011-08-22 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?18549 Summary: Sanity check fails on city in swap Project: Freeciv Submitted by: jorneg Submitted on: Mon Aug 22 22:00:31 2011 Category: None Severity: 3 - Normal

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swap

2011-08-22 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #18549 (project freeciv): This is with S2_3. ___ Reply to this item at: http://gna.org/bugs/?18549 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swap

2011-08-23 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #18549 (project freeciv): S2_3 revision 20179. ___ Reply to this item at: http://gna.org/bugs/?18549 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [bug #18549] Sanity check fails on city in swap

2011-08-23 Thread Jordi Negrevernis i Font
Additional Item Attachment, bug #18549 (project freeciv): File name: cat10civ.sav.gzSize:100 KB ___ Reply to this item at: http://gna.org/bugs/?18549 ___ Mensaje enviado

[Freeciv-Dev] same_pos...

2011-09-03 Thread Jordi Negrevernis i Font
I was trying to debug some issues with the AI, and i realized that some checks I put in the code didn't succeed because the 'same_pos' function does not check the value of x and y in the structure, instead it just compares the points!!!!!! How is that supposed to work??!! Which

Re: [Freeciv-Dev] same_pos...

2011-09-04 Thread Jordi Negrevernis i Font
the pointers!!! Is this correct? Am Sonntag, 4. September 2011, 02:48:24 schrieb Jordi Negrevernis i Font: I was trying to debug some issues with the AI, and i realized that some checks I put in the code didn't succeed because the 'same_pos' function does not check the value of x and y

[Freeciv-Dev] Spies PathFinding

2011-09-08 Thread Jordi Negrevernis i Font
I'm doing some work with the diplomat spy code of the AI. And, finally, I realized that the path finding code gives a path that sends the diplomat or spy through a city which can cross Is this a known limitation of the path finding code or this is a bug? BTW, I read the

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-09-21 Thread Jordi Negrevernis i Font
URL: http://gna.org/patch/?2963 Summary: Use ferryboat system for trade Project: Freeciv Submitted by: jorneg Submitted on: Wed Sep 21 21:48:29 2011 Category: ai Priority: 5 - Normal

Re: [Freeciv-Dev] [bug #18712] start nation not random

2011-09-21 Thread Jordi Negrevernis i Font
En/na Matthias Pfafferodt ha escrit: Follow-up Comment #2, bug #18712 (project freeciv): Ok; I did read something like this before but did not connected it to my user name ... The question is now: bug or feature? This is a feature. There is code to do that... If you wanna play with

Re: [Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-09-21 Thread Jordi Negrevernis i Font
En/na Matthias Pfafferodt ha escrit: Follow-up Comment #1, patch #2963 (project freeciv): One comment: is the reference to the lua header file really needed (in aiunit.c)? ?!? No, it's not needed. It's only C code. ___ Freeciv-dev mailing list

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-09-24 Thread Jordi Negrevernis i Font
Update of patch #2963 (project freeciv): Assigned to:None = jorneg ___ Reply to this item at: http://gna.org/patch/?2963 ___ Message sent

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-09-25 Thread Jordi Negrevernis i Font
Follow-up Comment #2, patch #2963 (project freeciv): S2_3 version. trunk will follow... * It's evaluates the optimal destination only once (now is evaluated each turn), like the diplomat code. * allows trade routes through the sea and to allies also. * didn't add any handicap, the aicore module

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-09-26 Thread Jordi Negrevernis i Font
Update of patch #2963 (project freeciv): Status: In Progress = Ready For Test ___ Follow-up Comment #4: Trunk version. Resolved a couple of bugs. I think the code is ready to commit. I reduced the

[Freeciv-Dev] [patch #2978] AI diplomats did not dodge enemy units and stacked next to an enemy city

2011-09-29 Thread Jordi Negrevernis i Font
URL: http://gna.org/patch/?2978 Summary: AI diplomats did not dodge enemy units and stacked next to an enemy city Project: Freeciv Submitted by: jorneg Submitted on: Thu Sep 29 16:18:03 2011 Category: ai

[Freeciv-Dev] [patch #2978] AI diplomats did not dodge enemy units and stacked next to an enemy city

2011-10-01 Thread Jordi Negrevernis i Font
Follow-up Comment #1, patch #2978 (project freeciv): This happens when an ally is at peace with an AI. If the AI is powerful it keeps sending diplomats or spies to the same city and they stockpile there. They make an embassy, try to buy city and try to steal technology... then wait there... Some

[Freeciv-Dev] [bug #18736] building unit is skipped when replaced in same round

2011-10-01 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #18736 (project freeciv): I think, you should get the upgraded unit at same shield cost, and the obsolete unit if the shield cost is greater. ___ Reply to this item at: http://gna.org/bugs/?18736

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-10-05 Thread Jordi Negrevernis i Font
Follow-up Comment #5, patch #2963 (project freeciv): Corrected version with style on sync with CodingStyle. Known bugs: * sometimes caravan or freights keep on boarding onboarding ships. * sometimes caravans don't go for the wonder and do their business elsewhere. (file #14198)

[Freeciv-Dev] [patch #2978] AI diplomats doesn't dodge enemy units and stack next to an enemy city

2011-10-05 Thread Jordi Negrevernis i Font
Update of patch #2978 (project freeciv): Summary: AI diplomats did not dodge enemy units and stacked next to an enemy city = AI diplomats doesn't dodge enemy units and stack next to an enemy city ___ Follow-up Comment #2:

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2011-10-10 Thread Jordi Negrevernis i Font
Follow-up Comment #6, patch #2963 (project freeciv): The problem with units boarding and unboarding the ferry seams to be that aiferry_goto_amphibious computes a path which leads the unit back to land on the same turn... It hardly happens anyway...

[Freeciv-Dev] [patch #2984] AI plan reserch based on wonders

2011-10-11 Thread Jordi Negrevernis i Font
URL: http://gna.org/patch/?2984 Summary: AI plan reserch based on wonders Project: Freeciv Submitted by: jorneg Submitted on: Tue Oct 11 19:24:59 2011 Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2984] AI plan reserch based on wonders

2011-10-11 Thread Jordi Negrevernis i Font
Follow-up Comment #2, patch #2984 (project freeciv): I will submit another patch which the line lengths corrected... The 'mwtw' stand for 'ai_modify_wonders_tech_want'... like find_something_to_kill... maybe the name is too large... That function is only called from AI code... but the AI must

[Freeciv-Dev] [bug #18816] When you lose a technology, cities check doesn't count on upgradable productions

2011-10-17 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?18816 Summary: When you lose a technology, cities check doesn't count on upgradable productions Project: Freeciv Submitted by: jorneg Submitted on: Mon Oct 17 23:59:20 2011 Category: None

[Freeciv-Dev] [bug #18816] When you lose a technology, cities check doesn't count on upgradable productions

2011-10-17 Thread Jordi Negrevernis i Font
Additional Item Attachment, bug #18816 (project freeciv): File name: freeciv3.PNG Size:522 KB ___ Reply to this item at: http://gna.org/bugs/?18816 ___ Message sent

[Freeciv-Dev] [bug #18816] When you lose a technology, cities check doesn't count on upgradable productions

2011-10-25 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #18816 (project freeciv): This is the experimental ruleset on S2_3. I conquered a Spanish city, so i gained the Genetic Engineering. But in the same turn, previously I also conquered another Spanish city and this give me The Corporation. So i did have cities producing

[Freeciv-Dev] [patch #2978] AI diplomats doesn't dodge enemy units and stack next to an enemy city

2011-11-03 Thread Jordi Negrevernis i Font
Follow-up Comment #3, patch #2978 (project freeciv): This is an example of the problem... in that game, there are only 3 diplomats next to Novi Sad city, to the south on serbian territory... I've seen 10 diplomats or spies next to enemy or peaceful cities on other games... Start the game and

[Freeciv-Dev] [patch #2984] Make AI plan research to preserve its wonders and obsolete others'

2011-11-18 Thread Jordi Negrevernis i Font
Follow-up Comment #3, patch #2984 (project freeciv): This is the final patch. It has debug code... (file #14581) ___ Additional Item Attachment: File name: wonder_tech4_trunk.diffSize:6 KB

[Freeciv-Dev] [bug #19267] S2_3 can not create freeciv.pot

2012-01-10 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?19267 Summary: S2_3 can not create freeciv.pot Project: Freeciv Submitted by: jorneg Submitted on: Tue Jan 10 23:34:27 2012 Category: general Severity: 4 - Important

[Freeciv-Dev] [bug #19267] S2_3 can not create freeciv.pot

2012-01-11 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #19267 (project freeciv): It was that. You can close it... Thanks ___ Reply to this item at: http://gna.org/bugs/?19267 ___ Message sent via/by Gna!

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-24 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?19497 Summary: S2_3 crashes opening city dialog... Project: Freeciv Submitted by: jorneg Submitted on: Sat Feb 25 00:01:52 2012 Category: client-gtk-2.0 Severity: 4 - Important

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #19497 (project freeciv): Here you have... But it's not necessary, it always crashes... revision r20847 does not have the problem... i think the problem is in unit.c (file #15223) ___ Additional Item

[Freeciv-Dev] [bug #19497] S2_3 crashes opening city dialog...

2012-02-25 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #19497 (project freeciv): Yes... with the last patch the problem is gone... Even though the patch does not apply cleanly... ___ Reply to this item at: http://gna.org/bugs/?19497

[Freeciv-Dev] [patch #3286] Running the GTK version under W2000

2012-05-08 Thread Jordi Negrevernis i Font
Follow-up Comment #1, patch #3286 (project freeciv): I did try want you say on a VM with Win2k and it didn't work... It outputs the same error... You can always run it under Linux... ;-) ___ Reply to this item at:

[Freeciv-Dev] [bug #19854] Z key does not work

2012-06-26 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?19854 Summary: Z key does not work Project: Freeciv Submitted by: jorneg Submitted on: Wed Jun 27 00:58:01 2012 Category: client-gtk-2.0 Severity: 3 - Normal

[Freeciv-Dev] [bug #19993] Hide whole city bar (including production/growth) on Ctrl-N?

2012-07-28 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #19993 (project freeciv): Thinking of that, i would fuse Ctrl-P and Ctrl-R in one setting, because you want to show the info of the city or none... ___ Reply to this item at: http://gna.org/bugs/?19993

[Freeciv-Dev] [bug #19854] Z key does not work

2012-08-05 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #19854 (project freeciv): It works... even though i don't know why it does not apply to S2_4... You can commit... Thanks ___ Reply to this item at: http://gna.org/bugs/?19854

[Freeciv-Dev] [patch #2963] Use ferryboat system for trade

2012-08-09 Thread Jordi Negrevernis i Font
Follow-up Comment #10, patch #2963 (project freeciv): _Still needs to decide what to do with dai_is_unit_tired_waiting_boat(). It's counting time from caravan's original birth. Old units could not be reassigned to a mission, as they would give up immediately. _ This is trying to give some time

[Freeciv-Dev] [bug #20390] Civ name

2012-12-29 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #20390 (project freeciv): You are right, i will correct it and send a new version of the po files... ___ Reply to this item at: http://gna.org/bugs/?20390 ___

[Freeciv-Dev] [bug #20393] Can't compile trunk

2012-12-29 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?20393 Summary: Can't compile trunk Project: Freeciv Submitted by: jorneg Submitted on: Sat Dec 29 22:50:40 2012 Category: None Severity: 3 - Normal Priority: 5 -

[Freeciv-Dev] [bug #20393] Can't compile trunk

2012-12-29 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #20393 (project freeciv): It's from Ubuntu 10.4... jordi@ubuntu10-4:~/freeciv/trunk/freeciv$ gcc --version gcc (Ubuntu 4.4.3-4ubuntu5.1) 4.4.3 Copyright (C) 2009 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO

[Freeciv-Dev] [bug #20393] Can't compile trunk

2012-12-30 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #20393 (project freeciv): It does. Thanks and Happy New Year... ;-) ___ Reply to this item at: http://gna.org/bugs/?20393 ___ Mensaje enviado vía/por Gna!

[Freeciv-Dev] [bug #20545] String not marked for translation

2013-02-20 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?20545 Summary: String not marked for translation Project: Freeciv Submitted by: jorneg Submitted on: Wed Feb 20 22:02:57 2013 Category: general Severity: 3 - Normal

[Freeciv-Dev] [bug #20545] String not marked for translation

2013-02-20 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #20545 (project freeciv): The string is '(No home city)' which appears on S2_4 on the unit selection dialog. ___ Reply to this item at: http://gna.org/bugs/?20545

[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-20 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?20751 Summary: assertion 'normal_player_count() = game.server.max_players' failed Project: Freeciv Submitted by: jorneg Submitted on: Sat Apr 20 20:15:51 2013 Category: general

[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-20 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #20751 (project freeciv): This game is a savegame of a recent revision of S2_4, maybe a couple of weeks ago... ___ Reply to this item at: http://gna.org/bugs/?20751

[Freeciv-Dev] [bug #20751] assertion 'normal_player_count() = game.server.max_players' failed

2013-04-21 Thread Jordi Negrevernis i Font
Follow-up Comment #4, bug #20751 (project freeciv): It seams to correct the issue. At least, it doesn't assert. Thanks ___ Reply to this item at: http://gna.org/bugs/?20751 ___ Message

[Freeciv-Dev] [bug #21055] Error in country selecction.

2013-08-27 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #21055 (project freeciv): The catalan nation is in the medieval group. So this is how i think it has to stay. BTW, You only have a problem with the Catalan nation, not with the aragonese, the galizian or the basc nation... Typical Spanish... Maybe, that's why we want

[Freeciv-Dev] Problems compiling

2013-12-20 Thread Jordi Negrevernis i Font
I cannot compile trunk: cc1: warnings being treated as errors registry_ini.c: In function ‘secfile_insert_include’: registry_ini.c:1069: error: format ‘%lu’ expects type ‘long unsigned int’, but argument 4 has type ‘size_t’ make[3]: *** [registry_ini.lo] Error 1 make[3]: se sale del

Re: [Freeciv-Dev] Problems compiling

2013-12-20 Thread Jordi Negrevernis i Font
El 20/12/2013 16:57, Marko Lindqvist ha escrit: On 20 December 2013 13:40, Jordi Negrevernis i Font jnegrever...@jnfprogramari.com wrote: I cannot compile trunk: cc1: warnings being treated as errors registry_ini.c: In function ‘secfile_insert_include’: registry_ini.c:1069: error: format ‘%lu

[Freeciv-Dev] [bug #21371] gtk2 client uses gtk_combo_box_new_with_model_and_entry

2013-12-24 Thread Jordi Negrevernis i Font
URL: http://gna.org/bugs/?21371 Summary: gtk2 client uses gtk_combo_box_new_with_model_and_entry Project: Freeciv Submitted by: jorneg Submitted on: Tue Dec 24 17:54:48 2013 Category: client-gtk-2.0

[Freeciv-Dev] [bug #21370] Compile errors on 32bit systems

2013-12-26 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #21370 (project freeciv): I applied the patches to the branches and now S2_5 compiles and i played a few with it and it seems to work correctly. But trunk does not compile, it said: CC plrhand.lo cc1: warnings being treated as errors plrhand.c: In function

[Freeciv-Dev] [bug #21371] gtk2 client uses gtk_combo_box_new_with_model_and_entry, only available from Gtk 2.24

2013-12-26 Thread Jordi Negrevernis i Font
Follow-up Comment #2, bug #21371 (project freeciv): I applied your patch and it compiles and it works. Thanks ___ Reply to this item at: http://gna.org/bugs/?21371 ___ Mensaje enviado

[Freeciv-Dev] [bug #21851] Possible memory leak in S2_5

2014-03-21 Thread Jordi Negrevernis i Font
Follow-up Comment #1, bug #21851 (project freeciv): Yes. The cost of opening the city windows and closing it is between 1 2MB leaked. This is in Ubuntu 10.04. ___ Reply to this item at: http://gna.org/bugs/?21851

[Freeciv-Dev] [bug #21849] Unit animations not working

2014-04-11 Thread Jordi Negrevernis i Font
Follow-up Comment #3, bug #21849 (project freeciv): S2_5 gtk2 client in Ubuntu 12.04 32 bit and everything seems normal... ___ Reply to this item at: http://gna.org/bugs/?21849 ___ Missatge

[Freeciv-Dev] [bug #21851] Possible memory leak in S2_5

2014-04-14 Thread Jordi Negrevernis i Font
Follow-up Comment #7, bug #21851 (project freeciv): I'm able to go to the city window (S2_4 on ubuntu 12.04) without the suppression file seeing the results of valgrind... It must be your distribution... Note: the are a lot of errors on system libraries... This is the last part: ==2711==by

[Freeciv-Dev] [bug #21851] Possible memory leak in S2_5

2014-04-21 Thread Jordi Negrevernis i Font
Follow-up Comment #10, bug #21851 (project freeciv): You continue to have the same problem with Ubuntu 12.04 ( with the Unity interface)... To see the problem I use the system monitor of gnome. Every time you open a city window the overall memory of the process freeciv-gtk2 increases... It

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