http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
Committed S2_1 revision 14203 with po massaging and update-po.
Committed S2_2 revision 14204.
Committed trunk revision 14205.
After running update-po (my very first time), there are about 46 of my
hand manufactured fuzzies from this batch of
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
Here's the S2_2 patch to convert the 55 remaining "%s's" to "the %s" and use
the nation_adjective instead of the player->name. For 2.1, I'll massage the
po files, too. It is rather tedious. Hold off working on translations for
today until
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
Daniel Markstedt wrote:
>> This is something I can do for 2.1.2 this week.
>>
> In the scope of S2_1?
>
Fixing translations was in the scope. But it sounds like you're
discouraging it, so I'll wait.
> Fine, but please communicate with the
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
On Dec 17, 2007 7:15 AM, William Allen Simpson
<[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
>
> Daniel Markstedt wrote:
> > Agreed. This was actually discussed last year or early this year, but
> > not
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
Daniel Markstedt wrote:
> Agreed. This was actually discussed last year or early this year, but
> nothing came out of it at the time. Using the nation name would also
> have the benefit of making it easier to figure out what player the
> mess
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
On Dec 17, 2007 2:39 AM, William Allen Simpson
<[EMAIL PROTECTED]> wrote:
>
> http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
>
> An answer to much of the problem might be to use nation names instead of
> player (ruler) names. That wo
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
An answer to much of the problem might be to use nation names instead of
player (ruler) names. That would lose some flavor, but it's better to use
something that's uniform.
That would easily change:
"You receive %s's worldmap."
to
"Y
http://bugs.freeciv.org/Ticket/Display.html?id=39971 >
Most of these are SDL issues, and SDL was only recently added to the
translations and isn't finished. But a couple things leap to the eye:
> #: client/gui-sdl/spaceshipdlg.c:142
> #, c-format
> msgid "%s's SpaceShip"
>
This is a continuin