Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Richard
Hi Guys, Hi, Just in case you might not know: we (that is, me and Michelle) do monitor what is going on here on this list and we already use much of what is posted on this list as input for our presentations, like for instance our most recent presentation at GDC Austin

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Orin
Well, not jus PS2 games but just console games in general. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] Editing prises

2007-09-30 Thread Samuel Wilkins
Hello, I would like to know how I can edit the prises in the Concentration game by Jim Kitchen. I tried running the .dat file in Microsoft word and notepad but to no avail. Does anyone know a free program that I can use? Samuel Wilkins Email [EMAIL PROTECTED] Skype Cleverclogs6953 MSN

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Dark
Hello richard. Personally, I'd recommend a mixture of genres, some easy which members of the general public can pick up, - such as superliam, but others more difficult and complex. in particular I'd recommend Shades of doom or Sarah, - particularly Sarah. Hp games are very current,

Re: [Audyssey] flight simulation thoughts

2007-09-30 Thread Thomas Ward
Hi Michael, I am sure Charles and I, as well as the rest of the list, see that. You are certainly not the first to make a mistake. However, all Charles and I were saying is that when information or files like this are passed out the information or downloads should be as complete as possible.

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Thomas Ward
Hi Richard, I would certainly like to donate Montezuma's Revenge to such a cause. It is both based off a sighted game, and I have done allot to keep it in line with the original. If you would like to use Montezuma's Revenge in your demonstrations let me know off list and I will see that you get

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Thomas Ward
Hi Dark, Um... Sarah is actually a 2D FPS game. It has none of the 3D elements of FPS games like Jedi Knight or Tomb Raider. However, your point is a good one. a side-scroller like Montezuma's Revenge or SL would be a nice intro to gaming for the blind, but then they could whip out something

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Yvonne Alaniz
I think we should show a little of everything. Some gma games since they are very advanced. Some free games and some others. You could show them in comparison. Like Shades of Doom against Doom and talk about what differences the devs did to make the Gma game accessible. Yvonne Stressed

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Phil Vlasak
Hi Dark, Thanks for suggesting my Sarah game but I have concerns about showing it to Electronic Arts. One of the big EA titles is Harry Potter and the Order of the Phoenix which is very similar to Sarah in that it mainly takes place in the Hogwarts castle. It is different in that it has over

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Bryan Peterson
The same could be true of using Montezuma's Revenge, couldn't it? I mean, wouldn't the makers of the original pull the same stunt? Time is an illusion, lunchtime doubly so. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Søren Jensen
Hi Richard. Techno Shock and Tank Commander are one of the most advanced games we have. I recommend you to show them these two games. Personly, I don't need to have EA games make special designed games only for us, but just some small adjustments so the games for sighted also are accessible to

[Audyssey] game perspectives was Electronic Arts games

2007-09-30 Thread Dark
Hi tom. I know Sarah or Shades don't have the 3D environmental features the way any of the quake varients do, - Eg, catwalks, ramps etc. however personally, though the games are single level, I'd count them as 3d because of the use of sound sources in proximity to your character used for

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Dark
Ah phil, that might be a problem, and I will admit one reason Sarah occurred to me was, - as well as being one of the most complex 3D (or 2D), games of it's type, it's also on a very current and popular theme, which people can relate to, -- Vi people are Hp fans too! But releasing

Re: [Audyssey] game perspectives was Electronic Arts games

2007-09-30 Thread Phil Vlasak
Hi Tom, You are correct in that Sarah is a 2 d game but I simulate a third dimension by removing Sarah's footstep sounds and adding a wind sound when she is on a broom. I also set a variable for those non flying creatures like the caretaker, troll and goblin to be totally passive, and so they

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Bryan Peterson
To be honest I think that's more the idea, not so much to make games specifically for the blind but to make future games more blind friendly while hopefully maintaining the quality sighted gamers have come to expect. That, if you want my opinion, is probably another reason why mainstream devs

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Charles Rivard
If possible, show a variety of games ranging from the less complex to the more complex. Maybe Jim Kitchen's Pong, Golf, and Mach 1, then maybe a couple of side scrollers, then Lone Wolf, then Tank Commander, Monkey Business and some of the pinball tables, Rail Racer and Sarah and the Castle

Re: [Audyssey] flight simulation thoughts

2007-09-30 Thread Charles Rivard
Part of the problem is that typos are often made when giving links, and, at times, partial links are given. We all have to be careful that we are sending the correct and complete info in our posts. It only takes a fews seconds to go over what we are about to send, letter by letter, to ensure

Re: [Audyssey] Editing prises

2007-09-30 Thread nicol
As far as I know, you can only add your own prizes to the game, you can't edit all the prizes. If you add your own prizes, it replaces some of the prizes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Samuel Wilkins Sent: Sunday, September 30, 2007 4:22 PM

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread nicol
Personally I wish EA games can be registered as a south African vendor for accessible games, as I battle a lot to buy games overseas. My dad doesn't want me to own a credit card and sending money via post is a big risk. It already happened with draconis entertainment with the sarah game I

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Søren Jensen
Hi Brian. I don't think accessibility would detract from the quality in the game, or disturb the gameplay for the sighted players. Think about the little beep sound in Rise to honour when you can do an action, or the very simple and accessible gameplay and menus in Urban Reign. If it's done

Re: [Audyssey] flight simulation thoughts

2007-09-30 Thread Ron Schamerhorn
Not to mention the fact that over time there has been various discussion. Both on the Flight commander [that college project one] but also the Microsoft Flight Sim. Through most of those messages I wasn't certain which of the two games were actually being talked about. I'd certainly like to

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Ron Schamerhorn
Hi Richard I also think a variety of games would be the best to show to the sighted devs that blind people desire to play all the same sortof, and are able to play the same games. I'd say for the more complex style of games that SCWW, GTC, andSOD are among the best for first person games.

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Ron Schamerhorn
I think it would be easy enough even if EA built in an accessible option to their games. Perhaps one that could be turned on for accessibility, and then perhaps put into like a silent mode for sighted players. Ron - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers

[Audyssey] the restricted section of the library in scw

2007-09-30 Thread nicol
Is there a way to drop the book so that it stop screaming? I noticed I can stop it temporarily with control+c which will clear the sound buffers but if I continue walking it screams again. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Editing prises

2007-09-30 Thread Samuel Wilkins
How do you do that though? Samuel Wilkins Email [EMAIL PROTECTED] Skype Cleverclogs6953 MSN Instant Messenger [EMAIL PROTECTED] A O L Instant Messenger Samuel4851 - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 30,

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Dark
Hello Sren. I agree. In fact, on a similar topic, - audio described films, I do have friends that actually really enjoy audio description themselves. In fact one of my slightly friends who's sometimes slightly slower on the uptate will always take the oppertunity to see a film with audio

Re: [Audyssey] Editing prises

2007-09-30 Thread nicol
You just open the .dat file and add your own prizes. Just insert a blank line after the last prize and just type anything you want for a prize. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Samuel Wilkins Sent: Sunday, September 30, 2007 9:50 PM To: Gamers

Re: [Audyssey] hi

2007-09-30 Thread Darren Harris
Wow. Yeah I've played sryth before. I play a game called a living universe. It can be found at http://www.alivinguniverse.com I'll put some information about the game below, this is just a taster. To become a member or premium member does cost but in my opinion it's well worth it. I used to play

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Josh
or, what about an email list for this kind of stuff? Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 29, 2007

Re: [Audyssey] Galaxy Ranger?

2007-09-30 Thread Mark Pemberton
Hi Dark, thanks for the chance to have a go at the on line game. I was surprised by how quick the game play was. I'm sure I remember reading that it would be slower than playing via the computer so enjoyed it immensely. You had me in a complete panic early on when my just deployed rockets

Re: [Audyssey] Flight Commander confusion

2007-09-30 Thread Tristan
Hi. Answer these two questions and i might be able to help you; What version of JAWS are you using What version of Flight Simulator are you using? Here's a list of the Flight Simulator versions I know of: Flight Simulator 2000 Flight Simulator 2002 -- (Most accessible) Flight Simulator 2004 Flight

Re: [Audyssey] The sound rts game

2007-09-30 Thread Darren Harris
Sounds good. What about the single player games though? I like the singles sometimes as much as the multi's -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of SoundMUD Sent: 29 September 2007 16:54 To: Gamers Discussion list Subject: Re: [Audyssey] The sound

[Audyssey] rail racer

2007-09-30 Thread john snowling
Hi all. I thought for my birthday I'd treat myself to rail racer. Brilliant game. Still getting used to it but well worth the purchase. I might be daring at some point and have ago online. Nice one Che. John Snowling Member of Tafn (The Accessible Friends Network) www.tafn.org.uk ---

Re: [Audyssey] game perspectives was Electronic Arts games

2007-09-30 Thread darren harris
Hi, I think the definition of a complete 3d game, is when you can look up and down, jump, clime up and down. Not just rely on ramps and stairs etc etc. doom you could only move left and right forwards or backwards. Unless there was a ramp or stairway. That to me is the definition of 3d. Although

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Darren Harris
I must admit I didn't really like SOD that much in comparison to the real doom. I think david has done far far better with lw and gtc -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yvonne Alaniz Sent: 30 September 2007 16:30 To: Gamers Discussion list

[Audyssey] Next and previous issue of audyssey?

2007-09-30 Thread Darren Harris
Hi, When was the last issue out and when is the next one going to be? I figure that's a good way of catching up. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web,

[Audyssey] some really depressing news about winfight

2007-09-30 Thread Stephen
Here;s an email I got from Dan Zingaro today. Apologies, but I just checked and don't even have the binary. The problem with the game was that there was too much randomness that affected the outcome of the fight. I can't even remember any of the customers who purchased it, so I don't know

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Darren Harris
Hi, I would suggest that I know of: Sound rts: that's not perfect yet by any means but I think it's an excellent work in progress. Feels totally like an age of empires cossacks type game. Tank commander. It's just like battlezone. Again that's an excellent piece of work as to is lownwoolf.

Re: [Audyssey] Flight Commander confusion

2007-09-30 Thread Tristan
Hi, Confusion here. I thought you guys meant Flight Sim. And you meant Flight Commander! lol. Tristan Bussiere Founder, ACE Games http://www.acegamesonline.net Skype: tristanbussiere MSN: [EMAIL PROTECTED] - Original Message - From: Trouble [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] hi

2007-09-30 Thread Tristan
Hi Thomas and All, I was wondering about Alchemy Game Studios. Whered you get the source code for the Alemy Game Studio game engine, and the already started monty? I know they were quite buggy, but... h. I'm interested. Is the Alchemy Game Studio's website still working, even though there

Re: [Audyssey] the restricted section of the library in scw

2007-09-30 Thread Phil Vlasak
Hi Nicol, When Harry opened that book it continued to scream no matter what he did. I have set the book to scream until you leave the library. Once out of the door it will stop. Apparating will stop it too. Of course if you open the book again it will scream. - Original Message - From:

Re: [Audyssey] game perspectives was Electronic Arts games

2007-09-30 Thread Dark
Hi Darran. Well under that rather strict deffinition of 3D, I think the only game we've got that counts would probably be Lone wolf, and maybe Monkey business (though I haven't exactly got far enough into that game to notice any of the climbing sections. I think it ultimately comes down

Re: [Audyssey] Galaxy Ranger?

2007-09-30 Thread Dark
Hi Mark. Indeed, the cruser batle was slightly one sided, and the fact that I couldn't remember which weapon to use against crusers didn't help either (for some reason, cruser vs cruser never seemed to come up when playing against the comp, and I haven't done that for a while. Sinse

Re: [Audyssey] hi

2007-09-30 Thread Dark
Hi Triston. well I know nothing about source code what so ever, so it sounds like Max shrapnel had shouldered his gun, wandered off into the land of aemon to find a castle to quest in, perhaps playing some Bsc football in the way. hopefully kicking around that sphere will help him fill the

Re: [Audyssey] some really depressing news about winfight

2007-09-30 Thread shaun everiss
I have the binary of winfight. However although you can beat easy and normal levels basically all the time I was never able to always beat hard although I did it once. At 04:09 p.m. 29/09/2007, you wrote: Here;s an email I got from Dan Zingaro today. Apologies, but I just checked and don't even

Re: [Audyssey] some really depressing news about winfight

2007-09-30 Thread Yohandy
can you post this on list? I remember playing it once and thought it was kinda cool. - Are you into Anime, manga, and video game music? If yes, take a look at this site. http://gh.ffshrine.org?r=16426 - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread shaun everiss
well here is my list. shades of doom or other gma title. any of the usagames title, stfc1.2 although you may want to either get the 1.0 version as for some reason fighting the borg is half unplayable if you don't do it right. Maybe the public beta of monty. Superliam by lworks. tarzanjuniour by

[Audyssey] flight simulator verses flight commander

2007-09-30 Thread Scott Shade
As I see it, flight commander was a shooter type game that involved flying and aerial combat against other aircraft. Flight sim is a flying simulation program. It isn't meant to be handled as a game. It is rather as close as microsoft at the time could come to a simulation of the flight

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread AudioGames.net
Hi, Thanks for all your feedback. I'll compile a list for the expo of your suggestions! Another question: there *MAY* be a chance that we have a spare pass for a possible GDC Expo Booth. Yes, you hear it correctly, we (IGDA GA-SIG) possible has a game accessibility booth at the GDC Expo, which

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Dark
Hello richard. Certainly if this conference was in the Uk, and quite possibly if it was on the continent, I would love to go and see if i could represent the Vi gaming community. but money just gets in the way. If there is however, a similar event in Europe, (or the Uk), please let me know.

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Bryan Peterson
Well if you've played either of those games, that's all fine and dandy. Also, you then have to convince the developers of this. Most of them I'd be willing to bet express fascination with the idea to the faces of these presenters, but then the confrence ends, they return to their everyday life

Re: [Audyssey] some really depressing news about winfight

2007-09-30 Thread shaun everiss
I don't think attachments over a sertain size will go through. At 11:27 a.m. 1/10/2007, you wrote: can you post this on list? I remember playing it once and thought it was kinda cool. - Are you into Anime, manga, and video game music? If yes, take a look at this site.

Re: [Audyssey] flight simulator verses flight commander

2007-09-30 Thread shaun everiss
well unless you use welcome screen you can't access the flight menus in jaws, I know that. if you do start a flight, if you wanted to change things you need to be with the fsnav offline. the same is for plane control, so f9 is good for you. However except for the basic trim things and some pitch

[Audyssey] Flight Commander 2: Starting a game?

2007-09-30 Thread Orin
Hi all, I now have Flight Commander 2 installed on my computer. I can't seem to find the button to start the game? Wen in the program, how do I go about doing this, because I don't even know how to begin playing. Thanks. Do you like mudding? Want to join a group of like-minded people for

[Audyssey] Electronic Arts games

2007-09-30 Thread John Bannick
Folks, Been off stamping out a major tech meltdown at our company. I hate file confusion!!! It's fixed now, but I missed most of today's football. Sigh! Guess a Best Practice for game developers is to keep better track of your resource files. Not to solicit free advertising, but if Richard

Re: [Audyssey] some really depressing news about winfight

2007-09-30 Thread Raul A. Gallegos
The list will only handle attachments of zero bytes in size. So, if your attachment is more than zero bytes, it will not go through. In other words, no attachments on list. shaun everiss wrote: I don't think attachments over a sertain size will go through. At 11:27 a.m. 1/10/2007, you wrote:

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Josh
I think also that some console games that blind people are already playing by themselves would be good examples also. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Electronic Arts games

2007-09-30 Thread Josh
yeah. instead of making special games just for us, why not tweak the games sighted people are already playing and also the consoles themselves are that advanced that text to speech could be added to them and maybe turned off and on by a combination of buttons pressed on the controller. Josh

Re: [Audyssey] game perspectives was Electronic Arts games

2007-09-30 Thread Darren Harris
Yes lw I would say is 3 d. because you can travel forwards, backwards and up and down. So yes lw does fit what I would consider to be a 3d game definition -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 30 September 2007 23:04 To: Gamers

Re: [Audyssey] flight simulation thoughts

2007-09-30 Thread Ken the Crazy
The hockey game error wasn't mine--I uploaded the game but it didn't show up. It is there now though and has been for some time. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message -

Re: [Audyssey] flight simulation thoughts

2007-09-30 Thread Ken the Crazy
There are three flight commanders. 1.5 is an arcade shoot-em-up style sim but isn't accessible, flight commander 2 is a strategy flight sim a bit like the star trek game but with jets, but only the first disk of four is available. The college flight commander was never completed--until

Re: [Audyssey] Flight Commander 2: Starting a game?

2007-09-30 Thread Ken the Crazy
Are you sure it's not 1.5, the shoot-em-up one? If you see a ton of menus, like display, pilots, and so on then it's fc 2 but You're probably playing with only the first disk--you need the other three. Or, if you have them, please post them somewhere--that would be awesome. If you like, I

Re: [Audyssey] some really depressing news about winfight

2007-09-30 Thread shaun everiss
Yeah I know, I sent the file to the sender directly, he should have it by now. At 03:01 p.m. 1/10/2007, you wrote: The list will only handle attachments of zero bytes in size. So, if your attachment is more than zero bytes, it will not go through. In other words, no attachments on list. shaun