aah, I havn't seen you from miriani, I'll look out for you.
At 07:23 p.m. 16/01/2008, you wrote:
Hey Sean,
It's Rothque Torraske from Miriani. The language that MonkeyTerm uses for
triggers/substitutions and what not is VBScript. Most of the framework for
playing sound already exists in afile
aah so you are bill sanders.
yeah I needed food the other day, speaking of things now I know you can you
email me offlist with your msn and skype so we can chat without using the
ingame coms if necessary and so we can chat in general.
At 06:48 p.m. 16/01/2008, you wrote:
Hi, Shaun,
I play
Carl Lyons would love it so much if someone showed him how to script in MT.
Either that or switch to mushclient.
- Original Message -
From: Stefen Hudson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 15, 2008 11:23 PM
Subject: Re: [Audyssey]
If you know VBScript, it's pretty easy.
--
From: Tj [EMAIL PROTECTED]
Sent: Wednesday, January 16, 2008 12:41 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] muddding question
Carl Lyons would love it so much if someone
Hi Leonard,
I'm sorry, but I don't know anything about DirectX 8.2. I just had the DirectX
8.1 SDK file from when I down loaded and installed it. It is what I still use.
BFN
Jim
If it works tinker till it doesn't
[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio
Hi Thomas,
The first synthesized speech that I ever heard was on my Atari 800 XL home
computer. There was a software package named Sams. It was not really a screen
reader, but it would try to say anything that you typed in. You know the old
PC before sound cards only had a mono channel
Hi,
Well, at least I'm happy with it!
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Leonard de Ruijter Gamers@audyssey.org
Sent: Wednesday, January 16, 2008 11:44 AM
Subject: Re: [Audyssey] DirectX 8.1 SDK
Hi Leonard,
I'm sorry, but I don't know anything about DirectX
Interesting, though hardly news to me, ever sinse I started watching Games
master back in the 90's.
Ever sinse I first found out about them in the year 2000 or so, I've been a
fairly extensive faq user, and of course games like Logd, and KoL have huge
outside game experiences, - and
Forums are of course old, but it's the idea of in-game radio that gets me.
You could have this massive war game with citizens, you broadcast messages
to your people, or you could have coverage of sports teams playing against
each other, that step for me is a lovely touch and amazing, and the
Keynote gold is a good synth. I've also grown fond of that through my bn
mPower. If
they had a sapi version I'd like to get it badly because I can picture that
sounding good in games.
On Wed, 16 Jan 2008 19:51:36 +1300, shaun everiss wrote:
well in my opinion the keynote gold was real good,
I actyUs started with 4.51 demo version. Then I tog aful version of 5.0. Then,
I
got a full license for 7, and then 8.
On Wed, 16 Jan 2008 20:08:53 +1300, shaun everiss wrote:
my first windows reader was hal 2.0 then it was 4.5 then 5.0, 5.22
and thats where I am now.
jaws was jaws 4.5 then
Also play miriani. My player name is my name mike maslo
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of David
Sent: Tuesday, January 15, 2008 11:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] muddding question
Hi, Shaun,
I play Miriani as
Hi. I don't know anything about how Jaws handles these, but there should
be a way to silence graphics so they are not spoken. if it does not have
a way to silence it, then you could perhaps use the graphic dictionary
and rename the graphic to just a single space which would not be spoken.
ari
Indeed, there is more of it now, particularly around games like world of
warcraft, - though interestingly enough if was the atari 2600 game
berzerk in 1985 that caused the first gaming related fatality, after someone
had a hart attack from playing the game without food or sleep for about 40
Has anyone play Biofreaks?
Hunters
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All messages are
Wow I think it's harder!! Don't take missions on straight away because
you'll get mined!! It really is far more difficult now!! Anybody know
where you can get those mines from? They can blow up a fighter with 1
hit!!!
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If you want to leave the list,
your right and Doom was one of the first being ran on dos.
At 12:55 PM 1/15/2008, you wrote:
Before there was an internet?... lol! Wasn't The Sims introduced
in the late nineties?... There was definitely an internet! lol!
And on top of that, BBS games went all the way back to the
You can buy mines pretty much anywhere. They'll take up five cargo spaces
each so a fighter can only hold one at a time. Once you're in a bigger ship,
you can get supermines which will deal fifty points of damage if they hit. I
can't wait to get a ship other than the paladin which was the only
That's weird. I can't see them in either the trade menu or in the
equipment area.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Michael Feir
Sent: 16 January 2008 15:02
To: Gamers Discussion list
Subject: Re: [Audyssey] Comparisons between smugglers 3
When you go to buy equipment, go down to the small cargo bay. Next, tab
over to the list on the right and that's the list of upgrades which a small
cargo bay can handle. You tab between the list of equipment on your ship and
the list of improvements you can get for whatever equipment onboard
hi yes you can you have to go in to your graphics labeler ting in jaws and
set it to nun I think that is found under basics and then g for graphics
labeler but I could be wrong. I hope this helps. from Mich Verrier from New
Liskeard Ontario Canada.
- Original Message -
From: Raul A.
Thanks for that, I wouldn't think of looking there!!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Michael Feir
Sent: 16 January 2008 15:54
To: Gamers Discussion list
Subject: Re: [Audyssey] Comparisons between smugglers 3 and the add on
When you go
Hello Shaun this is Scott Shade, AKA Kane Terell. Who is your character in
game? I'll look out for you. Take care,
Scott
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their under the cargo bay section.
I didn't know they took up five cargo spaces, I thought they took up the
lot.
Also under that section is light armour, but i'd advise against that, while
it lets you take more damage, it has a chance of destroying your cargo space
which is bad.
The usual
Hi Leonard,
Yes, there was a DirectX 8.2 SDK, but it seams difficult to find now
days. Once I find the cd I backed some of that stuff up to I will send
space it to you if I can find it.
Leonard de Ruijter wrote:
Hey Jim,
Is there a version of the directx 8.2 sdk, or are there only updates
Hi Jim,
Yeah, until I ran this poll I had no idea of the large diference in
opinions about speech output. Your mention of the Tom synth by Scansoft
is a great example. Most people generally like the voice, and you don't
like it. On the other hand you thought the Accent SA sounded great, and
Does anyone know how to use the stereo mix feature on vista? For whatever
reason they've made the volume control quite difficult to use, and I can't
figure out how to enable it. Not sure if this is considered off topic, so if
it is please email your answer off list. thanks!
---
Gamers mailing
Agreed, and furthermore, Quake's first several versions also ran in
DOS!!
Have an awesome day!...
Smiles,
Cara :)
On Jan 16, 2008, at 6:50 AM, Trouble wrote:
your right and Doom was one of the first being ran on dos.
At 12:55 PM 1/15/2008, you wrote:
Before there was an
One of the coolest things for me about eloquence is that it reads rapidly
without getting choppy. No other voices really do that. You can go faster
with eloquence than I've gotten any of the more high-quality voices to go.
Comparing it to other voices, it's really pretty good. It does kind of
That sounds a lot like the Alpha Centauri games or civilizations, kind of.
I'd love to play more strategic simulations like that...part of why Sound
RTS is so addictive to me.
Signed:
Dakotah Rickard
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Robert
The thing about price vs. durability is still true, although probably less
so. It's certainly a bit of a ... well, I suppose a disappointment when the
ball, which used to beep normally, lies on the ground, making odd
mutterings, groanings, and, occasionally, the MODEM interface noise...a cool
You know, that's a good point. Synthesized voices are wonderful, but it's no
question that a clearly-defined human speaker with good diction and presence
is a far sight better.
Signed:
Dakotah Rickard
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cory
I have two player names:
Slade and Liberty. Just to add a bit of spice to the game, I usually use
different aspects of my style in Quake for each.
See you in the arena.
Signed:
Dakotah Rickard
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
There's a game for the frotz system called phone booth, I think. It's played
in and around a phone booth.
Also, where does one obtain IF games?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of ari
Sent: Monday, January 14, 2008 16:01
To: Gamers Discussion
dont use vista, so not sure about this, but it is something to do with
going to control pannel, then selecting the sounds option then
right-clicking to enable the stereo mix device.
--
From: Yohandy [EMAIL PROTECTED]
Sent: Wednesday, January
yeah I noticed your name on there.
At 02:12 a.m. 17/01/2008, you wrote:
Also play miriani. My player name is my name mike maslo
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of David
Sent: Tuesday, January 15, 2008 11:48 PM
To: Gamers Discussion list
well I just used my name, shaun everiss.
I know how to mission but I have had little experience, and I have little money
although thankfully I am not in debt.
However I am finding it real hard to find someone to mission with.
At 05:09 a.m. 17/01/2008, you wrote:
Hello Shaun this is Scott Shade,
Sorry, I don't understand. How do you ensure anti pirating if there is no
hard ware ID.
You can't trust any one, can you?
It lets me think of kind people here in south africa selling jam.
The stall with the jars of jam stands there unprotected, there is a jar to
throw in money next to the jam
Ya know, it's interesting that you say that, as I've definitely
noticed it when pplaying with you... Very nicely done!...
Smiles,
Cara :)
On Jan 16, 2008, at 10:47 AM, Dakotah Rickard wrote:
I have two player names:
Slade and Liberty. Just to add a bit of spice to the game, I usually
Hi,
Quote
firstly, independent gaming is becoming a lot more common, and while small
devs don't have the cash, in my experience they do on average tend to be
much nicer than the large companies when it comes to accessibility...
End quote
Around a year ago I actually was talking to a Microsoft
Hi Ari,
Yeah, there is allot of reasons why accessible gaming will never catch
up to mainstream gaming and the major reason is resources and money.
Small time operations like GMA, BSC, and USA Games don't have millions
to drop into research and development for a game with the kinds of
things I
Please use amore constructive subject line
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Jozwiak, Hunter (K12)
Sent: Wednesday, January 16, 2008 3:46 PM
To: Gamers Discussion list
Subject: [Audyssey] Question
Has anyone play Biofreaks?
Hunters
---
Making it related to games.
Yes, I have been using Vista for over half a year.
The real nice thing is that you can change the sound levels on everything.
Set a level for Jaws and set one for a game. Have a different sound level
for SayTheTime or Live Messager.
This may not be what your
Hi,
I don't remember the game with the letters and the gun you mentioned,
but I do recall the Space Invaders and Dragon Maze game. Another game I
recall playing allot of on my Apple 2-E was Origan Trale. It was really
fun playing that game.
I still had plenty of sight back then so I played the
Hello,
Ok I'm a bit confused. I have a RealTech soundcard. You mean that RealTech
cards don't have a what you hear option? it's not possible then?
- Original Message -
From: Gary Whittington [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16,
Ok I enabled the stereo mix option, now what? How exactly do I use it?
- Original Message -
From: James Scholes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16, 2008 3:06 PM
Subject: Re: [Audyssey] stereo mix on vista.
I have a Realtek card,
www.ifarchive.org is where you mostly get them.
At 08:03 a.m. 17/01/2008, you wrote:
There's a game for the frotz system called phone booth, I think. It's played
in and around a phone booth.
Also, where does one obtain IF games?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL
I couldn't get it to work on my new computer either. I have the same
soundcard and stereo mix and microphone wouldn't work together. If I
disable microphone I can't hear it, and if I set stereo mix as the default I
only hear sounds from programs and jaws. I tested this with sound recorder.
Hi.
Today I was bored so decided to scan my silent steel manual.
Its not that I don't know how to play it or adjust the settings or edit files
for it but I decided I'd like to read the manual useless that it may be.
So I ripped the manual out of the box cover and proceded to scan it only to
Hi Cara, thanks for your mail!
The zip archive doesn't really contain the source code but only
compiled files. For the moment I won't release the source code, but
it may not be necessary anyway, because I have just managed to build
the usual SoundRTS executable for Windows without using the
wow! that's sweet, how do you know that?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16, 2008 2:10 PM
Subject: Re: [Audyssey] Out of the games dimension
Hi,
Quote
firstly, independent gaming is
My objection to synthe voices is when they're used for the game's actual
characters and not just for stat reading. Even the best synthe voice isn't
really expresive enough for voicing the characters themselves.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Dakotah
Actualy Thomas, the Dragon Maze game and Space Invaders games were on the
same disk as that letter game i mentioned. It was just called the Typing
game. Then there was also the Music Game which was on the same disk. It was
basically a PC version of Simon.
Time is an illusion, lunchtime doubly
Hi list.
I've just upgraded my ship in smugglers 3 to a stargun.
However i can't get the damb phaser canons to fire no matter what i do and i
keep being killed.
Could someone advise me how i fire them?
thanks.
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Hi,
You have to be in range in order to fire.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of alex wallis
Sent: 17 January 2008 00:53
To: gamers@audyssey.org
Subject: [Audyssey] the phaser canon in smugglers 3
Hi list.
I've just upgraded my ship in
Hi.
Yeah I stumbled into that one once, er, for reasons such as I was so worked
up about the retarded monster who just refused to croak that I didn't stop
when he did die, so yeah, I found out about that grins.
- Original Message -
From: Everett Elam [EMAIL PROTECTED]
To: Gamers
how's that done? I've tried getting near it and stabbing it, shooting it,
etc but it doesn't work once it's dead. sounds like fun though!
- Original Message -
From: Valiant (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16, 2008
Well I have it worse than you. If I set stereo mix as default not only is
the microphone disabled, but I can't here stereo mix either. lol
- Original Message -
From: Jake [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 16, 2008 5:50 PM
Subject:
while some people have fairly legitimate reasons for not playing games,
others just down right confuse me. One person I know, though she is a big
fan of games like Solitaire, and in fact uses Gma solitare, refuses to play
any of Jim kitchen's or the spoonbill games because she doesn't like sapi
I thought by the year 2055 we'll have developed games which plug directly
into the brain, - thus stil being a pest for those of us with a
disfunctional visual cortex, ;D.
Seriously, while I'd never suggest people like the game accessibility
project stop hasseling sony etc, I think more
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