Re: [Audyssey] dragon realms

2015-01-10 Thread Devin Prater
What kind of game is that? Is it just another mud? Sent from my iPhone On Jan 9, 2015, at 4:43 PM, Brice Mellen buu...@gmail.com wrote: I have the scripts but I don't have access to my computer if you can get on the game try to find pfanston. He will help you. Sent from my iPhone On

Re: [Audyssey] using dosbox

2015-01-10 Thread Michael Gauler
That is sadly true. But in the case of Flash, I still don't get what the problem is. When I want to listen to a piece of classical music on a computer, I can use Winamp, VLC or Windows Media player. The user interface of any of the players is different. But the song remains the same. No player

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread Michael Gauler
True, but there is one major difference and I don't mean storyline, weapons or gameplay. I know of the original Doom, allthough I haven't played it. But I know that Doom 1 and Quake 1 shared one thing which Shades of Doom up to now has never brought. And this is the ability to design your own

Re: [Audyssey] dragon realms

2015-01-10 Thread Brice Mellen
It's a pay to play mud. Pretty fun but if you ask me they charge to much. You can try free for 30 days. Sent from my iPhone On Jan 10, 2015, at 3:25 AM, Devin Prater r.d.t.pra...@gmail.com wrote: What kind of game is that? Is it just another mud? Sent from my iPhone On Jan 9, 2015, at

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread Thomas Ward
Hi Scot, In a sense that has already been done. That was the entire point of GMA's Shades of Doom. To create an accessible Doom clone. While not exact its as legally close as anyone can get. Cheers! On 1/9/15, Scott Chesworth scottcheswo...@gmail.com wrote: Hey, someone should rewrite doom.

Re: [Audyssey] using dosbox

2015-01-10 Thread Thomas Ward
Hi Michael, If you want specific reasons for why Flash accessibility works in some instances and not in others you are going to have to ask the experts. By that I mean the makers of Jaws and Window-Eyes directly as I don't honestly know the technical reasons for why the accessibility is the way

Re: [Audyssey] using dosbox

2015-01-10 Thread Thomas Ward
Hi Michael, I do see where you are coming from here, but unfortunately it is a case of the application developer not taking an interest in accessibility, not making their application accessible, and not working with screen reader manufacturers to make their program accessible. I've already

Re: [Audyssey] 3d valocity

2015-01-10 Thread Joshua Tubbs
Hi, Yes, they are still in business. I’m on there beta team and they just put out a new beta. On Jan 7, 2015, at 1:57 PM, christopher huby christopher.h...@hotmail.co.uk wrote: Hi all does any one know if the creaters of the above game are still in business I have contacted them

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread Jacob Kruger
Tom, I loved Elite itself a long time back - was one of those games that I got stuck playing for hours on my old XT back then...smile Just not sure how you'd really convert/transform the 3D flying interface etc. I sort of remember from it into a text control based interface? Unless am

Re: [Audyssey] using dosbox

2015-01-10 Thread Tim Chase
Thomas (et al.), Flash is much like Java in that it's a programming language/environment with a virtual machine. The makers of Flash (Macromedia, eventually purchased by Adobe) put in accessibility hooks so that programmers can take advantage of those, but like with Java and other programming

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread Cara Quinn
Hey Scott, :) Your point is not lost on me. ;) However, I will mention Audio Quake yet again! lol! Ya know, I should get paid for every time I've mentioned Audio Quake on this list! lol! Smiles, Cara --- iOS design and development - LookTel.com --- View my Online Portfolio at:

Re: [Audyssey] 3d valocity

2015-01-10 Thread shaun everiss
aparently they are though to be honest I havn't ever got multiplay to work, I havn't really played the game as such for ages I got it when it was all the rage but like things that are the rage I don't play it now its gone out of fashion especially now with reality software I am working on

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Bryan Peterson
I've never actually played that one. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Allison Passino Sent: Saturday, January 10, 2015 1:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] A question regarding

Re: [Audyssey] using dosbox

2015-01-10 Thread Michael Gauler
Hi Thomas, that's ok. It is no problem that you don't know all the technical details of this. I was just wondering why there is that huge difference between Flash content in a web browser and as a stand alone application. It sounds a bit strange that web content would be made accessible by

Re: [Audyssey] using dosbox

2015-01-10 Thread Michael Gauler
About the file structure, yes it helped. But not about the question why SWF files made into a .exe file can't be read by any known Windows screen readers and why it looks like that Adobe or the screen reader developers don't want the users to read such Flash applications. - Original

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Allison Passino
But Alter is a mud, yes? Now I am confused. Heh. I mean, yeah the soundpack for Mush is awesome, but Alter Aeon itself is still a mud, isn't it? Or did I misunderstand what you said, Dark? Oh, and sometime, you ought to make a podcast about Materia Magica; not a let's play obviously, 'cause that

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread shaun everiss
yes I have heard about that, and aparently you can compile all those games in that format to. At 03:35 a.m. 10/01/2015, you wrote: Hi Shaun, I'm not familiar with those games specifically but as for AGT based games there is a Windows interpreter called Agility or something like that which is

Re: [Audyssey] using dosbox

2015-01-10 Thread Josh k
thanks and i got that saved now in notepad. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/7/2015 2:50 PM, Jacob Kruger wrote: espeak.py, line 5: _espeak.setVoiceByLanguage(en) and, added in following on line 6:

Re: [Audyssey] Dos Games Preservation Project

2015-01-10 Thread shaun everiss
I would also buy this for windows. At 08:57 a.m. 10/01/2015, you wrote: I would buy it for windows and android. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/9/2015 2:33 PM, Teresa Cochran wrote: Oh yeah, I used to play PCS Shoot

Re: [Audyssey] using dosbox

2015-01-10 Thread shaun everiss
hmmm dosbox is opensource, what would be the disadvantage of gettring rid of sdl entirely, obviously you would need the old 16 bit support which is why sdl is probably used, but why is there not a port without sdl or at least sdl for output, it seems the most logical way to handle this is kill

Re: [Audyssey] using dosbox

2015-01-10 Thread Tim Chase
My (admittedly weak) understanding is that an application can either use the operating system's native controls, or it can opt for custom-drawn controls. The former should be more accessible as the OS knows how to expose them, while the latter gives the developer more control over the appearance.

Re: [Audyssey] A question regarding materia magica

2015-01-10 Thread Bogdan Muresan
I am also interested what files I need to play this mud called materia magica, and what mud client is working good with sound patch. On 1/10/2015 10:19 PM, Bryan Peterson wrote: I've never actually played that one. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi

Re: [Audyssey] using dosbox

2015-01-10 Thread Thomas Ward
Hi Michael, I don't want to be rude here, but this discussion is really getting way off topic for this list. I think I've allowed this discussion of technologies to go on longer than I should. Bottom line, we can't answer your questions, and it isn't germane to the discussion of games so let us

Re: [Audyssey] using dosbox

2015-01-10 Thread Thomas Ward
Hi Shaun, To begin with I do believe you have a misunderstanding what SDL is. SDL, the Simple Direct Media Layer, is a cross-platform multimedia library that handles graphics, sound, input events, etc. So ripping SDL out of Dropbox and replacing it with something else isn't nearly as easy as you

Re: [Audyssey] dragon realms

2015-01-10 Thread Devin Prater
Wow. That sounds really dumb. Sent from my iPhone On Jan 10, 2015, at 9:06 AM, Brice Mellen buu...@gmail.com wrote: It's a pay to play mud. Pretty fun but if you ask me they charge to much. You can try free for 30 days. Sent from my iPhone On Jan 10, 2015, at 3:25 AM, Devin Prater