To: Gamers Discussion list
Subject: [Audyssey] Q9 upcoming change log
Hi again folks,
I am working on a 1.0.1 update release of the Q9 game which, of course, will
be free for all registered users. So far, the change log looks like this:
Version 1.0.1:
Added: The alt key can now be used to quickly cycle
Kalash.
- Original Message -
From: Reinhard Stebner rwsteb...@aol.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 17, 2009 3:26 PM
Subject: Re: [Audyssey] Q9 upcoming change log
What is the other mode for the game? You had mentioned that there was
another mode
for run would be appreciated if it was
added.
Beware the Grue!
Dark.
- Original Message - From: Scott Chesworth
scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 9:47 PM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip
Hi again folks,
I am working on a 1.0.1 update release of the Q9 game which, of course, will be
free for all registered users. So far, the change log looks like this:
Version 1.0.1:
Added: The alt key can now be used to quickly cycle between your weapons.
Added: A section on saving games is now
Hi Philip,
Haven't had tons of time on my hands to keep up with all the Q9
feedback so perhaps this has been suggested already, but I'd love to
see the run key moved to shift instead of control. I've played quite
a bit of Q9 in the last few days and still find myself instinctively
hitting shift
Hi Philip,
Finally had a chance to try your q9 game out and I like it.
In the beginning I would like to hear q9 crashing to earth and the space
ship carried away.
The only other thing is,
H key - Tells you how much strength you have remaining.
Shouldn't it be, H key - Tells you how much health
Sounds good to me philip, I'll look forward to it.
Beware the grue!
Dark.
- Original Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 9:30 PM
Subject: [Audyssey] Q9 upcoming change log
Hi again
be appreciated if it was added.
Beware the Grue!
Dark.
- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 9:47 PM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Haven't had tons
Message -
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 11:30 AM
Subject: [Audyssey] Q9 upcoming change log
Hi again folks,
I am working on a 1.0.1 update release of the Q9 game which, of course, will
be free for all
Hi Philip,
Yeah, i have a couple miner suggestions I'd like to see in the next
release if you don't mind. There are basically a couple of keyboard
modifications I think would make the game a little more user friendly.
First, when running I'd like to see the runn command asigned to
shift+left
I'll probably adapt this key mapping.
Kind regards,
Philip Bennefall
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 18, 2009 2:45 AM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Yeah
Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 5:45 PM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Yeah, i have a couple miner suggestions I'd like to see in the next
release if you don't mind
: Wednesday, November 18, 2009 2:45 AM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Yeah, i have a couple miner suggestions I'd like to see in the next
release if you don't mind. There are basically a couple of keyboard
modifications I think would make the game a little more user friendly
...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 17, 2009 8:55 PM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Thomas,
I like your suggestions personally, but I have one problem which, as I
gather from the discussions over the recent weeks, you are more than
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 18, 2009 2:45 AM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Yeah, i have a couple miner suggestions I'd like to see in the next
release if you don't mind. There are basically a couple of keyboard
modifications I
Hi Phil,
That's a pretty good idea, but I know as well as Philip adding some kind
of key mapping feature might be somewhat difficult to add at this point.
I've thought about doing that for MOTA, but there is more work involved
than I want to do at this late date. I'm almost certain Philip
Ward
Sent: Tuesday, November 17, 2009 8:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Philip,
Yeah, I understand. Though I thought I'd toss that out there as
something to think about for a future upgrade. Too bad there wasn't any
kind of public beta
...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 18, 2009 3:55 AM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Thomas,
I like your suggestions personally, but I have one problem which, as I
gather from the discussions over the recent weeks, you are more than
.
- Original Message -
From: Jeremy Hartley jeremyhart...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 18, 2009 1:56 AM
Subject: Re: [Audyssey] Q9 upcoming change log
I actually like jumping with the up arrow as opposed to the control key. I
know
, November 18, 2009 10:48 AM
Subject: Re: [Audyssey] Q9 upcoming change log
Hi Phillip.
One suggestion for the key mapping is to have a text file do the mapping
so people can change them if they wish.
The GMA engine has this feature.
You can list only those keys people want to change.
smiles,
Phil
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 18, 2009 1:56 AM
Subject: Re: [Audyssey] Q9 upcoming change log
I actually like jumping with the up arrow as opposed to the control key. I
know there was some discussion about how to jump, and some said that the only
way
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