22:59:04 -0500
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Oh, I definitely agree. Games have a habit of raising the evil
boss
from the dead way too many times to count. Which is why I won't
use
that storyline.
For example, this is precisely why I lost interest in the
Castlevania
games
I read this in a library, probably should've waited to get home
heh.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 5 Jan 2012 00:38:02 -0500
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Lol! Omg
.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 04, 2012 10:10 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi Hayden,
Ah, yes. You've got a good start on discovering her identity. At least
her
Lol! That would be warped. However, truthfully we don't have any
accessible games like that. None full of jokes, gags, and one-liners.
Your idea sounds like something straight out of Mad Magazine along
with Star Blek, Stuperman, and their other parity comics.
On 1/5/12, Clement Chou
Hi Charles,
Not a chance. Your best defense is to get the heck out of Sekhmet's
way when she launches a fireball at you. Duck, hop left/right, or jump
over it, but don't stand there and get roasted. I suppose if Angela
really wanted to put that fireball out she might have to ask Harpy,
the Nile
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 11:43 AM
Subject: Re: [Audyssey] Possible New MOTA Story
Lol! That would be warped. However, truthfully we don't have any
accessible games like that. None full of jokes, gags, and one-liners.
Your idea sounds like
: Thursday, January 05, 2012 10:43 AM
Subject: Re: [Audyssey] Possible New MOTA Story
Lol! That would be warped. However, truthfully we don't have any
accessible games like that. None full of jokes, gags, and one-liners.
Your idea sounds like something straight out of Mad Magazine along
with Star Blek
Hi Dark,
I know what you are saying. Although, I am, and always have been a fan
of the Tomb Raider games, the Jacolin Natla storyline is beginning to
get old.
Clear back in the original 1997 game, Tomb Raider, Lara Croft is hired
by Natla to retrieve the pieces of the Scion which turns out to be
Hi Thomas,
Isn't it getting worse?
There is The Guardian of Light which isn't a part of the main Tomb Raider
series.
And isn't there another game coming out, another Tomb Raider with a
relaunch of the series with a totally different Lara or rather her story?
What is that supposed to do if it
...@gmx.de
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 05, 2012 2:59 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi Thomas,
Isn't it getting worse?
There is The Guardian of Light which isn't a part of the main Tomb Raider
series.
And isn't there another game
Hi tom.
I know just what you mean sinse the same thing has been done with Zero in
Capcom's mega man series, though if anything the excuses there are even more
pathetic.
In Mega man x 1, zero dies to destroy vile, one of the most unpleasant
enemies in the game.
X2 concerns a plot by
Well Bryan, Sigma has supposedly finally kicked the bucket in mega man x8,
though of course sinse Zero was supposed to do that several times over it's
not saying much.
Also the copy chip plotline means that all new generation reploids contain
sigma's dna so who knows?
I will admit I never
Sent: Thursday, January 05, 2012 4:14 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Well Bryan, Sigma has supposedly finally kicked the bucket in mega man x8,
though of course sinse Zero was supposed to do that several times over
it's not saying much.
Also the copy chip plotline means
Hi Michael,
Yes. Guardian of Light isn't officially a part of the Tomb Raider
series, but its a decent stand alone game for what it is. I have owned
and played almost every TR game available, and Guardian of Light is
better than some.
As for the new Tomb Raider game Edos is once again
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Thursday, January 05, 2012 10:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Possible New MOTA Story
Can we do something about her bad breath? Don't give a spoiler, just a yes
or no. Maybe water or a fire extinguisher
gamers@audyssey.org
Sent: Wednesday, January 04, 2012 9:38 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Lol! Omg. That would be funny. I can see some pretty bad but humorous
dialog coming out of that scene too.
Angela, I tthought I got rid of you. Your nothing but a pest.
Arthur
Hi Hayden,
Lol! Sorry, no prises for guessing correctly. Although, given
Sekhmet's character I'm not really surprised you guessed it.
For one thing Sekhmet has been getting more and more popular in the
mainstream.Just last year or so a new series of books called the
Sekhmet's Light trilogy came
HI,
Darn...I was hopin.
Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, January 05, 2012 8:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Possible New MOTA Story
Hi
School hunters 1: mystery of the pink pen.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, January 05, 2012 5:45 PM
Subject: Re: [Audyssey] Possible New MOTA Story
HI,
What do you call that, School
Subject: Re: [Audyssey] Possible New MOTA Story
School hunters 1: mystery of the pink pen.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, January 05, 2012 5:45 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi John,
Actually, as Tomb Hunter is scheduled to be an ongoing story spanning
multiple games I'm not going to kill off Arthur Vanderbilt, in the
game as I plan to set him up as a ruthless competitor trying to find
and recover rare and perhaps magical items from the ancient world.
However, Angela
becoming
more than human, and then come back to bother the protagonist even after
supposedly being killed.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 04, 2012 8:45 AM
Subject: Re: [Audyssey] Possible
Hi Clement,
You can guess, but the boss enemy in the game isn't directly
associated with Osiris's story.I picked this enemy based on her
characteristics rather than being directly connected with Osiris
himself.
At any rate the way I've written the outline so far Arthur is mostly a
shadowy
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 04, 2012 1:16 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi Clement,
You can guess, but the boss enemy in the game isn't directly
associated with Osiris's story.I picked this enemy based on her
] On
Behalf Of Clement Chou
Sent: Wednesday, January 04, 2012 11:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Possible New MOTA Story
I have some guesses as to who that may be, if I know Osirus's story right.
But I'm curious... could Arthur not eventually be affected some supernatural
way
Hi,
Oh, I definitely agree. Games have a habit of raising the evil boss
from the dead way too many times to count. Which is why I won't use
that storyline.
For example, this is precisely why I lost interest in the Castlevania
games. No matter if you were playing the first Castlevania game or the
Hi Hayden,
Ah, yes. You've got a good start on discovering her identity. At least
her animal form if not her name. Well,since you've gotten that far
I'll be a good sport and let you know it is Sekhmet the goddess of war
and medicine. She is often shown as a lioness with fire coming out of
her
, January 04, 2012 7:59 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Oh, I definitely agree. Games have a habit of raising the evil boss
from the dead way too many times to count. Which is why I won't use
that storyline.
For example, this is precisely why I lost interest
Subject: Re: [Audyssey] Possible New MOTA Story
Hi Hayden,
Ah, yes. You've got a good start on discovering her identity. At least
her animal form if not her name. Well,since you've gotten that far
I'll be a good sport and let you know it is Sekhmet the goddess of war
and medicine. She is often
: [Audyssey] Possible New MOTA Story
Hi,
Oh, I definitely agree. Games have a habit of raising the evil boss
from the dead way too many times to count. Which is why I won't use
that storyline.
For example, this is precisely why I lost interest in the Castlevania
games. No matter if you were
: Wednesday, January 04, 2012 9:38 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Lol! Omg. That would be funny. I can see some pretty bad but humorous
dialog coming out of that scene too.
Angela, I tthought I got rid of you. Your nothing but a pest.
Arthur, you know I'm like a bad penny. I
Agreed Tom, that raising villain plot really can only go so far.
That's actually one of the reasons I'm sorry i can't play the current mega
man and mega man x games, sinse in the X series, Sigma has actually been
perminantly killed off in mega man x 8, while the classic series games have
just
And the ultimate test is? Or would that be a surprise for those who make it
that far. I think it should be, and this story line is certainly worth
looking into through an outline creation that can be modified once you start
working on it.
---
Shepherds are the best beasts, but Labs are a
I like it. I'm curious as to why you decided to change the setting from
Greek mythology to ancient Egyptian? Other than that, it looks cool... and
in a dark way, fascinating. I like the idea of having to actually battle
mercinaries too.
- Original Message -
From: Thomas Ward
I like it. It has all the makings of a great game story in it! Fantastic
work. I don't mind the name change either
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02 January 2012 19:10
To: Gamers Discussion
That storyline sounds cool.
Allen
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 11:09 AM
Subject: [Audyssey] Possible New MOTA Story
Hi Everyone,
As you know I mentioned a few days ago
Hi this sounds wonderful. I like this idea. from Mich.
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 2:16 PM
Subject: Re: [Audyssey] Possible New MOTA Story
And the ultimate test
Hi Charles,
Well, I'm still filling in the details, but before I flush out the
story more I wanted to get your take on it. However, the ultimate test
will remain a mystery until people buy the game and play it. After
all, I don't want to give everything away do I? :D
Cheers!
On 1/2/12, Charles
Hi,
Well, I changed the story for two reasons.
The first is simply due to the fact the original story didn't really
work. As I mentioned back a couple of days ago Athena is primarily one
of the good gods, someone who helps and aids heroes and I really felt
that it was out of character. After
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Well, I changed the story for two reasons.
The first is simply due to the fact the original story didn't really
work. As I mentioned back a couple of days ago Athena is primarily one
of the good gods, someone who helps and aids heroes and I really
Very cool.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 12:09 PM
Subject: [Audyssey] Possible New MOTA
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 3:01 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi,
Well, I changed the story for two reasons.
The first is simply due to the fact the original story didn't really
work. As I mentioned back
Hi Phil,
No, I definitely haven't forgotten the sphynx. What I wrote up was
simply a basic description, outline if you will, of what the game
would be about. I didn't list every item and enemy in the game as I
want to leave some room for mystery and exploration there.
Anyway, of course there has
Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 2:42 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Hi Phil,
No, I definitely haven't forgotten the sphynx. What I wrote up was
simply a basic description, outline if you will, of what the game
would be about. I didn't list every
Charles... did I ever mention that I love your puns? grin
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 1:07 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Spitting cobras can be nasty
You just did.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 02, 2012 3:19 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Charles
Only thing you need now is a way to deal with the billionare.
Other than that I like this a lot, and it does really add another
level of depth.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 2 Jan 2012
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