I was suprised. I am running a dual core 2.ghz processor the intel
core duo and I am shocked on the time it takes and the responsiveness.
but i must still give the team their respect and thanks.
Gabe Vega
The BlindTechtech of all techs
Board of directors Arizona Council of the Blind
does any of your forums support rss, I rearly browse the web anymore.
Gabe Vega
The BlindTechtech of all techs
Board of directors Arizona Council of the Blind
Phoenix
602-903-3852
skype theblindtech
___
Gamers mailing list .. Gamers@audyssey.org
Well, I've just released my first sample game, the demo from hell. Face three
cowardly drivers who will think nothing of taking you out as soon as you hit
the wall! If they back you into a corner, though, they win. One of the
opponents is on your side, and he goes for one of the other,
hi
i wish we could run this program on the mac as well, it cant be that
hard to port it is just menu based?
any thoughts gaib or any other mac users?
will
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A Mac version is probably very easy to make. Director (with Flash embedded)
is simple save for Mac and you get the right files :) and CPS
(http://cps.bonneville.nl/) should run on Mac as well without any difficulty
(just replace some files). So it might be 10 minutes time to make. However,
in
Hey I stay ATGames is good. No offence Arjan, ear games sucks. (dont
tell him that, I think he hates me enough already!:)
On 8/1/07, Tristan [EMAIL PROTECTED] wrote:
Hi,
The AT Games team will be thinking a little bit about the final vote I vote
for Ear games lol i cant vote can i? But we will
I was almost gonna say the same cute little thing there...
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 02, 2007 11:51 PM
Subject: Re: [Audyssey] Are There Any Sample Games for Audio Game Maker?
thats
You could use a batch script for that.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Josh [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Thursday, August 02, 2007 10:48 PM
Subject: Re: [Audyssey] volume of sounds in audio game maker
excuse
Hey all. I've tried to get the AGM engine to recognize the sounds in the
library and have put them in the sound folder in my game folder -- withoug the
sub-folders. The engine seems still not to recognize the sounds. Any
suggestions would be appriciated.
Thanks
Timze
I think what he meant by that is, for some people it might be the same
exciting challenge to explore audio game maker than it is to play certain
types of games.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Josh
Sent: Thursday, August 02, 2007 2:24 AM
To:
My thoughts exactly. If you really enjoy working with AGM, and I can
certainly say I do, it's almost a game in itself.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Josh [EMAIL PROTECTED];
Hi Tim,
The most likely reason for this is that most of those file names have
punctuation marks in them, brackets and underscores and things, when the
engine only recognizes letters and numbes. What I did to solve this problem
was to copy and paste all the sounds I wanted in my game in the
Is there a link to it on the DTI web site as well?
Also, would you mind placing the newer DTI web address in signature? Well,
add the URL to it?
Cara, thanks for helpping him out by the way! And I by the way have
downloaded the Shareware version of Audio Quake, still learning its
functionality,
Hear it to work quite well! Wish I had a dool Mac, awwl though, I'll stick
with Windows. Vista just sounds, ... to quiet for my liking right now.
- Original Message -
From: AudioGames.net [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007
aln ff a ledge, obviously. Bumpping into a wall? Ok, only if you blew up the
wall, then certainly you'd get hurt from the impact. But just bumpping into
a wall? Um, um, ...
*looks aorund, quite confused.*
- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent:
Well, that clears u that one
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 9:11 AM
Subject: Re: [Audyssey] AGM
My thoughts exactly. If you really enjoy working with AGM, and I can
Cool. There is also mb.com
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August
k
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Andy Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 03, 2007 9:07 PM
Subject: Re:
Yeah, mines oppisite. I am running a 2 ghz intel core duo and like fast.
fast . fast!
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: The BlindTechs Network [EMAIL PROTECTED]
To: Gamers
Hey Ken,
Just tried your game out, great concept man.
I did read the read me included, but inside the game, it is total chaos.
There seems to be cars everywhere, and I'm not sure where to go.
I think with some polish, this could be a killer fun game though.
Later,
Che
- Original
what are the keys in this game?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list
Hi,
Good game. But how do you run into the cars? It sounds like there's hardly
any stereo panning.
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From:
that's what I did I used a batch script. goldwave did it for me.
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Davy Kager [EMAIL PROTECTED]
To: Gamers
I wonder if it matters whether or not you have the latest macromedia flash
or not installed?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From:
HI, I want to know where to get the manuals? I am new to the list but
want to know how to get the manuals for agm so can make my own
stuff.
___
Gamers mailing list .. Gamers@audyssey.org
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Hello all,
My name is Greg and I just joined this list today. Hope everyone is having a
great day. Has anyone played a game called sound rts?
Have a great day Greg.
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Yes! Yes che if you get really good you should upload it to bct, too,
so everyone can use it and listen and learn it better... Woohoo! It's
out, I having problems opening it; it takes like 10 mins to load. What
do you do to fix that, do I have to uninstall something?
On 8/3/07, Josh [EMAIL
what do you do with the sounds lybuary any help is welcome.
jamie
IF YOU WANT TO TALK WITH OTHERS ABOUT BOOKS THEN WHY NOT TRY THE FOLLOWING
LIST
[EMAIL PROTECTED]
to contact me
[EMAIL PROTECTED]
msn [EMAIL PROTECTED]
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To:
http://www.audiogamemaker.com/manual is the site
unfortunately there is no off line manual... yet. I don't think the
administrators have in mind to distribute an offline one
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to
k i had that problem, too.
On 8/4/07, Bryan Peterson [EMAIL PROTECTED] wrote:
Hi Tim,
The most likely reason for this is that most of those file names have
punctuation marks in them, brackets and underscores and things, when the
engine only recognizes letters and numbes. What I did to solve
Hi Michael,
Keep in mind as I write this that the .Net Framework and DirectX only
needs to be installed once to play all of my games so if they are
installed or have already been upgraded they don't need to be done
again. That said, I'll cut directly to your questions and issues.
First, I'd
Hi Tim,
Keep in mind as you make your own games with AGM that it will except
file names only with letters and numbers in them. For Example,
StoneStep1.wav is a good file name where Stone-Step1.wav wouldn't work.
The files that ship in the sound lib have all kinds of characters AGM
won't accept
Hi Thomas,
I was just writing to ask if you could Email me those sounds you mentioned
for my Frogs and Flies game? I've decided that since it seems to be the simpler
of the two titles I'm working on I'd get working on it in earnest. So if you
could Email me those SFX you told me about I'd
The files that ship in the sound lib have all kinds of characters AGM
won't accept unless the file names are changed.
yes. true. But I have no idea on how to change hundreds of file names
automatically taking all special characters away!
___
Gamers
Hi,
The manual is only available online, which is really bad if your using a
laptop and on the road. Heres the link:
www.audiogamemaker.com/manual
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message
Does it keep shutting the download at 1.90 mb?
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Andy Smith [EMAIL PROTECTED]
To: Josh [EMAIL PROTECTED]; Gamers Discussion list
Hi,
The AGM manual is an online manual, and it is found on the AGM web site.
Cheers.
blind guy wrote:
HI, I want to know where to get the manuals? I am new to the list but
want to know how to get the manuals for agm so can make my own
stuff.
Hi Greg,
On behalf of the list moderators I'd liek to say welcome to the list.
As for Sound RTS that was the major topic of last week's discussions
before AGM took center stage.
(Smile)
Greg wrote:
Hello all,
My name is Greg and I just joined this list today. Hope everyone is having a
great
If anyone wants the offline version, let me know. I have the original one
that they made for the product in a .zip format.
- Original Message -
From: Talksina [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 11:07 AM
Subject: Re:
Hi Nicol,
First, I'd like to point out I have no current plans of reducing health
if you walk into a wall. I for one agree with you that it shouldn't
cause health damage by just merely walking into the wall.
However, Charles's suggestion does make a little more sense in the
context it was given
Hi trenton,
(Smile) Nicol was quoting Charles out of context. Charles and I were
discussing on the USA Games list what should happen if you jump and hit
a wall. one suggestion is you should be injured which certainly could
happen in real life if you hit that wall with enough speed, and the fact
I do too. Its just its outdated i think.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday,
Hi Bryan,
No problem I'll look around and make you up a sound pack. I should have
it ready in a couple hours or so. How big is your mail inbox.I don't
want to mail it out and find out a 5 or 10 MB zip file got sent back to
me. (Grin)
Bryan Peterson wrote:
Hi Thomas,
I was just writing to
I think its 200 MB, but I can't be sure. I was just on hotmail trying to
find that out and it didn't seem to say. If nothing else there's yousendit.
They'll just Email me with a link to the file you upload and I can download
it that way. And as an added bonus that particular feature is free. At
Hmm. I wonder by how much.
Seems that they're quite the same to me acctually, but yes, it may be.
- Original Message -
From: Tristan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 11:37 AM
Subject: Re: [Audyssey] agm questions
I do too.
Awe, gottcha there!
*smiles back*
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 11:30 AM
Subject: Re: [Audyssey] monte
Hi trenton,
(Smile) Nicol was quoting Charles out of context. Charles and I
Hello Greg and welcome on the list.
As Che said in an earlier post, those who haven't played with sound rts have no
idea what they missed. Simply awesome, and this word explains everything.
Returning from the hungarian sea, and running through the hundreds of posts,
i see that audio game maker
Yeah I completely agree. It shouldn't be too difficult as long as we can't
make anything that hasn't already been put in the game.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: gamers discussion list gamers@audyssey.org
Sent: Monday, July 30, 2007 8:48 PM
Subject: [Audyssey] rts
Cool. There is also mb.com
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN:
[EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Trenton Matthews
[EMAIL PROTECTED]
To: Gamers Discussion list
gamers@audyssey.org
Sent: Wednesday, August
Hello, it's me again. And yes; it is outdated, I hear some of the
building blocks changed a bit. Might be wrong though.
On 8/4/07, Trenton Matthews [EMAIL PROTECTED] wrote:
Hmm. I wonder by how much.
Seems that they're quite the same to me acctually, but yes, it may be.
- Original
HI, I know that bravehost is cool, also 789mb.com. Not sure if
freehostingnow.com is free anymore; seems that you need to pay 1 cent.
Litterally. Crazy, eh?
On 8/3/07, Tristan [EMAIL PROTECTED] wrote:
Cool. There is also mb.com
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Thanks a bunch. Water step sounds were what I was really worried about
finding.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
well you can save each page as either text or html, I think josh put
an offline manual out.
At 05:29 a.m. 5/08/2007, you wrote:
Hi,
The manual is only available online, which is really bad if your using a
laptop and on the road. Heres the link:
www.audiogamemaker.com/manual
Regards,
Tristan
Hi,
This has been on the bottom of X-Sight eversince the came back up, (2.5 weeks
ago).
Posted on June 14, 2007, at 11:31 pm .
Who farted?
Why is that up there? Why would you Damien put that up there? That's just
immiturity on a. No offence, but it is.
Regards,
Tristan Bussiere
Owner/Main
I have thold one its outdated. But to save every page. OUTCH!
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list
I have the latest from softwarepatch.
Its not the pure latest, because I can't be bothered trying to hunt
through adobe website to get it.
Its almost the latest bar 1 version.
Its v9. someting.
I just updated my sun java from 6.01 to 6.02.
NOthing much really has changed,reloading flash and
Hi Greg,
Yes there are a few dedicated RTS players on here.
We are in the middle of a tournament right now I am hosting on my web
site, but the matches are on hold until Jean-Luc works on the multiplayer
code so the person hosting doesn't have a speed advantage.
If you want to tcheck out
Hi guys.
Ok, let's straighten things out here. Who farted was wrongly accused of being
my message. Bearing in mind that more than one person has access to my site,
including Tristan, let's say that it was wrong of Tristan to accuse me of
putting that message there.
The message in fact was
actually, 12.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 10:45
Oh? My?
*goes silent*
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 8:45 AM
Subject: [Audyssey] ATGames - Immaturity and false accusations!
Hi guys.
Ok, let's straighten things out here.
We had 19 racers enter the first RR online tournament, and now it is down to
2.
It comes down to Steady and Kelvin, those two veterans of the RR track, and
probably the 2 best overall racers we have, as it should be.
They will be racing best 3 out of 6 on The Glove for the title of Rail
Hi,
Damien has ADHD, and Asperger's as well. Check out.
http://x-sight.brandoncole.net/other/about.php
To learn more.
And he also coppies 70 percent of his stuff
including his:
website, X-sight's website is based off of php and Damien doesn't know php!
(half the time his friends do it for
Let's take this one at a time.
For a start, Tony Sales said I can release it as open source, and I stated
it was Tony's, I did not call it X-Sight's.
Second, Beep does use the same install script as blind man's bluff, what's
the problem with using my own inno setup installation script for
And Damien i didnt accuse you. I just said it. How am I supposed to knoww
your girlfriend did it.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To:
By the way, if I copied everything like you said, there'd still be no such
thing as Dectalk Scripter.
Regards,
Damien
- Original Message -
From: Tristan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 10:59 PM
Subject: Re: [Audyssey]
That? Bothers? You?? Wow. It's a good thing a sound file wasn't
automatically played, isn't it? (grin)
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: Tristan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday,
Hi, Tristan, what the... I actually thought who farted? was quite
funny; and I know Damien is a good person and does not trojanize his
stuff, I thought of decompiling dectalk scripter but thought against
it because Damien would skin me alive if I tried. So I didn't, unless
it's ok with Damien? If
Hi guys,
Apparently Raul and Thomas are away from their computers today, or I'm
sure they would ask you to take this off list.
Please be a little more considerate of what you are posting to this list,
nobody cares about your personal tiff here, if you guys want to fight, do it
on your own
i thought it was to but what the hell?
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: blind guy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August
For those that got bothered by the Who farted? message at the end of my
website, it is no more.
Regards,
Damien C. Sadler
X-Sight Interactive Co-Manager
http://x-sight.brandoncole.net
Skype: damien_the_demon
MSN: [EMAIL PROTECTED]
___
Gamers mailing
Thanks for the backup.
The reason it's not currently up on X-Sight is because I'm totally rewriting
it in vb. Yes, go ahead and decompile the autoit version if you like, I have
now disassociated anything to do with any previous autoit program I've made,
and am totally rewriting it in vb.
I think he had a right to defend himself against accusations.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 4:14 PM
Subject: Re:
then what language u do that in. I thought you just started learning vb and
you cant do that in autoshit!
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: X-Sight Interactive [EMAIL
No! it, doesnt! its just a weird thing to put up on a gaming site. Immagine
that on microsoft. Or ag forum.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: Charles Rivard [EMAIL
Yes. Because you ruined mine, and we could of just gotten over it on
messenger but u took it to the list.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN: [EMAIL PROTECTED]
AIM: gitrdone9632
- Original Message -
From: X-Sight Interactive [EMAIL
Sometimes, something totally out of the ordinary is what can make a site, or
a game, for that matter, fun. Notice some of the weird humor in games from
www.draconisentertainment.com
for example.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From:
Who? And I didn't get annoyed at the who farted? Its just not the ting i'de
expect on a website like damiens. And to not get my reputation torn up by
damien. If he hadn't posted that on the list, I wouldn't have said anything
about x-sight. But he had to reply and um... I would have asked about
Hi all,
Does anybody know if it's possible to open file attachments that have been
blocked? Thomas sent me a zip of some SFX for my fFrogs and Flies game but
Windows XP won't let me open them. I get this security warning about how
windows blocks certain files that could be harmful to the
Hi,
Well, there is no way I know of to change all the names of the files at
once either, but you don't have to. You only need to rename the ones
that you need for your project at the time. So that makes it much more
manageable.
___
Gamers mailing
Hi Bryan,
Well, I've got almost a hundred footstep sounds so coming up with the
water step sounds was easy on my part. If AGM really takes off I might
be able to sell sound packs of sounds I've created, edited, and or
baught licenses for.
Most of the footstep sounds I have are better quality
Hi all,
Please, close this topic immediately. This discussion has no place on list.
Thanks.
Trenton Matthews wrote:
Oh? My?
*goes silent*
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007
Hi Tristan,
Please, take such accusations off list.
Thanks.
Tristan wrote:
Hi,
Damien has ADHD, and Asperger's as well. Check out.
http://x-sight.brandoncole.net/other/about.php
To learn more.
And he also coppies 70 percent of his stuff
including his:
website, X-sight's website is
Hello.
It has been a long time since I have done this, but here are the steps I
believe you need to take. What I did before was to save the attachment
first. I used outlook express, so I opened the message that contains the
attachment and selected save attachments from the file menu. I am
Hello Tristan,
Consider this your first personal warning. Using perfanity is not
allowed on this list. The next email I see from you using perfanity will
wind you up on moderated status until you can clean up your email.
Tristan wrote:
i thought it was to but what the hell?
Regards,
Hi Tristan,
Ok, I've seen enough. I'm putting you on moderated status until further
notice.
Tristan wrote:
then what language u do that in. I thought you just started learning vb and
you cant do that in autoshit!
Regards,
Tristan Bussiere
There's a setting in the options, in the tools menu of outlook express that
either allows or does not allow the opening of attachments, but I'm not sure
if that's what you're looking for. I'm not sure why you couldn't unzip a
file using something like WinZip, though. HTH?
--
If guns cause
Hi,
How do you create the border for a world? I tried out Kenn's durby game but
I couldn't get very far with it. I could move and stuff but maybe I was
having trouble because the borders were too close together and the world
wasn't big enough? How do you set borders and increase and decrease
yes I have and it works great. by the way greg, you should give audio game
maker a try www.audiogamemaker.com . then you can make your own audio games.
it's free software and you don't need to know a thing about programming
languages as it's all done through menus and things.
Josh
Most of the
Hi Bryan,
Yes, I'll send you a solution off list if you are using Outlook Distress
it is a very simple fix.
Cheers.
Bryan Peterson wrote:
Hi all,
Does anybody know if it's possible to open file attachments that have been
blocked? Thomas sent me a zip of some SFX for my fFrogs and Flies
Outlook Distress?? Sheesh! I like it when names of programs get screwed up
to insult. heh heh heh.
--
If guns cause crime, then pencils cause misspelled words.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday,
Hi,
I think in the next version of AGM there should be a health building block
as well so the player can gain and loose health in certain games where
needed.
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL:
rob,
Are you gunna use the AGM to create any games at all?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Robjoy [EMAIL PROTECTED]
To:
That's why there are items.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 04, 2007 6:14 PM
Subject: [Audyssey] AGM health
Thanks for the solution Thomas. I've actually had WinRar on my laptop for a
long time and totally forgot about it until you mentioned it to me in your
Email. Now it's just a matter of getting things in AGM to work properly.
It ain't pretty when the pretty leaves you with no place to go.
J.D.
maybe this should be taken off list once again since this seems like a
personal argument?
Josh
Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337
- Original Message -
From: Tristan
ok. if you're using internet explorer as your web browser and it sounds like
you are using it to try and get at this attachment do the following when
that message comes up. press alt n, n as in november. then press spacebar.
when the menu comes up choose download file wait a minute or so and
yeah and if they want to fight they could make audio games where one player
is damien and the other is tristen and they could trade their games and
fight each other in the games and have a score and see who wins in a private
competition off list.
Josh
Most of the reason I don't like spam is
In answer to your first question, yes that does refer to walking. As for the
second choice I don't know. Haven't really experimented with it.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Josh [EMAIL PROTECTED]
To:
OK, this is enough folks. Please either stop writing on this, or take it
off list.
--
Tristan wrote:
And Damien i didnt accuse you. I just said it. How am I supposed to knoww
your girlfriend did it.
Regards,
Tristan Bussiere
Owner/Main Developer
AT Games
Skype: Tristanbussiere
MSN:
I'm not entirely sure how that works either, and i want to create a border
for my game board.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message -
From: Josh [EMAIL PROTECTED]
To: gamers discussion list gamers@audyssey.org
Sent:
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