Hi,
How do you create the border for a world? I tried out Kenn's durby game but 
I couldn't get very far with it. I could move and stuff but maybe I was 
having trouble because the borders were too close together and the world 
wasn't big enough? How do you set borders and increase and decrease their 
size? Also I think some game effects such as sound frequency changes and 
things are badly needed in the next version of the AGM. If I want to make a 
jet raceing game I need to do the following.
First of all I want the sound of the plane taking off to loop. I also want 
it to have the sound of taking off so the frequency of the looped sound 
would have to be raised over a certain amount of time. Next, I think the 
calculator should be less restricting and have more options. It would be so 
cool if you could look up physics formulas in a book somewhere and drop them 
into your AGM game using a calculator building block to control it. 
Currently the only way to do this is lets say you have a falling object. 
You'd have to estimate the weight of the object then tell the caluclator 
based on the weight of the object and the current height at which it's 
falling based on gravity how long to let it fall using a calculator probably 
linked to a timer and another calculator to subtract altitude.

Josh

Most of the reason I don't like spam is because a lot of it is true.
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AOL: kutztownstudent
skype: jkenn337


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