Re: [Audyssey] Hello all!

2008-09-03 Thread Kirstan Mooney
Hello Mike and everyone who has welcomed me!  I am a biig Legend mud 
player and wrote a review 2 or 3 weeks ago, about it, on another list. 
Perhaps, if people want to  read it, I could send it here, or maybe I might 
be able to put it in the Audessy magazine once I track down where they are 
and how I get articles in there.  But I am Legend through and through and 
spend far too much of my  time in there.
Thanks for asking.
Kirstan.

[EMAIL PROTECTED]
- Original Message - 
From: mike maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 03, 2008 4:07 PM
Subject: Re: [Audyssey] Hello all!


Kirstan:

What muds do you like the most? I am playing dark legacy and ancient anguish
and also a little miriani and something dreams. Dark Legacy is working on
making their mud more accessible for blind players. I worked with the
developer for 3 hours today trying to assist in that endeavor.

Welcome to the list.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Kirstan Mooney
Sent: Tuesday, September 02, 2008 8:38 PM
To: gamers@audyssey.org
Subject: [Audyssey] Hello all!

Hello everyone.  My name is Kirstan Mooney and many, many moons ago, I was
on this list and involved a little bit, with the magazine that used to be
sent out.  Luckily, I stumbled upon this address again, so here I am.  I
doubt if any of you remember me, but I  wanted to say hi anyhow.  My very
main focus in  games is Muds and I hope to be involved in any and all
discussion especially about them.
Okay well take care all for now and I can't wait to start getting posts and
into the discussion about everything.
Kirstan.

[EMAIL PROTECTED]


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Re: [Audyssey] Hello all!

2008-09-03 Thread Kirstan Mooney
Hi Lisa.  Yes, I also remember you!  Great to see someone I remember still 
on the list.  Hope all is well with you and that you are enjoying whichever 
games you are playing.
Kirstan.

[EMAIL PROTECTED]
- Original Message - 
From: Lisa Hayes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 5:53 PM
Subject: Re: [Audyssey] Hello all!


Kirsten I remember you good to see you again.
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message - 
From: Kirstan Mooney [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, September 03, 2008 11:38 AM
Subject: [Audyssey] Hello all!


 Hello everyone.  My name is Kirstan Mooney and many, many moons ago, I was
 on this list and involved a little bit, with the magazine that used to be
 sent out.  Luckily, I stumbled upon this address again, so here I am.  I
 doubt if any of you remember me, but I  wanted to say hi anyhow.  My very
 main focus in  games is Muds and I hope to be involved in any and all
 discussion especially about them.
 Okay well take care all for now and I can't wait to start getting posts
 and
 into the discussion about everything.
 Kirstan.

 [EMAIL PROTECTED]


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Re: [Audyssey] Miriani help

2008-09-03 Thread Tj
Ask for help on the chatter channel, or you can actually take out a 10 
million credit lone.  That'll be enough to get you a cargo hauler, a space 
suit, and other supplies as well, while not putting you far at all in debt. 
Need any help?  Don't hesitate to ask.

Tj
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, September 02, 2008 11:38 PM
Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Davy Kager
Oh boy, extremely huge? That's not quite the case. Just a very nasty one 
(more than one, actually). But knowing that I'll spam Leonard down if we 
don't get TS2.1 released this month, I'm sure you gamers out there are gonna 
get it pretty soon.
- Original Message - 
From: Leonard de Ruijter [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 7:50 AM
Subject: Re: [Audyssey] topspeed's release?


Hey All,

It's indeed 6 september, but we are not sure we can release top
speed on that time, because we've found a extremely huge bug in the
server that should be fixed before the release.
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from, 
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release? I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


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Re: [Audyssey] Miriani help

2008-09-03 Thread Darren Harris
Thanks.

How do I find a trade route?? Is it a case of just flying round? Or is
there a way of doing this

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Tj
Sent: 03 September 2008 08:59
To: Gamers Discussion list
Subject: Re: [Audyssey] Miriani help


Ask for help on the chatter channel, or you can actually take out a 10 
million credit lone.  That'll be enough to get you a cargo hauler, a
space 
suit, and other supplies as well, while not putting you far at all in
debt. 
Need any help?  Don't hesitate to ask.

Tj
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, September 02, 2008 11:38 PM
Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any 
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date: 
 02/09/2008 17:29



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Checked by AVG. 
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02/09/2008 17:29
 

No virus found in this outgoing message.
Checked by AVG. 
Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
02/09/2008 17:29
 


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Re: [Audyssey] Hello all!

2008-09-03 Thread Jim Kitchen
Hi Kirstan,

Very good to see you back on the Audyssey list.  It's been like five years.  
That was when the Audyssey list was a Yahoo groups list.

Even though you are mostly into MUDDS, I hope that you will check out some of 
my new text to speech games like Homer on a Harley, Puppy1 etc.

BFN

 Jim

Time is relative, meaning good times go fast and bad times go slow.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Valiant8086
Hi.
Smirc. The way I feel about it, as long as it takes. I'll be happier with a 
secure, well tested package.
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]
To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion 
list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 4:22 AM
Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty one
 (more than one, actually). But knowing that I'll spam Leonard down if we
 don't get TS2.1 released this month, I'm sure you gamers out there are 
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release? I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


 ---
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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Valiant8086
Hi.
Hmm, secure? Well, I meant stable. Slapslapslap!
- Original Message - 
From: Valiant8086 [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 7:27 AM
Subject: Re: [Audyssey] topspeed's release?


 Hi.
 Smirc. The way I feel about it, as long as it takes. I'll be happier with 
 a
 secure, well tested package.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion
 list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 4:22 AM
 Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty one
 (more than one, actually). But knowing that I'll spam Leonard down if we
 don't get TS2.1 released this month, I'm sure you gamers out there are
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But 
 if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release? 
 I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


 ---
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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Leonard de Ruijter
Hey,

You are right, when you get a top speed package from this davy
mister boy, i can tell you the security will be bad. And it won't be
even stable too, waha.
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On woensdag 3 september 2008, at 13:29:12, wrote Valiant8086:

 Hi.
 Hmm, secure? Well, I meant stable. Slapslapslap!
 - Original Message - 
 From: Valiant8086 [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:27 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hi.
 Smirc. The way I feel about it, as long as it takes. I'll be happier with
 a
 secure, well tested package.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion
 list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 4:22 AM
 Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty one
 (more than one, actually). But knowing that I'll spam Leonard down if we
 don't get TS2.1 released this month, I'm sure you gamers out there are
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But
 if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release?
 I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


 ---
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 __ NOD32 3409 (20080902) Information __

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 http://www.eset.com



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Re: [Audyssey] Miriani help

2008-09-03 Thread aiden gardiner
Darren,

I'm aiden Gardiner in miriani, so look for me on angeles generally if you 
need any help.

Aiden
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 03, 2008 6:38 AM
Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
 02/09/2008 17:29



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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Valiant8086
Hi.
Giggle. did you get the cars you were after?
- Original Message - 
From: Leonard de Ruijter [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 7:57 AM
Subject: Re: [Audyssey] topspeed's release?


 Hey,

 You are right, when you get a top speed package from this davy
 mister boy, i can tell you the security will be bad. And it won't be
 even stable too, waha.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On woensdag 3 september 2008, at 13:29:12, wrote Valiant8086:

 Hi.
 Hmm, secure? Well, I meant stable. Slapslapslap!
 - Original Message - 
 From: Valiant8086 [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:27 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hi.
 Smirc. The way I feel about it, as long as it takes. I'll be happier 
 with
 a
 secure, well tested package.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion
 list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 4:22 AM
 Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty 
 one
 (more than one, actually). But knowing that I'll spam Leonard down if 
 we
 don't get TS2.1 released this month, I'm sure you gamers out there are
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But
 if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for 
 release?
 I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following 
 site:
 http://gh.ffshrine.org?r=16426


 ---
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 __ NOD32 3409 (20080902) Information __

 This message was checked by NOD32 antivirus system.
 http://www.eset.com



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Re: [Audyssey] Miriani help

2008-09-03 Thread constantine (on laptop)
I recommend checking out toastsoft.net. Read the help getting started guide- 
that should help some.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, September 02, 2008 11:38 PM
Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
 02/09/2008 17:29



 ---
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No virus found in this incoming message.
Checked by AVG - http://www.avg.com
Version: 8.0.169 / Virus Database: 270.6.15/1648 - Release Date: 9/2/2008 
5:29 PM


---
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Re: [Audyssey] topspeed's release?

2008-09-03 Thread constantine (on laptop)
My question exactly.

I bet this games gonna be awesome- upgrades for it usually are.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Valiant8086 [EMAIL PROTECTED]
To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion 
list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 7:21 AM
Subject: Re: [Audyssey] topspeed's release?


 Hi.
 Giggle. did you get the cars you were after?
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:57 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey,

 You are right, when you get a top speed package from this davy
 mister boy, i can tell you the security will be bad. And it won't be
 even stable too, waha.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On woensdag 3 september 2008, at 13:29:12, wrote Valiant8086:

 Hi.
 Hmm, secure? Well, I meant stable. Slapslapslap!
 - Original Message - 
 From: Valiant8086 [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:27 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hi.
 Smirc. The way I feel about it, as long as it takes. I'll be happier
 with
 a
 secure, well tested package.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion
 list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 4:22 AM
 Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty
 one
 (more than one, actually). But knowing that I'll spam Leonard down if
 we
 don't get TS2.1 released this month, I'm sure you gamers out there are
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list 
 from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. 
 But
 if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for
 release?
 I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following
 site:
 http://gh.ffshrine.org?r=16426


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
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 All messages are archived and can be searched and read at
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 the
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[Audyssey] samurai showdown anthology

2008-09-03 Thread chou.clement
For anyone who liked this series, and for anyone who likes weapon-based 
fighters, this anthology is coming to the USA in late December, according to 
IGN. This will contain seven games.

Samurai Showdown
Samurai Showdown 2
Blades of blood: Samurai Showdown 3
Samurai Showdown 4: Amakusa's revenge
Samurai Showdown 5
Samurai Showdown 5 special
Samurai Showdown 6 aka Samurai Spirits: Tenkaichi Kenkakuden

Below are a couple of videos from youtube that show gameplay of Samurai 
Showdown: Tenkaichi Kenkakuden. The first is a review.
http://www.youtube.com/watch?v=QAcCCC6OU38
http://www.youtube.com/watch?v=HTvA5aUtKtE

The second is a match beween two famous characters from the franchise. Haomaru, 
and Sogetsu.
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Re: [Audyssey] Miriani help

2008-09-03 Thread Tj
Trading is, to be honest, lamely coded.  I say this because you've gotta 
note what sells where, and once you find what you wanna sell, you've gotta 
do a lot of searching for it.  Can be good, but...allas, not.
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 03, 2008 3:05 AM
Subject: Re: [Audyssey] Miriani help


 Thanks.

 How do I find a trade route?? Is it a case of just flying round? Or is
 there a way of doing this

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Tj
 Sent: 03 September 2008 08:59
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Miriani help


 Ask for help on the chatter channel, or you can actually take out a 10
 million credit lone.  That'll be enough to get you a cargo hauler, a
 space
 suit, and other supplies as well, while not putting you far at all in
 debt.
 Need any help?  Don't hesitate to ask.

 Tj
 - Original Message - 
 From: Darren Harris [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 11:38 PM
 Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
 02/09/2008 17:29



 ---
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 No virus found in this incoming message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
 02/09/2008 17:29


 No virus found in this outgoing message.
 Checked by AVG.
 Version: 7.5.523 / Virus Database: 270.6.15/1648 - Release Date:
 02/09/2008 17:29



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Re: [Audyssey] Hello all!

2008-09-03 Thread Rick
Hi Kirstan.
I remember you from Legend mud.
I was Spellcaster.
Welcome back to the list.
- Original Message - 
From: Kirstan Mooney [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, September 02, 2008 9:38 PM
Subject: [Audyssey] Hello all!


 Hello everyone.  My name is Kirstan Mooney and many, many moons ago, I was
 on this list and involved a little bit, with the magazine that used to be
 sent out.  Luckily, I stumbled upon this address again, so here I am.  I
 doubt if any of you remember me, but I  wanted to say hi anyhow.  My very
 main focus in  games is Muds and I hope to be involved in any and all
 discussion especially about them.
 Okay well take care all for now and I can't wait to start getting posts 
 and
 into the discussion about everything.
 Kirstan.

 [EMAIL PROTECTED]


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Re: [Audyssey] Hello all!

2008-09-03 Thread Kirstan Mooney
Hi Jim.  Thanks for the welcome and of course I most definitely will check 
your games out!
Thanks again for the welcome!
Kirstan.

[EMAIL PROTECTED]
- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Kirstan Mooney Gamers@audyssey.org
Sent: Wednesday, September 03, 2008 9:47 PM
Subject: Re: [Audyssey] Hello all!


Hi Kirstan,

Very good to see you back on the Audyssey list.  It's been like five years. 
That was when the Audyssey list was a Yahoo groups list.

Even though you are mostly into MUDDS, I hope that you will check out some 
of my new text to speech games like Homer on a Harley, Puppy1 etc.

BFN

 Jim

Time is relative, meaning good times go fast and bad times go slow.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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-- 
No virus found in this incoming message.
Checked by AVG.
Version: 7.5.524 / Virus Database: 270.6.14/1646 - Release Date: 1/09/2008 
6:03 p.m.



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Re: [Audyssey] Hello all!

2008-09-03 Thread Kirstan Mooney
Thanks Rick.  I also remember you.  Pop back in some time, Legend has 
changed *big* time!
Kirstan.

[EMAIL PROTECTED]
- Original Message - 
From: Rick [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, September 04, 2008 3:26 AM
Subject: Re: [Audyssey] Hello all!


Hi Kirstan.
I remember you from Legend mud.
I was Spellcaster.
Welcome back to the list.
- Original Message - 
From: Kirstan Mooney [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, September 02, 2008 9:38 PM
Subject: [Audyssey] Hello all!


 Hello everyone.  My name is Kirstan Mooney and many, many moons ago, I was
 on this list and involved a little bit, with the magazine that used to be
 sent out.  Luckily, I stumbled upon this address again, so here I am.  I
 doubt if any of you remember me, but I  wanted to say hi anyhow.  My very
 main focus in  games is Muds and I hope to be involved in any and all
 discussion especially about them.
 Okay well take care all for now and I can't wait to start getting posts
 and
 into the discussion about everything.
 Kirstan.

 [EMAIL PROTECTED]


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Checked by AVG.
Version: 7.5.524 / Virus Database: 270.6.14/1646 - Release Date: 1/09/2008 
6:03 p.m.


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Re: [Audyssey] topspeed's release?

2008-09-03 Thread Ka Yat Li
Hi:

I am just wondering but what is the nasty bug?

Thanks
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]
To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers Discussion 
list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 4:22 AM
Subject: Re: [Audyssey] topspeed's release?


 Oh boy, extremely huge? That's not quite the case. Just a very nasty one
 (more than one, actually). But knowing that I'll spam Leonard down if we
 don't get TS2.1 released this month, I'm sure you gamers out there are 
 gonna
 get it pretty soon.
 - Original Message - 
 From: Leonard de Ruijter [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 7:50 AM
 Subject: Re: [Audyssey] topspeed's release?


 Hey All,

 It's indeed 6 september, but we are not sure we can release top
 speed on that time, because we've found a extremely huge bug in the
 server that should be fixed before the release.
 -
 Regards,
 Leonard de Ruijter
 e-mail: mailto:[EMAIL PROTECTED]


 On dinsdag 2 september 2008, at 23:28:11, wrote Valiant8086:

 Hi.
 what ever it takes. I got september 6th from a post on this list from,
 hmm,
 one of the other developers. I can't remember his name, excuse me.
 - Original Message - 
 From: Davy Kager [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, September 02, 2008 5:29 AM
 Subject: Re: [Audyssey] topspeed's release?


 Ah! Me, one of the developers, was thinking about the 15th or so. But if
 you
 guys are sure about the 6th, I'll go and hurry up! Your wish is my
 command,
 muwhahaha.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, September 01, 2008 11:11 PM
 Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release? I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


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[Audyssey] NFL accessible Draft Fantasy League

2008-09-03 Thread Gary Whittington
There is three team available to the first ever accessible NFL Fantasy League.
You will be able to draft players in the draft and not some random computer to 
make your picks.
You will be able to see the draft clock to build your_team!

Just reply to this message with your email in the message.
I'll use the email to give your instructions and an Official invite.

Crash
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[Audyssey] slipgate legacy officially closed, a bit offended at the moment, too

2008-09-03 Thread constantine (on laptop)
Hi there

Check out http://www.slipgatelegacy.com. It seems that the very friendly lead 
developer there decided that people such as ourselves aren't worth developing 
for- insisting that moOs are outdated and boring, and are for, as he puts it, 
Brainless addicts. He also thinks that we are stupid (or, some people are, 
anyway), because the majority of people who played there were visually 
impaired, if I'm not mistaken. Its sad when a Mud Dev has to sink so low as 
that--very, very sad- but, if this is the atitude he projects, I sure am glad 
to be shed of him.

Does this offend anyone else? 


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 
gb 4500 RPM Hard Drive, connecsant AC-link audio
---
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Re: [Audyssey] slipgate legacy officially closed, a bit offended at the moment, too

2008-09-03 Thread Valiant8086
Hi.
Aww, I've been hearing that that was a good mud, shucks!
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 8:40 PM
Subject: [Audyssey] slipgate legacy officially closed,a bit offended at the 
moment, too


 Hi there

 Check out http://www.slipgatelegacy.com. It seems that the very friendly 
 lead developer there decided that people such as ourselves aren't worth 
 developing for- insisting that moOs are outdated and boring, and are for, 
 as he puts it, Brainless addicts. He also thinks that we are stupid (or, 
 some people are, anyway), because the majority of people who played there 
 were visually impaired, if I'm not mistaken. Its sad when a Mud Dev has to 
 sink so low as that--very, very sad- but, if this is the atitude he 
 projects, I sure am glad to be shed of him.

 Does this offend anyone else?


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 ---
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Re: [Audyssey] NFL accessible Draft Fantasy League

2008-09-03 Thread mike maslo
Hey I Am game

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Gary Whittington
Sent: Wednesday, September 03, 2008 6:23 PM
To: Gamers Discussion list
Subject: [Audyssey] NFL accessible Draft Fantasy League

There is three team available to the first ever accessible NFL Fantasy
League.
You will be able to draft players in the draft and not some random computer
to make your picks.
You will be able to see the draft clock to build your_team!

Just reply to this message with your email in the message.
I'll use the email to give your instructions and an Official invite.

Crash
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Re: [Audyssey] NFL accessible Draft Fantasy League

2008-09-03 Thread ian mcnamara
i will have a try at this
- Original Message - 
From: mike maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, September 04, 2008 1:07 AM
Subject: Re: [Audyssey] NFL accessible Draft Fantasy League


 Hey I Am game

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Gary Whittington
 Sent: Wednesday, September 03, 2008 6:23 PM
 To: Gamers Discussion list
 Subject: [Audyssey] NFL accessible Draft Fantasy League

 There is three team available to the first ever accessible NFL Fantasy
 League.
 You will be able to draft players in the draft and not some random 
 computer
 to make your picks.
 You will be able to see the draft clock to build your_team!

 Just reply to this message with your email in the message.
 I'll use the email to give your instructions and an Official invite.

 Crash
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Re: [Audyssey] NFL accessible Draft Fantasy League

2008-09-03 Thread Tj
I'm in.
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 6:14 PM
Subject: Re: [Audyssey] NFL accessible Draft Fantasy League


i will have a try at this
 - Original Message - 
 From: mike maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Thursday, September 04, 2008 1:07 AM
 Subject: Re: [Audyssey] NFL accessible Draft Fantasy League


 Hey I Am game

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Gary Whittington
 Sent: Wednesday, September 03, 2008 6:23 PM
 To: Gamers Discussion list
 Subject: [Audyssey] NFL accessible Draft Fantasy League

 There is three team available to the first ever accessible NFL Fantasy
 League.
 You will be able to draft players in the draft and not some random
 computer
 to make your picks.
 You will be able to see the draft clock to build your_team!

 Just reply to this message with your email in the message.
 I'll use the email to give your instructions and an Official invite.

 Crash
 ---
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Re: [Audyssey] slipgate legacy officially closed, a bit offended at the moment, too

2008-09-03 Thread Tj
I don't think he's insulting us as blind people, however, he is insulting 
the people that are just stuck to muds/games/mindless droning on muds.  If 
it's offensive, yeah, I can agree, however, 27 people on miriani 7 minutes 
after it reopened?  Wow, guys, that is a bit rediculous.

Tj
- Original Message - 
From: Valiant8086 [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 6:05 PM
Subject: Re: [Audyssey] slipgate legacy officially closed,a bit offended at 
the moment, too


 Hi.
 Aww, I've been hearing that that was a good mud, shucks!
 - Original Message - 
 From: constantine (on laptop) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, September 03, 2008 8:40 PM
 Subject: [Audyssey] slipgate legacy officially closed,a bit offended at 
 the
 moment, too


 Hi there

 Check out http://www.slipgatelegacy.com. It seems that the very friendly
 lead developer there decided that people such as ourselves aren't worth
 developing for- insisting that moOs are outdated and boring, and are for,
 as he puts it, Brainless addicts. He also thinks that we are stupid 
 (or,
 some people are, anyway), because the majority of people who played there
 were visually impaired, if I'm not mistaken. Its sad when a Mud Dev has 
 to
 sink so low as that--very, very sad- but, if this is the atitude he
 projects, I sure am glad to be shed of him.

 Does this offend anyone else?


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] slipgate legacy officially closed, a bit offended at the moment, too

2008-09-03 Thread Thomas Ward
Hi,
As for me personally I don't agree with the general tone of his 
announcement, but I can agree with many of the points he made in that 
announcement. He pointed out that MOOs are technologically out of date. 
That to a large degree is true. We have now reached the point where pvp 
and good roll playing games are done through 3D graphical clients 
capable of doing far more for a sighted gamer than text based MOOs. Like 
everything else that is computer related the sighted users tend to go 
where they can get the best visual and graphical effects, and those left 
behind are those with visual impairments that can't use the new 
graphical software, or those geeks that like the text based MOOs for 
their own personal reasons.
As far as creativity and imagination goes I think he may have a valid 
point. Far too many mud players tend to use ship and character names 
from their favorite television shows instead of actually thinking up 
something a little more unique and personally creative. If, for example, 
you are playing a mud and discover the ship you are about to fight is 
named Voyager, Enterprise, or Defiant you would naturally assume the 
player is a Star Trek fan, and he is most likely pretending the mud is 
an extention of Star Trek. If you were to engage a ship with a name like 
the Exicuter, Milennium Falcon, etc you might then assume the player was 
imagining himself to be in the Star Wars universe. This isn't really all 
that creative, unique, and may detract from the mud for those players 
wanting something specifically related to the mud universe and not bring 
in Star Wars, Star Trek, Battle Star Galactica, etc.
As a game developer myself I can understand the developers desire to 
complain about having to compete with big name science fiction ships and 
characters as he probably wants the players to use there creativity to 
improve the mud. To make the mud universe more interesting, more 
creatively diverse, and not mix and match big name science fiction 
people, places, and things in the mud.
His complaint about players coming up with generic or common names like 
the Salvager is understandable, but a bit over critical. Not everyone is 
as gifted with creativity and imagination as he thinks he is, and people 
just joined to have a good time. Trying to think up a cool ship name and 
unique character profile does take time, and careful thought. I am 
guessing the majority of the players just signed up, put any old name 
they felt like on there ships, and got on with there adventure. Yeah, it 
might b boring, drab, but for that player it is acceptable. He or she 
was not informed in advanced they had to think up something cool or 
unique before joining the mud, and then the developer gets angry at them 
for their lack of creativity and imagination.
Finally, the developer does bring up the issue of people with physical 
impairments as a type of player that frequents his game. Putting us down 
as he did was just flat out wrong. We aren't able to move on to bigger 
and better graphical RPG style games, and he knows that. Treating me or 
anyone else with a physical impairment as a seperate species of human 
not worth his time is unfairr, but not really surprising.
After all, the majority of the people on this list already know what 
sighted people generally think of blind people anyway. They either think 
we are inferior to them and can't do anything they can do, or they see 
an item on the news about a blind musician and collectively assume that 
blind people are all going to have equal musical talents. There are all 
kinds of eronious assumptions sighted people make about blind people, 
and what we are seeing here is some of that coming to the surface in a 
negative way from a sighted software developer ready to get out of his 
current business
Do I find his message offensive? No, I don't really find it offensive. I 
have known for a very long time that many sighted people secretly have 
negative opinions of people with physical impairments such as blindness. 
In some cases the opinion is justified when their only encounter is with 
a blind person who has an attitude of being very winy, complains a lot, 
or gets angry when things don't go his/her way. As a game developer 
myself I have encountered a handful of such a group of blind gamers that 
were very winy, do nothing but complain endlessly about this or that, or 
were very verbally abusive when requesting information about one of my 
game projects. If they take that same attitude and point it at a 
mainstream sighted developer they will find they simply won't put up 
with it. They will also will find they will have left that sighted 
developer with the opinion that blind gamers have no life, that they are 
winy, have bad attitudes, and aren't worth helping. So if that happened 
to this developer I can't find what he said too offensive.
One last thought before I go. His point about the 27 players that got 
back on Meriani 7 minutes after it 

Re: [Audyssey] slipgate legacy officially closed, a bit offended at the moment, too

2008-09-03 Thread constantine (on laptop)
Well, personally, I just logged in for 2 seconds, logged out, and went to 
bed (on miriani, anyway). And yeah, I agree holeheartedly on what you said.


Have a good day from Tyler C. Wood!

contact details:

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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 03, 2008 7:55 PM
Subject: Re: [Audyssey] slipgate legacy officially closed, a bit offended at 
the moment, too


 Hi,
 As for me personally I don't agree with the general tone of his
 announcement, but I can agree with many of the points he made in that
 announcement. He pointed out that MOOs are technologically out of date.
 That to a large degree is true. We have now reached the point where pvp
 and good roll playing games are done through 3D graphical clients
 capable of doing far more for a sighted gamer than text based MOOs. Like
 everything else that is computer related the sighted users tend to go
 where they can get the best visual and graphical effects, and those left
 behind are those with visual impairments that can't use the new
 graphical software, or those geeks that like the text based MOOs for
 their own personal reasons.
 As far as creativity and imagination goes I think he may have a valid
 point. Far too many mud players tend to use ship and character names
 from their favorite television shows instead of actually thinking up
 something a little more unique and personally creative. If, for example,
 you are playing a mud and discover the ship you are about to fight is
 named Voyager, Enterprise, or Defiant you would naturally assume the
 player is a Star Trek fan, and he is most likely pretending the mud is
 an extention of Star Trek. If you were to engage a ship with a name like
 the Exicuter, Milennium Falcon, etc you might then assume the player was
 imagining himself to be in the Star Wars universe. This isn't really all
 that creative, unique, and may detract from the mud for those players
 wanting something specifically related to the mud universe and not bring
 in Star Wars, Star Trek, Battle Star Galactica, etc.
 As a game developer myself I can understand the developers desire to
 complain about having to compete with big name science fiction ships and
 characters as he probably wants the players to use there creativity to
 improve the mud. To make the mud universe more interesting, more
 creatively diverse, and not mix and match big name science fiction
 people, places, and things in the mud.
 His complaint about players coming up with generic or common names like
 the Salvager is understandable, but a bit over critical. Not everyone is
 as gifted with creativity and imagination as he thinks he is, and people
 just joined to have a good time. Trying to think up a cool ship name and
 unique character profile does take time, and careful thought. I am
 guessing the majority of the players just signed up, put any old name
 they felt like on there ships, and got on with there adventure. Yeah, it
 might b boring, drab, but for that player it is acceptable. He or she
 was not informed in advanced they had to think up something cool or
 unique before joining the mud, and then the developer gets angry at them
 for their lack of creativity and imagination.
 Finally, the developer does bring up the issue of people with physical
 impairments as a type of player that frequents his game. Putting us down
 as he did was just flat out wrong. We aren't able to move on to bigger
 and better graphical RPG style games, and he knows that. Treating me or
 anyone else with a physical impairment as a seperate species of human
 not worth his time is unfairr, but not really surprising.
 After all, the majority of the people on this list already know what
 sighted people generally think of blind people anyway. They either think
 we are inferior to them and can't do anything they can do, or they see
 an item on the news about a blind musician and collectively assume that
 blind people are all going to have equal musical talents. There are all
 kinds of eronious assumptions sighted people make about blind people,
 and what we are seeing here is some of that coming to the surface in a
 negative way from a sighted software developer ready to get out of his
 current business
 Do I find his message offensive? No, I don't really find it offensive. I
 have known for a very long time that many sighted people secretly have
 negative opinions of people with physical impairments such as blindness.
 In some cases the opinion is justified when their only encounter is with
 a blind person who has an attitude of being very winy, complains a lot,
 or gets angry when things don't go his/her way. As a game developer
 myself I have 

[Audyssey] Closure of Slipgate

2008-09-03 Thread john snowling
Hi all.

I can see this from both sides.

I can see where the host is coming from but at the same time what was there 
to do within the game except salvaging and extracting bits from ships.

It barely took off.

Just thought i'd air my views.

From John.


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