[Audyssey] Audyssey thread report for October 2010

2010-11-01 Thread Jim Kitchen
There were 216 thread titles. Here are the top 50. mota beta 14! 57. mota beta14 absolutely rocks! 56. MOTA Beta 14 Released! 54. Q9 upcoming patch 52. mota 14 50. MOTA suggestion 48. Extant - game feadback 45. MOTA Good News/Bad News 44. Max Shrapnell 34. SF playthrough... 34. MOTA B

[Audyssey] Audyssey babble report for October 2010

2010-11-01 Thread Jim Kitchen
92 people posted 1457 messages. 248 From, Thomas Ward. 114 From, shaun everiss. 85 From, Bryan Peterson. 80 From, Hayden Presley. 71 From, clement chou. 70 From, dark. 69 From, Charles Rivard. 50 From, Ben. 45 From, Shane Lowe. 42 From, Kevin Weispfennig. 33 From, michael barnes. 31 F

Re: [Audyssey] displaydrivers and mota

2010-11-01 Thread Thomas Ward
Hi Willem, Yes, indeed that does seam to be the problem. From what I have read on the SFML forum and have heard from the developer himself SFML doesn't like certain Windows display drivers and vidio cards. Sometimes updating or selecting a different display driver will fix the problem. In other cas

Re: [Audyssey] Audyssey babble report for October 2010

2010-11-01 Thread dark
H, i'm obviously slipping, I'll have to try and do better next month. I'll defeat you next time Bryan, myahahahaha! Beware the grue! Dark. Will get you next time Bryan ; - Original Message - From: "Jim Kitchen" To: "Audyssey" Sent: Monday, November 01, 2010 7:52 AM Subject: [Au

Re: [Audyssey] Extant - Control Configuration Feedback

2010-11-01 Thread Richard @ AudioGames
Hi, Mmm... that might be a bug... I'll look into it, thanks for reporting it! Greets, Richard - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Monday, November 01, 2010 7:37 AM Subject: Re: [Audyssey] Extant - Control Configuration Feedback I notice whe

[Audyssey] Jim Kitchen and battleship.

2010-11-01 Thread Lisa Hayes
HI all, Is their a way to beat battleship Jim? love the game, but would like to win sometimes. Grin. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make change

Re: [Audyssey] Jim Kitchen and battleship.

2010-11-01 Thread dark
Try changing the difficulty of the computer. I believe 0 is the easiest and 9 is the hardeszt. If I remember rightly I've defeated it up to 2, and once on three, though after that I tend to end up getting exploderated ;D. Beware the Grue! Dark. - Original Message - From: "Lisa Hayes

Re: [Audyssey] Audyssey thread report for October 2010

2010-11-01 Thread Charles Rivard
What I find interesting about these stats is that of the 1,051 messages, 577 of them dealt with MOTA. That's almost 55 percent! When this game comes onto the market, it's going to probably remain one of the most discussed games in quite some time if the public betas are any indication. It's g

Re: [Audyssey] Jim Kitchen and battleship.

2010-11-01 Thread Charles Rivard
Yes, there is, but I won't tell you what it is. (evil grin) --- Shepherds are the best beasts! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Monday, November 01, 2010 4:26 AM Subject: [Audyssey] Jim Kitchen and battleship. HI all, Is their a way to bea

Re: [Audyssey] Bgt.

2010-11-01 Thread Thomas Ward
Hi Muhammed, First of all, before programming any kind of project you really have to study the programming language you are going to use in some depth. In this case the language you need to learn is the BGT scripting language, but what I'm about to say applies for any kind of programming really. Yo

[Audyssey] maze game tdl

2010-11-01 Thread michael barnes
Hey when I went to audiogames.net to get this game the home page nor the download page would come up. could someone upload this game? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __

[Audyssey] looking for some maze games

2010-11-01 Thread michael barnes
hey i'm looking for some maze games. could someone give me a list of different maze games for the blind on the computer? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyss

Re: [Audyssey] looking for some maze games

2010-11-01 Thread dark
There are four main ones. the tdl game is no longer available. the talking maze game from rwf talking software is more a memory game than anything else and, in all honesty is in no way worth being a commercial game. There is then maze craze from DanZ games which you can find on tom's site, w

Re: [Audyssey] Bgt.

2010-11-01 Thread Muhammed Deniz
So, do you mean that I should do it like this? First of all, I'll do just shoot and nothing elce, then just walking around, then just punching without the game on, just creating a little bit, and then the actuall fight? Do you mean braking it up like that? My audio games for the blind group. Di

Re: [Audyssey] Audyssey babble report for October 2010

2010-11-01 Thread Hayden Presley
Hi Dark, Ditto. I seem to be losing my touch as well...Hmmm. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, November 01, 2010 4:07 AM To: Gamers Discussion list Subject: Re: [Audyssey] Audysse

Re: [Audyssey] Superdeekout

2010-11-01 Thread Hayden Presley
Hi, Where did Mr Motor come from? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, October 31, 2010 3:43 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Superdeekout

Re: [Audyssey] Superdeekout

2010-11-01 Thread Hayden Presley
Hi Scott, The bonus object in question is known as a "user coin spawn". Just remember that if you level up after getting one of those you can get all standard bonuses. Even though you can certainly get more points from item spawning bonuses an d such, I generally level up as soon as I hear the tone

Re: [Audyssey] Superdeekout

2010-11-01 Thread Clement Chou
He came from what was intended to be your science project. lol. At 03:44 PM 01/11/2010, you wrote: Hi, Where did Mr Motor come from? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Sunday, O

Re: [Audyssey] Extant - game feadback

2010-11-01 Thread Hayden Presley
Hi Richard, Sorry for not specifying; I was referring to the URL for the PC download. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of AudioGames.net Sent: Sunday, October 31, 2010 12:47 PM To: Gamers Discussion l

Re: [Audyssey] MOTA suggestion

2010-11-01 Thread Hayden Presley
Hi Brian, Hmmm...odd. This is what it was supposed to say, and I even saw it below your reply: >> Hi Brian, >> Hmmm...still not hearing it. How large are these gaps? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf

Re: [Audyssey] Superdeekout

2010-11-01 Thread Hayden Presley
Hi Clement, That's "101 bot", since you are such an "ultra-nerd"...lol. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Monday, November 01, 2010 6:52 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] trouble with troopanum

2010-11-01 Thread Hayden Presley
Hi Sarah, When you send a game order, an automated system takes care of order processing. Try sending one to supp...@bscgames.com Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Sarah Haake Sent: Sunday, October

Re: [Audyssey] MOTA suggestion

2010-11-01 Thread Bryan Peterson
I'm not good at judging that sort of thing. But it is definitely there. We are the Knights who say...Ni! - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Monday, November 01, 2010 5:53 PM Subject: Re: [Audyssey] MOTA suggestion Hi Brian, Hmmm...od

Re: [Audyssey] Superdeekout

2010-11-01 Thread Clement Chou
Hey, MR Motor sounds pretty nerdy to me... and it's not me who's the nerd. It's the "you" in the story... which I'm not associated with. lol. At 03:57 PM 01/11/2010, you wrote: Hi Clement, That's "101 bot", since you are such an "ultra-nerd"...lol. Best Regards, Hayden -Original Message-

Re: [Audyssey] MOTA Beta 16 Changes

2010-11-01 Thread william lomas
i'd have just ignored cross platform really and just finish it up and release the game, since another year has gone without the full release of this title On Oct 29, 2010, at 4:52 PM, Charles Rivard wrote: > Sounds like this is going to be a time consuming, troublesome, pain in the > buns, mess

[Audyssey] why?

2010-11-01 Thread Aurel 4
HI! Does anyone why jaws encounters the word: ( whebhesday ) it crashes? thanks! P. A. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.

Re: [Audyssey] 3D Velocity story teaser released

2010-11-01 Thread Alfredo C
If someone would not mind, would someone record the whole playthru? I mean, it seems like right I cannot aford to buy it, even if I do have the means. BTW, we have about 16 days till it is going to be released. -Original Message- From: Willem Sent: Sunday, October 31, 2010 3:07 AM To:

Re: [Audyssey] Bgt.

2010-11-01 Thread Thomas Ward
Hi Muhammed, Something like that, but not necessarily in that exact order. I'd start with your movement commands like walking around before I added shooting, fighting, whatever. There is a very logical progression of things which usually determines what order you do things in. For example, if I'm c

Re: [Audyssey] MOTA Beta 16 Changes

2010-11-01 Thread Thomas Ward
Hi Will, I kind of find that surprising coming from you since you are one of the Mac OS supporters. You of all people know the importance of getting a cross-platform engine and games out there on the market for the blind community. I'm one game developer that whole heartedly believes in a persons r

Re: [Audyssey] why?

2010-11-01 Thread Oriol Gómez
lol ill have to give credit to this person for this awesome pwning. luckily though I was using NVDA with an anti eloq crash word regexp in my dictionaries. On 10/30/10, Aurel 4 wrote: > HI! > > Does anyone why jaws encounters the word: ( whebhesday ) it crashes? > > thanks! > P. A. > > > --- > G

Re: [Audyssey] looking for some maze games

2010-11-01 Thread Thomas Ward
Hi Michael, Sure. On my website I have a free game called Maze Craze that was written by DanZ Games. It isn't the best game in the world, but it does contain some interesting/challenging mazes. Cheers! On 11/1/10, michael barnes wrote: > hey i'm looking for some maze games. could someone give m

[Audyssey] Moderator warning was why?

2010-11-01 Thread Thomas Ward
Hi everyone, Please, do not respond to this message. This is obviously a joker attempting to cause your screen reader to crash. Aurel, consider yourself on moderation for a very very long time for this. We do not take this kind of thing lightly. Thanks. On 10/30/10, Aurel 4 wrote: > HI! > > Do