I don't remember this mission but, its been a while since I've visited the
added missions section, they had like seven or eight a long time back. I'd
contributed one of them. Have they added quite a few more now?
Thanks, Scott
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECT
Heheh, Samus was pretty cool I suppose. Same concept, all kinds of cool
powers and the like. I liked some of the metroid powers quite a bit, what I
didn't really care for was that they were mostly gun based with the
exception of things like jump boots or the sticky ball dealy you can rol up
wal
Brilliant tom! that will coincide nicely with me getting Ds9 for cristmas.
Are their any game play changes planned for the new version? I was
particularly wondering about Borg adaptation, and home worlds for the
various races.
Beware the Grue!
Dark.
- Original Message -
From: "Thomas
an find it at
>>
> http://www.lighttechinteractive.com/webpage/index.php
>>
>> I ope some of these are useful to you.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>&
Hi Jose,
Two of the best war simulation games out their for the blind is GMA Tank
Commander and Lonewolf. Tank Commander is a modern tank fighting
simulation game, and Lonewolf is a World War II submarine game which is
quite nice. No they are not free, but worth every penny.
Recently L-Works.ne
Hello gamers,
I'm happy to report over the course of this weekend I have successfully
squashed two nagging bugs in STFC which crashed the game. The first is
the bug that crashes the game whenever you are in the Romulan Empire and
do a system scan. The second bug I squashed is the one where if a
Hi list,
I have been wandering around for a while now, and I haven't ran across
any Thorn-Gill beast. Does anyone have any guidance or directions on how
to reach it?
It seems like I have been walking in circles. Yet, I am still alive to
talk about it. smile
Thanks,
AC
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the web, at
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> All messages are archived and can be searched and
No, icons can only be used with imbuable items. I don't use them myself.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Sunday, December 02, 2007 6:10 PM
Subject: [Audyssey] Sryth- wooden Icon of the deadly flame
> Hi list,
> I just co
gt;>>
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>>the web, at
>>>
>>http://audyssey.org/mailman/li
Unfortunately not, both are commercial, but being Gma games, both have very
convenient demos wich allow you to play the first level, and wich don't have
any limits on the amount of time you can keep them on your computer, so you
can download and play them as much as you like (it took me three go
ubscription via
>the web, at
>>
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and
>read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the
>managem
I think teraformers is the only game apart from audyodyssey that is thats real
close to the sighted, ofcause a hybrid is harder to produce.
However assent into madness, and last crusade are liked by some of my friends.
These people play rpgs and such, dnd on actual boards etc.
And they like said
Hi shaddow dragon.
I'm slightly spoiled with respect to Kirby games, sinse my first was Kirby's
fun pack, better known as Kirby's super star for the Snes. I didn't
even intend to buy a kirby game, I was just rooting around in the unboxed
games bin at my local game station, and the chapt o
Hi Tom.
Well, sinse the Nes never did particularly well over here in England my
gaming was on a comador amigar computer from 1989 and then a snes from about
1991 onwards. So I missed out on a lot of the original Nes games until
comparatively recently, - in fact my first Mega man was Mega ma
ll messages are archived and can be searched and
read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the
management of the
> list,
> please send E-mail to [EMAIL PROTECTED]
>
>
> __ NOD32 26
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and
read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or co
Hi. Due to the latest issue regarding the issue of the magazine, I am
wondering if there is someone who would be willing to html mark up the
Audyssey magazines so we can post them on the audyssey.org web page. If
someone does not know how to mark up the files, I can zip each one up
and place it
Hello Jose, I think these games have been mentioned to you already, but
two of the best war/action/simulation type games for us that I know of
are Lone Wolf and GMA Tank Commander both from GMA Games. In case you
missed the description of them, Lone Wolf is a simulation of a world war
II type subm
Hello Tom. Yes, you have been around a lot more than me. I'm still
playing catch up on my personal e-mail. I recently posted a message I
just posted regarding the magazine and why it's not showing up in the
archives. It has to do with the size. However, if someone missed it and
they want it. Th
Hello Tom and everyone else. The reason the magazine does not make the
mail-archive.com public archives is due to its size. However, it's a
good thing we have two archive sites. The reason I use the
mail-archive.com one is because of the search capabilities. Mailman
however, has it's own archiv
Hello; Listers, Hopfully this goes to the list. I am looking for war games that
are accessible for the blind. Can anyone help? Please write back.
This is the email address of Jose Lomeli. This email may not be reproduced in
any format unless with the written consent of Jose Lomeli. This email doe
Hi John,
I have over two terra bytes of space on this machine. Its not an issue with
space. nor do I ever have any other problems downloading from other sites. I
am running a cable connection I am always connected. I think its more of a
problem on your end. Please check it out.
Regards,
Steve Cull
ailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and
read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the
management of the
> list,
> please send E-mail to [EMAIL PRO
Hi Charles and all,
We are experiencing some technical issues in that regard. The magazine
has gone out twice over the list. Most people got it but for some reason
some did not. In addition the magazine, which should be in the archives,
isn't showing up. I'm not as yet certain as to what is bloc
This is an easy but fun mission. It's the one where you have to destroy all of
the ships that have names associated with the Clinton administration such as
Miss Monica, Bill's Hash Oil, Loser Al, Chinese Spy Hovercraft, and so on. The
chalenge? Complete the mission without visiting the supply
Heheh I still think Kirby is freaking awesome. He could stomp Mario, Link
and all the rest anyday of the week, and I'd be more than happy to prove
that in a game of Super Smash Bros, *grin*. But seriously, the games were
really cool. I like how there's different powers, many more than mario, and
Hi Shaun,
Quote
We are lagging behind the sighted a load.
But the sighted companies have loads of people doing 1 project.
We have only 1 or 2 people doing things.
End quote
That is true, but that doesn't mean impossible. It just means those few
developers have to work harder at achieving higher
I have searched the archives, but cannot find the latest issue of Audyssey.
Any tips would be appreciated. Thanks.
- Original Message -
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, December 02, 2007 6:10 PM
Subject: Re: [Audyssey] Moderator: Us
I do aggree.
We are lagging behind the sighted a load.
But the sighted companies have loads of people doing 1 project.
We have only 1 or 2 people doing things.
Yeah I'd like things like that. We do have some net play, etc still we have a
while to go yet.
At 02:24 p.m. 3/12/2007, you wrote:
>Hi Cla
Greetings Gamers.
I have recently upgraded to the beta 9F version of sound rts. One thing
I am noticing is that I do not seem to be able to play the single player
game other than the tutorials. I have completed all three tutorials. I
seem to recall the author saying something about having to qu
aah.
This may be a turn off for some people.
I thought dark timer was a stand alone app.
I have sun java 6.03 loaded.
I also have another game running java 5 as part of it.
Can you make the right java actually be part of the install or something.
I can get timer from x sight and its stand alone.
I
Hi,
Yeah, putting it on the ground would make it litterally and figuratively
a sitting target for your weapons..
Dark wrote:
> Fair enough tom, it's probably the way of making the skull hardest, sinse
> even if it came down and charged you, that'd just make your chances of
> hitting it greater,
Hi Dark,
Yes, I clearly remember the early NES and Sega games, and you are right
on the money about the short plot lines which were all pretty much
canned stories with different characters. For example, Legend of Kage
and Double Dragon have the basic same story. Big bad bully captures
heroes gi
Hi Ron,
Yes, the Audyssey list archives are public. Anyone who wants to view
them can do so, and they can be searched by thread or by date.
I think writing up an article and placing it in the next issue of
Audyssey Magazine is a nice idea. It is something that has been open to
the public for a l
Hi,
All of the enemies and traps are discussed at length in chapter 7 of the
manual. The Beta 7 manual has a new section, 7.10, which gives a short
description of the Guardian, the boss skull, you have to fight to beat
the game.
However, the basic enemies and traps you see in Beta 6 are all the
Steve,
I just downloaded the Game Book 4 times with no problems.
Suspect that you've run into one of the following:
1. Your network connection drops and recovers.
2. Some kind of handshaking isn't shaking hands at the end of the download.
3. You're out of disk space.
The Game Book is a 50 Mb. f
Shaun,
The startup error probably is telling you that you need Java for DarkTimer
to work.
Just download and install the free demo Game Book.
The Game Book includes the correct Java.
The Java that comes with the Game Book does not interfere with any other
Java you might have.
DarkTimer keeps w
Hi Claudio,
I certainly can't speak for everyone, and I am certain if we polled the
entire blind comunity we would get varied answers. However, there have
been some very vocal gamers which have mentioned audio gaming should
expand into RPG, networked based gaming, and of course adopt some of the
Personally, I'd rather find the link in the article rather than in the table
of contents, because the article is where I find out how much interest I
have in the game or topic discussed. If I'm interested, the link is right
there, rather than having to find it in the table of contents at the
be
Ron: I like your suggestion for future issues.
- Original Message -
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, December 02, 2007 10:43 AM
Subject: Re: [Audyssey] The latest issue
> Hi Jim and others
>
> Okay What I think I will do from now o
Hi list,
I just completed mission 1 of the adventures in the ruins of silverwisp.
I got the wooden icon of deadly flame.
I checked its characteristics and saw that it could be used with weapons.
However, if I remember right, you can only use the wooden icons with
unbuable items. Is this true for
Hi,
Yeah, Lonewolf is an example of something that can be done tu up the
standards of accessible gaming. I see areas where Lonewolf could be
improved as far as having different currents which would effect your
submarines rate of travel, having enemy submarines be able to attack
from different d
Hi. Yes the archive is public and it's even searchable to make it easy.
Ron Schamerhorn wrote:
> Hi Tom
>
> Just wondering is the archive a public one, if so maybe including it on a
> resource list. Actually I think for the next issue doing one as a
> article/FYI would be a good idea. At l
yeah sounds good tom.
Unfortunately the main headphones are partually busted, the material for the
head part is old and warn out. I have smaller phones but the game sounds
rather bad with them so does everything else.
But I hope to have the materials to repair them, I should have what I need thi
cool.
thanks.
At 10:04 a.m. 3/12/2007, you wrote:
>Hi Shaun,
>Upon reading your post I just opened the archives myself, and you are
>definitely right. No magazine. Ok, I will authorise a resending of the
>magazine since something is wrong with the initial delivery of the magazine.
>I'll post it m
Yes I received :
Subject: [Audyssey] Audyssey Issue #52
Date: Saturday, December 01, 2007 11:12 AM
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, December 02, 2007 3:26 PM
Subject: Re: [Audyssey] The latest issue
> tom has th
Hi Tom
Just wondering is the archive a public one, if so maybe including it on a
resource list. Actually I think for the next issue doing one as a
article/FYI would be a good idea. At least there will be some time to work
on putting it together Smile!
Ron
- Original Message -
Fr
HI Everyone,
every time I try to download the gamebook from
7-128.com the file gets to 99 percent and freezes. Any help on this would be
appreciated thank you.
Regards,
Steve Cullen
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Y
hi
are there any other traps and other obstacles int he full monty or are
fire pits, laval pits, burning ropes, chains and spikes the main ones?
and spiders, skulls and snakes the main enemies of the game?
On 2 Dec 2007, at 21:29, Thomas Ward wrote:
> Hi Karl,
> Interesting. Once I release Beta
Hi Karl,
Interesting. Once I release Beta 7 tomorrow I will have to record my
speed challenge. I imagine it would offer a great look into the first
five levels of the game.
Karl wrote:
> Hi,
> Here's a chalenge: play Monte. Pick up only potions and keys. No
> swords, no torches, no treasure. I
sey.org/mailman/listinfo/gamers_audyssey.org.
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Hi all,
Ok, I just authorised a reposting of Issue #52. I stripped out the
double spacing folks complained about which actually made the post
smaller, and reposted it to the list. Hopefully, it should be in
everyones inboxes in the next few hours. I'll also make sure it appears
in the archives
Hi Shaun,
Upon reading your post I just opened the archives myself, and you are
definitely right. No magazine. Ok, I will authorise a resending of the
magazine since something is wrong with the initial delivery of the magazine.
I'll post it myself since I have moderator approval and hopefully it
Hi Thomas,
I have to agree here totally. I have bought very few of the accessible games
purely for that reason. Lown woolf is great for 1 thing. And it proves that
you can have a 3d type of game if it's thought about and done properly. That
to was and still is a milestone for me. I think that gam
Hello Thomas!
I have now a general question:
What games wand the blindgamer-comunity to play?
Regards, Claudio.
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Hi.
When I start this program I get a nice startup error do I need something else?
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Hi.
I just checked with the public archive, I can not find a coppy of the mag in
all the current threads page.
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Hi.
What is this bopit extreme download and bopit download thing.
I found the message in the archive but no link to get it.
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Hi listers,
As list moderators Raul and I have frequently noticed every time a
magazine comes out some of you will ask Ron to resend the magazine
because some of you might miss it, someone asks a question to something
answered many times on list, etc Raul and I certainly don't mind
your qu
Audyssey Folks,
Specifically because Claudio asked for it, we've just mad DarkTimer
available at our Web site.
This is a simple self-voicing timer you can use on your computer.
You can set the verbosity.
You already know who helped us develop this one.
It's available for FREE download at
tom has the issue of audyssey appeared on the mailing list as of yet?
I still do not have it.
At 09:16 a.m. 3/12/2007, you wrote:
>Hi Ron,
>Sounds like a good solution. From now on I'll put it in my submitions
>under the title and authorship section.
>
>
>Ron Schamerhorn wrote:
>> Hi Jim and other
Hi,
Yeah, I sort of noticed. I wasn't sure if those were bugs or features at
first.
Phil Vlasak wrote:
> Hi Tom,
> I did put in some secret passages that trap you.
> Can't have you going around without some pitfalls!
> But you can get out if you still have apparation spells left.
>
---
Gam
Hi Shaun,
I can't imagine why not, but go to the Audyssey list archives. you will
find a copy there.
shaun everiss wrote:
> Hi.
> I have not got the issue yet.
>
>
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You can make ch
Folks,
We've just released "Synonyms and Antonyms" a new game that is accessible
to blind and visually impaired players.
It speaks either "Synonym" or "Antonym" and a word, and then speaks a list
of words. You pick the synonym or antonym from a menu.
It's surprisingly challenging, given that y
Hi Ron,
Sounds like a good solution. From now on I'll put it in my submitions
under the title and authorship section.
Ron Schamerhorn wrote:
> Hi Jim and others
>
> Okay What I think I will do from now on is to ensure the website is with
> the devs name. Basically have it look something like
Hi Simon and all,
For what it is worth this is what I think as a gamer and a developer.
You have a very valid point that as a whole, so to speak, the
accessible games market has seamed to stall. It appears from this latest
Audyssey issue that game developers are continuing to talk about the
sa
Hi,
Anybody playing this great game? If anybody doesn't yet know, it's back and
it's looking good!! http://www.ashesofangels.com spred the word around. We
need players!! If you like space trading and factories etc, then it's the
right place to go! Best of all is that it's totally free!! If anybody
any questions or concerns regarding the
management of the
> list,
> please send E-mail to [EMAIL PROTECTED]
>
>
> __ NOD32 2697 (20071202) Information
__
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
_
Hi Matt,
As i wrote in an earlier email go to
pcsgames.net
and download the demo of Sarah.
In short Sarah is a game loosely based on the Harry Potter books/movies.
Sarah is a teenage witch who breaks into Hogwarts for an evening of fun
and exploration.
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Hi Charles and all,
Yes, the USA Games key generation is completely different from the
Alchemy one. I designed my own key generator and authorisation system.
It is not the key generation system I wanted to use, but it is a stop
gap until I can design something more secure or buy something of bet
Hi Steve,
Go to:
www.7128.com
That is where you will find the game book and games.
Steve Cullen wrote:
> Hi everyone,
> In the latest issue of audyssey magazine there is no web site given for the
> 7-128 gamebook games. I wanted to try out these new games. thank you all for
> any help.
> Regard
It did come to the list
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: 02 December 2007 18:53
To: gamers@audyssey.org
Subject: [Audyssey] audyssey latest issue
Hi.
I have not got the issue yet.
---
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Hi.
I have not got the issue yet.
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All messages are archived and
Hi,
I think that I got tired and should have saved the game and came back to it,
but I did set my best record so far.
You will also see that I used the rocket booster, but I don't think that it is
that much of a help until you get out of range without it.
Homer on a Harley log file By Jim K
Hi ron,
Yeah that's a good idea. That way when people want to do a search they can
find the websites with it. Or what you could do, although I don't know if
it's a messy idea or not but you can put the web addresses in on the
contents so it's easy for people to find? Accept where there are article
Hi Phil
I see what you are meaning now. That doesn't sound like a bad idea. I
know that rereading material over again may not be all that much fun for
some. It wasn't all that exciting in college after all.
Ron
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gam
Hi Simon
Glad you like the interview section. By all means I do intend to keep it
as a regular feature in the magazine. Certainly asking spacific questions
about a particular project is a good idea, and I'll do that. Prior to the
next issue, I'll again let the list know who the chat will
Hi Jim and others
Okay What I think I will do from now on is to ensure the website is with
the devs name. Basically have it look something like this
++
News from Kitchen's Inc.
http://www.kitchensinc.net
12/02/07
What do people think? Good solution of the trouble?
Ron
- Original Mes
Hi
I'm going to try a couple of times later today with the suggestion and
this issue emailing myself. So we'll see how it goes.
Ron
- Original Message -
From: "Matthew Bullis" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, December 01, 2007 9:21 PM
Subject: Re: [A
I must add that the optional sounds may disable some features (like the pitch
difference of the enemy sounds) so "full experience" is not necessarily correct.
If all the sounds from the sound pack were absolutely better, I would have
included all of them by default.
2007/12/1, SoundMUD <[EMAIL PRO
Yeah, Wanna know! Danie
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, November 30, 2007 4:58 PM
Subject: Re: [Audyssey] Sarah And The Castle Of Mischief and Madness.
> What's the URL for Mad Games Inc. No bout adoubtit, I! go
Hi Ron,
I very much appreciate you putting the announce messages that I send to the
list about new files that I put up on my site in the Audyssey magazine, the
only thing is that you cut off my web site address and contact information on
all of them. So my url was not in the magazine either.
Hi Ken,
Thanks for the bug report. That sure is annoying when the horn doesn't stop.
I have fixed it for version 2.
Thanks again.
BFN
Jim
... I couldn't repair the brakes, so I made the horn louder
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Hi AC,
That was really some sad news. I do believe that the video game that I
modeled Homer on a Harley after was named Eval Kneval. And you know that the
reason I named the game Homer on a Harley was because speech doesn't do well
with Eval Kneval, so I named it after a figurine that Marcie
Hi Jose,
I am sorry, but Trucker does not have a save game feature.
I did not write the original Trucker game. It was a popular text only game a
very long time ago. I found the source code and added the sounds and then
later converted it to a windows game. But since I did not write it origin
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