Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread shaun everiss
you'd think so. Unfortunately most devs, excluding the new ones that have come in the last year or 2 and even then some of those including the old ones use old tech. Some are trying to upgrade others are not bothered to do that right now and others can't be bothered at all. Its the nature of the

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Jim Kitchen
Hi Shaun, I'm just curious, what games are Puppy1 like? and what games are Homer on a Harley like? Thanks - Original Message - you'd think so. Unfortunately most devs, excluding the new ones that have come in the last year or 2 and even then some of those including the old ones use

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Kevin Weispfennig
Hi, I never heard from a game like homer on a harley like. And Puppy1? I really don't know. Kevin -- Email: [EMAIL PROTECTED] Homepage: http://www.weisi4u.de Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype: Foerbye1996 Yahoo: kevinweisi MSN: [EMAIL PROTECTED] ICQ:

[Audyssey] Chopper Challenge installation problems

2008-08-02 Thread David Standen
Hi, Unfortunately, I am experiencing problems installing Chopper Challenge version 1.2. When I attempt to install the game, I receive the following error message: The system files are corrupted. Please obtain another copy of the program. Has anyone else experienced this problem? Before my

Re: [Audyssey] my oppinion to the game marked

2008-08-02 Thread K. Matthew
How about selling the games on a locked thumb drive and only can be updated by the author and so forth. That way nobody has a way to get to the program files, and also have a little space on the drive were they can add sounds and so forth onto the drive that the program it self checks for. Might

Re: [Audyssey] old game companies we have not heard much about

2008-08-02 Thread Thomas Ward
Hi Shaun, Well, if a blind developer is willing to switch to C++ XNA's XAudio2 library is quite accessible. The C++ version of XAudio2 doesn't require XAct soundbank files which makes it many times more accessible than XAudio1. However, as usually happens C#.NET developers like myself have to

Re: [Audyssey] old game companies we have not heard much about

2008-08-02 Thread Thomas Ward
Hi Shaun, he wasn't talking about Windows. Smile. What we were talking about was the price for Adobe's Cold Fusion and other products used for creating Flash games. It is extremely pricy software and noone has come up with a free version of a Flash IDE/compiler. shaun everiss wrote: well the

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Thomas Ward
Hi Shaun, Well, it is my experience most blind users will hang on to their XP and Vista machines for several years yet. Just because Windows 7 is bringing in a bunch of new changes it won't spell the end of blind audio gaming, because blind computer users have always been slow to change to the

Re: [Audyssey] my oppinion to the game marked

2008-08-02 Thread Thomas Ward
Hi, Wow! That is simply draconian anti-piracy measures. Besides being very expensive some users like myself would simply not pay for games that used that method of anti-piracy. As John mentioned the other day he doesn't like the Jaws dongle for the fact it can be easily lost. In my own case I

Re: [Audyssey] old game companies we have not heard much about

2008-08-02 Thread Kevin Weispfennig
Hi, But it is a normal programinglanguage or not? Why can they make it so expencive? I mean no wants to program in flash because its to expencive. Kevin -- Email: [EMAIL PROTECTED] Homepage: http://www.weisi4u.de Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype:

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Kevin Weispfennig
Hi, When cames the newst windows version out? Kevin -- Email: [EMAIL PROTECTED] Homepage: http://www.weisi4u.de Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype: Foerbye1996 Yahoo: kevinweisi MSN: [EMAIL PROTECTED] ICQ: 424-263-367 AIM: weispfennigkevin Handy: 0177

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Demetry
The windows 7 will come out in 2010. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Kevin Weispfennig
Hi And what want to be the new features? Kevin -- Email: [EMAIL PROTECTED] Homepage: http://www.weisi4u.de Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype: Foerbye1996 Yahoo: kevinweisi MSN: [EMAIL PROTECTED] ICQ: 424-263-367 AIM: weispfennigkevin Handy: 0177 83 37

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Thomas Ward
Hi Kevin, Well, Microsoft's best estimates say Windows 7 will be released in late 2010. Although, if they encounter issues, bugs, whatever they may push the release date back into 2011. Given ssuch a short development cycle between Vista and Windows 7 it sounds to me like Windows 7 is basically

Re: [Audyssey] my oppinion to the game marked

2008-08-02 Thread Damien Sadler
Hi, Yeah, that's the problem. People write decompilers and disassemblers and things like that. They're useful in one sense, if a developer loses their source code etc, but then people go and abuse that, or someone might just write a decompiler/disassembler for the whole purpose of getting into

Re: [Audyssey] online registration issues was Re: game cracking

2008-08-02 Thread Thomas Ward
Hi Yohandy, I guess it depends on how well you know how to work with command line only programs. My admin work brings me into contact with a lot of such tools for servers so for me a tool like nmap is fairly simple and easy to use. Unlike the general population of the world I haven't forgotten

[Audyssey] Judgment Day sound file question

2008-08-02 Thread Demetry
Hello, What's the format of the sound files in Judgment Day? Demetry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
Great to know Damien! I think acefire would rock as a full blown fighting game. the music is definitely amazing! - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 2:39 PM Subject: Re: [Audyssey]

Re: [Audyssey] Judgment Day sound file question

2008-08-02 Thread Thomas Ward
Hi Demetry, All of Judgment Days sound files are encrypted, and from what I can tell he did a fairly good job on the sound encryption from what I can see. So that is why you can't access the Judgment Day sounds without removing the encryption first. As for myself I agree with Liam in

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
oh they're keeping the mk elements in. Check out this page regularly. http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/p1 FAQ page has all the info you'd ever want to know, plus videos. the sounds on this game are absolutely awesome, and they're still replacing many of them. -

Re: [Audyssey] my oppinion to the game market

2008-08-02 Thread djc
I'd like to comment on this subject. Back in 99 I bought a program called Otsjuke which is a broadcasting program. I still use it today when I'm on the air on Saturday evenings here in the US. They have a machine specific licensing design. You install the program and then you send your machine

Re: [Audyssey] old game companies we have not heard much about

2008-08-02 Thread djc
His games or most of them won't run on this machine. I guess it's perhaps because I have java installed. I get the opening music with a few of them and then it just sits their. I wish he'd rewrite them because they are fun games and at one time they did run. *** REPLY SEPARATOR

Re: [Audyssey] wonder if any games can be played on braille plus somewhat easily?

2008-08-02 Thread Valiant8086
Hmm. One issue is the OS is installed on a 256mb flash drive. It would only be possible to do these things and really do them if it were possible to install pygame and all that on the hard drive since we'd run out of space, hmm. Interesting. - Original Message - From: Thomas Ward

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Munawar Bijani
Hi, Is XNA really replacing DirectX in Windows 7? As far as I've heard about XNA--I haven't fiddled with the API at all--is that it lacks the powerful DirectSound capabilities because it's cross platform between Windows and XBOX; since XBOX isn't a full computing system, XNA had to be watered down

[Audyssey] portable Pup

2008-08-02 Thread Charles Rivard
How will Puppy1 work on a Pac Mate? I don't think it is in stereo if using the internal speaker. --- Pretty is as pretty does - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 4:51 PM Subject: Re: [Audyssey] Games

Re: [Audyssey] Voice for Star Trek Final Conflict

2008-08-02 Thread Valiant8086
hmm? - Original Message - From: Michael McDermott [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Monday, July 28, 2008 2:27 PM Subject: [Audyssey] Voice for Star Trek Final Conflict --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

[Audyssey] puppy1 score

2008-08-02 Thread Matheus
Jin, i'm sending this email to say that your game is awesome man. i start to play puppy1 today, and i whould like to post my score here. so, here it is: -- Puppy1 record file By Jim Kitchen Record number of enemy planes shot down 97 for a total score of 95.561 points. on 07-26-2008

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Charles Rivard
Based on their past releases, shouldn't they just wait until 2012 and get it right the first time rather than rushing it as they always seem to do? I know that service packs and patches usually clear up a lot of issues, and maybe those issues did not crop up during testing and such, but they

Re: [Audyssey] portable Pup

2008-08-02 Thread Chris Reagan
Use your headset? s- Original Message - From: Charles Rivard [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 02, 2008 5:43 PM Subject: [Audyssey] portable Pup How will Puppy1 work on a Pac Mate? I don't think it is in stereo

Re: [Audyssey] Windows 7 versus Vista

2008-08-02 Thread Jason Allen
Hi guys. I'm developing my RPG in XNA using .NET 3.5. As a developer, fighting change is pointless. You're better off embracing the new technology because it's only going to get progressively worse the longer you resist. DirectX has given way to XNA and XNA is a marvelous technology. If you're

Re: [Audyssey] my oppinion to the game marked

2008-08-02 Thread shaun everiss
not true, if you need to reformat then things should be ok. If your system breaks you need to email to get new keys for a new system and it is a pain but its not that bad really. At 11:04 p.m. 1/08/2008, you wrote: I don't buy audio games anymore because developers are tying them to your

Re: [Audyssey] my oppinion to the game marked

2008-08-02 Thread shaun everiss
well for everything there is a catch. and we shouldn't run away from that. At 04:00 p.m. 2/08/2008, you wrote: Hi, Yeah, that's the problem. People write decompilers and disassemblers and things like that. They're useful in one sense, if a developer loses their source code etc, but then people

Re: [Audyssey] old game companies we have not heard much about

2008-08-02 Thread shaun everiss
I have the msvm client loaded and sun java loaded here. so I can run older and newer java codes. At 05:34 a.m. 3/08/2008, you wrote: His games or most of them won't run on this machine. I guess it's perhaps because I have java installed. I get the opening music with a few of them and then it just

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Shadow Dragon
Yeah, they're keeping the main elements of MK in, but for example, they won't be able to have fatalities as we know them anymore, the DC Universe doesn't allow for big bloody gorey attacks. They've already confirmed there won't be any fatalities as such, but instead sort of finisher attacks.

Re: [Audyssey] puppy1 score

2008-08-02 Thread David Standen
Hi Matthias, I echo your sentiments re Puppy1. Your score is very impressive. Last night, I did just a little better than you, and shot down 101 enemy planes. I think my score was just over 97000 points. David - Original Message - From: Matheus [EMAIL PROTECTED] To: