[Audyssey] Choiceofgames available to play in windows and mac
Everytime choiceofgames have been mentioned previously, someone has asked if they're available in windows. Well good news, they are now! I'm just learnt that as well as being available to buy from the chrome web or apple ap stores for your favourite mobile device, you can also buy the games directly from the site with a credit card and account system (though this apparently requires cookies). previously the only way to play the games on a windows machine was to buy them from the google chrome store, and play them in chrome, sinse chrome is not a particularly accessible alternative this caused problems if you didn't have access to Ios or android. Well I'm pleased to say that has changed, and now you can buy the games directly from the choiceofgames site and play in whatever browser you want. Just go to where it says play online on the site and use the buy game button to setup an account and pay via credit card, though apparently it does require cookies to save your game. Hope people enjoy this, I've had fun with these games on my Iphone and I have always thought it's a shame that they've never been available on windows, though of course sinse they will run in any browser I'd assume they're playable on mac as well. And before someone asks the choiceofgames site can be found http://www.choiceofgames.com/ Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Choiceofgames available to play in windows and mac
Hi Dark and all, I am not sure how their system works. I played their few free titles and the demos of more of the paid ones, and wanted to buy them. I saw that they are plaid in Chrom and waited to buy an androi phone and did it, but as I was learning I didn't buy anything yet. Now that they are available in windows, I decided finally to buy them to play on Android and on Windows too, but my main question is, is it possible to buy a game and play it on boath platforms? If so, how does it work if the account you make on the site for Windows version is not your google account? Also, once baught, do you have to be connected to the internet to play, or you can play offline? Thanks in advance and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: dark d...@xgam.org To: Gamers@audyssey.org Sent: Sunday, May 04, 2014 10:11 AM Subject: [Audyssey] Choiceofgames available to play in windows and mac Everytime choiceofgames have been mentioned previously, someone has asked if they're available in windows. Well good news, they are now! I'm just learnt that as well as being available to buy from the chrome web or apple ap stores for your favourite mobile device, you can also buy the games directly from the site with a credit card and account system (though this apparently requires cookies). previously the only way to play the games on a windows machine was to buy them from the google chrome store, and play them in chrome, sinse chrome is not a particularly accessible alternative this caused problems if you didn't have access to Ios or android. Well I'm pleased to say that has changed, and now you can buy the games directly from the choiceofgames site and play in whatever browser you want. Just go to where it says play online on the site and use the buy game button to setup an account and pay via credit card, though apparently it does require cookies to save your game. Hope people enjoy this, I've had fun with these games on my Iphone and I have always thought it's a shame that they've never been available on windows, though of course sinse they will run in any browser I'd assume they're playable on mac as well. And before someone asks the choiceofgames site can be found http://www.choiceofgames.com/ Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Choiceofgames available to play in windows and mac
Hi milo. not as far as I know. Just like lots of developers who produce games for multiple systems, you choose which system you want the games on and need to buy them for that system. So if you buy them from the website, you play them online on the choiceofgames site but won't get them on your android phone. I've not played the games on android, but certainly on Ios I do not need a net connection to play them, they are just programs downloaded on my Iphone. This indeed is likely why I will probably not be buying the games online and will continue to buy the Ios versions sinse I prefer the availability of having them on my phone than always needing to be online on the choiceofgames site to play them, plus of course I get automatic saving on my Iphone, though if I didn't have an Iphone I probably would buy them from the site instead. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Choice of games accessibility on android?
Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Emailing social point
charles while I aggree with you, firstly the big companies couldn't give a hoot about us. Thats why we probably get away with the semi alegal sound usage we get away with especially in free games. Most don't know about the disabled or don't give a frog about it. The smaller devs unless they have an interest or the cash and a lot probably don't either really can't fund such a small market such as the disabled. It all depends on what level the game is done for. A heavily text oritentated game like eamon or an rpg writen in a flashy graphic window could be made accessable at little cost. A huge game with loads doing it could cost a bit more. One way I think we can get over this is to have people that can make frontends and either get permition to modify game sources or have games with the ability of modding. Since a lot of games have downloadable content or dlc then there is a possability the game can be hacked / modded in fact the engines to mod are either included free or at low cost to mod. Most games for the pc I know of at least a few maybe even more then half of them are moddable there is not really many closed games with no modding avalible. Ofcause inaccessable menus are another thing and thats only pc related. in the smart phones like i phone or android its another kettle of fish with development programs quite pricy so I hear. Even then its not a lost cause. the web, flash and the cloud is really getting traction, games that can be played whenevver and where ever the user wishes are becoming more and more desireable. Finally there are consoles, while ms may allow some work with their xna framework, though you have to give them your rights to run the games its still possible though xna is not blind friendly. I am not sure about nentendo or soni but there is a lot of buts there. It may never be that the real big shakers see potentual in us maybe a few smaller devs at a time who knows. I have seen a change from blind games. While the audiogames stuff has stayed quite static and stable for a while I have seen a lot more smaller games and bigger text rpgs out there as well as stratogy games. At 11:01 a.m. 1/05/2014, you wrote: I would also let those developers who refuse to even consider game modification for the handicapped know that, not only will you not support them, but that you will let other handicapped gamers know why you are not supporting them. If possible, get some figures on how many handicapped gamers this developer won't get money from to show what a loss of potential revenue their ignorance of a market share they are blatantly refusing to receive. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2014 1:29 PM Subject: Re: [Audyssey] Emailing social point To be honest more people mailing them won't make much difference and might even irritate them. I would recommend you try notifying them of the work A sharp have done and the podcast made by the developer of A Dark Room on accessibility modifications and how easy those are to add, sinse many sighted developers believe that access in their games means a complete redesign where for Ios at least it often can be done more easily. If however they have said not, odds are they won't change their minds, indeed I'm surprised you got a reply rather than the usual simple ignoring. I'd recommend just changing games and supporting developers who do care about access sinse unless it was a legal requirement some developers just wont' do it, and your better off expending your efforts on those who will. I had a similar experience earlier with starbase orion, and would now urge everyone who is interested in scifi stratogy on the Iphone to go and buy startraders elite instead of wasting time with the scumbag who makes starbase orion and has flat out refused to add access. All the best, Dark.develoeprs - Original Message - From: Brice Mellen buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2014 7:21 PM Subject: [Audyssey] Emailing social point Hi was just wondering if this list would be interested in helping me get social point to make Monsters legends and Dragon city accessible amongst some of their other games that they make. I downloaded both games the other day and found out that they're somewhat accessible but you still can't get past the beginning tutorials. I emailed them and ask them if they would be willing to make their games accessible and they told me that that was not a path that they were thinking about going down in the near future so I was going to see if I could get more people to email them. It would actually be nice to be able to play a game everybody else on my Facebook page plays. --- Gamers mailing list __ Gamers@audyssey.org
Re: [Audyssey] Emailing social point
If you mean a link to the podcast where the creator of Dark room talks about access in the game, you can hear it on http://www.appcessible.net/talking-apps-podcast-episode-2-amir-rajan/ actually I'd recommend having a listen anyway, the story of the developers decision to make the game is a very interesting one. Regarding getting some of the games with larger player bases accessible, well the problem as I said is that generally as the saying goes the bigger the ant hill the bigger the stink. This is why the storm8 games like vampires live have had no fix to make the id system accessible, and why haypy monster has had no fixes for the chaotic interface or very random lables, sinse while not made by mainstream developers the companies are pretty big and it's not generally possible to individually talk to the developers. Of course this isn't to say it's entirely impossible. There are cases where the game is mostly accessible but requires say some labeled images where even larger indi companies have been helpful. Two particularly good examples of this are Kingdom of loathing and torn city. Both are pretty big games, big enough to make the newspapers and be reported in innumerable other media, but because they're text based browser mmorpgs, the access basically involved correct image lables and in the case of Torn city, an audio capture (and this one is actually perfectly understandable). So, it's certainly worth a try, albeit I tend to think your better off with companies where you can actually speak to the developers themselves, like trees brothers who make startraders elite. As regards how, well the first thing is be extra polite, considder it a formal letter that you are writing to a company. As such use any correct titles or information you can. I for example always sign my letters Dr. Luke hewitt, aka dark, audiogames.net admin not merely beware the grue Dark . Make sure you clearly state what access fixes you want, eg, please leable the equipment buttons, and lastly don't bug developers. I can think of at least one case where a developer was highly interested in access and a certain person basically mailed them every day asking for fixes to be made. Hth and good luck. All the best, Dark. - Original Message - From: Brice Mellen buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 01, 2014 11:16 PM Subject: Re: [Audyssey] Emailing social point Dark how would I go about getting this link because what I think I'm going to do is send the developer this link is a reply to the email that they sent me. I want to know how to do this right because I would like to get some games that more than just a few people play accessible. Games like LordsKnights and Solara are fine but it just doesn't seem like they have the player base that some of these other games do. Sent from my iPhone On Apr 30, 2014, at 9:18 PM, dark d...@xgam.org wrote: Hi Charlse. Well this is why I believe independent developers are worth more in access terms than mainstream ones, sinse ten thousand sales is less than peanuts to the fat cat coorporations like capcom, microsoft or namco, but a great help to an indi developer, although there are some pretty big indi companies even so like the creators of haypy monster which has also not recieved any access fixes and is a pain in the arse to play, albeit it is vaguely playable with work and interpretation. All the best, Dark. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 01, 2014 2:29 AM Subject: Re: [Audyssey] Emailing social point If I could get even 10,000 sales through a minimal expense of time and effort, such as in the case of an iPhone app, I'd do it if I knew about it through a friendly source such as a knowledgeable blind person who gave good suggestions on how to increase my customer base. This would be for only 1 game of possibly several, and the results would only magnify. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2014 6:53 PM Subject: Re: [Audyssey] Emailing social point Well unfortunately the share isn't enough markit wise sinse there just aren't too many people with disabilities, which is indeed why the scumbags in the mainstream gaming industry haven't made games accessible in the first place and short of a government order probably won't. I would however urge everyone to give developers who are utterly unresponsive to access suggestions as many bad ratings on their games as possible. I'm only sorry you need to buy the games first sinse I would love to give starbase orion zero stars and write a review telling everyone who looks on the ap store what an utter git the
[Audyssey] Fw: Two New Games! NOLA Is Burning and Choice of the Rockstar
Two New Games! NOLA Is Burning and Choice of the Rockstar - Original Message - From: Choice of Games To: d...@xgam.org Sent: Friday, May 02, 2014 5:03 PM Subject: Two New Games! NOLA Is Burning and Choice of the Rockstar Download NOLA Is Burning and Choice of the Rock Star today for iOS, Android, or the Chrome Web Store for Windows, OS X, and Linux. Is this email not displaying correctly? View it in your browser. Today, Choice of Games is proud to announce two new games. First, NOLA Is Burning, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for iOS, Android, and, via the Chrome Web Store, Windows, OS X, and Linux. Second, we’re announcing that Choice of the Rock Star is now available for iOS, Android, and the Chrome Web Store. NOLA Is Burning: A blood-soaked New Orleans noir thriller! Your boss, The Bull, the most dangerous gangster in New Orleans, has a job for you. Rescue your kidnapped lover–officially The Bull’s lover, but unofficially yours–before dawn. Slaughter everyone who stands in your way, including other gangsters, cops, and the Triad, as you slink across the underbelly of New Orleans. NOLA Is Burning is a blood-soaked interactive noir thriller where your choices control the story. The game is entirely text-based–without graphics or sound effects–and powered by the vast, unstoppable power of your imagination. Will you outwit your enemies or take it to the mattresses with your trusty sawtooth? Will you earn respect as NOLA’s most infamous headcrusher, or will you retire to Mexico on a huge pile of cash? To be honest, you’ll probably die. But in NOLA, death is just the beginning. a.. Your character, your choice: play as a man or a woman, straight or gay! b.. Make deals with the cops, a Voodoo priestess, the leader of the local Triad, or a fallen priest. c.. Mix old world magic and advanced technology in a fight to the death, and beyond. d.. More than 70,000 words of interactive fiction, 15,000 words on every run through the game. Choice of the Rock Star: Rock your way to the top of the ’80s charts! Rock your way to the top of the ’80s charts in this interactive tale of music and mayhem! But beware, mischievous managers, fickle fans, and gossiping groupies stand between you and rock immortality. Will your band tear itself apart? Will you flame out on national television? Or will you build a legacy that stands the test of time? Choice of the Rock Star has been unofficially available for a while now, but it’s an extremely complex game with many different paths to success, so it took us a little while to shake out all of the bugs. We think it’s in ship shape, now, and ready for you to rock out. Please Spread the Word We hope you enjoy playing NOLA Is Burning and Choice of the Rock Star. We encourage you to tell your friends about them, and recommend our games on StumbleUpon, Facebook, Twitter, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. Basically, the more times you download in the first week, the better our games will rank. Postscript: Way Walkers: Tangled Paths J. Leigh, author of Way Walkers: University and Way Walkers: University 2, has written a novel, Way Walkers: Tangled Paths, published by Red Adept Publishing. You can buy it in paperback or as an ebook from Amazon, Barnes Noble, Kobo, or the iBookstore. Twelve Ways create a thousand tangled paths. Hatched from an egg but unable to shift into dragon form, Jathen is a moot among the Tazu. His rightful throne is forbidden him because of his transformative handicap, and neither his culture nor his religion offer acceptance of his supposed flaws. Driven by wounded anger, Jathen strikes out across the vast world beyond Tazu borders, desperate to find a place where he feels accepted and whole. Though he travels with the most trusted of companions, sabotage and conspiracy soon strike his quest. Jathen and his allies must struggle against man and magic alike, at the mercy of forces beyond their ken. As Jathen presses further from everything he once knew, his questions of belonging are surrounded by those of identity, loyalty, and betrayal. Where will the path of his destiny lead, and will he follow, or fall?
Re: [Audyssey] Emailing social point
Hi Dark and all, Those are some valid points. Something else I'd like to address on the issue of accessibility sometimes the developers themselves can't add accessibility because of the game engine or software they use doesn't have accessibility built into it. For instance, Michael Feir recently brought up this subject that some game developers might choose to use the Unity engine to build a text based game. Problem is that Unity helps a developer have a structured framework for building games, but it doesn't interface with the Windows API therefore even if the game is 100% text it is not accessible. In order for the developer to go back in and add access would require a rewrite from scratch in another language or using a different game engine that offers accessibility. Therefore sometimes what seems to us like a rather trivial fix is not trivial depending on how the game was created in the first place. However, that said, I do think we should at least try to contact the developers, be as detailed as possible about what needs to be fixed and how it can be fixed, and said e-mail should be as professional as possible. That means it should be spell checked, should use proper grammar, and should have proper punctuation. It should be written using formal greetings and proper signatures. As it is a formal document one should not compose an e-mail to a game developer the way they would write one to their best friend. Such e-mails besides being informal tend to come off disrespectful and aren't well thought out Cheers! . On 5/2/14, dark d...@xgam.org wrote: If you mean a link to the podcast where the creator of Dark room talks about access in the game, you can hear it on http://www.appcessible.net/talking-apps-podcast-episode-2-amir-rajan/ actually I'd recommend having a listen anyway, the story of the developers decision to make the game is a very interesting one. Regarding getting some of the games with larger player bases accessible, well the problem as I said is that generally as the saying goes the bigger the ant hill the bigger the stink. This is why the storm8 games like vampires live have had no fix to make the id system accessible, and why haypy monster has had no fixes for the chaotic interface or very random lables, sinse while not made by mainstream developers the companies are pretty big and it's not generally possible to individually talk to the developers. Of course this isn't to say it's entirely impossible. There are cases where the game is mostly accessible but requires say some labeled images where even larger indi companies have been helpful. Two particularly good examples of this are Kingdom of loathing and torn city. Both are pretty big games, big enough to make the newspapers and be reported in innumerable other media, but because they're text based browser mmorpgs, the access basically involved correct image lables and in the case of Torn city, an audio capture (and this one is actually perfectly understandable). So, it's certainly worth a try, albeit I tend to think your better off with companies where you can actually speak to the developers themselves, like trees brothers who make startraders elite. As regards how, well the first thing is be extra polite, considder it a formal letter that you are writing to a company. As such use any correct titles or information you can. I for example always sign my letters Dr. Luke hewitt, aka dark, audiogames.net admin not merely beware the grue Dark --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: Two New Games! NOLA Is Burning and Choice of the Rockstar
Hi, I must say i love some of the choice of games and their hosted games a lot. Others unfortunately are not so good. I personally did not like these last 2 all that much. Not all that interactive or long. Greetings, Anouk, On 02 May 2014, at 19:27, dark d...@xgam.org wrote: Two New Games! NOLA Is Burning and Choice of the Rockstar - Original Message - From: Choice of Games To: d...@xgam.org Sent: Friday, May 02, 2014 5:03 PM Subject: Two New Games! NOLA Is Burning and Choice of the Rockstar Download NOLA Is Burning and Choice of the Rock Star today for iOS, Android, or the Chrome Web Store for Windows, OS X, and Linux. Is this email not displaying correctly? View it in your browser. Today, Choice of Games is proud to announce two new games. First, NOLA Is Burning, the latest in our popular “Choice of Games” line of multiple-choice interactive-fiction games, is now available for iOS, Android, and, via the Chrome Web Store, Windows, OS X, and Linux. Second, we’re announcing that Choice of the Rock Star is now available for iOS, Android, and the Chrome Web Store. NOLA Is Burning: A blood-soaked New Orleans noir thriller! Your boss, The Bull, the most dangerous gangster in New Orleans, has a job for you. Rescue your kidnapped lover–officially The Bull’s lover, but unofficially yours–before dawn. Slaughter everyone who stands in your way, including other gangsters, cops, and the Triad, as you slink across the underbelly of New Orleans. NOLA Is Burning is a blood-soaked interactive noir thriller where your choices control the story. The game is entirely text-based–without graphics or sound effects–and powered by the vast, unstoppable power of your imagination. Will you outwit your enemies or take it to the mattresses with your trusty sawtooth? Will you earn respect as NOLA’s most infamous headcrusher, or will you retire to Mexico on a huge pile of cash? To be honest, you’ll probably die. But in NOLA, death is just the beginning. a.. Your character, your choice: play as a man or a woman, straight or gay! b.. Make deals with the cops, a Voodoo priestess, the leader of the local Triad, or a fallen priest. c.. Mix old world magic and advanced technology in a fight to the death, and beyond. d.. More than 70,000 words of interactive fiction, 15,000 words on every run through the game. Choice of the Rock Star: Rock your way to the top of the ’80s charts! Rock your way to the top of the ’80s charts in this interactive tale of music and mayhem! But beware, mischievous managers, fickle fans, and gossiping groupies stand between you and rock immortality. Will your band tear itself apart? Will you flame out on national television? Or will you build a legacy that stands the test of time? Choice of the Rock Star has been unofficially available for a while now, but it’s an extremely complex game with many different paths to success, so it took us a little while to shake out all of the bugs. We think it’s in ship shape, now, and ready for you to rock out. Please Spread the Word We hope you enjoy playing NOLA Is Burning and Choice of the Rock Star. We encourage you to tell your friends about them, and recommend our games on StumbleUpon, Facebook, Twitter, and other sites. Don’t forget: our initial download rate determines our ranking on the App Store. Basically, the more times you download in the first week, the better our games will rank. Postscript: Way Walkers: Tangled Paths J. Leigh, author of Way Walkers: University and Way Walkers: University 2, has written a novel, Way Walkers: Tangled Paths, published by Red Adept Publishing. You can buy it in paperback or as an ebook from Amazon, Barnes Noble, Kobo, or the iBookstore. Twelve Ways create a thousand tangled paths. Hatched from an egg but unable to shift into dragon form, Jathen is a moot among the Tazu. His rightful throne is forbidden him because of his transformative handicap, and neither his culture nor his religion offer acceptance of his supposed flaws. Driven by wounded anger, Jathen strikes out across the vast world beyond Tazu borders, desperate to find a place where he feels accepted and whole. Though he travels with the most trusted of companions, sabotage and conspiracy soon strike his quest. Jathen and his allies must struggle against man and magic alike, at the mercy of
Re: [Audyssey] Choice of games accessibility on android?
It is possible. I have played through Choice of Broadsides and Choice of Kung Fu on my nexus 4. What's odd is that accessibility seems to change and get better after the first few screens. There are some oddities though: choice items are read twice if you are swiping through the options. Touch by explore seemed really laggy for some reason. Chris Bartlett -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent: Sunday, May 04, 2014 8:35 AM To: Gamers Discussion list Subject: [Audyssey] Choice of games accessibility on android? Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Choice of games accessibility on android?
Hi Chris, I can't even pass the first screen... Did you use some unusual gestures? Did you somehow find the next button on the screen with help from a sided person? Swiping and clicking just doesn't work for me... Best! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs - Original Message - From: Christopher Bartlett atouchofrevere...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 04, 2014 4:33 PM Subject: Re: [Audyssey] Choice of games accessibility on android? It is possible. I have played through Choice of Broadsides and Choice of Kung Fu on my nexus 4. What's odd is that accessibility seems to change and get better after the first few screens. There are some oddities though: choice items are read twice if you are swiping through the options. Touch by explore seemed really laggy for some reason. Chris Bartlett -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Milos Przic Sent: Sunday, May 04, 2014 8:35 AM To: Gamers Discussion list Subject: [Audyssey] Choice of games accessibility on android? Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Emailing social point
Hi Thomas, The future game Grail to the Thief: An Interactive Audio Adventure by For All To Play will use the Unity Pro game engine. Software Licensing ($1,200) .Unity Pro .Unity Add-Ons .Logic Pro X The game uses sound files to speak all the text, so it doesn't have to interface with the Windows API. They plan on developing a Windows, Mac OS X and Linux version scheduled to be released in late July or August 2014. They made the KickStarter goal for developing versions for iPhone, iPad, Android, Windows Phone 8, and Windows RT devices. No date on when these versions will be finished. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 04, 2014 9:26 AM Subject: Re: [Audyssey] Emailing social point Hi Dark and all, Those are some valid points. Something else I'd like to address on the issue of accessibility sometimes the developers themselves can't add accessibility because of the game engine or software they use doesn't have accessibility built into it. For instance, Michael Feir recently brought up this subject that some game developers might choose to use the Unity engine to build a text based game. Problem is that Unity helps a developer have a structured framework for building games, but it doesn't interface with the Windows API therefore even if the game is 100% text it is not accessible. In order for the developer to go back in and add access would require a rewrite from scratch in another language or using a different game engine that offers accessibility. Therefore sometimes what seems to us like a rather trivial fix is not trivial depending on how the game was created in the first place. However, that said, I do think we should at least try to contact the developers, be as detailed as possible about what needs to be fixed and how it can be fixed, and said e-mail should be as professional as possible. That means it should be spell checked, should use proper grammar, and should have proper punctuation. It should be written using formal greetings and proper signatures. As it is a formal document one should not compose an e-mail to a game developer the way they would write one to their best friend. Such e-mails besides being informal tend to come off disrespectful and aren't well thought out Cheers! . On 5/2/14, dark d...@xgam.org wrote: If you mean a link to the podcast where the creator of Dark room talks about access in the game, you can hear it on http://www.appcessible.net/talking-apps-podcast-episode-2-amir-rajan/ actually I'd recommend having a listen anyway, the story of the developers decision to make the game is a very interesting one. Regarding getting some of the games with larger player bases accessible, well the problem as I said is that generally as the saying goes the bigger the ant hill the bigger the stink. This is why the storm8 games like vampires live have had no fix to make the id system accessible, and why haypy monster has had no fixes for the chaotic interface or very random lables, sinse while not made by mainstream developers the companies are pretty big and it's not generally possible to individually talk to the developers. Of course this isn't to say it's entirely impossible. There are cases where the game is mostly accessible but requires say some labeled images where even larger indi companies have been helpful. Two particularly good examples of this are Kingdom of loathing and torn city. Both are pretty big games, big enough to make the newspapers and be reported in innumerable other media, but because they're text based browser mmorpgs, the access basically involved correct image lables and in the case of Torn city, an audio capture (and this one is actually perfectly understandable). So, it's certainly worth a try, albeit I tend to think your better off with companies where you can actually speak to the developers themselves, like trees brothers who make startraders elite. As regards how, well the first thing is be extra polite, considder it a formal letter that you are writing to a company. As such use any correct titles or information you can. I for example always sign my letters Dr. Luke hewitt, aka dark, audiogames.net admin not merely beware the grue Dark --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1432 / Virus Database: 3722/6935 - Release Date: 05/03/14 --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] Choice of games accessibility on android?
Hi Milo. Have you checked the choice of action you want? on both the ios and website versions, you can't hit the next button until you've put a chedck next to what choice you would like. I do know people have! played the games on android, so I am certain they are accessible, but I'm afraid having no experience with the platform or with talkback I can't say how. If nobody knows here you could also try asking on the audiogames.net forum sinse I know there are any android users there some of whom have certainly played the choiceofgames. Hth. All the best, Dark. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 04, 2014 1:34 PM Subject: [Audyssey] Choice of games accessibility on android? Hi all, I downloaded the Choice of Broadsides to experiment a little with a free title before I buy something, and am not sure if one can actually play using talkback. I read the screen without problems, but a double click on the Next Button when I swipe to it doesn't work, so I can't pass the first screen. When I try to find the buttons by touching and not by swiping, I can't find anything... Does anyone have experience with these games on Android? Thanks to all in advance, and best regards! Milos Przic Twitter: MilosPrzic Skype: Milosh-hs --- This email is free from viruses and malware because avast! Antivirus protection is active. http://www.avast.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Emailing social point
Hi tom. I would personally always either play a game first to see if it was partially accessible, or at least go on the access reports of those I trust, and suggest fixes according to what that play showed, rather than just picking a random game having not tried to play it and sayign could you make it accessible Of course this does come in for a lot of frustration, indeed I've recently noticed that with the canvas creation technique for html interfaces access even in text based games which according to all logic should! be accessible, such as the available gamebook adventures on the Iphone is pretty dire. I actually admit I find this a little frustrating, that an entirely text based game could be made with exclusively inaccessible development tolos, after all it's not like a gamebook would need a complete 3D audio interface or the like. Still this is why partially accessible games should be investigated, and why developers who do build access into their games need all the support they can. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: Two New Games! NOLA Is Burning and Choice ofthe Rockstar
Well that's a slight shame Anouk, though it's odd that they especially describe choice of the rockstar as open ended. Still as I'm not sure the subject matter of these is as much my thing I'll probably wait to try them until I've played through a good few others. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Choice of games accessibility on android?
That is weerd hris. I've played through all of broadsides on my Iphone and it seemed absolutely fine. The only miner issue I found was that if you had Vo on continuous read with the downward double swipe and the add pannel at the bottom changed, then vo would stop speaking, which could get annoying when reading long passages of text but was by no means a major access hassle, and of course only applies to the free games with add pannels anyway. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] unity was: Re: Emailing social point
Actually Phil, the experimental game extant which Richard and Sander made (though sadly only in beta), used the unity web player as it's interface, so I'm not surprised to here that it's being used to make a full audio game like graille to the thief, it's just a shame about the text. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Alter Aeon May 2014 Updates
For those who don't know, Alter Aeon is an online, multiplayer text based game. The game theme is fantasy based, with swords and sorcery, dragons and trolls, gods and demons. Our Mush-Z client is made by blind players for blind players, and it help make Alter Aeon one of the best blind-friendly games out there. There have been a lot of updates over the last two months. There are three new areas: - The Aztec Palace and Temple at level 33, by Draak and Shadowfax - The Island of HakaHaka at level 33, by Kagome - Eisenmere, the Iron Sea at total level 134+, by Draak and Shadowfax There are three updated areas: - The Labyrinth, which and instanced and suitable for levels 34-37 - Headhunter Island, which has been raised to level 35 - Thalenwood Forest and the elven City of Trinsic, are now level 31 Major code and client updates: - There have been a number of new Mush-Z updates, including new sounds, better handling of recast, better shortid, and mushreader improvements. - Add well made/finely made/mastercraft indicators to items. Well made items can be much more heavily enchanted and strongly reforged. - A number of improvements and updates to the new Druid class, including stronger water weirds, better carving, spell and skill experience, and new sounds. - A lot of updates to bone dragons, making it much easier to navigate and find landing spots. - Experience and area changes to make it easier for players to find appropriate high level areas. - Work continues on the account system for Stellar Aeon, and we may also be helping with the release of a new audiogame called Interceptor! We've also made a number of awesome 'ease of use' changes: - Allow 3 letter abbreviations for most door names. - Add 'set infrashort' to toggle infravision short/long description modes. - Make thief 'cloak of darkness' a simple status effect so it's more useful. - Add support for 'get all' and 'put all' of a specific object type. - Add account based player ignore and block commands. - Improvement to boat shoreline display and boat landing site locations. Lastly, we have an upcoming event for solstice in June. New players are always welcome. We'd love to see you there! -dentin Alter Aeon MUD http://www.alteraeon.com http://www.mush-z.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: Two New Games! NOLA Is Burning and Choice ofthe Rockstar
Hi, There is a fairly good review of Rock star on the net already. I think i have played all the choice of games titles and the hosted ones, there are some truely nice games but it can be a bit hit and miss. Luckily they are not that expensive. Greetings, Anouk, On 04 May 2014, at 18:42, dark d...@xgam.org wrote: Well that's a slight shame Anouk, though it's odd that they especially describe choice of the rockstar as open ended. Still as I'm not sure the subject matter of these is as much my thing I'll probably wait to try them until I've played through a good few others. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fw: Two New Games! NOLA Is Burning and Choiceofthe Rockstar
wow Anouk all of them? Im' impressed. I do plan to play them all eventually, though thus far the only ones I've done have been choice of broadsides, choice of the dragon and choice of the star captain, and zombie exodous from the hosted section, though I have also got tin star andd wizard's choice on my Iphone as well. Actually the update to the ap store in Ios 7 which lets you view all purchiced titles in the ap store and list all of a certain developer's games is a great way to find new ones, though I don't intend to buy, or even download anymore of the choiceof games or hosted titles until I have finished the ones I currently have. All the best, Dark. I've still --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.