Hi,
I may be remembering wrong, but I think liam has said that if you install
one of gmagames' games (http://gmagames.com) then it will fix that error. I
could be wrong though. Worth a try, however.
Hth,
-Michael.
AI5HF
http://mtgames.org/
http://u4u.be/
http://michael-taboada.org/
http://AI
Hi,
You could always use something like ctrl+I or shift+I or something like
that.
Hth,
-Michael.
--
From: "Bryan Peterson"
Sent: Friday, August 19, 2011 1:01 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Mota thoughts
Wouldn't that
Hi,
If you start the game, there will be a tutorial.
Hth,
-Michael.
--
From: "Che"
Sent: Thursday, August 18, 2011 5:43 PM
To: "Gamers Discussion list"
Subject: [Audyssey] Stem stumper for smart phones
hey all, i purchased the game stem stumper
Hi,
If you run dxdiag and look at the audio tab and see what the sliders are all
set too that may give you (and us) a better idea.
Please write back with that information :).
Hth,
-Michael.
--
From: "Valiant8086"
Sent: Wednesday, August 17, 201
Hi,
If I remember rightly, gmail blocks any email from your email address that
wasn't actually sent by you (since mailman forwards it on it would count as
not being from you) to block spam.
Cheers!
-Michael.
AI5HF
http://mtgames.org/
http://u4u.be/
http://michael-taboada.org/
http://AI5HF.or
Hi,
I was trying mota beta 21 the other day, and I couldn't figure out how this
analog jumping worked. For example, you said that the longer you hold down
the keys the farther you jump? Well when I push down control then push down
the right arrow, she jumps and lands within about half a second
I would have you know I will keep her in my thoughts.
-Michael.
--
From: "Thomas Ward"
Sent: Sunday, August 14, 2011 2:36 PM
To: "Gamers Discussion list"
Subject: [Audyssey] A Death in the Family
Hello everyone,
Just want to let everyone know
nted to live in." -- Christopher Paolini, Brisingr.
------
From: "Michael Taboada (AI5HF)"
Sent: Tuesday, August 09, 2011 8:21 PM
To: "Johnny Tai" ; "Gamers Discussion list"
Subject: Re: [Audyssey] ot-NVDA question
I know
I know it's not my place to enforce these rules, but I'd advise you be a
little careful talkingabout these things. If you were talking about how NVDA
handles games, then that would probably be acceptable to the moderators, but
I think this would probably a little too much off topic, as it says i
I know it's not my place to enforce these rules, but I'd advise you be a
little careful talkingabout these things. If you were talking about how NVDA
handles games, then that would probably be acceptable to the moderators, but
I think this would probably a little too much off topic, as it says i
Hi,
Would you mind explaining to me how this analog jump system works, as I've
never used or heard of it before, having not played many mainstream pc or
other games.
Thanks,
-Michael.
From: "Thomas Ward"
Sent: Sunday, August 07, 2011 4:04 AM
To: "Gamers Discussion list"
Subject: Re: [Audyss
Hi,
I was just curious, since in one of your previous emails you mentioned
voiceovers. Have you thought to make the game fully self-voiced by a human?
Just curious, as that is what I prefer, although I'm sure it could be a bit
more expensive if you don't want to do it yourself.
Cheers,
-Micha
We too, use twitter and find it a great way to interact with beta testers
and customers alike.
http://twitter.com/mtgames
Hth,
-Michael.
--
From: "Ryan Strunk"
Sent: Friday, August 05, 2011 10:18 PM
To: "'Gamers Discussion list'"
Subject: Re: [A
Hi,
If you don't mind text (although there is a sound pack available at
http://oriolg.es/mush.php), then you might try Alter Aeon located at
http://alteraeon.com. The previously mentioned sound pack makes it much more
like an audio game, and it's online multiplayer. It is also one of the most
Hi all,
I would like to announce that MTGames and Kevin A Games have just released
Easter Quest version 1.1. There is more information in the change log in the
readme, but in short, there is now a way to check the current time remaining,
your score and the dog's score is now separate, and you ca
Hi Dark,
Is there any way you could add Easter Quest to the audiogames.net database?
That would be great. If you need a description, you could possibly look back on
my previous thread, or you could see my post on forum.audiogames.net. Also, you
could check out the description on my website, http
Thanks for the feedback, I'll definitely consider it.
-Michael.
--
From: "Yohandy"
Sent: Sunday, July 31, 2011 9:10 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Easter Quest version 1.0.1 released
Michael,
Thanks for this new version.
Hi all,
Just wanted to let everyone know that Easter Quest version 1.0.1 was released
just now. I noticed that someone on our scoreboard was able to get nearly 1000
points, which made me think about the fact that we had no sound for 1000 points
or higher. You can download it at the same link, ht
Hi,
They aren't harder to get per say but they do come up less frequently. For
example, the eggs with a point value of 1 are approximately twice as likely
to come up than those with a point value of 4.
Hth,
-Michael.
AI5HF
http://mtgames.org/
http://u4u.be/
http://michael-taboada.org/
http:/
Hi all,
I am the owner of MTGames, where I make audio games. This will be my first true
game I and a friend have written. It is called Easter quest. So without
further delays, let's get into the game!
The goal of this game is to pick up as many eggs for as many points as you can
in the allotted t
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