Hi,
I'm currently working on porting the sounds for Miriani from Monkey Term to
VIP Mud. The same could be done with the God Wars sounds, but it would
require manually entering every trigger. This is due to the fact that Monkey
Term's triggers go in an XML file, while VIP Mud's triggers go in .
In simple terms, a mud is a multiplayer text base game. Here's some more
information about muds.
http://en.wikipedia.org/wiki/MUD
--
From: "mark bishop" <[EMAIL PROTECTED]>
Sent: Sunday, May 04, 2008 9:03 AM
To: "Gamers Discussion list"
Subject: [A
Hi,
Not to my knowledge. I've actually pondered the idea of making a sound pack,
but a lot of the magic type sounds I find don't really sound like how I
imagine spells in Alter Aeon sounding. Actually, if you've heard of the
spell shard storm, I kind of imagine that sounding like a wind storm w
Hi,
You might want to subscribe to the game developers list owned by Thomas. The
page is at:
http://usagames.us/mailman/listinfo/developers_usagames.us
hth
--
From: "Jose Lomeli" <[EMAIL PROTECTED]>
Sent: Tuesday, April 15, 2008 6:00 PM
To: "Gamer
Hi,
I don't know how to make it switch synthesizers, but there's a way to filter
out words so you end up with differetn phraises by using substitutions.
You'd just need to filter out the part that says the computer says, and
you'd be left with the text of what it's saying. Here's an example. Th
Actually, I'm using Vista and it works fine. I had to run it as
administrator for the registry stuff to work though, and then I had to use a
GMA game to register the jfwapi.dll stuff.
--
From: "shaun everiss" <[EMAIL PROTECTED]>
Sent: Thursday, Apr
Awesome. I just installed and registered it. Now to mess with it. Hahaha.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Wednesday, April 09, 2008 6:50 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Visual Basic 6 reasons why I love it
>
Too rare, in my opinion.
--
From: "Tj" <[EMAIL PROTECTED]>
Sent: Sunday, April 06, 2008 9:19 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] out of comms artifacts in miriani?
> way way way rare.
> - Original Message -
> From: "con
od to find someone to hook up with,
> if it's ok with you of course.
>
> Aiden
> - Original Message -
> From: "Stefen Hudson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Saturday, April 05, 2008 9:25 AM
> Subject: Re:
Hi.
When you first get in there, it's a good idea to read help getting-started,
follow the directions in that, then read help activities. If you don't want
to read the help files on the game, you can read them on the web at:
http://toastsoft.net:/help
As for how you ended up in a ship, it's
. Yet, even today in 2008 the topic of aliens and
>>UFOs is a hot topic with no conclusive results one way or another.
>>Either you believe or you don't. It would be nice to find answers one
>>way or the other though.
>>
>>Stefen Hudson wrote
good day from Tyler C. Wood!
>
> contact details:
>
> email: [EMAIL PROTECTED]
> msn: [EMAIL PROTECTED]
> skype: the_conman283
>
> system details:
> Hp pavillion dv5220CA notebook pc
> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
> hopefully!)
There are a few sites with computer effects and what not on them, such as:
www.stdimension.org
www.lcarscom.net.
There used to be one called Star Trek in Sound and Vision, but it was
unfortunately shut down due to people downloading too much at once.
I suppose if you had a good audio editor you
"There are no terms. You will disarm all your weapons and escort us without
further diversion to sector 001, where we will begin assimilating your
culture and technology."
Yet another example of named sectors.
--
From: "Thomas Ward" <[EMAIL PROTECT
Sounds cool, but some of these captcha images don't have alt tags so they're
impossible to find with the jaws cursor that I know of. Take the website for
the mud Assault, for example. I can't find the image if I don't have
anything to put the mouse pointer on.
--
The only thing about MushClient that I hate is how it handles external
scripts. MonkeyTerm's way is much easier for me to use.
--
From: "Liam Erven" <[EMAIL PROTECTED]>
Sent: Saturday, March 08, 2008 12:23 PM
To: "Gamers Discussion list"
Subject: R
> think I'm getting off topic?
>
>
> Have a good day from Tyler C. Wood!
>
> contact details:
>
> email: [EMAIL PROTECTED]
> msn: [EMAIL PROTECTED]
> skype: the_conman283
>
> system details:
> Hp pavillion dv5220CA notebook pc
> AMD Turion(tm) 64 Mobil
The Sega CD version of Silpheed was somewhat accesible as well. No talking
menus, but you heard sounds when you hit enemies and when they hit you.
Super Nintendo, Street Fighter all the way.
--
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
Se
Hmm, kind of like the technology of Atlantis? They're said to have used a
lot of crystal things. I'm not sure if the Aztecs did though.
--
From: "Cara Quinn" <[EMAIL PROTECTED]>
Sent: Monday, February 11, 2008 7:20 PM
To: "Gamers Discussion list"
S
This wasn't made strictly for the blind, but there was a toy/game called 2XL
that had a lot of educational stuff. It was like a robot-shaped tape
recorder. You'd get a question and you'd press a button to give an answer.
--
From: "ari" <[EMAIL PROT
Now we need a "Brain blaster" game. Then we could all blast brains.
--
From: "Dark" <[EMAIL PROTECTED]>
Sent: Monday, February 11, 2008 2:27 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Important Montezuma's Return announcement
> If ever
Or perhaps certain monsters are resistant or immune to certain weapons. As
an example, in some games, skeletons are weak to weapons such as clubs
because they shatter bone, etc.
--
From: "Bryan" <[EMAIL PROTECTED]>
Sent: Monday, February 11, 2008 3
I'm not sure if you've heard of it, but there's a book series called Rogue
Angel about an archaeologist who has to fight monsters and things. There
might be some more ideas in there for weapons and what not.
--
From: "Thomas Ward" <[EMAIL PROTECTED
Yeah, duel with the skeletons. That'd be super cool. Swish, clang, swish,
crack, swish, crunch. Hahaha.
--
From: "Charles Rivard" <[EMAIL PROTECTED]>
Sent: Sunday, February 10, 2008 9:31 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Monte
Haha. I remember that game. It had some cool sound effects in it. It was
kind of fun letting the enemies fire weapons at you and you just jump up and
down so the shots don't hit, then do a flying kick. Bwahaha! Of course I
played the game without any sight at all, since NES was a lot more
acces
, I can help you out and maybe you will
> then enjoy the game.
> Please give it another try.
> If you really don't want to play it further, I will then tell you if its
> safe to uninstall the game like you said, but just give me a chance to
> help
> you out.
> -Original
Wow, that worked. Not sure why though, but it did. Thanks.
--
From: "Bryan Mckinnish" <[EMAIL PROTECTED]>
Sent: Tuesday, February 05, 2008 5:56 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] self distruct uninstall problem
> Hi.
> Run the
You can get a registration code by running the keygen program that comes
with the game. As Thomas said in another post, the program is in c:\Program
Files assuming you installed the game there. It isn't in the Self-Destruct
game folder itself. I don't think it likes Vista though. When trying to
So...I tried out Self-destruct and now want to uninstall it. The problem is it
tells me that the format of the uninstal log isn't recognized by that version
of the uninstaler. Is it safe to just delete the menu shortcuts and program
folder manually, or are there also registry keys I'll have to m
Hi.
Yeah, I used to use AVG myself, and never had any problems installing
*anything* when using it. I use NOD32 now though, haven't had any trouble
with that either.
--
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
Sent: Friday, February 01,
Wow, that's pretty cool. Will have to try that out.
--
From: "Bryan Garaventa" <[EMAIL PROTECTED]>
Sent: Thursday, January 31, 2008 11:27 AM
To: "Gamers Discussion list"
Subject: [Audyssey] New Java MUD Client Now Available,Including JMC JAWS
Scrip
Yeah, I agree. Word wrap would be nice. There's an in-game solution for it
but it slows down the text a tiny bit.
--
From: "jaliya skye" <[EMAIL PROTECTED]>
Sent: Thursday, January 31, 2008 12:07 PM
To: "Gamers Discussion list"
Subject: Re: [Audyss
t toastsoft.net
>
> Certainly is now I've got the monkeytern problem sorted things are going
> well. Am enjoying couriering metals to different parts delivering mail
> and
> salvaging debris. See you out in space.
>
> -Original Message-
> From: [EMAIL PROTECTE
Aha, so that's you. I'm Rothque Torraske, also in the Commonwealth. I'm also
out of local space looking for artifacts! Yay!
--
From: "john snowling" <[EMAIL PROTECTED]>
Sent: Monday, January 28, 2008 11:19 PM
To: "Gamers"
Subject: [Audyssey] mud at
Yeah, an accessible game with Daleks in it would be sweet. I can do Dalek
voices, muwahaaha, yay for GoldWave.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Sunday, January 27, 2008 5:42 PM
To: "Gamers Discussion list"
Subject: [Audyssey] Doctor
It's also at
http://www.chris-snyder.com/miriani
--
From: "Michael Maslo" <[EMAIL PROTECTED]>
Sent: Sunday, January 27, 2008 1:35 PM
To: "'Gamers Discussion list'"
Subject: Re: [Audyssey] muds for beginners?
> Hi, I have a copy of it. If you would
You can also purchase your own simulator on the planet Miriani in sector 15.
--
From: "shaun everiss" <[EMAIL PROTECTED]>
Sent: Thursday, January 17, 2008 12:38 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] muddding question
> how do you
Hi,
Yeah, missions can be a bit tricky, mostly because of manual piloting. The
basic pattern for missions is 9, 3, 1, 7. People usually start at 3, 3, 3 or
5, 5, 5 for this, but really if you have enough room and you're at a
different set of coordinates it still works. Sometimes the Praelor wil
e it so much if someone showed him how to script in
> MT. Either that or switch to mushclient.
>
>
> - Original Message -
> From: "Stefen Hudson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Tuesday, January 15, 2008 11:23 P
Hey Sean,
It's Rothque Torraske from Miriani. The language that MonkeyTerm uses for
triggers/substitutions and what not is VBScript. Most of the framework for
playing sound already exists in afile called sound.mos. In a trigger you'd
simply put play "file.extention" along with the tags that tel
Indeed. Granted my microphone is kind of crappy but I have GoldWave so can
do noise reduction/volume stuff.
--
From: "Ken the Crazy" <[EMAIL PROTECTED]>
Sent: Monday, January 14, 2008 11:22 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] wh
he had problems using her Dectalk
> Express but could understand Eloquence clearly. I never understand how
> that could be.
> With my own experience when Eloquence was released with JFW 3.2 I
> couldn't understand it, and couldn't stand it. Of course, after a couple
> of releases
I'm not really sure what it is. I've used Eloquence pretty much all my life,
LOL. I also have a hearing impairment and can understand Eloquence better
than any other voices I've tried. To mee, Eloquence is much smoother. Other
voices have a warble to them sometimes. Maybe it's the frequency rang
Hmm...I think eloquence. For some reason I can understand eloquence better
than anything else I've tried.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Sunday, January 13, 2008 9:39 PM
To:
Subject: [Audyssey] Prefered Sapi voice for games?
> He
You might also try the support forums on goldwave.com, as that'sa where all
the goldwave experts probably are.
--
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
Sent: Saturday, January 12, 2008 7:41 PM
To: "Gamers Discussion list"
Subject: Re: [Audys
Woo! Funny how stuff like that happens. Hope the rest of the move goes
smoothly.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Saturday, January 12, 2008 12:41 PM
To: "Gamers Discussion list"
Subject: [Audyssey] Got my domain info fixed!
> Hell
Hi again.
Connecting with MonkeyTerm is actually pretty easy. If you already have the
import.xml file, just follow these steps. That may be why you're having
trouble to begin with. These instructions assume that you're using JAWS for
Windows. If you're using another screen reader supported by t
Yikes, I missed the part about installing the solitaire game not working.
Did you try actually running the programafter installing it? I did to make
sure the game itself worked. If this doesn't fix it, I really don't know
what will.
--
From: "Mich
The workaround is simply installing the GMA solitaire game from
gmagames.com. The program will install all the necessary DLL libraries and
their dependencies. That's why you can't use regsvr32. It needs dependencies
that aren't registered yet. As for why the monkeylib.exe application won't
inst
Agreed. People need to realize that developers, whether they be game or
other types of developers, are human too. They have families, possibly other
jobs, and most of all, feelings. If people have problems with a product,
they should make an attempt to be polite when approaching the
developer/repre
Hi Michael,
I had this very same problem when I tried installing MonkeyTerm and speech
libraries. What fixed it was the GMA Solitaire game at gmagames.com. For
whatever reason, it was able to install the necessary dll and dependencies.
Just for reference, the VBScript code makes use of jfwapi.d
Only problem with JMC now is the help file format is out of date, so if you
use windows vista you're out of luck. That is unless you can find a help
file format conversion tool of some sort.
--
From: "Rick" <[EMAIL PROTECTED]>
Sent: Monday, Decembe
per makes a game, and have it hosted on USA games site
> which I would put mine, would then get a free few months on the
> subscription
> deal or have it where for every 10 games the developer get a month free?
> Just a thought.
>
> Kuvvosh
>
> -Original Message-
>
Hi Thomas,
I had a couple ideas about this new engine that might solve, or at least put
a dent in the pricing problems.
Maybe there could be 2 versions of the engine. One would be free, or very
low priced, and would only let people make games to play on their own
computers only. The second ver
hahahahaha! Wow. Someone was bored. That's pretty good though. I wonder what
he'd blame on accessible games.
--
From: "Robin Kipp" <[EMAIL PROTECTED]>
Sent: Wednesday, December 26, 2007 6:36 PM
To:
Subject: [Audyssey] Blame the game!
> Hello all!
Wow, that almost sounds like the Visual BasicIDE. Move to somewhere on the
form, drop a control, set properties, etc. Sounds really cool.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Tuesday, December 25, 2007 12:37 PM
To: "Gamers Discussion lis
Hi,
Wow, that sounds really cool. I think the only Star Wars games I've ever
found somewhat accessible were the Phantom Menace and Episode I Racer for
the PC.
Those are really neat. Oh wait...I forgot Dark Forces. That was pretty cool
too.
One thing I wonder about though is how the sounds are
That's kind of silly, Vader shooting lightning. All he did as Vader in the
movies was Force choke people, and all that telekinetic stuff. I think I
read somewhere that he couldn't use Force lightning because of his
cybernetics.
--
From: "Bryan" <[
I kind of like that Internet License Manager thing Freedom Scientific uses.
It seemds more secure than the authorization keys on the floppy disks. I
know that if you can make an exact copy of the disk, you can get an
authorization on any computer. FS products are probably still crackable, but
i
Just thought I'd give a bit of an update with the problem I had about
jfwapi.dll not being registered.
The problem has been fixed! For anyone else with this problem, simply download
and install the GMA solitaire game from GMAGames.com. Since this game
interfaces directly to JAWS with the JAWS A
I actually have one of those interactive Yoda things. I haven't played with
it in a while but it's really cool. Those lightsaber moves are actual sword
moves, I think. Not really sure. I'm not sure if they make it anymore
though.
There's also another Yoda that tells about all 6 Star Wars movies
For whatever reason, that reminds me of that crazy duckk blaster thing. Only
instead of ducks, it's one of the Microsoft email client message received
sounds going all over the place.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Monday, Decembe
The growling by itself idea soundds kind of strange, since I don't imagine a
skull growling. That is unless it's the skull that once belonged to a
growling beast. In some games I've played, normal creatures make a single
sound, while the bigger ones make another sound along with the normal sound
He's currently working on an out of the box accessible mudding client. It
isn't in open beta yet though.
--
From: "Kuvvosh Suggs" <[EMAIL PROTECTED]>
Sent: Tuesday, December 11, 2007 2:29 PM
To: "'Gamers Discussion list'"
Subject: [Audyssey] GMA ga
Sounds like my jfwapi problem, haha. I wonder if there's a connection
somewhere, since both have ActiveEx errors.
--
From: "Mike Reiser" <[EMAIL PROTECTED]>
Sent: Tuesday, December 11, 2007 1:55 PM
To: "Gamers Discussion list"
Subject: Re: [Audysse
long
> with
> scripts?
> - Original Message -
> From: "Stefen Hudson" <[EMAIL PROTECTED]>
> To:
> Sent: Friday, December 07, 2007 8:06 PM
> Subject: [Audyssey] Monkeyterm and Windos Vista.
>
>
>> Hey all.
>>
>> I'm hoping this isn&
Yeah. It's either a VB code issue or a DLL issue. At least that's what it
seems like to me.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Sunday, December 09, 2007 12:45 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Monkeyterm and Wind
ntrol.
> Normally I don't advise this since UAC is very good for system security,
> but for older programs that don't properly register with UAC bomb on
> Vista.
>
> Stefen Hudson wrote:
>> Hmm. I got that to work, but now the jfwapi won't work. Monkeyterm us
gt; i
> dont use vista myself, so couldn't help you there.
>
>
> - Tyler
> visit my website!
> http://www.valiant.789mb.com
>
> note: Make sure you have your speakers turned on to get a cool-sounding
> intro!
> - Original Message -
> From: "S
Hmm. I got that to work, but now the jfwapi won't work. Monkeyterm uses
VBScript to access jfwapi.dll, and whenever it tries to speak it brings up
all these VBScript runtime errors, saying it can't create objects and object
required.
I did try manually registering jfwapi.dll, but it says the dl
Hey all.
I'm hoping this isn't off topic, as it deals with accessibility somewhat.
I've heard people are using the Monkeyterm client with Windows Vista. I've
attempted this myself, however I'm getting an error message when I attempt to
launch the program. I realize this list isn't meant for tec
71 matches
Mail list logo