Re: [Audyssey] Discussing game ideas

2010-07-19 Thread Milos Przic
skype: Milosh-hs - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 19, 2010 7:24 AM Subject: Re: [Audyssey] Discussing game ideas Hi Milos, Correction...there was one idea for Thomas's Revenge, and I

[Audyssey] Discussing game ideas

2010-07-18 Thread Milos Przic
Hi all, Let's talk about the problem of creativity in gaming as I have big problems with it. I want your opinions on how the game ideas come to you. Recently we saw some ideas like Thomas's revenge and similar, where we talked about how the game could look like. Then, a while ago, Fill

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Phil Vlasak
Hi Milos, When ever I get an idea for a game or if I want to change something in a game I write it down in a notes file so that I don't forget it. When I am developing a game like the Harry Potter world Sarah game, I take notes while reading the books of creatures and items I would like to

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Muhammed Deniz
...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 18, 2010 12:11 PM Subject: Re: [Audyssey] Discussing game ideas Hi Milos, When ever I get an idea

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Jim Kitchen
Hi Milos, You know most of the games that Phil suggests are just very funny spoof game titles and ideas. Not really meant to be made into a real game. Personally I am not a good creative writer. If I were I might use a text game tool kit rather than write my games in a programming language.

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Phil Vlasak
Subject: Re: [Audyssey] Discussing game ideas He didn't learn it in the last book. He learnt it in the 6th. Could you remember when Hagrid's house was on fire? It was then. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Thomas Ward
Hi Milos, I think what you are encountering is a case of writers block. You have a great idea, but after you begin writing you aren’t sure how to write it or create the kind of game you imagine. You unconsciously forget where you were going with it as you are so mentally focused on the programming

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Charles Rivard
Sounds like outlining is a great idea? --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 18, 2010 9:23 AM Subject: Re: [Audyssey] Discussing game ideas Hi Milos, I think

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Thomas Ward
Hi Charles, Yes, outlining is a big help when game programming. In fact, is a good idea when doing any kind of programming. However, it is extremely helpful in this case as there is a lot more than just the code to think about. You have a complete story, game characters, weapons, special items,

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Hayden Presley
Subject: Re: [Audyssey] Discussing game ideas Hi Milos, When ever I get an idea for a game or if I want to change something in a game I write it down in a notes file so that I don't forget it. When I am developing a game like the Harry Potter world Sarah game, I take notes while reading the books

Re: [Audyssey] Discussing game ideas

2010-07-18 Thread Hayden Presley
list Subject: [Audyssey] Discussing game ideas Hi all, Let's talk about the problem of creativity in gaming as I have big problems with it. I want your opinions on how the game ideas come to you. Recently we saw some ideas like Thomas's revenge and similar, where we talked about how the game