@audyssey.org
Sent: Friday, July 15, 2011 7:00 PM
Subject: Re: [Audyssey] jaws support in castaways and other games
(JeremyKaldobsky)
Aprone is a nick name I've used for, something like, 14 years. Because it
is pretty easy for people to remember, and it is unique, if you run in to
it on virtually
Thank you sir, I'll give these a look in the morning.
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Hi,
Interesting. Been looking over the say tools. It looks like it is
primarily for a Python dev, but they have a little C++ code etc here
to give you the general idea of how to use it as a general com
component. the one thing I didn't see is any docs on the license
agreement. If I were to
Hi
aproan, I am just wondering, have you had any luck improving jaws
support for your games?
I think if we could play using jaws rather than sapi it would really
improve game play, particularly as its quite hard to get good sapi
voices running under windows 7 64 bit.
this is just a
Alex, actually I've been so preoccupied with other things, I haven't even gone
back to try to fix the Jaws support. Sorry about that everybody! Haha, oh
well. I haven't contacted Jason, but who knows, he might see this and speak up
with an offer to help.
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Hi,
I really would like to see jaws support fixed up, as I am having to put
up with those microsoft voices because I am running windows 7 64 bit,
the good 32 bit voices install, and can be used by jaws for example, but
they are not listed in the control panel, and I am beginning to really
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, July 15, 2011 8:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] jaws support in castaways and other games
Alex, actually I've been so preoccupied with other things, I haven't even
gone back to try to fix the Jaws
Hi,
Not sure how much Jason Allen could help as Entombed was written in C#
.Net where Jeremy's games are all VB 6.
That said, I believe the Jaws API is a standard com component and
there should be some kind of open specification or documentation on it
somewhere. Although, I haven't been able to
Hi,
Agreed. Although I am a full time NVDA user myself now days I can say
that the support in Castaways and other games is first rate. Until
Jaws support gets implemented the best way to play Aproan's games is
simply to install and use NVDA with them.
On 7/15/11, Christopher Bartlett
Finding said documentation, is the problem. lol.
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Aprone is a nick name I've used for, something like, 14 years. Because it is
pretty easy for people to remember, and it is unique, if you run in to it on
virtually any game or community, you know you've found me. I've only ever ran
into 2 people who used the name Aprone, and after talking to
Actually, Jason got his Jaws code for entombed from me.
for a long time, entombed had no screenreader support other than SAPI,
and I wanted to help him get the game out there to as wide an audience
as possible, as it is a great game and he was really working hard to
create something new for
Che, if you feel like sending me anything to help with Jaws support, I would
appreciate it.
The first time you run the game, it might take a minute to start up. A few
people have told me that. If it took, longer than you expected, to start up,
you may have started pressing keys and it ended
broken his body, but not his spirit...'
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 15, 2011 7:11 PM
Subject: Re: [Audyssey] jaws support in castaways and other games
Hi,
Not sure how much Jason Allen
...'
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: blindadrenal...@gmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, July 15, 2011 8:44 PM
Subject: Re: [Audyssey] jaws support in castaways and other games
Che, if you feel like sending me anything
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