Re: [Audyssey] STFC 2 was LW sound packs?

2008-03-11 Thread shaun everiss
hmm. I have the latest everything, and so I don't know At 04:12 p.m. 11/03/2008, you wrote: Hi Shaun, Still something is wrong. I removed Java 6 Update 1 a couple of months ago and then installed Java Update 6 Update 3 with no problems on two systems running Vista and one running XP SP2. In my

[Audyssey] interesting java thing

2008-03-11 Thread shaun everiss
Interesting tom. I can and have removed an old java install from here. It seams that the app I use to manage my stuff addremove for good is not detecting some of the stuff it should. in most cases it works fine. However in this case its only detecting the removal button as the change button. In

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread jeh
What if you use all sounds from the public domain? - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 10, 2008 10:59 PM Subject: Re: [Audyssey] GMA Game Engine? Hi all I could indeed see putting out a game

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Bryan
You have to be careful of public domaine sounds. Some of those are of down rigt horrible quality. I don't know about the rest of you but i won't play a game if the sounds are too painful to listen to. Time is an illusion, lunchtime doubly so. - Original Message - From: jeh [EMAIL

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Thomas Ward
Hi Ron, Exactly. Though, there really is a desire for non-programmers on this list to be able to create there own games. The diference between them and Che, David, Justin, and I is that we put the time, energy,education into learning how to program software. Most of the others on list either

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Thomas Ward
Hi, Well, two problems. One, it is difficult to determine what sounds are truly in the public domain, or which sounds have been pirated and posted everywhere over the internet. Two, even if the sound is truly in the public domain the sound quality is usually going to be very low quality. No

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Bryan
That would be me. While I would love to be able to program my own games, I just can't graps the math prrinciples required, and I've been trying for years. I can't even grasp most basic algebra, let alone trigonometry. Granted I do have some small understanding of geometry (that was probably

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Bryan
Exactly. I'm not gonna want to play a game that doesn't sound good. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 11, 2008 10:31 AM Subject: Re: [Audyssey] GMA Game

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Tom Randall
Hi Thomas and all. These are very good observations. I explain it to people this way, when we play audio games, the sounds are the equivalent of graphics for us, and you will often hear audio gamers discussing the merrits or lack thereof of the sounds in certain games. As you say poor quality

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Ron Schamerhorn
Which still leaves the point of spending whatever dollar amount to either buy the engine rights to begin with. My apollogies and maybe I'm just dense but I don't have $2000 to donate. - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Thomas Ward
Hi Bryan, Well, math is only one part of creating games. Programming games is probably the most complicated type of program to create as it involves knowledge in several different fields of study. If you want the game to be realistic you will need to have some skills in math and physics. If

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread Thomas Ward
Hi Tom, Well, to be fair I suppose sound effects would largely depend on the type of game being played. For example, Monopoly sounds like it uses free public domain sounds, not super high quality, but then Monopoly doesn't need very high quality sounds. It is just a board game, and the game

[Audyssey] the gma game engine

2008-03-11 Thread alex wallis
Hi list. I just thought i'd throw in my views about the gma game engine. Personally I think the gma game engine is fairly limited in what it can do, I mean any games made with it, bar different sounds are just about the same, I mean None of the games made with it have full 3d movement, you

Re: [Audyssey] the gma game engine

2008-03-11 Thread Phil Vlasak
Hi Alex, If there was a better game engine out there than the GMA engine, I would use it. The GMA engine works fairly well even though it is almost ten years old. PacMan in its original arcade design was intended to be repetitive with the same maze on all thirty or so levels. It is like walking

[Audyssey] a new connpanny is in work

2008-03-11 Thread Claudio
Hello all! I just whant let you know that I am working on a new connpanny called claudiogames. I am currently learning a programminglanguage and i hope i can do anything good things for the blind comunity. I plan to make other services like a webhost or so. If the connpanny is ready I'll let you

[Audyssey] Sounts

2008-03-11 Thread Danie and Eden
Hi All: I ran across a site where I think the sounds are free. Check it out. www.soundsnap.com HTH, Danie --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] open source accessible games

2008-03-11 Thread aiden gardiner
Hi everyone, Does anyone know of any open source games that are accessible? And also, are there any other mainstream games apart from smugglers 3 that are accessible? Thanks in advance, Aiden MSN: [EMAIL PROTECTED] skype: littleg93 --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread shaun everiss
Quality for those is not garanteed though. At 11:33 p.m. 11/03/2008, you wrote: What if you use all sounds from the public domain? - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 10, 2008 10:59 PM Subject:

Re: [Audyssey] the gma game engine

2008-03-11 Thread shaun everiss
I wander about the usagames engine then. Even those of us current and previous testers that are close with tom don't even know what that is. At 07:22 a.m. 12/03/2008, you wrote: Hi list. I just thought i'd throw in my views about the gma game engine. Personally I think the gma game engine is

Re: [Audyssey] Sryth newer adventures

2008-03-11 Thread Ron Schamerhorn
Hi Brian Okay I u understand what to do with the egg. My two questions are 1 Where do I find it? and where is the cave of spirits? I've wandered I think everywhere with no luck. Ron - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Sryth newer adventures

2008-03-11 Thread Bryan
First of all, have you collected Tzal Toalth? If so, head to the Adventurer's Collective and ask the Guildmaster about it. He'll tell you where the cave is. One of the two gems is in the cave and, once you acquire both gems, you can return to the cave to begin the egg quest. Time is an

Re: [Audyssey] the gma game engine

2008-03-11 Thread jason
Hi, Phil do you think in the future you will be updating any of your games for example ten Pin Alley it would be fun that you can play in other alleys instead of just ten pin. Anyway how is the shooting game coming along? Sincerely, Jason windowslive contact [EMAIL PROTECTED] skype contact

[Audyssey] need help sorry to go o t.

2008-03-11 Thread ian and riggs
h sorry to go o t how do i change my display name in out look express thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] open source guitar hero

2008-03-11 Thread Liam Erven
not sure if anyone's seen frets on fire. it's not really accessible, but it is open source. don't expect me to even touch it. I don't know the first thing about python. you can check it out at fretsonfire.sourceforge.net/my main interest came from the fact that existing guitar hero songs can

[Audyssey] The Sega

2008-03-11 Thread Tom Randall
Hi all, well finally managed to hook up with the guy who was selling the sega system. I have it here and have tested it and it works great. The only minor problem is that some of the cartridges have gotten dirty and need cleaning. From what I've read on gamefaqs and other places this is a

[Audyssey] jim kitchen's monopoly

2008-03-11 Thread jeh
hi jim, in your monopoly it would be cool to hav game pieces like a white cane piece where you hear a cane tapping as you move and a braille writer piece and things. josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] GMA Game Engine?

2008-03-11 Thread jeh
why would you run out of money? you wouldn't if you used free sounds and stuff. Jim kitchen makes free games doesn't he? Josh - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 10, 2008 1:07 PM Subject: Re:

Re: [Audyssey] Sryth newer adventures

2008-03-11 Thread Ron Schamerhorn
Hi Brian Thanks for the help, I don't think it would have occured to me to ask the Guildmaster. That was an option I overlooked and now wonder if I've missed other stuff. I'm working at getting the first gem from the 4 spirits cave, and hopefully figuring out where the second one is at

[Audyssey] l-works baseball

2008-03-11 Thread Claudio
Hello Liam! What do you think about making a really good baseball game? I am thinking not about a free game. I am thinking for a game with real sounds, a good comentator (not sapi) and the ability to play against others about the network. Is this an idea for a future-projekt? Regards, Claudio.