Will just say jaws tells you to hit F6 after choosing a topic , but
the other one I use in things like audacity, for example, is Ctrl + F6 which
sort of jumps between different parts of some interfaces.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his
Hi Dark,
Well, Maybe. I know that in Jaws if you press insert+h for help while
in the Microsoft help viewer it tells you to select a topic and press
f6 to read the text. It appears that Window-Eyes 7.5 now has a similar
feature where you can press+shift+control+question and get some really
useful
Hi Dark,
Oh, I think you slightly misunderstood what I was saying. Obviously,
there have to be acceptions based on game play, plot, etc but by and
large what I am getting at is that even completely imaginary
characters, weapons, and other items have to act somewhat realistic in
a game world. I.E.
Hi Damien,
Oh, I see. That makes sense. It does help to know the technical
language being used. Otherwise whatever you are reading about doesn't
make any sense at all.
However, there are mailing lists etc for creative writers I've found
helpful over the years. There are some people on those forum
Hi Dark,
That's a good question and one I presently do not have an answer for.
As I said before I absolutely hate using pitch changes in some cases
because it totally changes the way the sound effect sounds ruining the
effect I'm aiming for. At the same time pressing m to speak the
location of the
Hi Ken,
Have you looked at FMOD EX by any chanse? The reason I ask is because
FMOD Ex works with Visual Basic .Net and has an extremely good 3d
audio engine. It is regarded my many game developers to be the best
comercial sound engine/API on the market. For free games FMOD is free,
and comercial l
Hi,
Hmmm...that's odd. I just downloaded the generator zip file from the
Adrift website, and it opened with no problem. Try downloading it
again, and if possible try a different zip utility. If that doesn't
work I'll try sendspacing it to you, but the main download should work
fine.
On 3/18/11, M
Hi Ryan,
Its beginning to look that way. I'm frankly out of ideas at the
moment. There are times when something breaks that there isn't any
alternative but to do a quick reinstall. However, if you know when you
began having this trouble you might be able to do a system restore
back to a date prior
Hi Thomas,
Ok...so are you taking out the shooting up or down?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, March 19, 2011 11:41 AM
To: Gamers Discussion list
Subject: Re: [Audyssey]
Hi Tom.
There probably is such a key in hal, it's most likely that I'm too used to
using specific keys I forgot that one, sinse there are lots of keys some of
which get used more than others I tend to find.
I'll have to ask dolphin next time I'm on the phone to them, which might
actually be
Hi Thomas,
So...do you, by chance, know of anything accsssible to write said help
files?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, March 19, 2011 9:22 AM
To: Gamers Discussion li
hi Tom.
I'm afraid you seem to be putting together too issues here, god mode and
unrealism.
take a game series like mega man, which has imho some of the best balanced
and best designed weapons of an imaginary game series.
In the Mega man x games, hidden in each stage was a heart tank which
Hi tom.
One idea which has occurred to me, is rather than changing the pitch of the
monster, you might have a sound which is played at the same time the as the
monsters' original sound and indicates it's position.
this wouldn't break up the game the way aa "nearest monster2 speech key
would,
13 matches
Mail list logo