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From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Monday, December 27, 2010 2:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT / Gamepad support?
Well I definitely hope to do my share of side scrollers since unlike some
people I
ssion list'"
Sent: Tuesday, December 28, 2010 7:20 AM
Subject: Re: [Audyssey] BGT / Gamepad support?
> Hi,
> No...I must correct you. Pipe 2 isn't a Side SCroller; it just has a
> sidescrolling level in it. But the game itself isn't one.
>
> Best Regards,
> Ha
sion list'"
Sent: Tuesday, December 28, 2010 7:20 AM
Subject: Re: [Audyssey] BGT / Gamepad support?
Hi,
No...I must correct you. Pipe 2 isn't a Side SCroller; it just has a
sidescrolling level in it. But the game itself isn't one.
Best Regards,
Hayden
-Original Message
t: Tuesday, December 28, 2010 8:06 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT / Gamepad support?
Using my previous analogy of the potato chips, Fritos aren't barbecued
potato chips, and MOTA is not a level in Pipe2 Blast Chamber. Both of the
former are snacks, and both of the
s are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, December 27, 2010 4:37 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
Hi Mauricio,
Agreed. \Before MOTA came out there was nothing like it for the VI
marke
al Message -
From: "Kai"
To: "Gamers Discussion list"
Sent: Monday, December 27, 2010 9:33 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
Greetings Liam et al.
Alas. I was really hoping for that. Will definitely be looking forward to a
release of BGT that does support G
Hi Hayden,
Well, counting River Raiders there is: Mysteries of the Ancients,
Super Liam, Q9, Tarzan Junior, Hunter, and River Raiders. That's not
counting some of the failed projects like the accessible Mario game
and Montezuma's Revenge. So there are more side-scrollers than you
think for the Vi
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Monday, December 27, 2010 2:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT / Gamepad support?
Well I definitely hope to do my share of side scrollers since unlike some
people I don't feel that now tha
: Re: [Audyssey] BGT / Gamepad support?
Isn't saying that we have enough side scrollers sort of like saying
something like, "We can buy Laura Scutter's potato chips, Lays potato chips,
and Pringles potato chips, so why make others? We have enough potato chips,
don't we?&q
Hi Mauricio,
Agreed. \Before MOTA came out there was nothing like it for the VI
market. Yeah, there were other side-scrollers like Tarzan Junior or
Super Liam, but should MOTA be considered to be just the same game as
them?
Well, of course not.MOTA has, and will have, several features both of
th
Hi Charles,
Something like that. Not only that but I do recall back when I did the
survey on weather MOTA should be designed as a side-scroller or an FPS
a couple of people said something to the effect that side-scrollers
were old fassioned and that we should get with the times. That's a
horrible
.
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, December 27, 2010 4:03 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
Hi Bryan,
Yeah, that's just non-sense. I think a lot of VI gamers
people just say that because they lack the knowledge of things, an dthe
whilingness of investigating the game history.
-Mensagem original-
De: Thomas Ward
Para: Gamers Discussion list
Data: Segunda, 27 de Dezembro de 2010 17:03
Assunto: Re: [Audyssey] BGT / Gamepad support?
Hi Bryan
fect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now
> Battle Zone there are enough side scrollers out there.
> We are the Knights who say...Ni!
> - Original Message -
> From: "Thomas Ward"
> To: "Gamers Discussion list"
> Sent
eatures we want
in our games.
We are the Knights who say...Ni!
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Monday, December 27, 2010 1:38 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
Give it time. I know Philip wa
Discussion list
Subject: Re: [Audyssey] BGT / Gamepad support?
Greetings Liam et al.
Alas. I was really hoping for that. Will definitely be looking forward to a
release of BGT that does support Gamepads. Would love to make my Logitech
Rumblepad II as useful as my PS2 controller! There's definit
d now
Battle Zone there are enough side scrollers out there.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, December 27, 2010 1:28 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
Hi Bryan
mepad and playing that same game on
the keyboard. Ever tried to run EPSXE with the keyboard?
Kai
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Monday, December 27, 2010 12:02 PM
Subject: Re: [Audyssey] BGT / Gamepad sup
Hi Bryan,
Oh, I'm pretty certain you could create something like TDV with the
BGT Engine. You need to remember that BGT's primary roll is to handle
the low-level end of game programming like input, audio, speech,
networking, etc wrapped by a powerful scripting language. Beyond that
what you create
ssage -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Monday, December 27, 2010 1:02 PM
Subject: Re: [Audyssey] BGT / Gamepad support?
No. I can safely say from using the betas, 1.0 will not have gamepad
support. It's something we've asked
ai
Sent: Monday, December 27, 2010 1:57 PM
To: Gamers Discussion list
Subject: [Audyssey] BGT / Gamepad support?
Greetings Philip et al.
Is gamepad/joystick support slated for the 1.0 release of BGT? A game
controlled by gamepad is so much more satisfying to play than one operated
by the keyboard
Greetings Philip et al.
Is gamepad/joystick support slated for the 1.0 release of BGT? A game
controlled by gamepad is so much more satisfying to play than one operated
by the keyboard, in my opinion.
Kai
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