Re: [Audyssey] BGT / Gamepad support?

2011-01-23 Thread Ben
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Well I definitely hope to do my share of side scrollers since unlike some people I

Re: [Audyssey] BGT / Gamepad support?

2010-12-28 Thread Hayden Presley
ssion list'" Sent: Tuesday, December 28, 2010 7:20 AM Subject: Re: [Audyssey] BGT / Gamepad support? > Hi, > No...I must correct you. Pipe 2 isn't a Side SCroller; it just has a > sidescrolling level in it. But the game itself isn't one. > > Best Regards, > Ha

Re: [Audyssey] BGT / Gamepad support?

2010-12-28 Thread Bryan Peterson
sion list'" Sent: Tuesday, December 28, 2010 7:20 AM Subject: Re: [Audyssey] BGT / Gamepad support? Hi, No...I must correct you. Pipe 2 isn't a Side SCroller; it just has a sidescrolling level in it. But the game itself isn't one. Best Regards, Hayden -Original Message

Re: [Audyssey] BGT / Gamepad support?

2010-12-28 Thread Hayden Presley
t: Tuesday, December 28, 2010 8:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Using my previous analogy of the potato chips, Fritos aren't barbecued potato chips, and MOTA is not a level in Pipe2 Blast Chamber. Both of the former are snacks, and both of the

Re: [Audyssey] BGT / Gamepad support?

2010-12-28 Thread Charles Rivard
s are the best beasts! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, December 27, 2010 4:37 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Mauricio, Agreed. \Before MOTA came out there was nothing like it for the VI marke

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Philip Bennefall
al Message - From: "Kai" To: "Gamers Discussion list" Sent: Monday, December 27, 2010 9:33 PM Subject: Re: [Audyssey] BGT / Gamepad support? Greetings Liam et al. Alas. I was really hoping for that. Will definitely be looking forward to a release of BGT that does support G

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Thomas Ward
Hi Hayden, Well, counting River Raiders there is: Mysteries of the Ancients, Super Liam, Q9, Tarzan Junior, Hunter, and River Raiders. That's not counting some of the failed projects like the accessible Mario game and Montezuma's Revenge. So there are more side-scrollers than you think for the Vi

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Hayden Presley
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: Monday, December 27, 2010 2:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Well I definitely hope to do my share of side scrollers since unlike some people I don't feel that now tha

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Hayden Presley
: Re: [Audyssey] BGT / Gamepad support? Isn't saying that we have enough side scrollers sort of like saying something like, "We can buy Laura Scutter's potato chips, Lays potato chips, and Pringles potato chips, so why make others? We have enough potato chips, don't we?&q

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Thomas Ward
Hi Mauricio, Agreed. \Before MOTA came out there was nothing like it for the VI market. Yeah, there were other side-scrollers like Tarzan Junior or Super Liam, but should MOTA be considered to be just the same game as them? Well, of course not.MOTA has, and will have, several features both of th

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Thomas Ward
Hi Charles, Something like that. Not only that but I do recall back when I did the survey on weather MOTA should be designed as a side-scroller or an FPS a couple of people said something to the effect that side-scrollers were old fassioned and that we should get with the times. That's a horrible

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Charles Rivard
. --- Shepherds are the best beasts! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, December 27, 2010 4:03 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan, Yeah, that's just non-sense. I think a lot of VI gamers

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Mauricio Almeida
people just say that because they lack the knowledge of things, an dthe whilingness of investigating the game history. -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Segunda, 27 de Dezembro de 2010 17:03 Assunto: Re: [Audyssey] BGT / Gamepad support? Hi Bryan

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Thomas Ward
fect that now that we have Super Liam, MOTA, Tarzan Junior, Q9 and now > Battle Zone there are enough side scrollers out there. > We are the Knights who say...Ni! > - Original Message - > From: "Thomas Ward" > To: "Gamers Discussion list" > Sent

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Bryan Peterson
eatures we want in our games. We are the Knights who say...Ni! - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Monday, December 27, 2010 1:38 PM Subject: Re: [Audyssey] BGT / Gamepad support? Give it time. I know Philip wa

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Liam Erven
Discussion list Subject: Re: [Audyssey] BGT / Gamepad support? Greetings Liam et al. Alas. I was really hoping for that. Will definitely be looking forward to a release of BGT that does support Gamepads. Would love to make my Logitech Rumblepad II as useful as my PS2 controller! There's definit

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Bryan Peterson
d now Battle Zone there are enough side scrollers out there. We are the Knights who say...Ni! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, December 27, 2010 1:28 PM Subject: Re: [Audyssey] BGT / Gamepad support? Hi Bryan

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Kai
mepad and playing that same game on the keyboard. Ever tried to run EPSXE with the keyboard? Kai - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Monday, December 27, 2010 12:02 PM Subject: Re: [Audyssey] BGT / Gamepad sup

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Thomas Ward
Hi Bryan, Oh, I'm pretty certain you could create something like TDV with the BGT Engine. You need to remember that BGT's primary roll is to handle the low-level end of game programming like input, audio, speech, networking, etc wrapped by a powerful scripting language. Beyond that what you create

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Bryan Peterson
ssage - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Monday, December 27, 2010 1:02 PM Subject: Re: [Audyssey] BGT / Gamepad support? No. I can safely say from using the betas, 1.0 will not have gamepad support. It's something we've asked

Re: [Audyssey] BGT / Gamepad support?

2010-12-27 Thread Liam Erven
ai Sent: Monday, December 27, 2010 1:57 PM To: Gamers Discussion list Subject: [Audyssey] BGT / Gamepad support? Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard

[Audyssey] BGT / Gamepad support?

2010-12-27 Thread Kai
Greetings Philip et al. Is gamepad/joystick support slated for the 1.0 release of BGT? A game controlled by gamepad is so much more satisfying to play than one operated by the keyboard, in my opinion. Kai --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-m