Re: [Audyssey] Castaways, 1 week milestone reached!
Very cool. Thank you for such a wonderful game. Christina - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Friday, July 15, 2011 9:36 PM Subject: Re: [Audyssey] Castaways, 1 week milestone reached! Thanks guys, I appreciate it! Version 1.0b is posted! I'm running out of time before I head to work, so I really won't be around in the event that someone experiences an error. Let me quickly run you through the basics of it. Start a game where you've turned Multiplayer co op on. Within 60 seconds you will link up with other people who are playing. If someone else is playing, you will see a message that they washed up on your shore! This player is now an extra person able to help out in your settlement, but you are not allowed to change his, or her, job. You will have other people to help in your city, and they will have a version of you in theirs. This is a very loosely based multiplayer, but it's the foundation for future features. As you know, you begin with a person that has your specific name. Obviously this person represents you, and this is your link to other players in multiplayer. When you change your job, it will change for other players in their cities. Try to be something useful, so that other people are happy to have you, and not upset that you're doing some job they don't need. Press ? if you want to chat, but PLEASE! keep in mind that this isn't meant for the stress of a chat room right now. Chat a little, of course, but don't start spamming stuff. I would also encourage you to stick to role playing. If your character is a rough lumberjack, other players will have far more fun if you speak as if you are. Asking questions about the game, or general off topic chat, will probably take some fun out of the experience for others, so please keep that to a minimum. You can still save your game, and any game saved in multiplayer can be loaded again later. You don't even have to be playing on the same difficulty level, so use the extra people to help you succeed , when you might otherwise fail. Have fun, and I will be anxiously looking forward to being done with work, so I can come back and play a game with some of you all! Yay! If you experience errors, it will be due to files not being registered correctly. This would be the same idea as the people who have to register direct X7. As I've already said, I can't do anything to help you right now because I'm heading to work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Hi, Where can I get the Castaways game? This sounds like a very very cool game? Thanks, Courtney On Jul 15, 2011, at 8:59 PM, Matheus Rheine wrote: > hi aprone. > i've said it many times,but i gotta say it again man,you're not a > human,you're some sort of machine that programs so fast it's > unbelievable that you put out this game with all this complex strategy > that i could get the hang of just now,i'm trying to play it for a few > days,but with atred'sbuilding descriptions and john's message to the > list today it helped me a lot! > i just imagine what you could create if you didn't had other things to > do,like work,etc. lol,i think that in one year you could easyly beat a > game like world of warcraft programming in that speed bro. i saw the > message in the end of "how to play",it's great to know how much time i'm > spending with the game. i'm having some issues with my credit card > registered to paypal. the thing is that my father got a new one and i > don't have the details,but when i register this card with my account i'm > 100% sure i'll be donating,it won't be much,but i'll try to donate 20 or > 25,i think it will help. it can take a while though. > thanks again for the wonderful work and for one more project that if it > wasn't you,probably we would never have a game like this > one,lunimals,temporal,well,everything,smiles. > -----Mensagem original- > De: Zachary Kline > Para: Gamers Discussion list > Data: Sexta, 15 de Julho de 2011 17:42 > Assunto: Re: [Audyssey] Castaways, 1 week milestone reached! > > Hi Jeremy, > I've said it before, but wow. This is an absolutely insane development pace > for any game, audio or otherwise. I could understand, say, fleshing out a > small text > adventure in such a timespan, but a complicated strategy game like this one > is another matter. Can't wait for the multiplayer, and congratulations on a > wildly successful > project. > Best, > Zack. > On Jul 15, 2011, at 5:34 PM, Jeremy Kaldobsky wrote: > >> Well guys, Castaways has officially been in development for a week! It was >> last friday evening, when I came up with the idea, and subsequently worked >> out most > of the code at work that night. It has come a long way, and still has a ways > to go. At this very moment I've been running tests on the multiplayer > portions of > the game. To start, they are limited, but this will give me a good idea of > the direction I should go in next. >> >> If I can finish my tests in time, I will be posting version 1.0b, which >> contains the basic multiplayer co op mode! Woot! I don't have much time >> before I go to > work though, so I'm racing to finish! >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Did anyone read my message on the forum about that. Ok, hint he is partnered with lacutis. So its logical to assume he is part of the borg, or has hos own seperate collective. Who know whe has now he has been assimilated. Though who knows. No one works with the borg on a temp basis though. At 12:59 p.m. 16/07/2011, you wrote: hi aprone. i've said it many times,but i gotta say it again man,you're not a human,you're some sort of machine that programs so fast it's unbelievable that you put out this game with all this complex strategy that i could get the hang of just now,i'm trying to play it for a few days,but with atred'sbuilding descriptions and john's message to the list today it helped me a lot! i just imagine what you could create if you didn't had other things to do,like work,etc. lol,i think that in one year you could easyly beat a game like world of warcraft programming in that speed bro. i saw the message in the end of "how to play",it's great to know how much time i'm spending with the game. i'm having some issues with my credit card registered to paypal. the thing is that my father got a new one and i don't have the details,but when i register this card with my account i'm 100% sure i'll be donating,it won't be much,but i'll try to donate 20 or 25,i think it will help. it can take a while though. thanks again for the wonderful work and for one more project that if it wasn't you,probably we would never have a game like this one,lunimals,temporal,well,everything,smiles. -Mensagem original- De: Zachary Kline Para: Gamers Discussion list Data: Sexta, 15 de Julho de 2011 17:42 Assunto: Re: [Audyssey] Castaways, 1 week milestone reached! Hi Jeremy, I've said it before, but wow. This is an absolutely insane development pace for any game, audio or otherwise. I could understand, say, fleshing out a small text adventure in such a timespan, but a complicated strategy game like this one is another matter. Can't wait for the multiplayer, and congratulations on a wildly successful project. Best, Zack. On Jul 15, 2011, at 5:34 PM, Jeremy Kaldobsky wrote: > Well guys, Castaways has officially been in development for a week! It was last friday evening, when I came up with the idea, and subsequently worked out most of the code at work that night. It has come a long way, and still has a ways to go. At this very moment I've been running tests on the multiplayer portions of the game. To start, they are limited, but this will give me a good idea of the direction I should go in next. > > If I can finish my tests in time, I will be posting version 1.0b, which contains the basic multiplayer co op mode! Woot! I don't have much time before I go to work though, so I'm racing to finish! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Well, easily fixed. Beware the grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, July 16, 2011 9:32 AM Subject: Re: [Audyssey] Castaways, 1 week milestone reached! Hopefully I didn't come off as pushing donations, lol. I would have felt bad if I completely missed a donation from someone, but I double checked, and I'm still at zero. I'm guessing you forgot. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Thanks, good to know, and it should give some fun randomness to the game. Methinks I just need to try it ;D. Beware the grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, July 16, 2011 9:30 AM Subject: Re: [Audyssey] Castaways, 1 week milestone reached! It seems you understand why I handled co op multiplayer, the way I did. By keeping everyone separate, and only sharing a representative character, it allows you to keep your own strategy and move at your own pace. Obviously people run the game at different speeds, and pause whenever they wish, so traditional multiplayer is almost out of the question. I still have adjustments to make, of course, but for the moment things seem pretty stable with the multiplayer. When I got home from work I noticed 4 people were playing. Dark, if you got pregnant, the other players should receive a new child from it! This actually brings up that odd hermaphrodite perk. I knew that people LOVE! me SO! MUCH! that even the males would want some way to have my babies. ROFL! Just kidding, but I couldn't resist writing that! :D If a player is a job you can't use, then they are simply useless to you. Odds are pretty slim of them being totally useless though, since they would still revert to a step lower on their chain. It would almost always become useful then. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Hopefully I didn't come off as pushing donations, lol. I would have felt bad if I completely missed a donation from someone, but I double checked, and I'm still at zero. I'm guessing you forgot. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
It seems you understand why I handled co op multiplayer, the way I did. By keeping everyone separate, and only sharing a representative character, it allows you to keep your own strategy and move at your own pace. Obviously people run the game at different speeds, and pause whenever they wish, so traditional multiplayer is almost out of the question. I still have adjustments to make, of course, but for the moment things seem pretty stable with the multiplayer. When I got home from work I noticed 4 people were playing. Dark, if you got pregnant, the other players should receive a new child from it! This actually brings up that odd hermaphrodite perk. I knew that people LOVE! me SO! MUCH! that even the males would want some way to have my babies. ROFL! Just kidding, but I couldn't resist writing that! :D If a player is a job you can't use, then they are simply useless to you. Odds are pretty slim of them being totally useless though, since they would still revert to a step lower on their chain. It would almost always become useful then. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
h, I thought I actually donated something earlier on myself, though it's entirely possible I simply forgot. I will do this time though sinse I deffinately appreciate what you've done. in terms of games. Beware the Grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, July 16, 2011 2:39 AM Subject: Re: [Audyssey] Castaways, 1 week milestone reached! Boy I wish I didn't have to work, lol, I wouldn't have to stop coding! :D If you do end up donating, believe me, it will be greatly appreciated. In fact, you would be my first donater! I don't think donater is actually a word, but oh well. Well sadly I'm heading out, have fun guys! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Sounds awsome, and a great way of including multiplayer without it interfering with people's stratogies, which was my main concern, it just gives you effectively some actual characters to the game as well as the ai ones, which is fantastic! Interestingly enough, Dark usually ends up as either a fisherman, hunter or a cook simply because the character gets assigned early on to something useful. I do wonder what will happen if someone makes themselves something specialized with a secondary skill you can't use, like a smith or metalurgist when you have no mine or forge, or a bar tender when your not harvisting wine, but we'll see. also, sometimes dark in the game has been female for kicks, what happens when she gets pregnant? it's a litle rough on other players to feed a mmother and gain no bennifit from the child, do they get another child too? If not, how about some special lucky bonus of some sort? anyway, I'll try it and see. Beware the Grue! Dark. - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Saturday, July 16, 2011 2:36 AM Subject: Re: [Audyssey] Castaways, 1 week milestone reached! Thanks guys, I appreciate it! Version 1.0b is posted! I'm running out of time before I head to work, so I really won't be around in the event that someone experiences an error. Let me quickly run you through the basics of it. Start a game where you've turned Multiplayer co op on. Within 60 seconds you will link up with other people who are playing. If someone else is playing, you will see a message that they washed up on your shore! This player is now an extra person able to help out in your settlement, but you are not allowed to change his, or her, job. You will have other people to help in your city, and they will have a version of you in theirs. This is a very loosely based multiplayer, but it's the foundation for future features. As you know, you begin with a person that has your specific name. Obviously this person represents you, and this is your link to other players in multiplayer. When you change your job, it will change for other players in their cities. Try to be something useful, so that other people are happy to have you, and not upset that you're doing some job they don't need. Press ? if you want to chat, but PLEASE! keep in mind that this isn't meant for the stress of a chat room right now. Chat a little, of course, but don't start spamming stuff. I would also encourage you to stick to role playing. If your character is a rough lumberjack, other players will have far more fun if you speak as if you are. Asking questions about the game, or general off topic chat, will probably take some fun out of the experience for others, so please keep that to a minimum. You can still save your game, and any game saved in multiplayer can be loaded again later. You don't even have to be playing on the same difficulty level, so use the extra people to help you succeed , when you might otherwise fail. Have fun, and I will be anxiously looking forward to being done with work, so I can come back and play a game with some of you all! Yay! If you experience errors, it will be due to files not being registered correctly. This would be the same idea as the people who have to register direct X7. As I've already said, I can't do anything to help you right now because I'm heading to work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Only a week? by the holy ant of antioc, that's fast! funnily enough I'm going to stay with a friend of mine next week (actually do some hal demoing for a charity tech support organization she works for, she asked me instead of the charity having to pay out Dolphin's fees for a tuition session). anyway, I'm unlikely to be able to test anything multiplayer for a while, though hopefully I'll get some time to snag any new versions for single play (castaways will be great to play on my six hour train journey south!). So, probably by the time I get to test this, there will be a full online world where you can smack peasants with a virtual stick and get them to bring you wine, have your population specialize in genetic engineering so that you can mutate them into horrible freaks, or get jobs done faster by shouting death threats at the program with a mike, with the speed increase proportional to the inventiveness of the threat ;D. co op does sound good though, and imho much more interesting than pvp. Beware the Grue! dark. - Original Message - From: "Jeremy Kaldobsky" To: "audyssey" Sent: Saturday, July 16, 2011 1:34 AM Subject: [Audyssey] Castaways, 1 week milestone reached! Well guys, Castaways has officially been in development for a week! It was last friday evening, when I came up with the idea, and subsequently worked out most of the code at work that night. It has come a long way, and still has a ways to go. At this very moment I've been running tests on the multiplayer portions of the game. To start, they are limited, but this will give me a good idea of the direction I should go in next. If I can finish my tests in time, I will be posting version 1.0b, which contains the basic multiplayer co op mode! Woot! I don't have much time before I go to work though, so I'm racing to finish! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Boy I wish I didn't have to work, lol, I wouldn't have to stop coding! :D If you do end up donating, believe me, it will be greatly appreciated. In fact, you would be my first donater! I don't think donater is actually a word, but oh well. Well sadly I'm heading out, have fun guys! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Thanks guys, I appreciate it! Version 1.0b is posted! I'm running out of time before I head to work, so I really won't be around in the event that someone experiences an error. Let me quickly run you through the basics of it. Start a game where you've turned Multiplayer co op on. Within 60 seconds you will link up with other people who are playing. If someone else is playing, you will see a message that they washed up on your shore! This player is now an extra person able to help out in your settlement, but you are not allowed to change his, or her, job. You will have other people to help in your city, and they will have a version of you in theirs. This is a very loosely based multiplayer, but it's the foundation for future features. As you know, you begin with a person that has your specific name. Obviously this person represents you, and this is your link to other players in multiplayer. When you change your job, it will change for other players in their cities. Try to be something useful, so that other people are happy to have you, and not upset that you're doing some job they don't need. Press ? if you want to chat, but PLEASE! keep in mind that this isn't meant for the stress of a chat room right now. Chat a little, of course, but don't start spamming stuff. I would also encourage you to stick to role playing. If your character is a rough lumberjack, other players will have far more fun if you speak as if you are. Asking questions about the game, or general off topic chat, will probably take some fun out of the experience for others, so please keep that to a minimum. You can still save your game, and any game saved in multiplayer can be loaded again later. You don't even have to be playing on the same difficulty level, so use the extra people to help you succeed , when you might otherwise fail. Have fun, and I will be anxiously looking forward to being done with work, so I can come back and play a game with some of you all! Yay! If you experience errors, it will be due to files not being registered correctly. This would be the same idea as the people who have to register direct X7. As I've already said, I can't do anything to help you right now because I'm heading to work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways, 1 week milestone reached!
Hi Jeremy, I've said it before, but wow. This is an absolutely insane development pace for any game, audio or otherwise. I could understand, say, fleshing out a small text adventure in such a timespan, but a complicated strategy game like this one is another matter. Can't wait for the multiplayer, and congratulations on a wildly successful project. Best, Zack. On Jul 15, 2011, at 5:34 PM, Jeremy Kaldobsky wrote: > Well guys, Castaways has officially been in development for a week! It was > last friday evening, when I came up with the idea, and subsequently worked > out most of the code at work that night. It has come a long way, and still > has a ways to go. At this very moment I've been running tests on the > multiplayer portions of the game. To start, they are limited, but this will > give me a good idea of the direction I should go in next. > > If I can finish my tests in time, I will be posting version 1.0b, which > contains the basic multiplayer co op mode! Woot! I don't have much time > before I go to work though, so I'm racing to finish! > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways, 1 week milestone reached!
Well guys, Castaways has officially been in development for a week! It was last friday evening, when I came up with the idea, and subsequently worked out most of the code at work that night. It has come a long way, and still has a ways to go. At this very moment I've been running tests on the multiplayer portions of the game. To start, they are limited, but this will give me a good idea of the direction I should go in next. If I can finish my tests in time, I will be posting version 1.0b, which contains the basic multiplayer co op mode! Woot! I don't have much time before I go to work though, so I'm racing to finish! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.