Re: [Audyssey] monty trailer

2007-01-21 Thread Thomas Ward
Hi Phil, As I recall in the clasic Monty for atari as soon as you walked in to a dark room with no visible lighting one of your torches would light bringing the room in to relief. That was extremely helpful as the final level was totally dark, and no torches. You had to bring a few along from th

Re: [Audyssey] monty trailer

2007-01-21 Thread Thomas Ward
Hi, Well, in James North's version they didn't make a sound, but you could find them if you used the review keys to look around the room That was one way around not having a torch.. Niall wrote: > WEll you could make some treasures in certain rooms near torches not make > sounds. For example i

Re: [Audyssey] monty trailer

2007-01-21 Thread Charles Rivard
As a gamer, I would think this is a good idea, Phil. To Thomas, "year ye! Hear ye! It is commanded! Do it!" (grin) - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, January 21, 2007 5:49 AM S

Re: [Audyssey] monty trailer

2007-01-21 Thread Niall
m: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, January 21, 2007 1:31 AM Subject: Re: [Audyssey] monty trailer > Hi Phil, > Yeah, again that is possible, but I am not sure if it is practical long > term. I am sure there are plenty of use

Re: [Audyssey] monty trailer

2007-01-21 Thread Phil Vlasak
d play the distorted one if you do not have your extendible ears on. smiles, Phil - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, January 21, 2007 1:31 AM Subject: Re: [Audyssey] monty trailer > Hi Phil, &

Re: [Audyssey] monty trailer

2007-01-20 Thread Thomas Ward
Hi Phil, Yeah, again that is possible, but I am not sure if it is practical long term. I am sure there are plenty of users who haven't played MR at all, and some of the first rooms have treasure items,and no torch. It is something I will put in my bag of wish list items, but at the immediate mom

Re: [Audyssey] monty trailer

2007-01-20 Thread Thomas Ward
Hi Michael, I'll keep that in mind for Alpha 3. I just now got the UpdateSound function working properly, and I'd kind of hate to meddle with it this close to the release for Alpha 2, but I will certainly keep it in mind for a later release. As you said the best way to emulate the original Monty

Re: [Audyssey] monty trailer

2007-01-20 Thread Phil Vlasak
- From: "michael feir" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 20, 2007 8:43 PM Subject: Re: [Audyssey] monty trailer >I think James had a good system where you'd still hear important > navigational sounds but not treasures

Re: [Audyssey] monty trailer

2007-01-20 Thread michael feir
a lit torch. Michael Feir Creator and former Editor of Audyssey Magazine 1996-2004 E-mail: [EMAIL PROTECTED] - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 20, 2007 8:07 PM Subject: Re: [Audyssey] mon

Re: [Audyssey] monty trailer

2007-01-20 Thread Thomas Ward
Hi Nicol, Well, in the old Atari classic many of the temple rooms were dark and all of the items were not visible. If you grabbed a torch from another room you could enter that room, and all of the items were visible to get. In the USA Games creation torches really don't have a navigational purp

Re: [Audyssey] monty trailer

2007-01-20 Thread Thomas Ward
Hi Nicol, Yes, that is the correct link. The reason I.E. and Firefox and other web browsers are reporting a visited link is I did not change the link. Just the file that it points to. nicol wrote: > HI thom > I went into your website to download the monty trailer. > I went to www.usagames.us >

Re: [Audyssey] monty trailer

2007-01-20 Thread Thomas Ward
Hi, That is the basic idea. Yes, torches are timed. They run out after 20 seconds or so. Bryan Peterson wrote: > That's because it buns out. I'd asume it's so Smith can see in dark rooms. > Bryan and his Girl Jenny > ___ Gamers mailing list .. G

Re: [Audyssey] monty trailer

2007-01-20 Thread shaun everiss
sometimes ie and links are not presise. it may say visited but its the link that has been visited doesn't tell if its been changed. At 05:02 a.m. 21/01/2007, you wrote: >HI thom >I went into your website to download the monty trailer. >I went to www.usagames.us >I clicked on downloads. >I clicked

Re: [Audyssey] monty trailer

2007-01-20 Thread Bryan Peterson
That's because it buns out. I'd asume it's so Smith can see in dark rooms. Bryan and his Girl Jenny - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Saturday, January 20, 2007 11:02 AM Subject: [Audyssey] monty trailer > Hi

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread Thomas Ward
Hi Charles, I guess I did. Didn't give any suspense on what he will sound like. As I did say earlier though the original Monty/Monkey Business effects are currently being used, but as I find better effects for some of them I swap them out for the better ones. Charles Rivard wrote: > Rats. You s

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread Thomas Ward
Hi Nicol, No, Arizona Smith is a man not a woman. You probably didn't play James North's version of Montezuma's Revenge, but Arazona Smith was in that version and has made a come back in the USA Games version. As for what Arizona Smith sounds like listen to Smith's death sounds in Monkey Busines

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread Charles Rivard
Wait and see. he he he he he. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 13, 2007 3:31 PM Subject: Re: [Audyssey] MONTY TRAILER > Oh I thought aerazona is a woman, lol. > Anyway will his

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread Charles Rivard
Rats. You spoiled the fun!! heh heh heh. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, January 13, 2007 3:22 PM Subject: Re: [Audyssey] MONTY TRAILER > Hi Nicol, > Yes, in some cases Arazona

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread nicol
Oh I thought aerazona is a woman, lol. Anyway will his scream be as when you are kille din sod? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Saturday, January 13, 2007 11:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] MONTY

Re: [Audyssey] MONTY TRAILER

2007-01-13 Thread Thomas Ward
Hi Nicol, Yes, in some cases Arazona Smith will scream when dying. He will scream when falling off a ledge or landing in a fire pit. Others like quicksand, lava pits, drounding in water, being crushed by a boulder, will be different. As it happens I am waiting to debug the level and for my voice

Re: [Audyssey] Monty trailer problem

2006-04-06 Thread Richard Bennett
chard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, April 06, 2006 8:05 PM Subject: Re: [Audyssey] Monty trailer problem > Thanks Bean, > You don't have to send me the file. I know where to get it. Every little > bit of h

Re: [Audyssey] Monty trailer problem

2006-04-06 Thread Richard Sherman
Thanks Bean, You don't have to send me the file. I know where to get it. Every little bit of help is appreciated. Take care. Rich - Original Message - From: Richard Bennett To: Gamers Discussion list Sent: Wednesday, April 05, 2006 7:24 PM Subject: Re: [Audyssey]

Re: [Audyssey] Monty trailer problem

2006-04-06 Thread Neo
(no clue how to translate them cause I've never seen them in English and I use Czech Windows). :-) Best wishes, Lukas - Original Message - From: "Richard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, April 06, 2006 1:26 A

Re: [Audyssey] Monty trailer problem

2006-04-05 Thread Richard Bennett
, it is so good. Has a new version of it been created? - Original Message - From: "Richard Sherman" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, April 05, 2006 8:58 PM Subject: Re: [Audyssey] Monty trailer problem > Thanks Bean,

Re: [Audyssey] Monty trailer problem

2006-04-05 Thread Thomas Ward
Hi, Yes, that will work for Window Eyes and Jaws in either Internet Explorer or Mozilla Firefox. Richard Bennett wrote: > hey Richard, just use the jaws cursor and right click on the link, then go > to save as. it will work, or at least it did for me. I had the same problem > BEAN > __

Re: [Audyssey] Monty trailer problem

2006-04-05 Thread Richard Sherman
Thanks Bean, I will have to remember that. Rich - Original Message - From: Richard Bennett To: Gamers Discussion list Sent: Wednesday, April 05, 2006 4:45 PM Subject: Re: [Audyssey] Monty trailer problem hey Richard, just use the jaws cursor and right click on the link

Re: [Audyssey] Monty trailer problem

2006-04-05 Thread Richard Bennett
esday, April 05, 2006 7:26 PM Subject: Re: [Audyssey] Monty trailer problem > Hi Thom, > I am using JFW and when I was certain that the focus was on the link I > tried > both just hitting the enter key and left clicking on the link. Then the > window would just change to a blank

Re: [Audyssey] Monty trailer problem

2006-04-05 Thread Richard Sherman
ginal Message - From: Thomas Ward To: Gamers Discussion list Sent: Tuesday, April 04, 2006 11:24 PM Subject: Re: [Audyssey] Monty trailer problem Hi Richard, Did you download the mp3 file, or did it attempt to play in Windows Media Player? You should have downloaded the mp3 to

Re: [Audyssey] Monty trailer problem

2006-04-04 Thread Thomas Ward
Hi Richard, Did you download the mp3 file, or did it attempt to play in Windows Media Player? You should have downloaded the mp3 to your hard drive. If not then your media setting must be setup to attempt to play files from the source which is not how that file was meant. In the future to avoid