Re: [Audyssey] Philips SGC-2909 Review.

2009-01-23 Thread Cory

thanks. I'm getting one tomorrow!
contact info:
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Have an awesome day,

Cory
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, January 22, 2009 10:29 AM
Subject: Re: [Audyssey] Philips SGC-2909 Review.



Hi Corry,
They cost around $15 USD. It is a fair price, and it has every feature you 
could want out of a handheld game controller.  As Bryan and others have 
said they even have force feedback. So it is a great deal.


Cory wrote:

how much do these things run?

Thanks
contact info:
Msn: ckad...@gmail.com
skype: corykad111
aim: corykadlik111
emails: ckadl...@verizon.net, ckad...@gmail.com



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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-22 Thread Thomas Ward

Hi Corry,
They cost around $15 USD. It is a fair price, and it has every feature 
you could want out of a handheld game controller.  As Bryan and others 
have said they even have force feedback. So it is a great deal.


Cory wrote:

how much do these things run?

Thanks
contact info:
Msn: ckad...@gmail.com
skype: corykad111
aim: corykadlik111
emails: ckadl...@verizon.net, ckad...@gmail.com



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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Karl

Hi,
I got one of these last summer, and never installed the software, so I 
don't have the profiler or the force feedback drivers. Is there a place 
where I can download them?

Karl
Original message:

lol, I hadn't come across this email yet. Sorry for taking up your inbox
contact info:
Msn: ckad...@gmail.com
skype: corykad111
aim: corykadlik111
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Have an awesome day,



Cory
- Original Message -
From: "Thomas Ward" 
Cc: 
Sent: Wednesday, January 21, 2009 7:27 PM
Subject: [Audyssey] Philips SGC-2909 Review.





Phillips SGC-2909 Review



by Thomas Ward



Jan. 21, 2009




Recently there has been a lot of talk about the new Phillips SGC-2909 game
pad sold in many retail stores across the U.S.A. It sells on average for
approximately $15.00 USD. As an owner of an SGC-2909 game pad myself I can
say it is a fair price for this handy little game controller. So why all
the talk?
When you remove the SGC-2909 out of the packaging you will quickly
discover it has a very intuitive design and is quite comfortable to hold
for a long period of time. The device is 6 inches wide, four inches long,
and has two handles on the bottom for holding the device. Each handle has
rubber hand-grips that keeps the device from sliding around in your hand
and also adds comfort in its use.
In addition to its comfort value the SGC-2909 has a very nice layout of
your basic game controls. Starting on the top-left corner you have a four
direction POV controller. For games that support POV hat this control
allows you to change the direction the player is looking or aiming in most
modern 3D FPS style games. To the right of the POV controller is a circle
of four buttons. Starting from the top and moving clockwise they are
escape, mouse, analog, and select. On the right-hand side of the SGC-2909
we have a circle of action buttons. Starting from the top and moving
clockwise we have button 1, button 2, button 3, and button 4.  In most
games these would be fire controls, run, jump, and other action controls.
In the center of the SGC-2909, below the analog button, there is two
joysticks labeled A and B. The A joystick moves your character around in
the game world while the optional B joystick can perform special aiming
adjustments etc. Finally, on the front of the controller is four
additional buttons labeled 5, 6, 7, and 8. While these can be customized
to perform any game action you want I find these make great fire controls
as they are easy to reach and squeeze.
Perhaps one of my favorite features of the SGC-2909 is the retractable USB
cable that comes with the device. When you want to play a game simply pull
it out, plug it in a free USB port, and start playing. When you are
finished there is a little switch on the front of the controller which
allows you to wind the chord back up inside the unit for easy storage.  If
you do a lot of traveling or just want to store it without the chord in
your way you can retract the chord so that only three inches or so is
sticking out of the unit at any given time. This is by far my favorite
feature of the unit since I don't always keep my controller attached to a
PC, and prefer to store them in a desk drawer or laptop carrying case when
not in use.
If everything I have said is not enough reasons to purchase a Phillips
SGC-2909 the price is certainly right. For $15.00 to $16.00 you get a
rather handy game pad that seams to work well with every game I've tried
it with to date. So far I've tried Troopenum, Rail Racer, Mysteries of the
Ancients, Shades of Doom, Puppy 1, and have encountered no serious
compatibility issues.  I think if you are looking for an inexpensive,
intuitive, handy game pad the Phillips SGC-2909 is a good deal. Other game
controllers such as the Logetec Rumble Pad costs approximately $30 to $40,
and the only feature it has over the Phillips SGC-2909 is force feedback
support. If you are willing to do without force feedback support the
SGC-2909 could be right for you.



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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Cory

lol, I hadn't come across this email yet. Sorry for taking up your inbox
contact info:
Msn: ckad...@gmail.com
skype: corykad111
aim: corykadlik111
emails: ckadl...@verizon.net, ckad...@gmail.com

Have an awesome day,

Cory
- Original Message - 
From: "Thomas Ward" 

Cc: 
Sent: Wednesday, January 21, 2009 7:27 PM
Subject: [Audyssey] Philips SGC-2909 Review.




Phillips SGC-2909 Review

by Thomas Ward

Jan. 21, 2009


Recently there has been a lot of talk about the new Phillips SGC-2909 game 
pad sold in many retail stores across the U.S.A. It sells on average for 
approximately $15.00 USD. As an owner of an SGC-2909 game pad myself I can 
say it is a fair price for this handy little game controller. So why all 
the talk?
When you remove the SGC-2909 out of the packaging you will quickly 
discover it has a very intuitive design and is quite comfortable to hold 
for a long period of time. The device is 6 inches wide, four inches long, 
and has two handles on the bottom for holding the device. Each handle has 
rubber hand-grips that keeps the device from sliding around in your hand 
and also adds comfort in its use.
In addition to its comfort value the SGC-2909 has a very nice layout of 
your basic game controls. Starting on the top-left corner you have a four 
direction POV controller. For games that support POV hat this control 
allows you to change the direction the player is looking or aiming in most 
modern 3D FPS style games. To the right of the POV controller is a circle 
of four buttons. Starting from the top and moving clockwise they are 
escape, mouse, analog, and select. On the right-hand side of the SGC-2909 
we have a circle of action buttons. Starting from the top and moving 
clockwise we have button 1, button 2, button 3, and button 4.  In most 
games these would be fire controls, run, jump, and other action controls. 
In the center of the SGC-2909, below the analog button, there is two 
joysticks labeled A and B. The A joystick moves your character around in 
the game world while the optional B joystick can perform special aiming 
adjustments etc. Finally, on the front of the controller is four 
additional buttons labeled 5, 6, 7, and 8. While these can be customized 
to perform any game action you want I find these make great fire controls 
as they are easy to reach and squeeze.
Perhaps one of my favorite features of the SGC-2909 is the retractable USB 
cable that comes with the device. When you want to play a game simply pull 
it out, plug it in a free USB port, and start playing. When you are 
finished there is a little switch on the front of the controller which 
allows you to wind the chord back up inside the unit for easy storage.  If 
you do a lot of traveling or just want to store it without the chord in 
your way you can retract the chord so that only three inches or so is 
sticking out of the unit at any given time. This is by far my favorite 
feature of the unit since I don't always keep my controller attached to a 
PC, and prefer to store them in a desk drawer or laptop carrying case when 
not in use.
If everything I have said is not enough reasons to purchase a Phillips 
SGC-2909 the price is certainly right. For $15.00 to $16.00 you get a 
rather handy game pad that seams to work well with every game I've tried 
it with to date. So far I've tried Troopenum, Rail Racer, Mysteries of the 
Ancients, Shades of Doom, Puppy 1, and have encountered no serious 
compatibility issues.  I think if you are looking for an inexpensive, 
intuitive, handy game pad the Phillips SGC-2909 is a good deal. Other game 
controllers such as the Logetec Rumble Pad costs approximately $30 to $40, 
and the only feature it has over the Phillips SGC-2909 is force feedback 
support. If you are willing to do without force feedback support the 
SGC-2909 could be right for you.


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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Cory

how much do these things run?

Thanks
contact info:
Msn: ckad...@gmail.com
skype: corykad111
aim: corykadlik111
emails: ckadl...@verizon.net, ckad...@gmail.com

Have an awesome day,

Cory
- Original Message - 
From: "Bryan Mckinnish" 

To: "Gamers Discussion list" 
Sent: Wednesday, January 21, 2009 7:33 PM
Subject: Re: [Audyssey] Philips SGC-2909 Review.



Hi.
If you install the software that is on the minidisk supplyed with the 
controler, you get a profiler program, and the force feedback drivers.

I love how topspeed handles that.


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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Thomas Ward

Hi,
Yeah, I know. The profiler is nicer than the one that comes with the 
Logitec game pads. Though, I generally don't recommend messing with the 
profiles. If I tell you an action for MOTA is on button 6 and you mapped 
something else to that button, oops, you have to figure out which button 
now has that command, or i have to write a custom profiler for the game 
that allows you to map the profile for that specific game.


Bryan Mckinnish wrote:
Another cool thing is you can assign any keyboard button to one of the 
joystick buttons, and make your own profiles.

That's another feature I like.


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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Thomas Ward

Hi,
Yeah, I definitely recommend holding the chord when winding it back up. 
If you let it wind too fast there is a chanse you can accidently break 
the cable. Fortunately, I read some online reviews about this device 
before purchasing it,
and I read someone stating basically the same thing you are 
experiencing. They had it a couple of days and the cable broke.  Most of 
that is just not being careful when winding it back into the unit. 
Otherwise it is a pretty nice controller for the price.


Che wrote:
 I bought one of these last year, and it works great, only problem is it 
has a bad connnection where the extendable cable meets the body. This is 
probably due to me letting it snap back in place when I wound it up, so 
I would recommend holding one end while you press the wind button to 
avoid a similar issue.
 You can't beat this controller for the price, and lots of rail racers 
bought one just to play rr with.

later,
che

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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Bryan Mckinnish
Another cool thing is you can assign any keyboard button to one of the 
joystick buttons, and make your own profiles.

That's another feature I like.


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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Thomas Ward

Hi Bryan,
Thanks for the correction. I didn' try the game controller with Topspeed 
so obviously I wasn't aware of its force feedback abilities. I'm glad it 
does have it though. Sheepish grin.


Bryan Mckinnish wrote:

Hi.
If you install the software that is on the minidisk supplyed with the 
controler, you get a profiler program, and the force feedback drivers.

I love how topspeed handles that.


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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread djc
This game controler actually does have force feedback in it Tom. The only
game I have that uses it is top speed but it works great.


*** REPLY SEPARATOR  ***

On 1/21/2009 at 7:27 PM Thomas Ward wrote:

>Phillips SGC-2909 Review
>
>by Thomas Ward
>
>Jan. 21, 2009
>
>
>Recently there has been a lot of talk about the new Phillips SGC-2909 
>game pad sold in many retail stores across the U.S.A. It sells on 
>average for approximately $15.00 USD. As an owner of an SGC-2909 game 
>pad myself I can say it is a fair price for this handy little game 
>controller. So why all the talk?
>When you remove the SGC-2909 out of the packaging you will quickly 
>discover it has a very intuitive design and is quite comfortable to hold 
>for a long period of time. The device is 6 inches wide, four inches 
>long, and has two handles on the bottom for holding the device. Each 
>handle has rubber hand-grips that keeps the device from sliding around 
>in your hand and also adds comfort in its use.
>In addition to its comfort value the SGC-2909 has a very nice layout of 
>your basic game controls. Starting on the top-left corner you have a 
>four direction POV controller. For games that support POV hat this 
>control allows you to change the direction the player is looking or 
>aiming in most modern 3D FPS style games. To the right of the POV 
>controller is a circle of four buttons. Starting from the top and moving 
>clockwise they are escape, mouse, analog, and select. On the right-hand 
>side of the SGC-2909 we have a circle of action buttons. Starting from 
>the top and moving clockwise we have button 1, button 2, button 3, and 
>button 4.  In most games these would be fire controls, run, jump, and 
>other action controls. In the center of the SGC-2909, below the analog 
>button, there is two joysticks labeled A and B. The A joystick moves 
>your character around in the game world while the optional B joystick 
>can perform special aiming adjustments etc. Finally, on the front of the 
>controller is four additional buttons labeled 5, 6, 7, and 8. While 
>these can be customized to perform any game action you want I find these 
>make great fire controls as they are easy to reach and squeeze.
>Perhaps one of my favorite features of the SGC-2909 is the retractable 
>USB cable that comes with the device. When you want to play a game 
>simply pull it out, plug it in a free USB port, and start playing. When 
>you are finished there is a little switch on the front of the controller 
>which allows you to wind the chord back up inside the unit for easy 
>storage.  If you do a lot of traveling or just want to store it without 
>the chord in your way you can retract the chord so that only three 
>inches or so is sticking out of the unit at any given time. This is by 
>far my favorite feature of the unit since I don't always keep my 
>controller attached to a PC, and prefer to store them in a desk drawer 
>or laptop carrying case when not in use.
>If everything I have said is not enough reasons to purchase a Phillips 
>SGC-2909 the price is certainly right. For $15.00 to $16.00 you get a 
>rather handy game pad that seams to work well with every game I've tried 
>it with to date. So far I've tried Troopenum, Rail Racer, Mysteries of 
>the Ancients, Shades of Doom, Puppy 1, and have encountered no serious 
>compatibility issues.  I think if you are looking for an inexpensive, 
>intuitive, handy game pad the Phillips SGC-2909 is a good deal. Other 
>game controllers such as the Logetec Rumble Pad costs approximately $30 
>to $40, and the only feature it has over the Phillips SGC-2909 is force 
>feedback support. If you are willing to do without force feedback 
>support the SGC-2909 could be right for you.
>
>---
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>gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>http://www.mail-archive.com/gam...@audyssey.org.
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list,
>please send E-mail to gamers-ow...@audyssey.org.


 Please Join Me from 9 to midnight Eastern Each Saturday for djc's
Jukebox on either:
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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Che
 I bought one of these last year, and it works great, only problem is it 
has a bad connnection where the extendable cable meets the body. This is 
probably due to me letting it snap back in place when I wound it up, so I 
would recommend holding one end while you press the wind button to avoid a 
similar issue.
 You can't beat this controller for the price, and lots of rail racers 
bought one just to play rr with.

later,
che 



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Re: [Audyssey] Philips SGC-2909 Review.

2009-01-21 Thread Bryan Mckinnish

Hi.
If you install the software that is on the minidisk supplyed with the 
controler, you get a profiler program, and the force feedback drivers.

I love how topspeed handles that.


---
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