Re: [Audyssey] agt status
Hi. It'd be great if these games could be playable to those of us who weren't around playing text games at that period, but I do wonder if, like Zcode and eamon, there are people who've managed windows fixes anyway. Has anyone tried asking on the rec.artsint fiction group or similar If related places? - and if Tom or anyone else is planning a windows fix, maybe there would be interested parties on there too. Just a suggestion. Beware the Grue! Dark. - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Tuesday, April 06, 2010 4:36 PM Subject: [Audyssey] agt status Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
Hi Travis, Thanks for the info. If it were me doing the project I would convert AGT from Pascal to C++, and release it under some GPL type license so it would remain open source and could be maintained by the open source community. However, i don't know that AGT stuff is really that much in demand any more. I can't even remember anything I've played that needed AGT off the top of my head. Most of my interactive fiction games are xcode, tads, and Adrift. On 4/6/10, Travis Siegel tsie...@lothlorien.nfbcal.org wrote: Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
Hi Dark, What do you mean about a fix for zcode? For quite awhile now there has been a version of inform for windows that can develop both zcode and glulks games. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 06, 2010 5:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] agt status Hi. It'd be great if these games could be playable to those of us who weren't around playing text games at that period, but I do wonder if, like Zcode and eamon, there are people who've managed windows fixes anyway. Has anyone tried asking on the rec.artsint fiction group or similar If related places? - and if Tom or anyone else is planning a windows fix, maybe there would be interested parties on there too. Just a suggestion. Beware the Grue! Dark. - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Tuesday, April 06, 2010 4:36 PM Subject: [Audyssey] agt status Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
Hi Haiden. I didn't actually say a fix for Zcode, I said a way of fixing these agt games so that they may be played in windows the way the zcode interpreters have for inform. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, April 07, 2010 1:54 AM Subject: Re: [Audyssey] agt status Hi Dark, What do you mean about a fix for zcode? For quite awhile now there has been a version of inform for windows that can develop both zcode and glulks games. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 06, 2010 5:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] agt status Hi. It'd be great if these games could be playable to those of us who weren't around playing text games at that period, but I do wonder if, like Zcode and eamon, there are people who've managed windows fixes anyway. Has anyone tried asking on the rec.artsint fiction group or similar If related places? - and if Tom or anyone else is planning a windows fix, maybe there would be interested parties on there too. Just a suggestion. Beware the Grue! Dark. - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Tuesday, April 06, 2010 4:36 PM Subject: [Audyssey] agt status Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
Hi Dark, Ah, go t you. I thought you meant that you could only use inform under DOS. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 06, 2010 9:40 PM To: Gamers Discussion list Subject: Re: [Audyssey] agt status Hi Haiden. I didn't actually say a fix for Zcode, I said a way of fixing these agt games so that they may be played in windows the way the zcode interpreters have for inform. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, April 07, 2010 1:54 AM Subject: Re: [Audyssey] agt status Hi Dark, What do you mean about a fix for zcode? For quite awhile now there has been a version of inform for windows that can develop both zcode and glulks games. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Tuesday, April 06, 2010 5:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] agt status Hi. It'd be great if these games could be playable to those of us who weren't around playing text games at that period, but I do wonder if, like Zcode and eamon, there are people who've managed windows fixes anyway. Has anyone tried asking on the rec.artsint fiction group or similar If related places? - and if Tom or anyone else is planning a windows fix, maybe there would be interested parties on there too. Just a suggestion. Beware the Grue! Dark. - Original Message - From: Travis Siegel tsie...@lothlorien.nfbcal.org To: gamers@audyssey.org Sent: Tuesday, April 06, 2010 4:36 PM Subject: [Audyssey] agt status Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
agility is for windows and its in c. however since you are writing the agt for windows build can you make it so that it will work with any agt addition and version of any game otherwise you will have to compile each runtime for each game. At 03:36 a.m. 7/04/2010, you wrote: Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] agt status
well agt is an old language now most people use tads adrift and inform. and hugo now. At 12:13 p.m. 7/04/2010, you wrote: Hi Travis, Thanks for the info. If it were me doing the project I would convert AGT from Pascal to C++, and release it under some GPL type license so it would remain open source and could be maintained by the open source community. However, i don't know that AGT stuff is really that much in demand any more. I can't even remember anything I've played that needed AGT off the top of my head. Most of my interactive fiction games are xcode, tads, and Adrift. On 4/6/10, Travis Siegel tsie...@lothlorien.nfbcal.org wrote: Agt is freeware (not under the gpl) and it's source is in pascal (not c) the latest version is 1.7, and was released in 1994. If someone has a copy of delphi (unfortunately I do not) they could easily compile agt for windows. I've tried compiling it for windows using fpc, but even in tp7 compatibility mode, fpc has issues with some of the constructs agt uses. I'm working on getting these fixed, but until that's done, I can't do anything such as make an OSX version of the code. Anyway, just thought I'd clear up the confusion about the toolkit. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.