[Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Cracauer
Hi. Can somebody tell me how far away GIMP is from being able to view manipulations that you do in a different color space in real time in real colors? I could get along with constant recomposing to view with HSV. But I have recently discovered the LAB colorspace which does really useful things

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Nordholts
On 07/22/2009 11:59 PM, Martin Cracauer wrote: Hi. Can somebody tell me how far away GIMP is from being able to view manipulations that you do in a different color space in real time in real colors? Hi, The current plan is get GIMP 2.8 out the door asap, hopefully within the next few

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Cracauer
Martin Nordholts wrote on Thu, Jul 23, 2009 at 12:16:34AM +0200: On 07/22/2009 11:59 PM, Martin Cracauer wrote: Hi. Can somebody tell me how far away GIMP is from being able to view manipulations that you do in a different color space in real time in real colors? Hi, The current plan

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Nordholts
On 07/23/2009 12:27 AM, Martin Cracauer wrote: Do I understand that correctly that you will move to single-floats/color? Yes, virtually all image processing and compositing will be performed in the linear light RGBA color space with 32 bit float depth per channel. There have been discussions

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Cracauer
Martin Nordholts wrote on Thu, Jul 23, 2009 at 12:40:06AM +0200: On 07/23/2009 12:27 AM, Martin Cracauer wrote: Do I understand that correctly that you will move to single-floats/color? [...] If you in the yet not officially released GIMP 2.7 do View - Use GEGL, then the layers will be

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread Martin Nordholts
On 07/23/2009 04:11 AM, Martin Cracauer wrote: I use the git version of last week. Lost my tablet (probably due to some dbus API issue) but works otherwise. Let me just poke some more. And does all this survive layer copying and other changes? Does current 2.7 carry floating point layers

Re: [Gimp-developer] How far away from watching other colorspaces in real time?

2009-07-22 Thread David Gowers
On Thu, Jul 23, 2009 at 11:41 AM, Martin Cracauer craca...@cons.org wrote: Martin Nordholts wrote on Thu, Jul 23, 2009 at 12:40:06AM +0200: On 07/23/2009 12:27 AM, Martin Cracauer wrote: Do I understand that correctly that you will move to single-floats/color? [...] If you in the