Re: [Gimp-developer] GIMP to adopt this scripts

2008-03-19 Thread Alchemie foto\grafiche
 I do not think gimp needs to come with extra stuff by default. There is
  more
  than enough already.

well there are more then enough complex and seldom used features..
 but then some basic simple basic features are missed

2 examples of missed function available with extra script and plugin that in my 
user opinion should be adopted 

1 what is ps is called  Apply to image(=copy visible+paste +add new layer) 
( available for gimp but not in gimp-out-of-the-box )

2 export layer(s )as
 (to replace it i use GAP split image into frames 
and i suppose split image into frames may be adapted to be a Gimp plugin 
instead then a GAP plugin...and renamed as export  layer(s) as

3 Filter all layer and filterMacro
Is available only installing GAP but why?
Is quite useful in gimp also for users that have no any specific interest in 
Animationsame for Filtermacro also only in GAP

Note that users have no way to install 2 and 3 if not installing the whole GAP 
package




Alexia Death-2 wrote:
 .. What gimp needs is a quick drag-and-drop way
 to install extras in packs. I have a script that I haven't put into
 release
 because it needs certain patterns to be installed too... And theres no way
 I
 can make that happen without some pain to users.

Well it is already possible and is very simple, but the problem is that many 
users at least on windows are not aware of it

1 suppose you have a pack of scripts, and the script requires some extras as 
extra gradient, pattern , even extra Gimpimpressionist preset

2 well is just needed put everything in folders with same name of related 
folders in usr/gimp as scriptgradientpattern Gimpimpressionist,and 
inside Gimp inpressionist a folder called  presetand you zip everything

then the user wil have only to uncompress the zip in there as in C:/Document 
and setting/username/.gimp-2.4 to get everything in place

Problem is that
1 users are used to unzip the script in the script folder, they may overlook 
that in this case they must point the unzipper to C:/Document and 
setting/username/.gimp-2.4  instead then to C:/Document and 
setting/username/.gimp-2.4 /script

2 Unzipper may have different defaults ,with some default   ( as do not 
overwrite files) this will no work

But the concept work if a compressed folder script contain a gimp-24 folder and 
inside script pattern  brush subfolder, if uncompressed in C:/Document 
and setting/username/.gimp-2.4 will put everything in the right place...and 
with just 1 click

Maybe is possible automatize this step (unzip in), because from user point is 
very simple but also a bit tricky 

   

   
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[Gimp-developer] GIMP to adopt this scripts

2008-03-18 Thread David G.

I'm still recollecting information of useful filters that could be added in
GIMP official builds to the whole world. What I'm talking here is about
http://sourceforge.net/projects/gimpfx-foundry/

I'm not going to list all of them but here are some common ones:

Light and Shadow Directive:

- Color Overlay
- Drop Shadow (it's already on GIMP of course, but this one have more
flexible controls)
- Gradient Overlay
- Inner Glow
- Outer glow
- Glow Selection

Artistic: 
- Quick Sketch
- Pastel Sketch
- Pencil Sketch

This is probably my suggestion list, there are also some very handy Photo
effect helpers that are possible to add in the GIMP. I don't know if this
GIMP FX Foundry is managed by one of the developers here, but it would be
good to have some official releases with this common 'effects' for the
general public who doesn't have knowledge about sourceforge, script-fus and
technical stuff.


Thanks,
David
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Re: [Gimp-developer] GIMP to adopt this scripts

2008-03-18 Thread Alexia Death
On Tuesday 18 March 2008 14:39:07 David G. wrote:
 . I don't know if this
 GIMP FX Foundry is managed by one of the developers here, but it would be
 good to have some official releases with this common 'effects' for the
 general public who doesn't have knowledge about sourceforge, script-fus and
 technical stuff.

Gimp FX Foundry was started and is maintained by me. There are releases to the 
public, new one is around the corner, I'm hoping to finalize it next weekend. 
This one will come with docs and single  script download option.


I do not think gimp needs to come with extra stuff by default. There is more 
than enough already... What gimp needs is a quick drag-and-drop way 
to install extras in packs. I have a script that I haven't put into release 
because it needs certain patterns to be installed too... And theres no way I 
can make that happen without some pain to users.

Best,
Alexia
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Re: [Gimp-developer] GIMP to adopt this scripts

2008-03-18 Thread David Gowers
Wow, didn't notice I was repeating Alexia. Sorry, Alexia :)
Although that makes me think -- something like python's easy_install
would be terribly handy for resources..
If you're not familiar with it, basic usage is : 'easy_install foo'
installs the latest version of foo.
This would require a centralized repository (the resources needn't be
stored there, metadata would need to be.)
Would be a nice backend for a DnD app.

Also,..
On Wed, Mar 19, 2008 at 7:43 AM, David G. [EMAIL PROTECTED] wrote:
  Sorry but I don't agree with that. I think GIMP should be more of a 'out of
  a box' term than just worrying about sizes and things that could be taken
?? worrying about sizes ??
Oh, you mean distribution size. This is undoubtedly an issue, it is
less of a concern than simple cumbersomeness: the amount of files in
the GIMP distribution is too much already.. for a sample, look at the
plug-ins/common directory in a GIMP source tree.
Approximately, each C file produces a plugin, there are a lot of
plugins there.. (120+ IIRC); similarly I think we have too many
gradients by default, too many palettes, and too many patterns. This
is partly because there isn't a 'filtered/tagged' view, so that we
only need to consider relevant resources. Also, GIMP developers are
required to manage this multiplicity of resources, which becomes
harder the more resources there are in the distribution.

(there is infrastructure for tagging, and no UI or I/O for tagging,
IIRC. I think it might take quite a bit of work to get the tagging UI
right.)
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Re: [Gimp-developer] GIMP to adopt this scripts

2008-03-18 Thread Sven Neumann
Hi,

On Tue, 2008-03-18 at 14:13 -0700, David G. wrote:

 I'm not saying that GIMP developers should choose the whole
 project and integrate the scripts because that would make a big mess, but
 common things like Inner Glow , gradient overlay and so on are things that
 are used pretty much in every graphic.

I am all for adding some scripts and plug-ins that are important for
many users. At the same time we should probably drop some
not-so-important plug-ins and scripts.

Perhaps we should make this a goal for the next development cycle. It
would be good to have some well-defined process where plug-ins and
scripts are proposed for removal and inclusion. There should be a
time-frame for this, at the beginning of each development cycle. At the
end of the proposal time we would discuss and decide what is added and
what is removed. After that we should still have enough time to polish
the new plug-ins and scripts for the next stable release.


Sven


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Re: [Gimp-developer] GIMP to adopt this scripts

2008-03-18 Thread David G.

Regarding the cycle: 

Great idea, although it should be a little bit more open, lets say
'surveys'. It will save more time to you developers letting the user choose
what features/filters/plug-ins should be implemented in the next version.
Its kinda like cedega's way of managing popular games (if i remember
correctly when I was a subscriber). If you could set up contacts to all the
OSes that distributes GIMP(either by e-mail, or adding a big splash that
captures the user, sending via mailing lists) with the survey I'm pretty
sure you get a well-defined answer on where to aim.

Another thing is that I kinda go with the gegl implementation on some
things, then again I don't know if this is a place to propose this to gegl
although. (same developers?) so if any mistakes were made then most users
wouldn't even need to update the gimp, but gegl. (i don't know if I'm
correct, just a hunch)

I like to point out again that I'm not a developer or know any programming
language. 

- David 
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