Hi,
Is it possible to cross compile gimp2.6.4? i am trying to cross compile
gimp2.6.4 with arm-linux-gcc. Pleae let me know the procedure to do this.
Is there any toolchains required?
- Sanjeev More
-
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Gimp-developer mailing list
2009/1/20 sanju More sanjee...@inetfi.com:
Is it possible to cross compile gimp2.6.4? i am trying to cross compile
gimp2.6.4 with arm-linux-gcc. Pleae let me know the procedure to do this.
Is there any toolchains required?
I cross-compile from x86 linux to windows and I imagine it's pretty
Hi,
Thanks for your input. i downloaded gimp2.6.4, i configured this with some
packages like(babl,gegl,glib) and i did make and make install on fedora 10
host machine. This is working fine.
But i need gimp2.6.4 to be cross compiled with arm-linux-gcc. For this i need
to cross compile all
2009/1/20 sanju More sanjee...@inetfi.com:
But i need gimp2.6.4 to be cross compiled with arm-linux-gcc. For this i need
to cross compile all these packages(babl,gegl,glib...) and then gimp2.6.4 or
just i need compile gimp2.6.4
I'm afraid you'll have to build almost averything, from glibc
On Tuesday 20 January 2009, sanju More wrote:
Hi,
Thanks for your input. i downloaded gimp2.6.4, i configured this with some
packages like(babl,gegl,glib) and i did make and make install on fedora
10 host machine. This is working fine.
But i need gimp2.6.4 to be cross compiled with
Hi,
Please tell me the procedure to cross compile all these.
My target board S3C2410.
-Sanjeev More
- Original Message
From: Daniel Hornung daniel.horn...@gmx.de
To: gimp-developer@lists.xcf.berkeley.edu
Sent: Tuesday, 20 January, 2009 5:16:13 PM
Subject: Re: [Gimp-developer]
Hi,
i am trying to cross compile gegl-0.0.22 with command CC=arm-linux-gcc
./configure arm-linux --target=arm-linux --with-shared --prefix=/usr. I am
getting below mentioned error. what is this error exactly
configure: WARNING: you should use --build, --host, --target
checking for a
Hi,
I am a level designer creating Quake levels. This means I often have to
work with textures. At the moment, I have to rely on obscure '90s
software running via wine, which is suboptimal. There are more people
like me.
Quake 1/2 and Half-Life used their own formats to store data, while
later
Hi there --
just got this from Louis.
I can handle the estimated costs and assemble a spreadsheet as I've done
in '07. -
So I'd like those of you who intend to go to Montreal on the beginning of May
send me your travel estimates (please use the gmail address -
gwid...@gmail.com as I've had
On Wed, Jan 21, 2009 at 10:15 AM, Jonas Nicolaisen j.nicolai...@gmx.net wrote:
Hi,
I am a level designer creating Quake levels. This means I often have to
work with textures. At the moment, I have to rely on obscure '90s
software running via wine, which is suboptimal. There are more people
Hi,
You mean to say i have to use this CC=arm-linux-gcc ./configure arm-linux
--host=arm-linux
--Sanjeev
- Original Message
From: Tor Lillqvist t...@iki.fi
To: sanju More sanjee...@inetfi.com
Cc: daniel.horn...@gmx.de; gimp-developer@lists.xcf.berkeley.edu
Sent: Wednesday, 21
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