Re: [Gimp-developer] roadmap items from the UI team...

2007-11-09 Thread peter sikking
Sven wrote: > On Thu, 2007-11-08 at 00:06 +0100, peter sikking wrote: > >>> Where we are back at the point where this is not likely going to be >>> ever >>> possible on all supported platforms using the toolkit that we use >>> and >>> will continue to use. >> >> I am used to development teams te

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-08 Thread Henk Boom
On 07/11/2007, Alexandre Prokoudine <[EMAIL PROTECTED]> wrote: > On Nov 7, 2007 2:40 AM, peter sikking wrote: > > > and something about text (layers), that is not so trivial in the UI btw, > > text, svg and other vector stuff need their own stacking order within a > > layer and if you want to avoid

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-08 Thread Sven Neumann
Hi, On Thu, 2007-11-08 at 00:06 +0100, peter sikking wrote: > > Where we are back at the point where this is not likely going to be > > ever > > possible on all supported platforms using the toolkit that we use and > > will continue to use. > > I am used to development teams telling me 'can't

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread peter sikking
Sven Neumann wrote: >> well, obviously where one works with colors in the inspector that >> part is either never or on mouse-over not going to be transparent. > > Where we are back at the point where this is not likely going to be > ever > possible on all supported platforms using the toolkit th

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread Sven Neumann
Hi, On Wed, 2007-11-07 at 16:22 +0100, peter sikking wrote: > well, obviously where one works with colors in the inspector that > part is either never or on mouse-over not going to be transparent. Where we are back at the point where this is not likely going to be ever possible on all supported

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread peter sikking
Sven Neumann wrote: > Alexandre Prokoudine wrote: > >> I'm not sure this is the right time and place to argue, but from my >> experience using Paint.Net, which has this functionality, transparent >> palettes will absolutely useless and even annoying. > > I agree. Transparency will be distracting.

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread Sven Neumann
Hi, On Wed, 2007-11-07 at 13:56 +0300, Alexandre Prokoudine wrote: > I'm not sure this is the right time and place to argue, but from my > experience using Paint.Net, which has this functionality, transparent > palettes will absolutely useless and even annoying. I agree. Transparency will be dis

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread Sven Neumann
Hi, On Wed, 2007-11-07 at 11:47 +0100, peter sikking wrote: > > I don't think that "true floating inspectors" are implementable at > > all. > > But perhaps you need to explain first what "true floating" means. > > let's see: always on top of any normal window, but under menus and > dialogs; do

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread Alexandre Prokoudine
On Nov 7, 2007 2:40 AM, peter sikking wrote: > and something about text (layers), that is not so trivial in the UI btw, > text, svg and other vector stuff need their own stacking order within a > layer and if you want to avoid the question "are they above or in the > layer pixels", then they need

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread peter sikking
Sven wrote: >> * solve user request #1, part 1: one menu bar, keep window with >>menu bar open when no image is open, true floating inspectors, >>transparency where inspectors overlap the image (found a way >>how it can be faked); > > I don't think that "true floating inspectors" are i

Re: [Gimp-developer] roadmap items from the UI team...

2007-11-07 Thread Sven Neumann
Hi, On Wed, 2007-11-07 at 00:40 +0100, peter sikking wrote: > * solve user request #1, part 1: one menu bar, keep window with >menu bar open when no image is open, true floating inspectors, >transparency where inspectors overlap the image (found a way >how it can be faked); I don't t