Well I'm glad I asked.
Thanks for all the great info and answers.
But one thing I forgot to mention in my first big spiel,
(I'm very new to Gimp so am just trying to get the capabilities of it)
is, whether anyone knows of has personal experience using Gimp
for incorporation with video editing or li
In message
, Frank Gore wrote:
>http://www.digikam.org/drupal/node/373
>
>I've used Digikam for my photo collections for years.
Hey! Thanks a bunch! I didn't know about that one at all.
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* Ronald F. Guilmette [12-31-11 17:39]:
> So this explains why I asked about gimp support for .RW2 files, even though
> I did in fact already see the pages you helpfully pointed me to. I'd like
> to know if Gimp supports .RW2 files, or if it only "barely" supports them
> (perhaps even, God forbid
On 12/31/2011 05:55 PM, Ronald F. Guilmette wrote:
> But I also learned that there is a free "DNG Converter" utility available
> on the adobe.com site, an I just downloaded a copy of it, so I'll have it
> later on, just in case.
>
> The bad news? Of course, it is only available for Windoze and Mac
On Sat, 31 Dec 2011 14:55:21 -0800
"Ronald F. Guilmette" wrote:
> The bad news? Of course, it is only available for Windoze and Mac. :-(
> Oh well. Better than nothing if I can't get Gimp+DCRaw+UFRaw to work for
> any reason.
Did you check digikam?
http://www.barrypearson.co.uk/articles/dng/
On Sat, Dec 31, 2011 at 5:55 PM, Ronald F. Guilmette
wrote:
> But I also learned that there is a free "DNG Converter" utility available
> on the adobe.com site, an I just downloaded a copy of it, so I'll have it
> later on, just in case.
>
> The bad news? Of course, it is only available for Windo
In message
, Frank Gore wrote:
>On Sat, Dec 31, 2011 at 4:41 PM, Ronald F. Guilmette
> wrote:
>>
>> Anyway, I just now went and resarched it and found that the Lumix cameras
>> produce their raw images into something called .RW2 files.
>
>Might be worth checking if it can also generate .DNG fil
In message <20111231215523.gt25...@wahoo.no-ip.org>,
Patrick Shanahan wrote:
>Guess I should do the entire job :^)
>
>http://ufraw.sourceforge.net/Cameras.html
Yes, thanks. I saw that too. But if you will recall, is was just earlier
today that Frank Gore wrote:
>Yeah, the current version
In message <20111231215357.gs25...@wahoo.no-ip.org>,
Patrick Shanahan wrote:
>* Ronald F. Guilmette [12-31-11 16:42]:
>> I've been planning on buying a Lumix DMC-FZ150 next year, when the prices
>> come down some more.
>
>...
>
>> I'd just like to ask if there is going to be any problem in
On Sat, Dec 31, 2011 at 4:41 PM, Ronald F. Guilmette
wrote:
>
> Anyway, I just now went and resarched it and found that the Lumix cameras
> produce their raw images into something called .RW2 files.
Might be worth checking if it can also generate .DNG files. All of my
Pentax cameras from the last
* Patrick Shanahan [12-31-11 16:54]:
> * Ronald F. Guilmette [12-31-11 16:42]:
> > I've been planning on buying a Lumix DMC-FZ150 next year, when the prices
> > come down some more.
>
> ...
>
> > I'd just like to ask if there is going to be any problem in reading those
> > into Gimp and/or g
* Ronald F. Guilmette [12-31-11 16:42]:
> I've been planning on buying a Lumix DMC-FZ150 next year, when the prices
> come down some more.
...
> I'd just like to ask if there is going to be any problem in reading those
> into Gimp and/or getting them converted into something like standard tif
In message
, Frank Gore wrote:
>On Sat, Dec 31, 2011 at 2:09 PM, Alexandre Prokoudine
> wrote:
>> Only if you mean DCRaw. Because UFRaw development pretty much
>> stagnated. Two releases in last two years. Compare that to ACR.
>
>Yeah, the current version of UFraw is pretty far behind. Gimp doe
On 12/31/2011 01:45 PM, Alexandre Prokoudine wrote:
> On Sat, Dec 31, 2011 at 9:14 PM, Daniel Smith wrote:
>
>> or has anyone heard of using/modifying Gimp for mobile dev purposes?
>
+1 - a bitmap image is a bitmap image, as long as the editor and the
target app support one relevant format in com
On Sat, Dec 31, 2011 at 2:09 PM, Alexandre Prokoudine
wrote:
> Only if you mean DCRaw. Because UFRaw development pretty much
> stagnated. Two releases in last two years. Compare that to ACR.
Yeah, the current version of UFraw is pretty far behind. Gimp does not
make use of dcraw directly, it uses
* Alexandre Prokoudine [12-31-11 14:11]:
> On Sat, Dec 31, 2011 at 11:06 PM, Patrick Shanahan wrote:
>
> > I don't understand this statement, last sentence. RAW support for/in gimp
> > is provided by the same decoder most of the commercial apps utilize,
> > dcraw. And is updated much more frequ
On Sat, Dec 31, 2011 at 11:06 PM, Patrick Shanahan wrote:
> I don't understand this statement, last sentence. RAW support for/in gimp
> is provided by the same decoder most of the commercial apps utilize,
> dcraw. And is updated much more frequently and w/o cost compared to the
> "commercial" ap
On Sat, Dec 31, 2011 at 11:01 PM, Daniel Smith wrote:
> To all early New Years partiers...
There are, you know, timezones ;-)
> Just to be clear, though it's funny,
> I didn't mean using gimp ON mobile
> devices, I meant using gimp to develop
> FOR mobile devices.
http://labs.qt.nokia.com/2010/1
* Daniel Smith [12-31-11 12:17]:
>
> I used to work with Photoshop every day for 10 years, and I think that
> people who truly have a preference merely like the interface better
> because they're used to it. I haven't been in graphics for a while
> now, and I find Gimp every bit as good as the ol
To all early New Years partiers...
Just to be clear, though it's funny,
I didn't mean using gimp ON mobile
devices, I meant using gimp to develop
FOR mobile devices. Now reread those
links I sent, rethink, repost.
Thanks
Dan
On 12/31/11, Alexandre Prokoudine wrote:
> On Sat, Dec 31, 2011 at 9:14
On Sat, Dec 31, 2011 at 9:14 PM, Daniel Smith wrote:
> or has anyone heard of using/modifying Gimp for mobile dev purposes?
It doesn't make a terrible lot of sense :)
Alexandre Prokoudine
http://libregraphicsworld.org
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Steve, I had meant to ask you about the Gimp vs Pshop
discussion you were having, before all the "name calling" began.
:)
I'm glad I found the original topic.
What I wanted to ask you, goes to what you were saying about the
benefits of Photoshop being basically in bit depth etc.
I used to work wi
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