C# is Microsofts version of Java, only it sucks and its even slower than
java.
- Original Message -
From: Tom [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, February 26, 2002 8:14 AM
Subject: Re: [hlcoders] Argh!
whats c# usefull for? Is it like MFC but easier and can also be
Am Mittwoch, 27. Februar 2002 14:09 schrieb _Phantom_:
btw, I'm not a M$ fan, however it does seam alot of C# bashing happens just
because M$ made it, C# from what I've read does have a fair amout going for
it, not least of which is making windows coding easier by hiding the Win32
API more.
C# is independent of the new .NET framework, but at the same time was
designed with it in mind.
.NET is a platform-independent (only the various flavors of Windows,
unless MS is generous and allows development of the .NET framework for
other OS's), language-independent target for writing
and where would i get the *correctfp.pl script* from?.
- Original Message -
From: Mufasa [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, February 27, 2002 5:23 AM
Subject: RE: [hlcoders] Finished a bot. But how do i build a linux release?
I would recommend modifying the source
check the archives, it has been brought up a gazillion times before :) very
nice resource to have, thought it needs a few tweaks to squash current bugs
in it.
-Ron
-Original Message-
From: SmiLeY [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, February 27, 2002 12:33
To: [EMAIL
Hi,
I have only used .NET in a minor way for my employer, and not C# at that.
The IDE is very nice, but that's typical Microsoft. Personally, I think C#
is MS ripping Java off because they got slapped in the face when they tried
to make proprietary Java extensions, and the fact that COM is a
just my personal take on .NET with respects to the HL SDK:
I was using .NET to do my FUBAR's in the SDK with, but came to realize that
if I wanted to send the source on to a studio 6.0 developer that they would
be faced with adding new files to the project.
Why you might ask? well .NET uses
Sure, but file format specs like this change all the time (Remember Word
95-97-98/2000/2002?)
What was so crucial about the project files anyway?
Personally I would have just sent an email saying you need to add the new source file
mygame_whatever.cpp to the project rather then reinstalling
I've not had any problems with VS.Net and our Mod, in fact, the debug dlls
it produces have dropped in size, and it complied first time on switch, in
fact I made a new VS.Net Soloution adn included the dll and cl_dll for nice
one step building :)
Now, if I could just work out why its not coping
or find bugs in the code ;)
like in weapons.h
haveWeapon or is it Hasweapon *shrug* forget not at home in front of code
has no type, .NET cries, bitches and moans about it.. says it is defaulting
to type int etc..
just a minor detail, but could cause problems I suppose
-Ron
-Original
yeh I noticed that, shuved an int before it to stop it from moaning
- Original Message -
From: Yacketta, Ronald [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, February 27, 2002 9:36 PM
Subject: RE: [hlcoders] Argh!
or find bugs in the code ;)
like in weapons.h
haveWeapon
Correct, but I see no mention of it under Studio 6.0
I only recently noticed the error when I compiled under .NET
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Florian
Zschocke
Sent: Wednesday, February 27, 2002 4:54 PM
To: [EMAIL PROTECTED]
Might it be because the .NET compiler is more rigid to C++ standards?
Then again, standards and MS usually make a good joke! :-)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Yacketta,
Ronald
Sent: 27 February 2002 22:25
To: [EMAIL PROTECTED]
Subject:
Heheh Like how my initial Argh! Post went from a class definition error
to this wildly off topic thread ;)
Damn, at least I am good for something *snicker*
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Simon Rose
Sent: Wednesday, February 27, 2002
--
[ Picked text/plain from multipart/alternative ]
Well, from what I know, which isn't much, its a more complex version of C/C++
~Ghoul
Lets leave it at that...
___
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yep, that's correct
- Original Message -
From: Reedbeta [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, February 28, 2002 1:08 AM
Subject: Re: [hlcoders] What is C#
BTW, how do you pronounce C#? Is it C-sharp like in music?
--- Aaron Kalin [EMAIL PROTECTED] wrote:
Like I
That's a personal opinion, there should also be an export option to
export a text .mak file, which 6.0 can import.
Just my thoughts on the idea. Plus of course, there is that fact that
the
SDK is well tested on 6.0. If you use .NET, you may be introducing bugs
that could have been prevented.
No, it's C-pound.
No, wait, it's C-cross.
Wait, no, it's C-hash.
Well, it's certainly not C-natural.
- Original Message -
From: _Phantom_ [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, February 27, 2002 7:27 PM
Subject: Re: [hlcoders] What is C#
yep, that's correct
Its C Sharp
- Original Message -
From: Tim Faehnle [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, February 28, 2002 4:53 PM
Subject: Re: [hlcoders] What is C#
No, it's C-pound.
No, wait, it's C-cross.
Wait, no, it's C-hash.
Well, it's certainly not C-natural.
-
I coin the term... C-NET!
YUS! You'd better start using the term now so I feel important =^.^=
-av
Tim Faehnle wrote:
No, it's C-pound.
No, wait, it's C-cross.
Wait, no, it's C-hash.
Well, it's certainly not C-natural.
- Original Message -
From: _Phantom_ [EMAIL PROTECTED]
I think avatar got it right thats what the MS guys intended im sure...
of course the C-Hash guy also has a point since that is what all microsoft
employees smoke. :o)
Roachiepoo
- Original Message -
From: [DRP]Avatar-X [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, February
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